feat: add CombatLogX and SuperVanish
This commit is contained in:
parent
344f7929fc
commit
ec987d9ca4
93 changed files with 11841 additions and 29 deletions
BIN
plugins/.paper-remapped/BlueSlimeCore.jar
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plugins/.paper-remapped/BlueSlimeCore.jar
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plugins/.paper-remapped/CombatLogX.jar
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plugins/.paper-remapped/CombatLogX.jar
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plugins/.paper-remapped/SuperVanish-6.2.20.jar
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plugins/.paper-remapped/SuperVanish-6.2.20.jar
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@ -24,11 +24,13 @@
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"A91028876B974F870E1AC90CB433A1A4CB06930A39F2C0EDC50D6165E26E940D": "ProtocolLib.jar",
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"4A74B5AEDF10F6785C2DED31DC928E629C53A256707DB3D9D8326357DBB6B015": "AnvilEnhanced-2.7.0.jar",
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"F4F1BF0AEBC9CB807B4675E19D726C80392BED3E790A7481BA6905710984DE14": "AxInventoryRestore-3.5.0.jar",
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"78A21D5E834ACB7AF8582DF7B4F70C354269B0ED2CDAAF3B18A7F695D67A4CC2": "minimotd-bukkit-2.1.5.jar",
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"E83144C4A7177935A8B02B55EFB9AB52A1B18313E1FFC9EF85643C3FDF0A2221": "Morph-3.6.jar",
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"F36AE341959B5BB5427288FE973ABA87605614134999ABD3AB683693967AC57F": "LibsDisguises.jar",
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"1E94DD08F9A68323E17334CAACF0E3D2C9A72396E7FEE643E319A0EABDD502AC": "packetevents-spigot-2.7.0.jar",
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"C293E901A1D0D75AF03155C32F7C28FA10F539D003B947DE280D7EF3D6D48204": "toolstats-1.8.3.jar"
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"C293E901A1D0D75AF03155C32F7C28FA10F539D003B947DE280D7EF3D6D48204": "toolstats-1.8.3.jar",
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"071E76EABD63C7663671D8AF3608688F66835CBB34790736F0C0342B5BD67084": "CombatLogX.jar",
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"A043FC1F0F5BDA4C7B31F5BBB8E8F0D54069F4D9C59DF90A71A58309FDE50720": "BlueSlimeCore.jar",
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"CC826F763242984C0FE680F10764B33D1D026D7554493DC975E27E2AB7DAE66C": "SuperVanish-6.2.20.jar"
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},
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"skippedHashes": [
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"ED94AC5A408C4C9508630D93DA1CBD20280C3427BA04EBEDF7EC3D3A04CA7843",
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@ -37,7 +39,6 @@
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"F8C211B19E5465939C97369258B7F92268BB3B3FC15C5A08623A64EBD35AD8E5",
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"7FA76E7AD85E4142BE7203C30BC843896518985398BA8961FD573FAA2964432F",
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"A91028876B974F870E1AC90CB433A1A4CB06930A39F2C0EDC50D6165E26E940D",
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"78A21D5E834ACB7AF8582DF7B4F70C354269B0ED2CDAAF3B18A7F695D67A4CC2",
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"1E94DD08F9A68323E17334CAACF0E3D2C9A72396E7FEE643E319A0EABDD502AC"
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],
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"mappingsHash": "B7EF9B124967B9C8F8B7AB8CE8EE5CA7E3D3BFDE3ABD79BA37215DC4EDEC3ED0"
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@ -190,3 +190,345 @@
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[02-01 15:51:47]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 15:51:56]: [FINE] Dummy logged in 192.168.1.16
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[02-01 15:55:25]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
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[02-01 16:01:09]: [INFO] SQLite Setup finished
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||||
[02-01 16:01:09]: [INFO] Hooked into LuckPerms!
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[02-01 16:01:09]: [INFO] Hooked successfully into Essentials
|
||||
[02-01 16:01:09]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
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[02-01 16:01:10]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
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[02-01 16:01:13]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
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[02-01 16:01:13]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
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[02-01 16:01:13]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
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[02-01 16:01:13]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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[02-01 16:01:13]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
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at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
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at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
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at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
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at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
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at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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at java.base/java.lang.Thread.run(Unknown Source)
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[02-01 16:01:17]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 16:05:18]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
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[02-01 22:28:31]: [INFO] SQLite Setup finished
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[02-01 22:28:31]: [INFO] Hooked into LuckPerms!
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[02-01 22:28:31]: [INFO] Hooked successfully into Essentials
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[02-01 22:28:31]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
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[02-01 22:28:32]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
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[02-01 22:28:35]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
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[02-01 22:28:35]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
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[02-01 22:28:35]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
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[02-01 22:28:35]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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[02-01 22:28:35]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
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at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
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at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
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at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
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at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
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at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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at java.base/java.lang.Thread.run(Unknown Source)
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[02-01 22:32:08]: [FINE] Heroz_0 used the wrong password
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[02-01 22:32:15]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 22:32:23]: [FINE] Dummy used the wrong password
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[02-01 22:32:30]: [FINE] Dummy logged in 192.168.1.16
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[02-01 22:34:48]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
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[02-01 22:35:08]: [INFO] SQLite Setup finished
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[02-01 22:35:08]: [INFO] Hooked into LuckPerms!
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[02-01 22:35:08]: [INFO] Hooked successfully into Essentials
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[02-01 22:35:08]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
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[02-01 22:35:08]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
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[02-01 22:35:12]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
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[02-01 22:35:12]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
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[02-01 22:35:12]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
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[02-01 22:35:12]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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[02-01 22:35:12]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
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at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
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at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
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at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
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at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
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at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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at java.base/java.lang.Thread.run(Unknown Source)
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[02-01 22:36:18]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 22:36:30]: [FINE] Dummy logged in 192.168.1.16
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[02-01 22:40:48]: [FINE] Heroz_0 logged in 192.168.1.16
|
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[02-01 22:41:19]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
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[02-01 22:41:38]: [INFO] SQLite Setup finished
|
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[02-01 22:41:38]: [INFO] Hooked into LuckPerms!
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[02-01 22:41:38]: [INFO] Hooked successfully into Essentials
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[02-01 22:41:38]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
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[02-01 22:41:38]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-01 22:41:42]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
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[02-01 22:41:42]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-01 22:41:42]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
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[02-01 22:41:42]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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[02-01 22:41:42]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
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at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
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at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
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at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
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at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
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at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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at java.base/java.lang.Thread.run(Unknown Source)
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[02-01 22:42:44]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 22:43:48]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
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[02-01 22:44:13]: [INFO] SQLite Setup finished
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[02-01 22:44:14]: [INFO] Hooked into LuckPerms!
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[02-01 22:44:14]: [INFO] Hooked successfully into Essentials
|
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[02-01 22:44:14]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
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[02-01 22:44:14]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-01 22:44:17]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-01 22:44:17]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-01 22:44:17]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
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[02-01 22:44:17]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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[02-01 22:44:17]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
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at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
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at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
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at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
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at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
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at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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at java.base/java.lang.Thread.run(Unknown Source)
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[02-01 22:44:20]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 22:45:39]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
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[02-01 22:48:53]: [INFO] SQLite Setup finished
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[02-01 22:48:53]: [INFO] Hooked into LuckPerms!
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[02-01 22:48:53]: [INFO] Hooked successfully into Essentials
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[02-01 22:48:53]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
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[02-01 22:48:53]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
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[02-01 22:48:57]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-01 22:48:57]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-01 22:48:57]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
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[02-01 22:48:57]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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[02-01 22:48:57]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
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at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
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at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
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at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
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at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
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at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
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at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
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at java.base/java.lang.Thread.run(Unknown Source)
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[02-01 22:48:59]: [FINE] Heroz_0 logged in 192.168.1.16
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[02-01 22:50:19]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
|
||||
[02-01 22:50:55]: [INFO] SQLite Setup finished
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[02-01 22:50:55]: [INFO] Hooked into LuckPerms!
