smp2/plugins/Morphy/mobConfig.yml

665 lines
11 KiB
YAML

# Abilities Configuration
#
# enabled can be used to enable or disable a mob
# health is how much health the mob will have while morphed - This ONLY works if disableHealthSystem is false in config.yml
# requiredKills is how many times players need to kill a mob to get the morph
# morph-time is how long you can stay morphed as a certain mob - set to 0 to disable
# morph-cooldown is how often you can morph back into the mob after unmorphing from that particular mob - set to 0 to disable
# ability-cooldown is the cooldown on the given ability of the mob - set to 0 to disable
# Enable flying?
flying: true
horse:
enabled: true
health: 15
requiredKills: 1
morph-time: 0
morph-cooldown: 0
speed: true
scale: 1.6
skeleton_horse:
enabled: true
health: 15
requiredKills: 1
morph-time: 0
morph-cooldown: 0
speed: true
scale: 1.6
wolf:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.8
ocelot:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
speed: true
scale: 0.35
cow:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
eatGrass: true
scale: 1
pig:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
eatGrass: true
scale: 0.8
wither_skeleton:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 0
scale: 1.2
bat:
enabled: true
health: 6
requiredKills: 1
morph-time: 0
morph-cooldown: 0
nightVision: true
scale: 0.3
blaze:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
fire: true
ability-cooldown: 5
scale: 1.2
cave_spider:
enabled: true
health: 12
requiredKills: 1
morph-time: 0
morph-cooldown: 0
spider-climb: true
web: true
# Remove spider webs after they are shot?
removeSpiderWeb: true
# How long (seconds) should webs stay for before despawning
spiderWebRemove: 30
ability-cooldown: 0
scale: 0.9
chicken:
enabled: true
health: 4
requiredKills: 1
morph-time: 0
morph-cooldown: 0
egg: true
ability-cooldown: 120
scale: 0.5
creeper:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
explosion: true
explosion-damage: false
scale: 1
enderman:
enabled: true
health: 40
requiredKills: 1
morph-time: 0
morph-cooldown: 0
teleport: true
ability-cooldown: 5
scale: 2.9
endermite:
enabled: true
health: 8
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.3
ghast:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
fireball: true
ability-cooldown: 5
scale: 4
guardian:
enabled: true
health: 30
requiredKills: 1
morph-time: 0
waterbreathing: true
morph-cooldown: 0
scale: 0.85
iron_golem:
enabled: true
health: 100
requiredKills: 1
morph-time: 0
morph-cooldown: 0
strength: true
scale: 2.7
magma_cube:
enabled: true
health: 16
requiredKills: 1
morph-time: 0
morph-cooldown: 0
fireresistance: true
scale: 1
mushroom_cow:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
zombified_piglin:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
eat: true
speed: true
scale: 1
sheep:
enabled: true
health: 8
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 20
dropWool: true
scale: 1
silverfish:
enabled: true
health: 8
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.2
skeleton:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
shoot: true
scale: 1.5
slime:
enabled: true
health: 16
requiredKills: 1
morph-time: 0
morph-cooldown: 0
jump-boost: true
split: true
scale: 1
snowman:
enabled: true
health: 4
requiredKills: 1
morph-time: 0
morph-cooldown: 0
snow: true
shoot: true
ability-cooldown: 0
scale: 1
spider:
