chore: untrack fabric

This commit is contained in:
HerozDotExe 2026-03-27 11:28:00 +01:00
parent f77bd8604f
commit af8ada1f44
5 changed files with 0 additions and 260 deletions

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@ -1,52 +0,0 @@
import { test } from "vitest";
import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
import path from "path";
import fs from "fs/promises";
const gameRoot = path.join(import.meta.dirname, "..", "..", "temp");
// await fs.rm(gameRoot, { recursive: true, force: true });
// await fs.mkdir(gameRoot, { recursive: true });
test("launch game", { timeout: 0, tags: ["full", "forge"] }, async () => {
const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
javaManager.on("progress", console.log)
// const java = await javaManager.use(await getJavaComponent("1.16.5"))
const instance = new Instance({
version: "1.16.5",
auth: offlineAuth("player"),
paths: { root: gameRoot, instance: path.join(gameRoot, "instances", "fabric-1.16.5-0.18.4") },
javaExecutable: "/nix/store/xsm91nhw7b3xld8db6m9yaq4i4dqhc99-openjdk-8u472-b08-jre/bin/java",
modloader: {
name: "fabric",
version: "0.18.4"
}
});
instance.on("progress", console.log);
instance.on("log", (step, msg) => {
console.log(`[${step}] ${msg}`)
})
await instance.install();
const p = await instance.launch();
p.stdout.on("data", (d: Buffer) => {
console.log(d.toString());
});
p.stderr.on("data", (d: Buffer) => {
console.log(d.toString());
});
await new Promise<void>((res) => {
p.on("error", (d: Buffer) => {
console.log(d.toString());
res();
});
p.on("close", () => {
console.log("closed");
res();
});
});
});

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@ -1,52 +0,0 @@
import { test } from "vitest";
import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
import path from "path";
import fs from "fs/promises";
const gameRoot = path.join(import.meta.dirname, "..", "..", "temp");
// await fs.rm(gameRoot, { recursive: true, force: true });
// await fs.mkdir(gameRoot, { recursive: true });
test("launch game", { timeout: 0, tags: ["full", "forge"] }, async () => {
const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
javaManager.on("progress", console.log)
// const java = await javaManager.use(await getJavaComponent("1.18.2"))
const instance = new Instance({
version: "1.18.2",
auth: offlineAuth("player"),
paths: { root: gameRoot, instance: path.join(gameRoot, "instances", "fabric-1.18.2-0.18.4") },
javaExecutable: "/nix/store/rhw336hj0iwv7s3rmcqj5zqpsrw6z1z2-openjdk-21.0.9+10/bin/java",
modloader: {
name: "fabric",
version: "0.18.4"
}
});
instance.on("progress", console.log);
instance.on("log", (step, msg) => {
console.log(`[${step}] ${msg}`)
})
await instance.install();
const p = await instance.launch();
p.stdout.on("data", (d: Buffer) => {
console.log(d.toString());
});
p.stderr.on("data", (d: Buffer) => {
console.log(d.toString());
});
await new Promise<void>((res) => {
p.on("error", (d: Buffer) => {
console.log(d.toString());
res();
});
p.on("close", () => {
console.log("closed");
res();
});
});
});

