smp2/plugins/CombatLogX/language/da_dk.lang.yml

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YAML

---
## Extra Information:
## This is the default language file for CombatLogX.
## The default language is "en_us", also known as English (United States).
## Context will be added as YAML comments above the string.
## The color scheme for messages is gold, white, and sometimes red.
## Command feedback that is successful should always be green.
## Error messages should always be red.
## Variables in messages can be gray or white.
## Messages use the MiniMessage format in non-strict mode.
## More information about MiniMessage can be found here:
## https://docs.adventure.kyori.net/minimessage/format.html
#The language code for this file.
language-name: "da_os"
#The format for decimal numbers.
#The United States uses the number and two decimal places
decimal-format: "0.00"
#The prefix for CombatLogX.
#This is shown in front of all messages and should not be changed unless necessary.
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
broadcast:
#Shown when the plugin is finished loading.
on-load: "<green><bold>CombatLogX blev indlæst med succes.</bold></green>"
#Shown when the plugin is finished enabling.
on-enable: "<green><bold>CombatLogX blev aktiveret.</bold></green>"
#Shown when the plugin is disabled for any reason.
on-disable: "<red><bold>CombatLogX blev deaktiveret med succes.</bold></red>"
placeholder:
#This text is used for the {combatlogx_time_left}
#This allows server configurations to change the display value of the zero to something like "Not in combat"
time-left-zero: "0"
#This text is used when a player does not have an enemy.
#This can happen when players are tagged by a custom expansion or the tag command.
unknown-enemy: "Ukendt"
status:
#Shown when the player is in combat.
fighting: "<red>Kampen</red>"
in-combat: "<green>Ja</green>"
#Shown when the player is not in combat
idle: "<green>Tomgang</green>"
not-in-combat: "<red>Nr.</red>"
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
toggle:
enabled: "<green>TIL</green>"
disabled: "<red>FRA</red>"
pvp-status:
enabled: "<green>TIL</green>"
disabled: "<red>FRA</red>"
combat-timer:
#Sent to a player when they escape from combat due to the timer running out.
expire: "<green>Du er ikke længere i kamp.</green>"
#Sent to a player when they escape from combat due to their enemy being killed.
enemy-death: "<green>Du er ikke længere i kamp, fordi din fjende døde.</green>"
#Sent when a player is killed during combat.
self-death: "<green>Du er ikke længere i kamp, fordi du døde.</green>"
error:
#Shown when the console tries to execute a command made for players.
player-only: "<red>Kun spillere kan udføre denne kommando</red>"
#Shown when a command that requires a player has invalid input.
invalid-target: "<red><gray>{target}</gray> er ikke online eller eksisterer ikke.</red>"
#Shown when a command that requires a number has invalid input.
invalid-integer: "<red><gray>{value}</gray> er ikke et gyldigt heltal.</red>"
#Shown when a player does not have access to something that requires a permission.
no-permission: "<red>Manglende tilladelse: <gray>{permission}</gray></red>"
#Shown when a player executes a command in a world that is disabled in the configuration.
disabled-world: "<red>Kommandoen er ikke tilgængelig i denne dimension.</red>"
#Shown when a command requires a player in combat but the target player is not in combat.
target-not-in-combat: "<red><gray>{target}</gray> er ikke i kamp.</red>"
#Shown when a player executes a command that requires them to be in combat.
self-not-in-combat: "<red>Du er ikke i kamp.</red>"
#Shown when a command that requires an expansion has invalid input.
unknown-expansion: "<red><gray>{target}</gray> er ikke en udvidelse eller er ikke installeret.</red>"
command:
combatlogx:
#Shown as the command output for '/combatlogx help'.
help-message-list:
- ""
- "<gold><bold>CombatLogX Command Hjælp:</bold></gold>"
- " <white><bold>/combatlogx help</bold></white><gray>: Se denne hjælpeside.</gray>"
- " <white><bold>/combatlogx genindlæs</bold></white><gray>: Genindlæs config.yml, language.yml, og alle udvidelses konfigurationsfiler.</gray>"
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Tjek information om en udvidelse.</gray>"
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Tving en spiller i kamp.</gray>"
- " <white><bold>/combatlogx toggle bossbar/actionbar/scoreboard</bold></white><gray>: Aktiver eller deaktiver en notifikationstype.</gray>"
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Tving en spiller ud af kamp.</gray>"
- " <white><bold>/combatlogx version</bold></white><gray>: Tjek din version af CombatLogX.</gray>"
- ""
#Shown as the command output for '/combatlogx reload' when reloading is successful.
