node-launcher-kit/tests/instance/modloaders/forge.test.ts

43 lines
1 KiB
TypeScript

import { test } from "vitest";
import { Instance, offlineAuth } from "../../../dist/index.js";
import path from "path";
import fs from "fs/promises";
const gameRoot = path.join(import.meta.dirname, "..", "temp");
await fs.rm(gameRoot, { recursive: true, force: true });
await fs.mkdir(gameRoot, { recursive: true });
test("launch game", { timeout: 0 }, async () => {
const instance = new Instance();
const auth = offlineAuth("player");
instance.setVersion("1.21.1");
instance.setPaths(gameRoot);
instance.setAuth(auth);
instance.setModLoader("forge", "52.1.8");
instance.on("progress", console.log);
await instance.install();
const p = await instance.launch();
p.stdout.on("data", (d: Buffer) => {
console.log(d.toString());
});
p.on("error", (d: Buffer) => {
console.log(d.toString());
});
await new Promise<void>((res) => {
p.on("error", (d: Buffer) => {
console.log(d.toString());
res();
});
p.on("close", () => {
console.log("closed");
res();
});
});
});