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[02-01 22:50:55]: [INFO] Hooked successfully into Essentials
|
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[02-01 22:50:55]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
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[02-01 22:50:55]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
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[02-01 22:50:59]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-01 22:50:59]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-01 22:50:59]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
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[02-01 22:50:59]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
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[02-01 22:50:59]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
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at java.base/java.io.RandomAccessFile.open0(Native Method)
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at java.base/java.io.RandomAccessFile.open(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
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at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
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at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
|
||||
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
||||
[02-01 22:53:28]: [FINE] Heroz_0 logged in 192.168.1.16
|
||||
[02-01 22:56:33]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
|
||||
[02-03 21:09:16]: [INFO] SQLite Setup finished
|
||||
[02-03 21:09:16]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:09:16]: [INFO] Hooked successfully into Essentials
|
||||
[02-03 21:09:16]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:09:16]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-03 21:09:19]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-03 21:09:19]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-03 21:09:19]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
||||
[02-03 21:09:19]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
[02-03 21:09:19]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
at java.base/java.io.RandomAccessFile.open0(Native Method)
|
||||
at java.base/java.io.RandomAccessFile.open(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
|
||||
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
||||
[02-03 21:10:26]: [INFO] SQLite Setup finished
|
||||
[02-03 21:10:26]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:10:26]: [INFO] Hooked successfully into Essentials
|
||||
[02-03 21:10:26]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:10:26]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-03 21:10:30]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-03 21:10:30]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-03 21:10:30]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
||||
[02-03 21:10:30]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
[02-03 21:10:30]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
at java.base/java.io.RandomAccessFile.open0(Native Method)
|
||||
at java.base/java.io.RandomAccessFile.open(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
|
||||
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
||||
[02-03 21:12:36]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:12:36]: [INFO] SQLite Setup finished
|
||||
[02-03 21:12:36]: [INFO] Unhooked from Permissions!
|
||||
[02-03 21:12:36]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:13:14]: [INFO] SQLite Setup finished
|
||||
[02-03 21:13:14]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:13:14]: [INFO] Hooked successfully into Essentials
|
||||
[02-03 21:13:14]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:13:14]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-03 21:13:17]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-03 21:13:17]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-03 21:13:17]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
||||
[02-03 21:13:17]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
[02-03 21:13:17]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
at java.base/java.io.RandomAccessFile.open0(Native Method)
|
||||
at java.base/java.io.RandomAccessFile.open(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
|
||||
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
||||
[02-03 21:13:46]: [FINE] Heroz_0 logged in 192.168.1.16
|
||||
[02-03 21:21:05]: [INFO] Unhooked from Permissions!
|
||||
[02-03 21:21:05]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:21:05]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:21:05]: [INFO] SQLite Setup finished
|
||||
[02-03 21:21:15]: [FINE] Heroz_0 used the wrong password
|
||||
[02-03 21:21:24]: [FINE] Heroz_0 logged in 86.237.18.188
|
||||
[02-03 21:24:20]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
|
||||
[02-03 21:24:43]: [INFO] SQLite Setup finished
|
||||
[02-03 21:24:43]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:24:44]: [INFO] Hooked successfully into Essentials
|
||||
[02-03 21:24:44]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:24:44]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-03 21:24:47]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-03 21:24:47]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-03 21:24:47]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
||||
[02-03 21:24:47]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
[02-03 21:24:47]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
at java.base/java.io.RandomAccessFile.open0(Native Method)
|
||||
at java.base/java.io.RandomAccessFile.open(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
|
||||
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
||||
[02-03 21:25:22]: [FINE] Heroz_0 logged in 86.237.18.188
|
||||
[02-03 21:26:07]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
|
||||
[02-03 21:27:29]: [INFO] SQLite Setup finished
|
||||
[02-03 21:27:29]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:27:29]: [INFO] Hooked successfully into Essentials
|
||||
[02-03 21:27:29]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:27:29]: [INFO] AuthMe 5.6.0 build n.CUSTOM successfully enabled!
|
||||
[02-03 21:27:33]: [INFO] Downloading GEO IP database, because the old database is older than 30 days or doesn't exist
|
||||
[02-03 21:27:33]: [WARN] No MaxMind credentials found in the configuration file! GeoIp protections will be disabled.
|
||||
[02-03 21:27:33]: [INFO] There is no newer GEO IP database uploaded to MaxMind. Using the old one for now.
|
||||
[02-03 21:27:33]: [WARN] Could not download GeoLiteAPI database [FileNotFoundException]: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
[02-03 21:27:33]: java.io.FileNotFoundException: plugins/AuthMe/GeoLite2-Country.mmdb (No such file or directory)
|
||||
at java.base/java.io.RandomAccessFile.open0(Native Method)
|
||||
at java.base/java.io.RandomAccessFile.open(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at java.base/java.io.RandomAccessFile.<init>(Unknown Source)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.BufferHolder.<init>(BufferHolder.java:20)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.libs.com.maxmind.db.Reader.<init>(Reader.java:121)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.startReading(GeoIpService.java:179)
|
||||
at AuthMe-5.6.0.jar//fr.xephi.authme.service.GeoIpService.updateDatabase(GeoIpService.java:150)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:101)
|
||||
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57)
|
||||
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
|
||||
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
||||
[02-03 21:27:36]: [FINE] Heroz_0 logged in 86.237.18.188
|
||||
[02-03 21:28:55]: [INFO] Unhooked from Permissions!
|
||||
[02-03 21:28:55]: [INFO] Hooked into LuckPerms!
|
||||
[02-03 21:28:55]: [INFO] Essentials spawn file not found: '/data/plugins/Essentials/spawn.yml'
|
||||
[02-03 21:28:55]: [INFO] SQLite Setup finished
|
||||
[02-03 21:29:09]: [FINE] Heroz_0 logged in 192.168.1.16
|
||||
[02-03 21:29:58]: [FINE] Heroz_0 logged in 192.168.1.16
|
||||
[02-03 21:34:49]: [FINE] Heroz_0 logged in 192.168.1.16
|
||||
[02-03 21:37:08]: [INFO] AuthMe 5.6.0-bCUSTOM disabled!
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -138,3 +138,339 @@ CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
|||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 16:01:13 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 22:28:35 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 22:35:11 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 22:41:41 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 22:44:17 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 22:48:56 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-01 22:50:58 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-03 21:09:19 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-03 21:10:29 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-03 21:13:17 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-03 21:24:47 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
2025-02-03 21:27:32 jdbc[3]: exception
|
||||
org.h2.jdbc.JdbcSQLSyntaxErrorException: Index "IDX_USER" already exists; SQL statement:
|
||||
CREATE INDEX idx_user ON axir_backups (userId) [42111-214]
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:502)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.getJdbcSQLException(DbException.java:477)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:223)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.message.DbException.get(DbException.java:199)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.ddl.CreateIndex.update(CreateIndex.java:74)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.CommandContainer.update(CommandContainer.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.command.Command.executeUpdate(Command.java:252)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdateInternal(JdbcPreparedStatement.java:209)
|
||||
at AxInventoryRestore-3.5.0.jar//org.h2.jdbc.JdbcPreparedStatement.executeUpdate(JdbcPreparedStatement.java:169)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.Base.setup(Base.java:109)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.database.impl.H2.setup(H2.java:34)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.AxInventoryRestore.enable(AxInventoryRestore.java:104)
|
||||
at AxInventoryRestore-3.5.0.jar//com.artillexstudios.axinventoryrestore.libs.axapi.AxPlugin.onEnable(AxPlugin.java:96)
|
||||
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:288)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginInstanceManager.enablePlugin(PaperPluginInstanceManager.java:202)
|
||||
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.enablePlugin(PaperPluginManagerImpl.java:109)
|
||||
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:520)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugin(CraftServer.java:640)
|
||||
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:589)
|
||||
at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:678)
|
||||
at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:440)
|
||||
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:357)
|
||||
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1150)
|
||||
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:326)
|
||||
at java.base/java.lang.Thread.run(Unknown Source)
|
||||
|
|
|
|||
BIN
plugins/BlueSlimeCore.jar
Normal file
BIN
plugins/BlueSlimeCore.jar
Normal file
Binary file not shown.