reload-success:
- "<green>Alle konfigurationsfiler fra CombatLogX blev genindlæst.</green>"
- "<green>Alle sprogfiler fra CombatLogX blev genindlæst.</green>"
- "<green>Alle konfigurationsfiler fra CombatLogX-udvidelser blev genindlæst.</green>"
#Shown as the command output for '/combatlogx reload' when reloading fails
reload-failure:
- "<red>Der opstod en fejl under genindlæsning af konfigurationen.</red>"
- "<red>Kontroller venligst din serverlog og retter den ødelagte fil.</red>"
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
tag-player: "<green>Tvungen spiller <gray>{target}</gray> i kamp.</green>"
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
tag-failure: "<red><gray>{target}</gray> kunne ikke placeres i kamp. (Måske har de en bypass?)</red>"
#Shown as the command output for '/combatlogx untag <player>'.
untag-player: "<green>Tvungen spiller <gray>{target}</gray> ud af kamp.</green>"
#Shown as the command output for '/combatlogx toggle bossbar'.
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
#Shown as the command output for '/combatlogx toggle actionbar'.
toggle-actionbar: "<gray><bold>Handlingsbjælke:</bold></gray> {status}"
#Shown as the command output for '/combatlogx toggle scoreboard'.
toggle-scoreboard: "<gray><bold>Scoreboard:</bold></gray> {status}"
combat-timer:
#Shown as the command output for '/combat-timer'.
time-left-self: "<green>Du har <gray>{time_left}</gray> sekunder&a tilbage.</green>"
#Shown as the command output for '/combat-timer <player>'.
time-left-other: "<green><gray>{target}</gray> har <gray>{time_left} sekunder</gray> tilbage.</green>"
#These messages are shown a player is tagged into combat.
tagged:
unknown:
player: "<red>Du er nu i kamp med <white>{enemy}</white> af en ukendt grund. Log ikke ud!</red>"
mob: "<red>Du er nu i kamp med en(n) <white>{enemy}</white> af en ukendt grund. Log ikke ud!</red>"
mythic_mob: "<red>Du er nu i kamp med en(n) <white>{mob_type}</white> af en ukendt grund. Log ikke ud!</red>"
damage: "<red>Du er nu i kamp på grund af at tage skade. Log ikke ud!</red>"
unknown: "<red>Du blev placeret i kamp uden grund. Log ikke ud.</red>"
attacked:
player: "<red>Du bliver angrebet af <white>{enemy}</white>. Log ikke ud!</red>"
mob: "<red>Du bliver angrebet af en(n) <white>{mob_type}</white>. Log ikke ud!</red>"
mythic_mob: "<red>Du bliver angrebet af en(n) <white>{enemy}</white>. Log ikke ud!</red>"
damage: "<red>Du er nu i kamp på grund af at tage skade. Log ikke ud!</red>"
unknown: "<red>Du bliver angrebet af en ukendt kraft. Log ikke ud!</red>"
attacker:
player: "<red>Du angriber <white>{enemy}</white>. Log ikke ud!</red>"
mob: "<red>Du angriber en(n) <white>{mob_type}</white>. Log ikke ud!</red>"
mythic_mob: "<red>Du angriber en(n) <white>{enemy}</white>. Log ikke ud!</red>"
damage: "<red>Du er nu i kamp på grund af at tage skade. Log ikke ud!</red>"
unknown: "<red>Du angriber en ukendt kraft. Log ikke ud!</red>"
expansion:
angel-chest:
#Shown when opening an AngelChest is prevented during combat.
prevent-opening: "<red>Du har ikke tilladelse til at åbne engel kister under kamp.</red>"
#Shown when breaking an AngelChest is prevented during combat.
prevent-breaking: "<red>Du har ikke tilladelse til at bryde engel kister under kamp.</red>"
#Shown when fast looting an AngelChest is prevented during combat.
prevent-fast-looting: "<red>Du har ikke tilladelse til hurtigt at plyndre engel kister under kamp.</red>"
action-bar:
#Shown above the hotbar while a player is in combat.
timer: "<bold><gold>Bekæmpelse</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> sekunder.</white>"
#Shown above the hotbar for a brief period when combat ends.
ended: "<bold><gold>Kamp</gold> <gray>\u00BB</gray></bold> <white>Du er ikke længere i kamp.</white>"
boss-bar:
#Shown on top of the screen while a player is in combat.
timer: "<bold><gold>Bekæmpelse</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> sekunder.</white>"
#Shown on top of the screen for a brief period when combat ends.
ended: "<bold><gold>Kamp</gold> <gray>\u00BB</gray></bold> <white>Du er ikke længere i kamp.</white>"
scoreboard:
#The scoreboard title for the sidebar.
#Make sure to follow the scoreboard title limits for your Spigot version.
title: "<gold><bold>CombatLogX</bold></gold>"
#The scoreboard lines for the sidebar.
