smp2/plugins/AuraSkills/menus/skills.yml

193 lines
No EOL
4.7 KiB
YAML

title: '{{skills_title}}'
size: 5
fill:
enabled: true
material: black_stained_glass_pane
items:
your_skills:
pos: 0,0
material: player_head
skull_meta:
base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjcwNWZkOTRhMGM0MzE5MjdmYjRlNjM5YjBmY2ZiNDk3MTdlNDEyMjg1YTAyYjQzOWUwMTEyZGEyMmIyZTJlYyJ9fX0=
display_name: '<aqua>{{your_skills}} - <gold>{player}'
lore:
- text: '{{your_skills_desc}}'
wrap: true
style: '<gray>'
- ' '
- text: '{{your_skills_hover}}'
wrap: true
style: '<yellow>'
- text: '{{your_skills_click}}'
wrap: true
style: '<yellow>'
close:
pos: 4,8
material: barrier
display_name: '<red>{{close}}'
stats:
pos: 0,8
material: player_head
display_name: '<aqua>{{stats}}'
lore:
- '<gray>{{stats_desc}}'
- ' '
- '<yellow>{{stats_click}}'
templates:
skill:
contexts:
archery:
group: first_row
order: 1
material: bow
fighting:
group: first_row
order: 2
material: iron_sword
flags:
- hide_attributes
defense:
group: first_row
order: 3
material: chainmail_chestplate
flags: hide_attributes
endurance:
group: first_row
order: 4
material: golden_apple
farming:
group: second_row
order: 1
material: iron_hoe
flags:
- hide_attributes
foraging:
group: second_row
order: 2
material: iron_axe
flags:
- hide_attributes
mining:
group: second_row
order: 3
material: iron_pickaxe
flags:
- hide_attributes
fishing:
group: second_row
order: 4
material: fishing_rod
excavation:
group: second_row
order: 5
material: iron_shovel
flags:
- hide_attributes
agility:
group: third_row
order: 1
material: feather
alchemy:
group: third_row
order: 2
material: potion
potion_data:
type: regen
flags:
- hide_potion_effects
enchanting:
group: third_row
order: 3
material: enchanting_table
sorcery:
group: third_row
order: 4
material: blaze_rod
healing:
group: third_row
order: 5
material: splash_potion
potion_data:
type: instant_heal
flags:
- hide_potion_effects
forging:
group: third_row
order: 6
material: anvil
groups:
first_row:
start: 1,0
end: 1,8
align: center
second_row:
start: 2,0
end: 2,8
align: center
third_row:
start: 3,0
end: 3,8
align: center
display_name: '<aqua>{skill} <dark_aqua>{level}'
lore:
- text: '{desc}'
wrap: true
style: '<gray>'
- component: stats_leveled
- component: ability_levels
- component: mana_ability_info
- ' '
- component: progress
- component: max_level
- component: skill_job_active
- ' '
- '<yellow>{{skill_click}}'
components:
stats_leveled:
context: Skill
lore:
- ' '
- '<gray>{{stats_leveled}}: {entries[<gray>, ]}'
ability_levels:
context: Skill
lore:
- ' '
- '<gray>{{ability_levels}}: {entries[]}'
mana_ability_info:
context: Skill
lore:
- ' '
- '<light_purple><bold>{{mana_ability}}</bold> <blue>{name} {level}'
- ' {entries[\n ](3)}'
progress:
context: Skill
lore:
- '<gray>{{progress_to_level}} {next_level}: <yellow>{percent}%'
- '{bar}'
- '<gray>{current_xp}/{level_xp} {xp_unit}'
max_level:
context: Skill
lore:
- '<gold>{{max_level}}'
skill_job_active:
context: Skill
lore:
- ' '
- '<dark_gray>▶ <green>{{active_job}}'
formats:
stat_leveled_entry: '{color}{stat}<gray>'
unlocked_ability_entry: '\n <gold>{name} {level} <dark_gray>({info})'
locked_ability_entry: '\n <dark_gray><strikethrough>{name}'
duration_entry: '<gray>{{duration}}: <green>{duration}s '
mana_cost_entry: '<gray>{{mana_cost}}: <aqua>{mana_cost} '
cooldown_entry: '<gray>{{cooldown}}: <yellow>{cooldown}s '
damage_entry: '<gray>{{damage}}: <red>{value} '
damage_per_mana_entry: '<gray>{{damage}}: <red>+{value}% / Mana '
max_mana_cost_entry: '<gray>{{max_mana_cost}}: <aqua>{mana_cost} '
attack_speed_entry: '<gray>{{attack_speed}}: <red>+{value}% '
bar_completed: '<green>■'
bar_current: '<yellow>■'
bar_remaining: '<gray>■'
options:
bar_length: 20
file_version: 1