24
plugins/BlueSlimeCore/config.yml
Normal file
24
plugins/BlueSlimeCore/config.yml
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
# Set this option to false if you do not want the update checker to run.
|
||||
# Default: true
|
||||
update-checker: true
|
||||
|
||||
# Set this to true if you are having issues and wish to see more console output.
|
||||
# Default: false
|
||||
debug-mode: false
|
||||
|
||||
# Set this to true to enable the command logger.
|
||||
# Default: false
|
||||
command-logger: false
|
||||
|
||||
# Set this to true to cache the language for a player when they join.
|
||||
# When this is false, the plugin will wait until the first time a translated message is sent to the player.
|
||||
# Default: true
|
||||
cache-language-on-join: true
|
||||
|
||||
# Set this to 'false' to keep the cached language for players that have already left the server.
|
||||
# This may cause confusion for players that log out and log back in to reset their language.
|
||||
cache-language-remove-on-quit: true
|
||||
|
||||
# Set this to 'false' to ignore client-side language changes from players.
|
||||
# This may cause confusion for players that actually want a different language.
|
||||
cache-language-update-on-change: true
|
||||
19
plugins/BlueSlimeCore/language.yml
Normal file
19
plugins/BlueSlimeCore/language.yml
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
# This option allows you to debug language loading and parsing.
|
||||
# Your console will get spammed though, so it's recommended to keep it disabled.
|
||||
debug-mode: false
|
||||
|
||||
# Force all players to use the 'default-locale', even when they have set a different language in their client.
|
||||
# This option also makes the 'console-locale' option useless.
|
||||
enforce-default-locale: false
|
||||
|
||||
# This is the default language that will be shown to players when their language is not detected.
|
||||
# Player language can fail to detect if the file does not exist or if your Spigot jar does not support locales.
|
||||
default-locale: "en_us"
|
||||
|
||||
# This is the language that will be used for messages sent to the server console.
|
||||
console-locale: "en_us"
|
||||
|
||||
# Set this to true if you want language messages to include PlaceholderAPI placeholders.
|
||||
# The placeholder will be replaced relative to the player that the message is sent to.
|
||||
# If the message is sent to a non-player, the placeholders will not be replaced.
|
||||
use-placeholder-api: false
|
||||
88
plugins/BlueSlimeCore/language/en_us.lang.yml
Normal file
88
plugins/BlueSlimeCore/language/en_us.lang.yml
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
## Extra Information:
|
||||
## This is the default language file for BlueSlimeCore.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context for translators will be added as YAML comments above the string.
|
||||
|
||||
## The color scheme for messages is white, green, and red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be green or yellow.
|
||||
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
|
||||
---
|
||||
language-name: "en_us"
|
||||
decimal-format: "0.00"
|
||||
|
||||
language-test:
|
||||
invalid-language: "<red>The target does not have a valid language.</red>"
|
||||
language-code: "<green>Language Code: <gray>{language_code}</gray></green>"
|
||||
java-locale: "<green>Java Locale: <gray>{java_locale}</gray></green>"
|
||||
message: "<green>Message Test</green>"
|
||||
broadcast: "<bold><green>Broadcast Test</green></bold>"
|
||||
action-bar: "<green>Action Bar Test</green>"
|
||||
sound:
|
||||
sound: "minecraft:block.beacon.activate"
|
||||
category: "master"
|
||||
volume: 1.0
|
||||
pitch: 1.0
|
||||
title:
|
||||
title: "<green>Title Test</green>"
|
||||
subtitle: "<green>Subtitle Test</green>"
|
||||
fade-in: 20
|
||||
stay: 20
|
||||
fade-out: 20
|
||||
complete: "<green>The language test is finished.</green>"
|
||||
|
||||
error:
|
||||
player-only: "<red>That command can only be executed by a player.</red>"
|
||||
console-only: "<red>That command can only be executed in the server console.</red>"
|
||||
invalid-held-item: "<red>You must be holding a valid item to use this command.</red>"
|
||||
invalid-world: "<red>You must be in a valid world to execute this command.</red>"
|
||||
world-required: "<red>The server must have at least one world to use this command.</red>"
|
||||
no-permission: "<red>Missing Permission: <gray>{permission}</gray>.</red>"
|
||||
invalid-target: "<red><gray>{target}</gray> is not online or does not exist.</red>"
|
||||
|
||||
command:
|
||||
global-gamerule:
|
||||
unknown-gamerule: "<red>Unknown gamerule type <gray>{value}</gray>.</red>"
|
||||
list-title: "<white><bold>Game Rule Values for <gray>{rule}</gray>:</bold></white>"
|
||||
list-line-format: "<gray><bold>{world}:</bold></gray> <white>{value}</white>"
|
||||
success-count: "<green>Successfully changed game rule <gray>{rule}</gray> to value <gray>{value}</gray> in <gray>{count}</gray> worlds.</green>"
|
||||
failure-count: "<red>Failed to change game rule <gray>{rule}</gray> in <gray>{count}</gray> worlds.</red>"
|
||||
|
||||
debug-event:
|
||||
invalid-priority: "<red>Unknown EventPriority type <gray>{value}</gray>.</red>"
|
||||
invalid-event-class: "<red>Unknown or invalid event class <gray>{value}</gray>.</red>"
|
||||
reflection-error: "<red>Failed to debug that event. Check the server console for errors.</red>"
|
||||
results-title: "<white>Debug Results for event <gray>{event}</gray> and priority <gray>{priority}</gray>:</white>"
|
||||
results-none: "<red>Event <gray>{event}</gray> does not have any listeners with priority <gray>{priority}</gray>.</red>"
|
||||
|
||||
blueslimecore:
|
||||
help:
|
||||
title: "<white><bold>BlueSlimeCore Commands:</bold></white>"
|
||||
command-list:
|
||||
- "<aqua>/bscore help</aqua><gray>: Show this list of commands.</gray>"
|
||||
- "<aqua>/bscore reload</aqua><gray>: Reload the configuration files for BlueSlimeCore.</gray>"
|
||||
- "<aqua>/bscore language-test [player]</aqua><gray>: Send language test messages."
|
||||
- "<aqua>/debug-event</aqua><gray>: Show information about which classes are listing to an event (console only)</gray>"
|
||||
- "<aqua>/global-gamerule</aqua><gray>: Change a gamerule for every world on the server.</gray>"
|
||||
- "<aqua>/item-info</aqua><gray>: Show information about the material and damage of an item.</gray>"
|
||||
- "<aqua>/item-to-base64</aqua><gray>: Convert an item to a binary base64 string.</gray>"
|
||||
- "<aqua>/item-to-nbt</aqua><gray>: Convert an item to its NBT format.</gray>"
|
||||
- "<aqua>/item-to-yml</aqua><gray>: Convert an item to a serialized Bukkit YAML format.</gray>"
|
||||
- ""
|
||||
reload-success: "<green>Successfully reloaded the configuration file</green>"
|
||||
|
||||
item-info:
|
||||
modern:
|
||||
- ""
|
||||
- "<white><bold>XMaterial:</bold></white> <gray>{xmaterial}</gray>"
|
||||
- "<white><bold>Bukkit Material:</bold></white> <gray>{material}</gray>"
|
||||
- "<white><bold>Vanilla ID:</bold></white> <gray>{vanilla}</gray>"
|
||||
legacy:
|
||||
- ""
|
||||
- "<aqua><bold>Deprecated ID:</bold></aqua> <gray>{material_id}</gray>"
|
||||
- "<aqua><bold>Deprecated Data:</bold></aqua> <gray>{data}</gray>"
|
||||
23
plugins/BlueSlimeCore/language/es_mx.lang.yml
Normal file
23
plugins/BlueSlimeCore/language/es_mx.lang.yml
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
parent: "en_us"
|
||||
language-name: "es_mx"
|
||||
decimal-format: "0.00"
|
||||
|
||||
language-test:
|
||||
invalid-language: "<red>el jugador no tiene un idioma selecionado.</red>"
|
||||
language-code: "<green>Codigo de Idioma: <gray>{language_code}</gray></green>"
|
||||
java-locale: "<green>Java Locale: <gray>{java_locale}</gray></green>"
|
||||
message: "<green>mensaje de prueba</green>"
|
||||
broadcast: "<bold><green>anuncio de prueba</green></bold>"
|
||||
action-bar: "<green>barra de aciones de prueba</green>"
|
||||
sound:
|
||||
sound: "minecraft:entity.cow.hurt"
|
||||
category: "master"
|
||||
volume: "0.5"
|
||||
pitch: "2.0"
|
||||
title:
|
||||
title: "<green>título de prueba</green>"
|
||||
subtitle: "<green>subtítulo de prueba</green>"
|
||||
fade-in: 20
|
||||
stay: 70
|
||||
fade-out: 20
|
||||
complete: "<green>la prueba de idioma ha terminado.</green>"
|
||||
BIN
plugins/CombatLogX.jar
Normal file
BIN
plugins/CombatLogX.jar
Normal file
Binary file not shown.
