# node-launcher-kit A typescript library to install and launch minecraft with or without modloaders. ## Features * Supports installing and launching **vanilla** from 1.0 to 26.1.2 * Supports installing and launching **forge** from 1.7.10 to 26.1.2 * Supports installing and launching **neoforge** from its first version to 26.1.2 * Supports installing and launching **fabric** from its first version to 26.1.2 * Can install and launch **modrinth** modpacks * Uses **concurrents downloads** to speed up installation process ## Install `npm install node-launcher-kit` ## Basic Example You can use this code to install and launch minecraft 1.21.11 with offline auth. This will also automatically download fitting java binaries. ```js import {Instance, offlineAuth, RuntimeManager, getJavaComponent } from "node-launcher-kit" import path from "path" const gameRoot = path.join(import.meta.dirname, "mc"); // install the correct java version for 1.21.11 const javaManager = new RuntimeManager(path.join(gameRoot, "java")); javaManager.on("progress", console.log) // show progress in logs const java = await javaManager.use(await getJavaComponent("1.21.11")) // instance's config const instance = new Instance({ version: "1.21.11", auth: offlineAuth("player"), paths: { // root is a shared folder by all instances for common game files. reusing the same root makes install faster. root: gameRoot, // instance is where saves, mods and configs are stored, it is per instance. instance: path.join(gameRoot, "instances", "1.21.11") }, javaExecutable: java }); // show progress and debug info instance.on("progress", console.log); instance.on("log", (step, msg) => { console.log(`[${step}] ${msg}`) }) // install the game await instance.install(); // launch the game, if instance.install already runned once before, you can run instance.launch with the same instance's config without rerunning install. const p = await instance.launch(); // show minecraft's logs p.stdout.on("data", (d) => { console.log(d.toString()); }); p.stderr.on("data", (d) => { console.log(d.toString()); }); ``` > You can look in the tests folder to see more examples showing how to use nlk with fabric, forge, neoforge, and modrinth's modpacks. ## Authentification You can use [prismarine-auth](https://github.com/PrismarineJS/prismarine-auth) or [MSMC](https://github.com/Hanro50/MSMC) to authentificate with a microsoft account. *See src/utils/types.ts for Auth type.* You can use offlineAuth during development. ## Contributing ### Building Once in the cloned repository you can run `pnpm run build`. ### Tests *Tests are not tracked by git and are generated via a script (tests/generator.js) from templates. This makes it faster to add new versions to test.* To generate tests you have to run `npm run testGen`. If you want you can specify paths to java binaries for java 8, 21 and 25: `npm run testGen /path/to/java8/bin/java /path/to/java21/bin/java /path/to/java25/bin/java`. Then you can use `npm run test` to run all tests or can filter tests with `npm run test [filter]`. **Running test will automatically rebuild the library.** ### Nixos On nixos some packages are needed for minecraft to launch properly. Everything needed can be found in the `shell.nix` which you can enter with: `nix-shell ./nix`. Then when generating tests run `npm run testGen $j8 $j21 $j25` to use nixos java packages instead of the one installed by the library. ## Acknowledgments This project was inspired by [mclc](https://github.com/Pierce01/MinecraftLauncher-core). `shell.nix` is a modification of [Tomate0613's](https://github.com/Tomate0613/launcher-core/blob/main/flake.nix).