118 lines
4.6 KiB
YAML
118 lines
4.6 KiB
YAML
# -----------------------------------
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# AuraSkills global message file
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#
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# This file defines formats and styles
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# common across all languages
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# -----------------------------------
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abilities:
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alchemist:
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lore: "<green>(+{duration})"
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action_bar:
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idle: "{{action_bar.hp_display}} {{action_bar.mana_display}}"
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hp_display: "<red>{hp}/{max_hp}❤"
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mana_display: "<aqua>{mana}/{max_mana} {{units.mana}}"
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xp: "{{action_bar.hp_display}} <gold>{xp_gained} {skill} {{units.xp}} <gray>({current_xp}/{level_xp} {{units.xp}}) {{action_bar.mana_display}}"
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maxed: "{{action_bar.hp_display}} <gold>{xp_gained} {skill} {{units.xp}} <gray>({{ui.maxed}}) {{action_bar.mana_display}}"
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ability: "{message}"
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boss_bar_xp: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({percent}%)"
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boss_bar_maxed: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({{ui.maxed}})"
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boss_bar_income: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({percent}%) <green>(+${income})"
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boss_bar_income_maxed: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({{ui.maxed}}) <green>(+${income})"
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acf:
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core:
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info_message: "{message}"
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help_format: "<aqua>{commandprefix}{command} <green>{parameters} <yellow>{separator} {description}"
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help_detailed_command_format: "<aqua>{command} <green>{parameters} <yellow>{separator} {description}"
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help_detailed_parameter_format: "<green>{syntaxorname}: <yellow>{description}"
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commands:
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armor:
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modifier:
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add:
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lore: "<gray>{stat}: {color}+{value}"
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lore_subtract: "<gray>{stat}: {color}-{value}"
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list:
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entry: " {color}{stat}<white> - {value}"
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multiplier:
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list:
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entry: " <aqua>{target}<white> - {value}"
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requirement:
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list:
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entry: " <dark_aqua>{skill} <white>- <aqua>{level}"
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entry: "<aqua>{skill} {level}<gray>, "
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item:
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modifier:
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add:
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lore: "<gray>{stat}: {color}+{value}"
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lore_subtract: "<gray>{stat}: {color}-{value}"
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list:
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entry: " {color}{stat}<white> - {value}"
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multiplier:
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list:
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entry: " <aqua>{target}<white> - {value}"
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requirement:
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list:
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entry: " <dark_aqua>{skill} <white>- <aqua>{level}"
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entry: "<aqua>{skill} {level}<gray>, "
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preset:
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load:
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appended_entry: "<aqua>(+) <white>{file}"
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merged_entry: "<yellow>(*) <white>{file}"
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replaced_entry: "<red>(±) <white>{file}"
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deleted_entry: "<dark_red>(-) <white>{file}"
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top:
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power_entry: "<white>{rank}. <aqua>{player} <white>- {level}"
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skill_entry: "<white>{rank}. <aqua>{player} <white>- {level}"
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average_entry: "<white>{rank}. <aqua>{player} <white>- {level}"
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leveler_format:
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title: "<green>{{leveler.level_up}}"
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subtitle: "<gold>{old} ➜ {new}"
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chat: |-
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<dark_aqua><strikethrough>----------------------------------------
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<reset> <dark_aqua>{{leveler.skill_level_up}} <aqua><bold>{skill}</bold> <dark_gray>{old}➜<dark_aqua><bold>{new}</bold>
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<aqua> {{leveler.rewards}}:{stat_level}{ability_unlock}{ability_level_up}{mana_ability_unlock}{mana_ability_level_up}{money_reward}<reset>
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<dark_aqua><strikethrough>----------------------------------------
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stat_level: "\n {color}+{num}{symbol} {stat}"
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ability_unlock: "\n <green>{{leveler.ability_unlock}} <gold><bold>{ability}</bold>\n <white>{desc}"
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ability_level_up: "\n <green>{{leveler.ability_level_up}} <gold><bold>{ability}</bold> <dark_gray>{previous}→<gold>{level}\n <white>{desc}"
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mana_ability_unlock: "\n <light_purple>{{leveler.mana_ability_unlock}} <blue><bold>{mana_ability}</bold>\n <white>{desc}"
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mana_ability_level_up: "\n <light_purple>{{leveler.mana_ability_level_up}} <blue><bold>{mana_ability}</bold> <dark_gray>{previous}→<gold>{level}\n <white>{desc}"
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money_reward: "\n <green>${amount}"
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desc_upgrade_value: "<dark_gray>{current}→<white>{next}"
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desc_wrap: "<white> "
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rewards:
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item:
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default_menu_message: "\n {display_name}"
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default_menu_message_multiple: "\n {display_name} {amount}x"
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default_chat_message: "\n {display_name}"
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default_chat_message_multiple: "\n {display_name} {amount}x"
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stats:
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strength:
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color: "<dark_red>"
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symbol: "➽"
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health:
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color: "<red>"
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symbol: "❤"
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regeneration:
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color: "<gold>"
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symbol: "❥"
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luck:
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color: "<dark_green>"
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symbol: "☘"
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wisdom:
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color: "<blue>"
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symbol: "✿"
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toughness:
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color: "<dark_purple>"
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symbol: "✦"
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crit_chance:
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color: "<green>"
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symbol: "⌘"
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crit_damage:
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color: "<dark_aqua>"
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symbol: "★"
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speed:
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color: "<white>"
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symbol: "➤"
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file_version: 2
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