88
plugins/CombatLogX/commands.yml
Normal file
88
plugins/CombatLogX/commands.yml
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
# All commands in this configuration have some prefixes available:
|
||||
# [PLAYER] - Run the command as the player.
|
||||
# [OP] - Run the command as the player, but with "Server Operator" permissions (NOT recommended).
|
||||
# Any commands without a prefix will be executed by the server console.
|
||||
|
||||
# All Commands in this configuration have some placeholders available:
|
||||
# Valid Placeholders:
|
||||
# {combatlogx_player} - The name of the player that was tagged.
|
||||
# {combatlogx_current_enemy_name} - The name of the enemy that tagged the player. The enemy can be unknown.
|
||||
|
||||
|
||||
# This is a list of commands that will be executed whenever a player is tagged.
|
||||
#
|
||||
# Set this to an empty list to disable all tag commands.
|
||||
# tag-command-list: []
|
||||
#
|
||||
# Use the list format to add commands.
|
||||
# tag-command-list:
|
||||
# - "command1"
|
||||
# - "command2 with spaces"
|
||||
# - 'tellraw {player} {"text":"command 3 with internal quotes"}'
|
||||
tag-command-list: [ ]
|
||||
|
||||
# This is a list of commands that will be executed whenever a player is untagged.
|
||||
# Valid Placeholders:
|
||||
# {combatlogx_player} - The name of the player that was untagged.
|
||||
# {combatlogx_enemy} - The name of the last known enemy that tagged the player. The enemy can be unknown.
|
||||
#
|
||||
# Set this to an empty list to disable all untag commands.
|
||||
# untag-command-list: []
|
||||
#
|
||||
# Use the list format to add commands.
|
||||
# untag-command-list:
|
||||
# - "command1"
|
||||
# - "command2 with spaces"
|
||||
# - 'tellraw {player} {"text":"command 3 with internal quotes"}'
|
||||
untag-command-list: [ ]
|
||||
|
||||
# This is a list of commands that will be used to punish players that log out during combat
|
||||
# Valid Placeholders:
|
||||
# {combatlogx_player} - The name of the player that is being punished.
|
||||
#
|
||||
# Set this to an empty list to disable all punishment commands.
|
||||
# punish-command-list: []
|
||||
#
|
||||
# Use the list format to add commands.
|
||||
# punish-command-list:
|
||||
# - "command1"
|
||||
# - "command2 with spaces"
|
||||
# - 'tellraw {player} {"text":"command 3 with internal quotes"}'
|
||||
punish-command-list: [ ]
|
||||
|
||||
# Set this option to 'true' to enable the 'special-punish-commands' option below.
|
||||
# Make sure to also set 'enable-punishment-counter' in the 'punish.yml' file to use these properly.
|
||||
special-punish-commands-enabled: false
|
||||
|
||||
# This is a list of special punishment commands.
|
||||
# These commands will only execute if the player has logged out during combat for a specific amount of times.
|
||||
# Set the 'special-punish-commands-enabled' option to 'false' if you do not need these commands.
|
||||
special-punish-commands:
|
||||
example01:
|
||||
# How many combat logs are required to trigger this punishment?
|
||||
amount:
|
||||
min: 2
|
||||
max: 4
|
||||
|
||||
# Should CombatLogX reset the punishment counter for the player to zero after executing this punishment?
|
||||
reset: false
|
||||
|
||||
# What commands will be executed when this punishment is triggered?
|
||||
command-list:
|
||||
- "tempban {combatlogx_player} 15s You have been timed out for logging out during combat."
|
||||
|
||||
example02:
|
||||
amount:
|
||||
min: 5
|
||||
max: 9
|
||||
reset: false
|
||||
command-list:
|
||||
- "tempban {combatlogx_player} 30m You have been timed out for logging out during combat after being warned."
|
||||
|
||||
example03:
|
||||
amount:
|
||||
min: 10
|
||||
max: 10
|
||||
reset: true
|
||||
command-list:
|
||||
- "tempban {combatlogx_player} 1w You have been banned for one week due to logging out during combat multiple times."
|
||||
137
plugins/CombatLogX/config.yml
Normal file
137
plugins/CombatLogX/config.yml
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
# CombatLogX Configuration File
|
||||
# This file is in YAML format.
|
||||
# YAML Format Information: https://yaml.org/
|
||||
# Make sure your editor is setup to use spaces instead of TAB characters.
|
||||
# You should also ensure that this file is saved as UTF-8.
|
||||
|
||||
# DO NOT change this value or your config may be corrupted
|
||||
generated-by-version: "11.5.0.0.1242"
|
||||
|
||||
# Should debug messages be sent to the console?
|
||||
# This option should be enabled if you are reporting an error or bug.
|
||||
# Default: false
|
||||
debug-mode: false
|
||||
|
||||
# These are toggles for the different broadcast messages
|
||||
broadcast:
|
||||
on-load: true
|
||||
on-enable: true
|
||||
on-disable: true
|
||||
|
||||
# This is a list of worlds that CombatLogX will ignore when tagging players.
|
||||
# World names are case-sensitive. "world" is not the same as "WoRlD"
|
||||
# Make sure you are not using the world aliases from Multiverse
|
||||
#
|
||||
# Empty list example
|
||||
# disabled-world-list: []
|
||||
#
|
||||
# YAML List format example
|
||||
# disabled-world-list:
|
||||
# - "disabled_world_1"
|
||||
# - "DiSaBlEd_WoRlD_2"
|
||||
disabled-world-list: [ ]
|
||||
|
||||
# This option changes the 'disabled-world-list' to a list of enabled worlds.
|
||||
# You can use this when you have fewer combat worlds than disabled worlds.
|
||||
# Default: false
|
||||
disabled-world-list-inverted: false
|
||||
|
||||
# CombatLogX can link pets, such as wolves, cats, and other animals that can be tamed, to their owner.
|
||||
# This will only link the attacker, not the entity that was attacked.
|
||||
# Default: true
|
||||
link-pets: true
|
||||
|
||||
# CombatLogX can link projectiles, such as arrows from skeletons, to their shooter.
|
||||
# This will only link the attacker, not the entity that was attacked.
|
||||
# Default: true
|
||||
link-projectiles: true
|
||||
|
||||
# Which projectiles will be ignored when the 'link-projectiles' option is enabled?
|
||||
# If 'link-projectiles' is false, all projectiles will be ignored.
|
||||
# You can find a list of valid projectile types on the Spigot javadocs:
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
|
||||
ignored-projectiles:
|
||||
- EGG
|
||||
- ENDER_PEARL
|
||||
- SNOWBALL
|
||||
|
||||
# CombatLogX can link a fishing rod to the entity that cast it.
|
||||
# This will only link the attacker, not the entity that was attacked.
|
||||
# Default: true
|
||||
link-fishing-rod: true
|
||||
|
||||
# CombatLogX can sometimes link TNT to the entity that caused it to explode.
|
||||
# This will only link the attacker, not the entity that was attacked.
|
||||
# Default: true
|
||||
link-tnt: true
|
||||
|
||||
timer:
|
||||
# CombatLogX has two different types of timers that you can select.
|
||||
#
|
||||
# GLOBAL:
|
||||
# Every player will be tagged for the length of the 'default-timer' value.
|
||||
#
|
||||
# PERMISSION:
|
||||
# Each player will be tagged for a different amount of time based on a permission.
|
||||
# Permission Format: "combatlogx.timer.<seconds>"
|
||||
# Permission Example: "combatlogx.timer.30"
|
||||
# Any player that does not have a permission will be tagged with the 'default-timer' value.
|
||||
#
|
||||
# Default: GLOBAL
|
||||
type: GLOBAL
|
||||
|
||||
# This is the default amount of time that players will be tagged (in seconds).
|
||||
# This value will be used if the timer type is GLOBAL or if a permission cannot be detected.
|
||||
# Default: 10
|
||||
default-timer: 15
|
||||
|
||||
# Which permission will prevent players from being tagged into combat?
|
||||
# You must add this permission manually.
|
||||
# OPs do not have this permission by default.
|
||||
#
|
||||
# Setting the value of this option to "" will disable the bypass feature.
|
||||
# Default: "combatlogx.bypass"
|
||||
bypass-permission: "combatlogx.bypass"
