#If enabled, logs extra debugging information to the console. This information will appear in logs regardless of debug setting.
debug: false

#Name of your end world, usually to "world_the_end" on spigot
end: world_the_end

#Whether the egg teleporting causes the owner to no longer count as the owner of the egg
reset_owner: true
#Whether dropping the egg on the ground causes the owner to no longer count as the owner of the egg
reset_owner_on_drop: false

#Whether the egg should be invulnerable to damage
egg_inv: false
#Whether the egg should respawn after it is destroyed
resp_egg: true
#Whether the egg respawns immediately (true) or after a new dragon is spawned and killed (false) after the egg is destroyed
resp_imm: false

#Whether to drop any eggs that players have in their ender chest onto the ground.
#Setting this to false will prevent the player from removing that egg from their ender chest.
drop_enderchested_egg: false

#Whether to apply an entity tag to the egg owner (works like `/tag <playerName> add <tagName>`)
#Tag is updated when egg ownership changes and on player login
tag_owner: true
#The name of the tag to apply. Selected like: `/tell @a[tag=<tagName>] <message>`
#If changing this while the egg is claimed, remove the old tag by running `/tag <playerName> remove <oldTagName>`
owner_tag_name: eggOwner

#Whether to create and update scoreboards for time holding the dragon egg
#Scoreboards are updated when the egg changes ownership and when the world saves
#When editing the scores, modify the board tracking seconds. Other times are calculated based on that time
keep_score: true
#Whether entities with custom names are counted on the scoreboard instead of the owner when holding the egg
named_entities_keep_score: false