smp2/plugins/AuraSkills/messages/global.yml

118 lines
4.6 KiB
YAML

# -----------------------------------
# AuraSkills global message file
#
# This file defines formats and styles
# common across all languages
# -----------------------------------
abilities:
alchemist:
lore: "<green>(+{duration})"
action_bar:
idle: "{{action_bar.hp_display}} {{action_bar.mana_display}}"
hp_display: "<red>{hp}/{max_hp}❤"
mana_display: "<aqua>{mana}/{max_mana} {{units.mana}}"
xp: "{{action_bar.hp_display}} <gold>{xp_gained} {skill} {{units.xp}} <gray>({current_xp}/{level_xp} {{units.xp}}) {{action_bar.mana_display}}"
maxed: "{{action_bar.hp_display}} <gold>{xp_gained} {skill} {{units.xp}} <gray>({{ui.maxed}}) {{action_bar.mana_display}}"
ability: "{message}"
boss_bar_xp: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({percent}%)"
boss_bar_maxed: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({{ui.maxed}})"
boss_bar_income: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({percent}%) <green>(+${income})"
boss_bar_income_maxed: "<gold>{xp_gained} {skill} {{units.xp}} <gray>({{ui.maxed}}) <green>(+${income})"
acf:
core:
info_message: "{message}"
help_format: "<aqua>{commandprefix}{command} <green>{parameters} <yellow>{separator} {description}"
help_detailed_command_format: "<aqua>{command} <green>{parameters} <yellow>{separator} {description}"
help_detailed_parameter_format: "<green>{syntaxorname}: <yellow>{description}"
commands:
armor:
modifier:
add:
lore: "<gray>{stat}: {color}+{value}"
lore_subtract: "<gray>{stat}: {color}-{value}"
list:
entry: " {color}{stat}<white> - {value}"
multiplier:
list:
entry: " <aqua>{target}<white> - {value}"
requirement:
list:
entry: " <dark_aqua>{skill} <white>- <aqua>{level}"
entry: "<aqua>{skill} {level}<gray>, "
item:
modifier:
add:
lore: "<gray>{stat}: {color}+{value}"
lore_subtract: "<gray>{stat}: {color}-{value}"
list:
entry: " {color}{stat}<white> - {value}"
multiplier:
list:
entry: " <aqua>{target}<white> - {value}"
requirement:
list:
entry: " <dark_aqua>{skill} <white>- <aqua>{level}"
entry: "<aqua>{skill} {level}<gray>, "
preset:
load:
appended_entry: "<aqua>(+) <white>{file}"
merged_entry: "<yellow>(*) <white>{file}"
replaced_entry: "<red>(±) <white>{file}"
deleted_entry: "<dark_red>(-) <white>{file}"
top:
power_entry: "<white>{rank}. <aqua>{player} <white>- {level}"
skill_entry: "<white>{rank}. <aqua>{player} <white>- {level}"
average_entry: "<white>{rank}. <aqua>{player} <white>- {level}"
leveler_format:
title: "<green>{{leveler.level_up}}"
subtitle: "<gold>{old} ➜ {new}"
chat: |-
<dark_aqua><strikethrough>----------------------------------------
<reset> <dark_aqua>{{leveler.skill_level_up}} <aqua><bold>{skill}</bold> <dark_gray>{old}➜<dark_aqua><bold>{new}</bold>
<aqua> {{leveler.rewards}}:{stat_level}{ability_unlock}{ability_level_up}{mana_ability_unlock}{mana_ability_level_up}{money_reward}<reset>
<dark_aqua><strikethrough>----------------------------------------
stat_level: "\n {color}+{num}{symbol} {stat}"
ability_unlock: "\n <green>{{leveler.ability_unlock}} <gold><bold>{ability}</bold>\n <white>{desc}"
ability_level_up: "\n <green>{{leveler.ability_level_up}} <gold><bold>{ability}</bold> <dark_gray>{previous}→<gold>{level}\n <white>{desc}"
mana_ability_unlock: "\n <light_purple>{{leveler.mana_ability_unlock}} <blue><bold>{mana_ability}</bold>\n <white>{desc}"
mana_ability_level_up: "\n <light_purple>{{leveler.mana_ability_level_up}} <blue><bold>{mana_ability}</bold> <dark_gray>{previous}→<gold>{level}\n <white>{desc}"
money_reward: "\n <green>${amount}"
desc_upgrade_value: "<dark_gray>{current}→<white>{next}"
desc_wrap: "<white> "
rewards:
item:
default_menu_message: "\n {display_name}"
default_menu_message_multiple: "\n {display_name} {amount}x"
default_chat_message: "\n {display_name}"
default_chat_message_multiple: "\n {display_name} {amount}x"
stats:
strength:
color: "<dark_red>"
symbol: "➽"
health:
color: "<red>"
symbol: "❤"
regeneration:
color: "<gold>"
symbol: "❥"
luck:
color: "<dark_green>"
symbol: "☘"
wisdom:
color: "<blue>"
symbol: "✿"
toughness:
color: "<dark_purple>"
symbol: "✦"
crit_chance:
color: "<green>"
symbol: "⌘"
crit_damage:
color: "<dark_aqua>"
symbol: "★"
speed:
color: "<white>"
symbol: "➤"
file_version: 2