#Make sure to follow the scoreboard line and character limits for your Spigot version.
lines:
- " "
- "<white><bold>Kampstatistik:</bold></white>"
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tid tilbage:</bold></white> <gray>{combatlogx_time_left}</gray>"
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
- " "
- "<white><bold>Enemies</bold></white>"
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
- " "
cheat-prevention:
#Shown when a command execution is prevented during combat.
command-blocked: "<red>Du har ikke adgang til <gray>{command}</gray> under kamp.</red>"
#Shown when the riptide effect is prevented during combat.
no-riptide: "<red>Fortryllelsen af riptid er deaktiveret under kamp.</red>"
#Shown when a totem of undying is prevented during combat.
no-totem: "<red>Du har ikke tilladelse til at bruge totems af udødelig under kamp.</red>"
#Shown when an entity interaction is prevented during combat.
no-entity-interaction: "<red>Du har ikke tilladelse til at bruge denne mob under kamp.</red>"
#Shown when a chat message is prevented during combat.
no-chat: "<red>Du har ikke tilladelse til at sende chatbeskeder under kamp.</red>"
game-mode:
#Shown when a player is forced into a specific game mmode during combat.
force-switch: "<red>Din spiltilstand blev ændret til <gray>{game_mode}</gray>.</red>"
#Shown when a game mode switch is prevented during combat.
no-switch: "<red>Du har ikke tilladelse til at skifte spiltilstand under kamp.</red>"
flight:
#Shown when a player's ability to fly is disabled during combat.
force-disabled: "<red>Din evne til at flyve blev fjernet.</red>"
#Shown when a player's attempt to fly is prevented during combat.
no-flying: "<red>Du har ikke tilladelse til at flyve under kamp.</red>"
elytra:
#Shown when a player's ability to glide is disabled during combat.
force-disabled: "<red>Din elytra blev deaktiveret.</red>"
#Shown when a player's attempt to glide is prevented during combat.
no-gliding: "<red>Du har ikke tilladelse til at bruge elytra under kamp.</red>"
teleportation:
#Shown when a player tries to enter a portal and is prevented during combat.
block-portal: "<red>Du har ikke tilladelse til at bruge en portal under kamp.</red>"
#Shown when an ender pearl is prevented during combat.
block-pearl: "<red>Du har ikke tilladelse til at bruge ender perler under kamp.</red>"
#Shown when a teleport is prevented during combat.
block-other: "<red>Du har ikke tilladelse til at teleportere under kamp.</red>"
inventory:
#Shown when a player's inventory is closed by the plugin during combat.
force-closed: "<red>Din beholdning blev lukket.</red>"
#Shown when a player tries to open an inventory and is prevented during combat.
no-opening: "<red>Du har ikke tilladelse til at åbne lagerbeholdninger under kamp.</red>"
blocks:
#Shown when a player is prevented from breaking a block during combat.
prevent-breaking: "<red>Du har ikke tilladelse til at bryde blokke under kamp.</red>"
#Shown when a player is prevented from breaking a block during combat.
prevent-placing: "<red>Du har ikke tilladelse til at placere blokke under kamp.</red>"
#Shown when a player is prevented from breaking a block during combat.
prevent-interaction: "<red>Du har ikke tilladelse til at bruge blokke under kamp.</red>"
#Shown when a player is prevented from breaking a block during combat.
prevent-portal-creation: "<red>Du har ikke tilladelse til at oprette portaler under kamp.</red>"
items:
#Shown when a player is prevented from picking up an item during combat.
no-pickup: "<red>Du har ikke tilladelse til at afhente elementer under kamp.</red>"
#Shown when a player is prevented from dropping an item during combat.
no-dropping: "<red>Du har ikke tilladelse til at droppe elementer under kamp.</red>"
buckets:
#Shown when a player is prevented from emptying a bucket during combat.
no-empty: "<red>Du kan ikke tømme spande under kamp.</red>"
#Shown when a player is prevented from filling a bucket during combat.
no-fill: "<red>Du kan ikke fylde spande op under kamp.</red>"
damage-tagger:
#Shown when a player is tagged for an unknown damage type.
unknown-damage: "<red>Du tog skade! Log ikke ud!</red>"
#These messages are shown when a player is tagged for a known damage type.