|
||||
|
||||
# Should CombatLogX tag players when they shoot themselves with a projectile?
|
||||
# Default: false
|
||||
self-combat: false
|
||||
|
||||
# Should CombatLogX remove players from combat when they are killed?
|
||||
# Default: true
|
||||
untag-on-death: true
|
||||
|
||||
# Should CombatLogX remove players from combat when their enemy is killed?
|
||||
# This also removed combat if the enemy is a creeper and decides to explode.
|
||||
# Default: true
|
||||
untag-on-enemy-death: true
|
||||
|
||||
# Should CombatLogX attempt to remove any damage cooldown effects from players during login and teleport events?
|
||||
# Default: true
|
||||
remove-no-damage-cooldown: true
|
||||
|
||||
# How long must players wait between requests?
|
||||
# This cooldown is for the `/clx forgive request' command.
|
||||
# Default: 30 (seconds)
|
||||
forgive-request-cooldown: 30
|
||||
|
||||
# How long does a request last before it expires?
|
||||
# This cooldown is for the `/clx forgive request' command.
|
||||
# Default: 10 (seconds)
|
||||
forgive-request-expire: 10
|
||||
|
||||
# What is the minimum server TPS to allow tagging?
|
||||
minimum-tps: 15.0
|
||||
|
||||
# Which tag reasons are allowed?
|
||||
# You can see a full list here:
|
||||
# https://github.com/SirBlobman/CombatLogX/blob/main/api/src/main/java/com/github/sirblobman/combatlogx/api/object/TagReason.java
|
||||
# Default: all
|
||||
enabled-tag-reasons:
|
||||
- "*"
|
||||
|
||||
## END OF CONFIG.YML
|
||||
## YOU ARE NOT FINISHED
|
||||
## Don't forget to configure your expansions and other files
|
||||
## commands.yml, language.yml, punish.yml
|
||||
## /plugins/CombatLogX/expansions/
|
||||
BIN
plugins/CombatLogX/expansions/Boss Bar.jar
Normal file
BIN
plugins/CombatLogX/expansions/Boss Bar.jar
Normal file
Binary file not shown.
71
plugins/CombatLogX/expansions/BossBar/config.yml
Normal file
71
plugins/CombatLogX/expansions/BossBar/config.yml
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
# This option is here to quickly toggle this expansion on a live server that must stay online.
|
||||
# We recommend that you remove the Boss Bar expansion jar if you will not use the feature.
|
||||
enabled: true
|
||||
|
||||
# You can find a list of colors here:
|
||||
# https://jd.adventure.kyori.net/api/4.11.0/net/kyori/adventure/bossbar/BossBar.Color.html
|
||||
bar-color: YELLOW
|
||||
|
||||
# You can find a list of styles here:
|
||||
# https://jd.adventure.kyori.net/api/4.11.0/net/kyori/adventure/bossbar/BossBar.Overlay.html
|
||||
bar-style: PROGRESS
|
||||
|
||||
# Scale is the amount of symbols for the {bars} placeholder.
|
||||
scale: 15
|
||||
|
||||
# Left Color is the color code for the left part of the {bars} placeholder.
|
||||
# A named color must be selected, or you can use the hex value.
|
||||
# You can find a list of official color names at the bottom of this file.
|
||||
# Example: "GREEN"
|
||||
# Example 2: "#00FF00"
|
||||
left-color: "GREEN"
|
||||
|
||||
# Left Symbol is the symbol used for the left part of the {bars} placeholder
|
||||
# Unicode is supported, but must be converted.
|
||||
# Example: "\u00A7"
|
||||
# Default: "|"
|
||||
left-symbol: "|"
|
||||
|
||||
# Right Color is the color code for the right part of the {bars} placeholder.
|
||||
# A named color must be selected, or you can use the hex value.
|
||||
# You can find a list of official color names at the bottom of this file.
|
||||
# Example: "RED"
|
||||
# Example 2: "#FF0000"
|
||||
right-color: "RED"
|
||||
|
||||
# Right Symbol is the symbol used for the right part of the {bars} placeholder
|
||||
# Unicode is supported, but must be converted.
|
||||
# Example: "\u00A7"
|
||||
# Default: "|"
|
||||
right-symbol: "|"
|
||||
|
||||
## Reminder:
|
||||
## The boss bar format is in your selected language file
|
||||
## (Default: en_us.lang.yml)
|
||||
|
||||
## Adventure NamedTextColor Value Map
|
||||
## Legacy Color Code : Named Color
|
||||
# &0 : BLACK
|
||||
# &1 : DARK_BLUE
|
||||
# &2 : DARK_GREEN
|
||||
# &3 : DARK_AQUA
|
||||
# &4 : DARK_RED
|
||||
# &5 : DARK_PURPLE
|
||||
# &6 : GOLD
|
||||
# &7 : GRAY
|
||||
# &8 : DARK_GRAY
|
||||
# &9 : BLUE
|
||||
# &a : GREEN
|
||||
# &b : AQUA
|
||||
# &c : RED
|
||||
# &d : LIGHT_PURPLE
|
||||
# &e : YELLOW
|
||||
# &f : WHITE
|
||||
|
||||
## Extra Information:
|
||||
## Color and Style are only available in 1.9 or higher.
|
||||
## 1.8 and below will always be PURPLE and PROGRESS.
|
||||
|
||||
## Reminder:
|
||||
## The boss bar format is in your selected language file
|
||||
## (Default: en_us.lang.yml)
|
||||
BIN
plugins/CombatLogX/expansions/Cheat Prevention.jar
Normal file
BIN
plugins/CombatLogX/expansions/Cheat Prevention.jar
Normal file
Binary file not shown.
34
plugins/CombatLogX/expansions/CheatPrevention/blocks.yml
Normal file
34
plugins/CombatLogX/expansions/CheatPrevention/blocks.yml
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
# Should players be prevented from interacting with blocks during combat?
|
||||
# Default: false
|
||||
prevent-interaction: false
|
||||
|
||||
# This is a list of blocks that players should not interact with during combat.
|
||||
# Spigot Material List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# This defaults to prevent all block interactions.
|
||||
prevent-interaction-list:
|
||||
- "*"
|
||||
|
||||
# Should players be prevented from breaking blocks during combat?
|
||||
# Default: true
|
||||
prevent-breaking: false
|
||||
|
||||
# This is a list of blocks that should be prevented from breaking
|
||||
# Spigot Material List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# This defaults to prevent all block breaking
|
||||
prevent-breaking-list:
|
||||
- "*"
|
||||
|
||||
# Should players be prevented from placing blocks during combat?
|
||||
# Default: true
|
||||
prevent-placing: false
|
||||
|
||||
# This is a list of blocks that should be prevented from placing
|
||||
# Spigot Material List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# This defaults to prevent all block placing
|
||||
prevent-placing-list:
|
||||
- "*"
|
||||
|
||||
# Should players be prevented from creating portals during combat?
|
||||
# This option only works in 1.14.4+
|
||||
# Default: false
|
||||
prevent-portal-creation: false
|
||||
23
plugins/CombatLogX/expansions/CheatPrevention/buckets.yml
Normal file
23
plugins/CombatLogX/expansions/CheatPrevention/buckets.yml
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
# Should players be prevented from emptying buckets during combat?
|
||||
# Default: false
|
||||
prevent-bucket-empty: false
|
||||
|
||||
# Should players be prevented from filling buckets during combat?
|
||||
# Default: false
|
||||
prevent-bucket-fill: false
|
||||
|
||||
# Which bucket types cannot be emptied during combat?
|
||||
# Requires 'prevent-bucket-empty: true'
|
||||
# Use '*' for all bucket types.
|
||||
# Use XMaterial names for custom types:
|
||||
# https://github.com/CryptoMorin/XSeries/blob/master/src/main/java/com/cryptomorin/xseries/XMaterial.java
|
||||
prevent-bucket-empty-list:
|
||||
- "*"
|
||||
|
||||
# Which bucket types cannot be filled during combat?
|
||||
# Requires 'prevent-bucket-fill: true'
|
||||
# Use '*' for all bucket types.
|
||||
# Use XMaterial names for custom types:
|
||||
# https://github.com/CryptoMorin/XSeries/blob/master/src/main/java/com/cryptomorin/xseries/XMaterial.java
|
||||
prevent-bucket-fill-list:
|
||||
- "LAVA_BUCKET"