enabled: true
health: 16
requiredKills: 1
morph-time: 0
morph-cooldown: 0
climb: true
web: true
# Remove spider webs after they are shot?
removeSpiderWeb: true
# How long (seconds) should webs stay for before despawning
spiderWebRemove: 30
ability-cooldown: 0
scale: 0.9
squid:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
waterbreathing: true
scale: 0.8
villager:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
witch:
enabled: true
health: 26
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
wither:
enabled: true
health: 300
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 0
shoot: true
scale: 3
llama:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
spit: true
ability-cooldown: 0
scale: 1.8
vex:
enabled: true
health: 14
requiredKills: 1
morph-time: 0
morph-cooldown: 0
phase: true
# The amount of blocks vex can phase through
max-layers: 2
ability-cooldown: 30
scale: 0.8
vindicator:
enabled: true
health: 24
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
evoker:
enabled: true
health: 24
requiredKills: 1
morph-time: 0
morph-cooldown: 0
attack: true
spawnVex: true
attack-cooldown: 5
spawnVex-cooldown: 30
scale: 1.95
zombie:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
eat: true
scale: 1
rabbit:
enabled: true
health: 3
requiredKills: 1
morph-time: 0
morph-cooldown: 0
jump-boost: true
scale: 0.5
giant:
enabled: true
health: 100
requiredKills: 1
morph-time: 0
morph-cooldown: 0
slow: true
throw: true
# This increases how high giants can throw people
force: 2
# Enables the giant to 'throw' blocks as he walks
# NOTE: This might cause random blocks to be placed/broken if enabled
walk-throw: false
ability-cooldown: 0
scale: 11.7
ender_dragon:
enabled: true
health: 100
requiredKills: 1
morph-time: 0
morph-cooldown: 0
fireball: true
ability-cooldown: 0
scale: 8
mule:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
donkey:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1.2
zombie_villager:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
parrot:
enabled: true
health: 6
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.9
illusioner:
enabled: true
health: 32
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 0
scale: 1.95
stray:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
slow: true
shoot: true
ability-cooldown: 0
scale: 1.5
husk:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
hunger: true
scale: 1
dolphin:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
grace: true
scale: 0.6
drowned:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
waterbreathing: true
grace: true
scale: 1
cod:
enabled: true
health: 3
requiredKills: 1
morph-time: 0
morph-cooldown: 0
grace: true
waterbreathing: true
scale: 0.3
salmon:
enabled: true
health: 3
requiredKills: 1
morph-time: 0
morph-cooldown: 0
grace: true
waterbreathing: true
scale: 0.3
tropical_fish:
enabled: true
health: 3
requiredKills: 1
morph-time: 0
morph-cooldown: 0
grace: true
waterbreathing: true
scale: 0.3
pufferfish:
enabled: true
health: 3
requiredKills: 1
morph-time: 0
morph-cooldown: 0
poison: true
ability-cooldown: 15
grace: true
waterbreathing: true
scale: 0.3
phantom:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
nightvision: true
scale: 0.9
turtle:
enabled: true
health: 30
requiredKills: 1
morph-time: 0
morph-cooldown: 0
waterbreathing: true
damageresistance: true
nightvision: true
scale: 0.4
bee:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 15
sting: true
scale: 0.4
strider:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
speed: true
fireresistance: true
scale: 0.8
hoglin:
enabled: true
health: 40
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
zoglin:
enabled: true
health: 40
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
shulker:
enabled: true
health: 30
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
polar_bear:
enabled: true
health: 30
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.9
cat:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.35
fox:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.5
panda:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1.25
pillager:
enabled: true
health: 24
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 0
shootArrow: true
scale: 1.2
piglinbrute:
enabled: true
health: 50
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
piglin:
enabled: true
health: 16
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
ravager:
enabled: true
health: 100
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 0
slowness: true
strength: true
scale: 2.2
goat:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
throw: true
force: 3
scale: 0.7
glow_squid:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
waterbreathing: true
scale: 0.8
axolotl:
enabled: true
health: 14
requiredKills: 1
morph-time: 0
morph-cooldown: 0
waterbreathing: true
scale: 0.5
allay:
enabled: true
health: 20
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 0.4
frog:
enabled: true
health: 10
requiredKills: 1
morph-time: 0
morph-cooldown: 0
jump-boost: true
scale: 0.4
tadpole:
enabled: true
health: 6
requiredKills: 1
morph-time: 0
morph-cooldown: 0
waterbreathing: true
scale: 0.2
warden:
enabled: true
health: 500
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 10
sonicBoom: true
scale: 1.7
camel:
enabled: true
health: 32
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 10
scale: 1.2
sniffer:
enabled: true
health: 14
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 10
scale: 2.2
bogged:
enabled: true
health: 16
requiredKills: 1
morph-time: 0
morph-cooldown: 0
scale: 1
breeze:
enabled: true
health: 30
requiredKills: 1
morph-time: 0
morph-cooldown: 0
ability-cooldown: 10
shoot: true
scale: 1
piglin_brute:
scale: 1