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@ -1,52 +0,0 @@
import { test } from "vitest";
import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
import path from "path";
import fs from "fs/promises";
const gameRoot = path.join(import.meta.dirname, "..", "..", "temp");
// await fs.rm(gameRoot, { recursive: true, force: true });
// await fs.mkdir(gameRoot, { recursive: true });
test("launch game", { timeout: 0, tags: ["full", "forge"] }, async () => {
const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
javaManager.on("progress", console.log)
// const java = await javaManager.use(await getJavaComponent("1.20.1"))
const instance = new Instance({
version: "1.20.1",
auth: offlineAuth("player"),
paths: { root: gameRoot, instance: path.join(gameRoot, "instances", "fabric-1.20.1-0.18.4") },
javaExecutable: "/nix/store/rhw336hj0iwv7s3rmcqj5zqpsrw6z1z2-openjdk-21.0.9+10/bin/java",
modloader: {
name: "fabric",
version: "0.18.4"
}
});
instance.on("progress", console.log);
instance.on("log", (step, msg) => {
console.log(`[${step}] ${msg}`)
})
await instance.install();
const p = await instance.launch();
p.stdout.on("data", (d: Buffer) => {
console.log(d.toString());
});
p.stderr.on("data", (d: Buffer) => {
console.log(d.toString());
});
await new Promise<void>((res) => {
p.on("error", (d: Buffer) => {
console.log(d.toString());
res();
});
p.on("close", () => {
console.log("closed");
res();
});
});
});

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@ -1,52 +0,0 @@
import { test } from "vitest";
import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
import path from "path";
import fs from "fs/promises";
const gameRoot = path.join(import.meta.dirname, "..", "..", "temp");
// await fs.rm(gameRoot, { recursive: true, force: true });
// await fs.mkdir(gameRoot, { recursive: true });
test("launch game", { timeout: 0, tags: ["full", "forge"] }, async () => {
const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
javaManager.on("progress", console.log)
// const java = await javaManager.use(await getJavaComponent("1.21.1"))
const instance = new Instance({
version: "1.21.1",
auth: offlineAuth("player"),
paths: { root: gameRoot, instance: path.join(gameRoot, "instances", "fabric-1.21.1-0.18.4") },
javaExecutable: "/nix/store/rhw336hj0iwv7s3rmcqj5zqpsrw6z1z2-openjdk-21.0.9+10/bin/java",
modloader: {
name: "fabric",
version: "0.18.4"
}
});
instance.on("progress", console.log);
instance.on("log", (step, msg) => {
console.log(`[${step}] ${msg}`)
})
await instance.install();
const p = await instance.launch();
p.stdout.on("data", (d: Buffer) => {
console.log(d.toString());
});
p.stderr.on("data", (d: Buffer) => {
console.log(d.toString());
});
await new Promise<void>((res) => {
p.on("error", (d: Buffer) => {
console.log(d.toString());
res();
});
p.on("close", () => {
console.log("closed");
res();
});
});
});

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@ -1,52 +0,0 @@
import { test } from "vitest";
import { Instance, offlineAuth, RuntimeManager, getJavaComponent } from "../../../dist/index.js";
import path from "path";
import fs from "fs/promises";
const gameRoot = path.join(import.meta.dirname, "..", "..", "temp");
// await fs.rm(gameRoot, { recursive: true, force: true });
// await fs.mkdir(gameRoot, { recursive: true });
test("launch game", { timeout: 0, tags: ["full", "forge"] }, async () => {
const javaManager = new RuntimeManager(path.join(gameRoot, "java"));
javaManager.on("progress", console.log)
// const java = await javaManager.use(await getJavaComponent("1.21.11"))
const instance = new Instance({
version: "1.21.11",
auth: offlineAuth("player"),
paths: { root: gameRoot, instance: path.join(gameRoot, "instances", "fabric-1.21.11-0.18.4") },
javaExecutable: "/nix/store/rhw336hj0iwv7s3rmcqj5zqpsrw6z1z2-openjdk-21.0.9+10/bin/java",
modloader: {
name: "fabric",
version: "0.18.4"
}
});
instance.on("progress", console.log);
instance.on("log", (step, msg) => {
console.log(`[${step}] ${msg}`)
})
await instance.install();
const p = await instance.launch();
p.stdout.on("data", (d: Buffer) => {
console.log(d.toString());
});
p.stderr.on("data", (d: Buffer) => {
console.log(d.toString());
});
await new Promise<void>((res) => {
p.on("error", (d: Buffer) => {
console.log(d.toString());
res();
});
p.on("close", () => {
console.log("closed");
res();
});
});
});