<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MinecraftPage</class>
 <widget class="QWidget" name="MinecraftPage">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>936</width>
    <height>541</height>
   </rect>
  </property>
  <property name="sizePolicy">
   <sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
    <horstretch>0</horstretch>
    <verstretch>0</verstretch>
   </sizepolicy>
  </property>
  <layout class="QVBoxLayout" name="mainLayout">
   <property name="leftMargin">
    <number>0</number>
   </property>
   <property name="topMargin">
    <number>0</number>
   </property>
   <property name="rightMargin">
    <number>0</number>
   </property>
   <property name="bottomMargin">
    <number>0</number>
   </property>
   <item>
    <widget class="QTabWidget" name="tabWidget">
     <property name="tabShape">
      <enum>QTabWidget::Rounded</enum>
     </property>
     <property name="currentIndex">
      <number>0</number>
     </property>
     <widget class="QWidget" name="minecraftTab">
      <attribute name="title">
       <string>General</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_3">
       <item>
        <widget class="QGroupBox" name="windowSizeGroupBox">
         <property name="title">
          <string>Window Size</string>
         </property>
         <layout class="QVBoxLayout" name="verticalLayout_4">
          <item>
           <widget class="QCheckBox" name="maximizedCheckBox">
            <property name="text">
             <string>Start Minecraft &amp;maximized</string>
            </property>
           </widget>
          </item>
          <item>
           <layout class="QGridLayout" name="gridLayoutWindowSize">
            <item row="1" column="0">
             <widget class="QLabel" name="labelWindowHeight">
              <property name="text">
               <string>Window &amp;height:</string>
              </property>
              <property name="buddy">
               <cstring>windowHeightSpinBox</cstring>
              </property>
             </widget>
            </item>
            <item row="0" column="0">
             <widget class="QLabel" name="labelWindowWidth">
              <property name="text">
               <string>Window &amp;width:</string>
              </property>
              <property name="buddy">
               <cstring>windowWidthSpinBox</cstring>
              </property>
             </widget>
            </item>
            <item row="0" column="1">
             <widget class="QSpinBox" name="windowWidthSpinBox">
              <property name="minimum">
               <number>1</number>
              </property>
              <property name="maximum">
               <number>65536</number>
              </property>
              <property name="singleStep">
               <number>1</number>
              </property>
              <property name="value">
               <number>854</number>
              </property>
             </widget>
            </item>
            <item row="1" column="1">
             <widget class="QSpinBox" name="windowHeightSpinBox">
              <property name="minimum">
               <number>1</number>
              </property>
              <property name="maximum">
               <number>65536</number>
              </property>
              <property name="value">
               <number>480</number>
              </property>
             </widget>
            </item>
           </layout>
          </item>
         </layout>
        </widget>
       </item>
       <item>
        <widget class="QGroupBox" name="gameTimeGroupBox">
         <property name="title">
          <string>Game time</string>
         </property>
         <layout class="QVBoxLayout" name="verticalLayout_6">
          <item>
           <widget class="QCheckBox" name="showGameTime">
            <property name="text">
             <string>Show time spent &amp;playing instances</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="showGlobalGameTime">
            <property name="text">
             <string>Show time spent playing across &amp;all instances</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="recordGameTime">
            <property name="text">
             <string>&amp;Record time spent playing instances</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="showGameTimeWithoutDays">
            <property name="text">
             <string>Show time spent playing in hours</string>
            </property>
           </widget>
          </item>
         </layout>
        </widget>
       </item>
       <item>
        <widget class="QGroupBox" name="groupBox">
         <property name="title">
          <string>Miscellaneous</string>
         </property>
         <layout class="QVBoxLayout" name="verticalLayout">
          <item>
           <widget class="QCheckBox" name="closeAfterLaunchCheck">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The launcher will automatically reopen when the game crashes or exits.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>&amp;Close the launcher after game window opens</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="quitAfterGameStopCheck">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The launcher will automatically quit after the game exits or crashes.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>&amp;Quit the launcher after game window closes</string>
            </property>
           </widget>
          </item>
         </layout>
        </widget>
       </item>
       <item>