|
||||
3
plugins/CombatLogX/expansions/CheatPrevention/chat.yml
Normal file
3
plugins/CombatLogX/expansions/CheatPrevention/chat.yml
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
# Should players be prevented from typing in chat during combat?
|
||||
# Default: false
|
||||
disable-chat: false
|
||||
29
plugins/CombatLogX/expansions/CheatPrevention/commands.yml
Normal file
29
plugins/CombatLogX/expansions/CheatPrevention/commands.yml
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
# How much time do players have to wait to run commands AFTER the combat timer has ended?
|
||||
# The time is in seconds
|
||||
# Default: 0
|
||||
delay-after-combat: 0
|
||||
|
||||
# Which commands are blocked during combat?
|
||||
# DO NOT forget the `/` in front of the commands.
|
||||
# You can add "*" to the list to block ALL commands.
|
||||
blocked-command-list:
|
||||
- "/tp"
|
||||
- "/fly"
|
||||
- "/gamemode"
|
||||
- "/gm"
|
||||
- "//wand"
|
||||
- "/spawn"
|
||||
- "/home"
|
||||
- "/sethome"
|
||||
|
||||
# Which commands are allowed during combat?
|
||||
# This list is used if you want to un-block a command that is blocked the the other list.
|
||||
# You can add "*" to the list to allow ALL commands.
|
||||
#
|
||||
# Extra Information: This list overrides the blocked command list
|
||||
allowed-command-list:
|
||||
- "/msg SirBlobman"
|
||||
|
||||
# Players with this permission will have every command unblocked.
|
||||
# The permission is not given to OPs by default, you must set it manually.
|
||||
bypass-permission: "combatlogx.bypass.cheat.prevention.commands"
|
||||
3
plugins/CombatLogX/expansions/CheatPrevention/config.yml
Normal file
3
plugins/CombatLogX/expansions/CheatPrevention/config.yml
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
# How long should the expansion wait before sending the same message again?
|
||||
# Default: 30 (seconds)
|
||||
message-cooldown: 30
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
# Should players be prevented from right-clicking entities during combat?
|
||||
# Default: false
|
||||
prevent-interaction: false
|
||||
18
plugins/CombatLogX/expansions/CheatPrevention/flight.yml
Normal file
18
plugins/CombatLogX/expansions/CheatPrevention/flight.yml
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
# Should players be prevented from flying during combat?
|
||||
# Default: true
|
||||
prevent-flying: true
|
||||
|
||||
# If a players flight is deactivated by CombatLogX, should the plugin prevent them from taking fall damage?
|
||||
# The fall damage prevention only works once after flight is disabled.
|
||||
# Default: true
|
||||
prevent-fall-damage: true
|
||||
|
||||
# Should the 'allow-flight' flag be set to false on a player?
|
||||
# This may prevent toggle spam but players won't be able to fly after combat ends.
|
||||
# Default: false
|
||||
force-disable-flight: false
|
||||
|
||||
# Should flying cause a player's timer to reset during combat?
|
||||
# This option is not useful unless you set 'prevent-flying' and 'force-disable-flight' to 'false'.
|
||||
# Default: false
|
||||
flight-retag: false
|
||||
16
plugins/CombatLogX/expansions/CheatPrevention/game-mode.yml
Normal file
16
plugins/CombatLogX/expansions/CheatPrevention/game-mode.yml
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
# Should players be prevented from changing game modes during combat?
|
||||
# Default: true
|
||||
prevent-switching: true
|
||||
|
||||
# If 'prevent-switching' is false, should players be untagged when they change modes?
|
||||
# Default: false
|
||||
untag-on-switch: false
|
||||
|
||||
# Should players be forced into a specific game mode when they get into combat?
|
||||
# Default: false
|
||||
force-switch: false
|
||||
|
||||
# If 'force-switch' is enabled, which mode should be used?
|
||||
# Valid options can be found in the link below:
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/GameMode.html
|
||||
force-mode: SURVIVAL
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
# Should CombatLogX close a player's inventory when they are first tagged into combat?
|
||||
# Default: true
|
||||
close: false
|
||||
|
||||
# Should CombatLogX close a player's inventory when they are tagged while already in combat?
|
||||
close-on-retag: false
|
||||
|
||||
# Which inventory types should not trigger an inventory closed message?
|
||||
# To the server, a player always has an inventory open, even if its just the hotbar.
|
||||
no-close-message-type-list:
|
||||
- CREATIVE
|
||||
- CRAFTING
|
||||
|
||||
# Should CombatLogX prevent players from opening new inventories while they are tagged?
|
||||
# This does not affect client-side-only inventories.
|
||||
# Default: true
|
||||
prevent-opening: false
|
||||
32
plugins/CombatLogX/expansions/CheatPrevention/items.yml
Normal file
32
plugins/CombatLogX/expansions/CheatPrevention/items.yml
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
# Should players be prevented from dropping items during combat?
|
||||
# Default: true
|
||||
prevent-drop: false
|
||||
|
||||
# Should players be prevented from picking up items during combat?
|
||||
# Default: false
|
||||
prevent-pickup: false
|
||||
|
||||
# Should players be prevented from using Elytra during combat?
|
||||
# Default: true
|
||||
prevent-elytra: true
|
||||
|
||||
# Should player's that are gliding have their elytra forcefully disabled when tagged?
|
||||
force-prevent-elytra: true
|
||||
|
||||
# Should gliding cause a player's timer to reset during combat?
|
||||
# This option is not useful unless you set 'prevent-elytra' and 'force-prevent-elytra' to 'false'.
|
||||
# Default: false
|
||||
elytra-retag: false
|
||||
|
||||
# Should players be prevented from using Totems of Undying during combat?
|
||||
# Default: false
|
||||
prevent-totem: false
|
||||
|
||||
# Should players be prevented from using tridents with the riptide enchantment during combat?
|
||||
# Default: false
|
||||
prevent-riptide: false
|
||||
|
||||
# Should players that use tridents and the riptide effect increase the combat timer?
|
||||
# May conflict if both 'prevent-riptide' and 'riptide-retag' are enabled.
|
||||
# Default: false
|
||||
riptide-retag: false
|
||||
11
plugins/CombatLogX/expansions/CheatPrevention/potions.yml
Normal file
11
plugins/CombatLogX/expansions/CheatPrevention/potions.yml
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
# This is a list of potion effects that will be removed when a player is tagged.
|
||||
# You can find a list of valid potion types in the link below:
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# You can unblock all potion effects by setting the value of this list to []
|
||||
# Example: 'blocked-potion-type-list: []'
|
||||
blocked-potion-type-list:
|
||||
- INCREASE_DAMAGE
|
||||
- INVISIBILITY
|
||||
|
||||
# Set this to 'true' to turn the 'blocked' list to an 'allowed' list.
|
||||
blocked-potion-type-list-inverted: false
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
# Should players be prevented from using nether/end portals during combat?
|
||||
# Default: true
|
||||
prevent-portals: false
|
||||
|
||||
# Should players be prevented from teleporting away during combat?
|
||||
# Default: true
|
||||
prevent-teleportation: true
|
||||
|
||||
# Are there any reasons that a teleport should not be cancelled?
|
||||
# You can find a list of valid values in the link below:
|
||||
# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/player/PlayerTeleportEvent.TeleportCause.html
|
||||
allowed-teleport-cause-list:
|
||||
- PLUGIN # Some plugins don't like when CombatLogX cancels their teleports
|
||||
- UNKNOWN # Allowing 'UNKNOWN' may fix some glitches with region protection plugins
|
||||
- ENDER_PEARL # Most servers think that ender pearls are fair game during combat.
|
||||
|
||||
# Should ender pearls cause a player's timer to reset during combat?
|
||||
# Default: false
|
||||
ender-pearl-retag: true
|
||||
|
||||
# If a player teleports away, should their tag be removed?
|
||||
# Default: false
|
||||
untag: false
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
# Should players in vanish be preventing from going into combat?
|
||||
prevent-vanish-tagging-self: true
|
||||
|
||||
# Should players in vanish be unable to tag other players?
|
||||
prevent-vanish-tagging-other: true
|
||||
|
||||
# Should teleport requests be disabled during combat?
|
||||
prevent-teleport-request: true
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
# Should players in vanish be preventing from going into combat?
|
||||
prevent-vanish-tagging-self: true
|
||||
|
||||
# Should players in vanish be unable to tag other players?
|
||||
prevent-vanish-tagging-other: true
|
||||
BIN
plugins/CombatLogX/expansions/EssentialsX Compatibility.jar
Normal file
BIN
plugins/CombatLogX/expansions/EssentialsX Compatibility.jar
Normal file
Binary file not shown.
