Use Launcher_ENVName for launcher environment variable names (#5226)

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Seth Flynn 2026-03-29 06:56:04 +00:00 committed by GitHub
commit 17048a586a
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8 changed files with 19 additions and 6 deletions

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@ -91,7 +91,7 @@ runs:
find "$INSTALL_APPIMAGE_DIR" -name '*gamemode*' -exec rm {} +
#disable OpenGL and Vulkan launcher features until https://github.com/VHSgunzo/sharun/issues/35
echo "LAUNCHER_DISABLE_GLVULKAN=1" > "$INSTALL_APPIMAGE_DIR"/.env
echo "PRISMLAUNCHER_DISABLE_GLVULKAN=1" > "$INSTALL_APPIMAGE_DIR"/.env
#makes the launcher use portals for file picking
echo "QT_QPA_PLATFORMTHEME=xdgdesktopportal" > "$INSTALL_APPIMAGE_DIR"/.env
ln -s org.prismlauncher.PrismLauncher.metainfo.xml "$INSTALL_APPIMAGE_DIR"/share/metainfo/org.prismlauncher.PrismLauncher.appdata.xml

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@ -50,6 +50,7 @@ Config::Config()
LAUNCHER_GIT = "@Launcher_Git@";
LAUNCHER_APPID = "@Launcher_AppID@";
LAUNCHER_SVGFILENAME = "@Launcher_SVGFileName@";
LAUNCHER_ENVNAME = "@Launcher_ENVName@";
USER_AGENT = "@Launcher_UserAgent@";

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@ -54,6 +54,7 @@ class Config {
QString LAUNCHER_GIT;
QString LAUNCHER_APPID;
QString LAUNCHER_SVGFILENAME;
QString LAUNCHER_ENVNAME;
/// The major version number.
int VERSION_MAJOR;

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@ -22,6 +22,7 @@
#include <QOffscreenSurface>
#include <QOpenGLFunctions>
#include <QProcessEnvironment>
#include "BuildConfig.h"
#ifndef Q_OS_MACOS
#include <QVulkanInstance>
@ -31,7 +32,9 @@
namespace {
bool vulkanInfo(QStringList& out)
{
if (!QProcessEnvironment::systemEnvironment().value(QStringLiteral("LAUNCHER_DISABLE_GLVULKAN")).isEmpty()) {
if (!QProcessEnvironment::systemEnvironment()
.value(QStringLiteral("%1_DISABLE_GLVULKAN").arg(BuildConfig.LAUNCHER_ENVNAME))
.isEmpty()) {
return false;
}
#ifndef Q_OS_MACOS
@ -57,7 +60,9 @@ bool vulkanInfo(QStringList& out)
bool openGlInfo(QStringList& out)
{
if (!QProcessEnvironment::systemEnvironment().value(QStringLiteral("LAUNCHER_DISABLE_GLVULKAN")).isEmpty()) {
if (!QProcessEnvironment::systemEnvironment()
.value(QStringLiteral("%1_DISABLE_GLVULKAN").arg(BuildConfig.LAUNCHER_ENVNAME))
.isEmpty()) {
return false;
}
QOpenGLContext ctx;

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@ -15,6 +15,7 @@ fi
LAUNCHER_NAME=@Launcher_APP_BINARY_NAME@
LAUNCHER_ENVNAME=@Launcher_ENVName@
LAUNCHER_DIR="$(dirname "$(readlink -f "$0")")"
echo "Launcher Dir: ${LAUNCHER_DIR}"
@ -23,7 +24,7 @@ export QT_QPA_PLATFORMTHEME=xdgdesktopportal
# disable OpenGL and Vulkan launcher features on sharun until https://github.com/VHSgunzo/sharun/issues/35
if [[ -f "${LAUNCHER_DIR}/sharun" ]]; then
export LAUNCHER_DISABLE_GLVULKAN=1
export ${LAUNCHER_ENVNAME}_DISABLE_GLVULKAN=1
fi
# Just to be sure...

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@ -42,6 +42,7 @@
#include <QDebug>
#include "Application.h"
#include "BuildConfig.h"
#include "FileSystem.h"
#include "java/JavaInstallList.h"
#include "java/JavaUtils.h"
@ -155,7 +156,7 @@ JavaInstallPtr JavaUtils::GetDefaultJava()
QStringList addJavasFromEnv(QList<QString> javas)
{
auto env = qEnvironmentVariable("PRISMLAUNCHER_JAVA_PATHS"); // FIXME: use launcher name from buildconfig
auto env = QProcessEnvironment::systemEnvironment().value(QStringLiteral("%1_JAVA_PATHS").arg(BuildConfig.LAUNCHER_ENVNAME));
#if defined(Q_OS_WIN32)
QList<QString> javaPaths = env.replace("\\", "/").split(QLatin1String(";"));

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@ -26,6 +26,7 @@
#include <QtMath>
#include <functional>
#include "BuildConfig.h"
#include "minecraft/skins/SkinModel.h"
#include "rainbow.h"
#include "ui/dialogs/skins/draw/BoxGeometry.h"
@ -331,7 +332,9 @@ void SkinOpenGLWindow::setElytraVisible(bool visible)
bool SkinOpenGLWindow::hasOpenGL()
{
if (!QProcessEnvironment::systemEnvironment().value(QStringLiteral("LAUNCHER_DISABLE_GLVULKAN")).isEmpty()) {
if (!QProcessEnvironment::systemEnvironment()
.value(QStringLiteral("%1_DISABLE_GLVULKAN").arg(BuildConfig.LAUNCHER_ENVNAME))
.isEmpty()) {
return false;
}

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@ -16,6 +16,7 @@ set(Launcher_Git "https://github.com/PrismLauncher/PrismLauncher")
set(Launcher_Name "${Launcher_CommonName}" PARENT_SCOPE)
set(Launcher_DisplayName "${Launcher_DisplayName}" PARENT_SCOPE)
set(Launcher_ENVName "PRISMLAUNCHER" PARENT_SCOPE)
set(Launcher_Domain "${Launcher_Domain}" PARENT_SCOPE)
set(Launcher_Git "${Launcher_Git}" PARENT_SCOPE)