        <spacer name="verticalSpacerMinecraft">
         <property name="orientation">
          <enum>Qt::Vertical</enum>
         </property>
         <property name="sizeHint" stdset="0">
          <size>
           <width>0</width>
           <height>0</height>
          </size>
         </property>
        </spacer>
       </item>
      </layout>
     </widget>
     <widget class="QWidget" name="tab">
      <attribute name="title">
       <string>Tweaks</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_12">
       <item>
        <widget class="QGroupBox" name="legacySettingsGroupBox">
         <property name="title">
          <string>Legacy settings</string>
         </property>
         <layout class="QVBoxLayout" name="verticalLayout_5">
          <item>
           <widget class="QCheckBox" name="onlineFixes">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Emulates usages of old online services which are no longer operating.&lt;/p&gt;&lt;p&gt;Current fixes include: skin and online mode support.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>Enable online fixes (experimental)</string>
            </property>
           </widget>
          </item>
         </layout>
        </widget>
       </item>
       <item>
        <widget class="QGroupBox" name="nativeLibWorkaroundGroupBox">
         <property name="title">
          <string>Native library workarounds</string>
         </property>
         <layout class="QGridLayout" name="gridLayout">
          <item row="0" column="0">
           <widget class="QCheckBox" name="useNativeGLFWCheck">
            <property name="text">
             <string>Use system installation of &amp;GLFW</string>
            </property>
           </widget>
          </item>
          <item row="1" column="0">
           <widget class="QLabel" name="labelGLFWPath">
            <property name="text">
             <string>&amp;GLFW library path</string>
            </property>
            <property name="buddy">
             <cstring>lineEditGLFWPath</cstring>
            </property>
           </widget>
          </item>
          <item row="2" column="0">
           <widget class="QCheckBox" name="useNativeOpenALCheck">
            <property name="text">
             <string>Use system installation of &amp;OpenAL</string>
            </property>
           </widget>
          </item>
          <item row="3" column="0">
           <widget class="QLabel" name="labelOpenALPath">
            <property name="text">
             <string>&amp;OpenAL library path</string>
            </property>
            <property name="buddy">
             <cstring>lineEditOpenALPath</cstring>
            </property>
           </widget>
          </item>
          <item row="1" column="1">
           <widget class="QLineEdit" name="lineEditGLFWPath">
            <property name="enabled">
             <bool>false</bool>
            </property>
           </widget>
          </item>
          <item row="3" column="1">
           <widget class="QLineEdit" name="lineEditOpenALPath">
            <property name="enabled">
             <bool>false</bool>
            </property>
           </widget>
          </item>
         </layout>
        </widget>
       </item>
       <item>
        <widget class="QGroupBox" name="perfomanceGroupBox">
         <property name="title">
          <string>Performance</string>
         </property>
         <layout class="QVBoxLayout" name="verticalLayout_2">
          <item>
           <widget class="QCheckBox" name="enableFeralGamemodeCheck">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable Feral Interactive's GameMode, to potentially improve gaming performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>Enable Feral GameMode</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="enableMangoHud">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable MangoHud's advanced performance overlay.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>Enable MangoHud</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="useDiscreteGpuCheck">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the discrete GPU instead of the primary GPU.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>Use discrete GPU</string>
            </property>
           </widget>
          </item>
          <item>
           <widget class="QCheckBox" name="useZink">
            <property name="toolTip">
             <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use Zink, a Mesa OpenGL driver that implements OpenGL on top of Vulkan. Performance may vary depending on the situation. Note: If no suitable Vulkan driver is found, software rendering will be used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
            </property>
            <property name="text">
             <string>Use Zink</string>
            </property>
           </widget>
          </item>
         </layout>
        </widget>
       </item>
       <item>
        <spacer name="verticalSpacer">
         <property name="orientation">
          <enum>Qt::Vertical</enum>
         </property>
         <property name="sizeHint" stdset="0">
          <size>
           <width>20</width>
           <height>40</height>
          </size>
         </property>
        </spacer>
       </item>
      </layout>
     </widget>
    </widget>
   </item>
  </layout>
 </widget>
 <tabstops>
  <tabstop>maximizedCheckBox</tabstop>
  <tabstop>windowWidthSpinBox</tabstop>
  <tabstop>windowHeightSpinBox</tabstop>
 </tabstops>
 <resources/>
 <connections/>
</ui>