BIN
plugins/CombatLogX/expansions/LibsDisguises Compatibility.jar
Normal file
BIN
plugins/CombatLogX/expansions/LibsDisguises Compatibility.jar
Normal file
Binary file not shown.
BIN
plugins/CombatLogX/expansions/Logger.jar
Normal file
BIN
plugins/CombatLogX/expansions/Logger.jar
Normal file
Binary file not shown.
36
plugins/CombatLogX/expansions/Logger/config.yml
Normal file
36
plugins/CombatLogX/expansions/Logger/config.yml
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
# Default Configuration for the Logger Expansion
|
||||
# Made by SirBlobman
|
||||
|
||||
log-file-info:
|
||||
# The log file will be placed in "/plugins/CombatLogX/expansion/Logger/<file name>-<extra>.<extension>"
|
||||
# Any characters that don't match the following regex will be replaced by _
|
||||
# [\w.\-]
|
||||
file-name: "logger"
|
||||
|
||||
# This is the date format for the <extra> part of the file name
|
||||
# Check here for formatting details: https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html
|
||||
file-extra-format: "yyyy.MM.dd"
|
||||
|
||||
# The file will always be in the UTF-8 TXT format, this is just the file name extension
|
||||
file-extension: "log"
|
||||
|
||||
log-options:
|
||||
log-entity-damage-event: true
|
||||
log-pretag: true
|
||||
log-tag: true
|
||||
log-retag: true
|
||||
log-untag: true
|
||||
log-punish: true
|
||||
|
||||
log-entry-options:
|
||||
# Default Format Example: [January 04, 2019 01:08:29.232PM EST]
|
||||
prefix-format: "[MMMM dd, YYYY HH:mm:ss.SSSa zzz] "
|
||||
|
||||
# All valid placeholders are written in the default examples for each event type
|
||||
# Only those placeholders can be used
|
||||
entity-damage-event-format: "EntityDamageByEntityEvent was triggered by damaged {damaged_type} {damaged_name}, damager {damager_type} {damager_name} and cancelled {was_cancelled}."
|
||||
pretag-format: "PlayerPreTagEvent was triggered on {player_name} by {enemy_name} with type {tag_type}, reason {tag_reason}, and cancelled {was_cancelled}."
|
||||
tag-format: "PlayerTagEvent was triggered on {player_name} by {enemy_name} with type {tag_type} and reason {tag_reason}."
|
||||
retag-format: "PlayerReTagEvent was triggered on {player_name} by {enemy_name} with type {tag_type} and reason {tag_reason}."
|
||||
untag-format: "PlayerUntagEvent was triggered on {player_name} with reason {untag_reason} and expire set to {was_expire}."
|
||||
punish-format: "PlayerPunishEvent was triggered on {player_name} with reason {punish_reason} and cancelled {was_cancelled}."
|
||||
116
plugins/CombatLogX/expansions/Logger/logger-2025.02.01.log
Normal file
116
plugins/CombatLogX/expansions/Logger/logger-2025.02.01.log
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
[February 01, 2025 22:32:36.166PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:32:36.168PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:32:36.171PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:32:36.312PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:32:50.834PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:32:50.834PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:32:50.834PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:32:50.835PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:32:54.835PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:32:54.835PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:32:54.835PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:32:54.836PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:32:58.536PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:32:58.536PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:32:58.536PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:32:58.537PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:00.034PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:33:00.034PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:33:00.035PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:33:00.035PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:02.076PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:33:02.076PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:33:02.076PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:33:02.077PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:02.635PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:33:02.636PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:33:02.636PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:33:02.637PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:03.286PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:33:03.286PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:33:03.287PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:33:03.287PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:03.876PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:33:03.877PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:33:03.877PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:33:03.877PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:04.426PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:33:04.426PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:33:04.427PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:33:04.427PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:33:13.294PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:13.294PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:13.294PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:13.295PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:33:20.045PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:20.045PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:20.045PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:20.046PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:33:21.093PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:21.093PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:21.094PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:21.094PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:33:21.693PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:21.693PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:21.694PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:21.694PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:33:24.644PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:24.644PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:24.644PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:24.644PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:33:25.245PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:25.245PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:25.245PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:25.245PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:33:40.382PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:33:40.383PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:33:58.291PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:33:58.292PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:33:58.292PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:33:58.293PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:34:00.383PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:34:00.383PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:34:00.383PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:34:00.383PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:34:00.927PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:34:00.927PM CET] PlayerReTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:34:00.927PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:34:00.928PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:34:16.382PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:34:16.383PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:36:42.463PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:36:42.467PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:36:42.498PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:36:42.498PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:36:57.732PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:36:57.732PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:36:58.838PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:36:58.838PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:36:58.839PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:36:58.839PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:37:14.228PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:37:14.229PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:37:45.837PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:37:45.838PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:37:45.838PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:37:45.839PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:38:01.228PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:38:01.228PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:38:06.993PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKER, and cancelled false.
|
||||
[February 01, 2025 22:38:06.995PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKER.
|
||||
[February 01, 2025 22:38:06.996PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKED, and cancelled true.
|
||||
[February 01, 2025 22:38:06.996PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Heroz_0, damager PLAYER Dummy and cancelled false.
|
||||
[February 01, 2025 22:38:22.228PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:38:22.228PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:39:13.958PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:39:13.958PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:39:13.959PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:39:13.961PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:39:29.231PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:39:29.231PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
[February 01, 2025 22:39:45.014PM CET] PlayerPreTagEvent was triggered on Heroz_0 by Dummy with type PLAYER, reason ATTACKER, and cancelled true.
|
||||
[February 01, 2025 22:39:45.015PM CET] PlayerPreTagEvent was triggered on Dummy by Heroz_0 with type PLAYER, reason ATTACKED, and cancelled false.
|
||||
[February 01, 2025 22:39:45.015PM CET] PlayerTagEvent was triggered on Dummy by Heroz_0 with type PLAYER and reason ATTACKED.
|
||||
[February 01, 2025 22:39:45.016PM CET] EntityDamageByEntityEvent was triggered by damaged PLAYER Dummy, damager PLAYER Heroz_0 and cancelled false.
|
||||
[February 01, 2025 22:40:00.228PM CET] PlayerPunishEvent was triggered on Dummy with reason EXPIRE and cancelled true.
|
||||
[February 01, 2025 22:40:00.228PM CET] PlayerUntagEvent was triggered on Dummy with reason EXPIRE and expire set to true.
|
||||
BIN
plugins/CombatLogX/expansions/LuckPerms Compatibility.jar
Normal file
BIN
plugins/CombatLogX/expansions/LuckPerms Compatibility.jar
Normal file
Binary file not shown.
BIN
plugins/CombatLogX/expansions/SuperVanish Compatibility.jar
Normal file
BIN
plugins/CombatLogX/expansions/SuperVanish Compatibility.jar
Normal file
Binary file not shown.
18
plugins/CombatLogX/language.yml
Normal file
18
plugins/CombatLogX/language.yml
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
# CombatLogX Language Configuration
|
||||
# This plugin supports per-player language messages in 1.12.2+
|
||||
|
||||
# Force all players to use the 'default-locale', even when they have set a different language in their client.
|
||||
# This option also makes the 'console-locale' option useless.
|
||||
enforce-default-locale: false
|
||||
|
||||
# This is the default language that will be shown to players when their language is not detected.
|
||||
# Player language can fail to detect if the file does not exist or if your Spigot jar does not support locales.
|
||||
default-locale: "fr_fr"
|
||||
|
||||
# This is the language that will be used for messages sent to the server console.
|
||||
console-locale: "en_us"
