49 lines
1.3 KiB
TypeScript
49 lines
1.3 KiB
TypeScript
import { test } from "vitest";
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import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
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import path from "path";
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import fs from "fs/promises";
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const gameRoot = path.join(import.meta.dirname, "..", "temp");
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await fs.rm(gameRoot, { recursive: true, force: true });
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await fs.mkdir(gameRoot, { recursive: true });
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test("launch game", { timeout: 0 }, async () => {
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const instance = new Instance();
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const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
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javaManager.on("progress", console.log)
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const java = await javaManager.use(await getJavaComponent("1.21.1"))
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const auth = offlineAuth("player");
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instance.setVersion("1.21.1");
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instance.setPaths(gameRoot);
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instance.setAuth(auth);
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instance.setJavaExecutable(java)
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instance.setModLoader("forge", "52.1.8");
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instance.on("progress", console.log);
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await instance.install();
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const p = await instance.launch();
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p.stdout.on("data", (d: Buffer) => {
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console.log(d.toString());
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});
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p.stderr.on("data", (d: Buffer) => {
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console.log(d.toString());
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});
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await new Promise<void>((res) => {
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p.on("error", (d: Buffer) => {
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console.log(d.toString());
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res();
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});
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p.on("close", () => {
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console.log("closed");
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res();
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});
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});
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});
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