49 lines
1.3 KiB
Text
49 lines
1.3 KiB
Text
import { test } from "vitest";
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import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
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import path from "path";
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import fs from "fs/promises";
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const gameRoot = path.join(import.meta.dirname, "..", "..", "temp");
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// await fs.rm(gameRoot, { recursive: true, force: true });
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// await fs.mkdir(gameRoot, { recursive: true });
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test("launch game", { timeout: 0, tags:["full", "forge"] }, async () => {
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const instance = new Instance();
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const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
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javaManager.on("progress", console.log)
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// const java = await javaManager.use(await getJavaComponent("${version}"))
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const auth = offlineAuth("player");
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instance.setVersion("${version}");
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instance.setPaths(gameRoot);
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instance.setAuth(auth);
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instance.setJavaExecutable("${java}")
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instance.setModLoader("${modloader}", "${modloader_version}");
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instance.on("progress", console.log);
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await instance.install();
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const p = await instance.launch();
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p.stdout.on("data", (d: Buffer) => {
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console.log(d.toString());
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});
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p.stderr.on("data", (d: Buffer) => {
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console.log(d.toString());
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});
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await new Promise<void>((res) => {
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p.on("error", (d: Buffer) => {
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console.log(d.toString());
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res();
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});
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p.on("close", () => {
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console.log("closed");
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res();
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});
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});
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});
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