#You can find a list of damage types here:
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
damage-type:
contact: "<red>Du blev stikket af en kaktus. Log ikke ud!</red>"
suffocation: "<red>Du er kvælende i en væg. Log ikke ud!</red>"
fall: "<red>Du tog faldskade. Log ikke ud!</red>"
fire: "<red>Du gik i brand. Log ikke ud!</red>"
fire-tick: "<red>Du brænder. Log ikke ud!</red>"
lava: "<red>Du koger i lava. Log ikke ud!</red>"
drowning: "<red>Du drukner. Log ikke ud!</red>"
block-explosion: "<red>Du blev beskadiget af en eksplosion. Log ikke ud!</red>"
lightning: "<red>Du er blevet smittet! Log ikke ud!</red>"
starvation: "<red>Du er for sulten. Log ikke ud!</red>"
poison: "<red>Du tog gift skade. Log ikke ud!</red>"
magic: "<red>Nogen kastede en eliksir på dig. Log ikke ud!</red>"
wither: "<red>Du visner væk. Log ikke ud!</red>"
falling-block: "<red>En blok faldt på dig. Log ikke ud!</red>"
custom: "<red>Du tog brugerdefineret skade. Log ikke ud!</red>"
fly-into-wall: "<red>Du har oplevet kinetisk energi. Log ikke ud!</red>"
hot-floor: "<red>Gulvet er lava! Log ikke ud!</red>"
cramming: "<red>Du er ved at blive klemt. Log ikke ud!</red>"
newbie-helper:
togglepvp:
#Shown as the command output for '/togglepvp'.
self: "<gray>PVP:</gray> {status}"
#Shown as the command output for '/togglepvp admin on/off <player>'.
admin: "<green>Du ændrede pvp af <gray>{target}</gray> til <gray>{status}</gray>.</green>"
#Shown when the '/togglepvp' command is on cooldown.
cooldown: "<red>Du skal vente <gray>{time_left}</gray> sekunder for at bruge denne kommando igen.</red>"
#These messages are shown when pvp is disabled for any reason.
no-pvp:
self: "<red>Du har ikke tilladelse til at ramme den spiller, mens din PvP er deaktiveret.</red>"
other: "<red>Spilleren har PvP deaktiveret.</red>"
protected: "<red>At spilleren er beskyttet, du har ikke tilladelse til at angribe dem endnu!</red>"
protection-disabled:
#Shown when newbie protection is disabled due to the player attacking another player.
attacker: "<red>Du angreb nogen, din newbie beskyttelse er nu deaktiveret.</red>"
#Shown when newbie protection expires.
expired: "<red>Din beskyttelse af nybegyndere er udløbet.</red>"
#Shown for the '/togglepvp check <player>' command.
check-format:
- "<white><bold>Information for <gray>{target}</gray>:</bold></white>"
- "<white><bold>Beskyttelse:</bold></white> <gray>{protected}</gray>"
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
loot-protection:
#Shown when an enemy dies and their loot is protected.
enemy-died: "<green><gray>{enemy}</gray> er død. Loot vil blive beskyttet i <gray>{time}</gray> sekunder.</green>"
#Shown when a player tries to pick up an item that is loot protected by the plugin.
protected: "<red>Dette element er pt. beskyttet, vent <gray>{time}</gray> sekunder, indtil du kan hente det.</red>"
citizens-compatibility:
#Shown when a player is prevented from joining the server due to their NPC still existing.
prevent-join: "<red>Du har ikke tilladelse til at deltage i serveren, før din NPC er dræbt eller fjernet.</red>"
disguise-compatibility:
#Shown when a disguise is removed from a player during combat.
remove-disguise: "<red>Din forklædning blev fjernet.</red>"
essentials-compatibility:
#Shown when a teleport request is cancelled during combat.
prevent-teleport-request-self: "<red>Du kan ikke oprette teleporteringsforespørgsler under kamp.</red>"
#Shown when a teleport request is cancelled during combat.
prevent-teleport-request-other: "<red>Du kan ikke sende en teleporteringsanmodning til en spiller, der er i kamp.</red>"
marriagemaster-compatibility:
#Shown when a married player is prevented from teleporting to their partner during combat.
prevent-teleport-self: "<red>Du har ikke tilladelse til at teleportere til din partner under kamp.</red>"
#Shown when a married player is prevented from teleporting to their partner during combat.
prevent-teleport-partner: "<red>Du har ikke tilladelse til at teleportere til din partner, mens de er i kamp.</red>"
region-protection:
#Shown when a player tries to enter a no-pvp area during combat.
default-no-entry: "<red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>"
factions-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
griefdefender-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
griefprevention-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
kingdomsx-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
konquest-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
redprotect-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
residence-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
towny-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
husktowns-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
ultimateclaims-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
protectionstones:
prevent-area-creation: "<red>Du har ikke tilladelse til at oprette et beskyttet område under kamp.</red>"
no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
preciousstones:
prevent-field-creation: "<red>Du har ikke tilladelse til at oprette et beskyttelsesfelt under kamp.</red>"
no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
worldguard:
no-entry-mob-combat: "<red>Du har ikke tilladelse til at indtaste et ikke-mob-kampområde under kamp.</red>"
no-entry-player-combat: "<red>Du har ikke tilladelse til at indtaste et ikke-spiller-kampområde under kamp.</red>"
no-entry-unknown-combat: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
lands:
no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
war-disable-newbie-protection: "<red>PvP er nu kraft aktiveret på grund af en krigserklæring.</red>"