|
||||
|
||||
# Set this to true if you want language messages to include PlaceholderAPI placeholders.
|
||||
# The placeholder will be replaced relative to the player that the message is sent to.
|
||||
# If the message is sent to a non-player, the placeholders will not be replaced.
|
||||
use-placeholder-api: false
|
||||
320
plugins/CombatLogX/language/ar_sa.lang.yml
Normal file
320
plugins/CombatLogX/language/ar_sa.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "en_us"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>تم تحميل CombatLogX بنجاح.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>تم تمكين CombatLogX بنجاح.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>تم تعطيل CombatLogX بنجاح.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "غير معروف"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>قاتل</red>"
|
||||
in-combat: "<green>نعم</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>الخمول</green>"
|
||||
not-in-combat: "<red>لا</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>تشغيل</green>"
|
||||
disabled: "<red>ايقاف</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>تشغيل</green>"
|
||||
disabled: "<red>ايقاف</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>لم تعد في القتال.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>لم تعد في القتال بسبب وفاة عدوك.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>لم تعد في المعركة لأنك قد توفت.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>فقط اللاعبين يمكنهم تنفيذ هذا الأمر</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> غير متصل أو غير موجود.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> ليس عددا صحيحا.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>الصلاحية مفقودة: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>هذا الأمر غير متوفر في هذا البعد</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> ليس في القتال.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>أنت لست في القتال.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> ليس توسعا أو لم يتم تثبيته.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>مساعدة أمر كومباتلوكس:</bold></gold>"
|
||||
- " <white><bold>مساعدة /combatlogx</bold></white><gray>: عرض صفحة المساعدة هذه</gray>"
|
||||
- " <white><bold>إعادة تحميل /combatlogx</bold></white><gray>: إعادة تحميل config.yml و language.yml و جميع ملفات تهيئة التوسع</gray>"
|
||||
- " <white><bold>/combatlogx حول \\<expansion></bold></white><gray>: تحقق من معلومات حول التوسع.</gray>"
|
||||
- " <white><bold>علامة /combatlogx \\<player> [seconds]</bold></white><gray>: إجبار اللاعب على القتال.</gray>"
|
||||
- " <white><bold>/combatlogx تبديل Bossbar/actionbar/scoreboard</bold></white><gray>: تمكين أو تعطيل نوع الإشعار.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: إجبار لاعب على الخروج من القتال.</gray>"
|
||||
- " <white><bold>إصدار /combatlogx</bold></white><gray>: تحقق من إصدارك من CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>تم بنجاح إعادة تحميل جميع ملفات التكوين من CombatLogX.</green>"
|
||||
- "<green>تم بنجاح إعادة تحميل جميع ملفات اللغة من CombatLogX.</green>"
|
||||
- "<green>تم بنجاح إعادة تحميل جميع ملفات التكوين من توسعات CombatLogX</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>حدث خطأ أثناء إعادة تحميل التكوين</red>"
|
||||
- "<red>الرجاء التحقق من سجل الخادم الخاص بك وإصلاح الملف المكسور.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>أجبر اللاعب بنجاح <gray>{target}</gray> على القتال.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> لا يمكن وضعها في القتال. (مايابي لديه تجاوز؟)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>اجبر اللاعب بنجاح <gray>{target}</gray> على الخروج من القتال.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>زعيم الشريط:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>شريط الإجراءات:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>سجل النتيجة:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>لديك <gray>{time_left}</gray> ثواني & متبقية.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> لديه <gray>{time_left} ثوان</gray> متبقية.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>أنت الآن في معركة مع <white>{enemy}</white> لسبب غير معروف. لا تقم بتسجيل الخروج!</red>"
|
||||
mob: "<red>أنت الآن في معركة مع a(n) <white>{enemy}</white> لسبب غير معروف. لا تقم بتسجيل الخروج!</red>"
|
||||
mythic_mob: "<red>أنت الآن في معركة مع a(n) <white>{mob_type}</white> لسبب غير معروف. لا تقم بتسجيل الخروج!</red>"
|
||||
damage: "<red>أنت الآن في القتال بسبب الضرر الذي لحق بك. لا تقم بتسجيل الخروج!</red>"
|
||||
unknown: "<red>لقد وضعت في المعركة بدون سبب. لا تسجل الخروج</red>"
|
||||
attacked:
|
||||
player: "<red>تتعرض للهجوم من قبل <white>{enemy}</white>. لا تقم بتسجيل الخروج!</red>"
|
||||
mob: "<red>تتعرض للهجوم بواسطة a(n) <white>{mob_type}</white>. لا تقم بتسجيل الخروج!</red>"
|
||||
mythic_mob: "<red>تتعرض للهجوم بواسطة a(n) <white>{enemy}</white>. لا تقم بتسجيل الخروج!</red>"
|
||||
damage: "<red>أنت الآن في القتال بسبب الضرر الذي لحق بك. لا تقم بتسجيل الخروج!</red>"
|
||||
unknown: "<red>تتعرض للهجوم بواسطة قوة مجهولة. لا تقم بتسجيل الخروج!</red>"
|
||||
attacker:
|
||||
player: "<red>أنت تهاجم <white>{enemy}</white>. لا تقم بتسجيل الخروج!</red>"
|
||||
mob: "<red>أنت تهاجم a(n) <white>{mob_type}</white>. لا تقم بتسجيل الخروج!</red>"
|
||||
mythic_mob: "<red>أنت تهاجم a(n) <white>{enemy}</white>. لا تقم بتسجيل الخروج!</red>"
|
||||
damage: "<red>أنت الآن في القتال بسبب الضرر الذي لحق بك. لا تقم بتسجيل الخروج!</red>"
|
||||
unknown: "<red>أنت تهاجم قوة مجهولة. لا تقم بتسجيل الخروج!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>لا يسمح لك بفتح صناديق الملاك أثناء القتال.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>لا يسمح لك بكسر صناديق الملاك أثناء القتال.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>لا يسمح لك بسرقة صناديق الملاك بسرعة أثناء القتال.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>قتال</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> ثوان.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>القتال</gold> <gray>\u00BB</gray></bold> <white>لم تعد في القتال.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>قتال</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> ثوان.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>القتال</gold> <gray>\u00BB</gray></bold> <white>لم تعد في القتال.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>إحصائيات القتال:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>الوقت المتبقي:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>الحالة:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>ليس لديك حق الوصول إلى <gray>{command}</gray> أثناء القتال.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>تم تعطيل ترقية النهر أثناء القتال.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>لا يسمح لك باستخدام totems من التراجع أثناء القتال.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>غير مسموح لك باستخدام تلك الغوغاء أثناء القتال.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>لا يسمح لك بإرسال رسائل الدردشة أثناء القتال.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>تم تغيير وضع اللعبة الخاص بك إلى <gray>{game_mode}</gray></red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>غير مسموح لك بتبديل أوضاع اللعبة أثناء القتال.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>تمت إزالة قدرتك على التحليق.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>غير مسموح لك بالتحليق أثناء القتال.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>تم تعطيل elytra الخاص بك.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>لا يسمح لك باستخدام elytra أثناء القتال.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>لا يسمح لك باستخدام بوابة خلال القتال.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>غير مسموح لك باستخدام اللؤلؤة القديمة أثناء القتال.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>غير مسموح لك بالانتقال أثناء القتال.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>تم إغلاق المخزون الخاص بك.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>غير مسموح لك بفتح المخزون أثناء القتال.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>لا يسمح لك بكسر الكتل أثناء القتال.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>غير مسموح لك بوضع كتل أثناء القتال.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>لا يسمح لك باستخدام الكتل البرمجية أثناء القتال.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>غير مسموح لك بإنشاء بوابات خلال القتال.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>غير مسموح لك بالتقاط العناصر أثناء القتال.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>لا يسمح لك بإسقاط العناصر أثناء القتال.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>لا يمكنك إفراغ الدلاء أثناء القتال.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>لا يمكنك ملء الدلاء أثناء القتال.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>قمت بضرر! لا تقم بتسجيل الخروج!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>لقد تم تسعيرك بواسطة خزف. لا تقم بتسجيل الخروج!</red>"
|
||||
suffocation: "<red>أنت تختنق في جدار. لا تقم بتسجيل الخروج!</red>"
|
||||
fall: "<red>وقعت ضرر في الخريف. لا تقم بتسجيل الخروج!</red>"
|
||||
fire: "<red>لقد دخلت في النار. لا تقم بتسجيل الخروج!</red>"
|
||||
fire-tick: "<red>أنت تحترق. لا تقم بتسجيل الخروج!</red>"
|
||||
lava: "<red>أنت تغلي في الحمم . لا تقم بتسجيل الخروج!</red>"
|
||||
drowning: "<red>أنت غرق. لا تقم بتسجيل الخروج!</red>"
|
||||
block-explosion: "<red>لقد تضررت من جراء الانفجار. لا تقم بتسجيل الخروج!</red>"
|
||||
lightning: "<red>تم صمامة التحديث! لا تقم بتسجيل الخروج!</red>"
|
||||
starvation: "<red>أنت جائع جدا. لا تقم بتسجيل الخروج!</red>"
|
||||
poison: "<red>لقد أخذت ضرر السموم. لا تقم بتسجيل الخروج!</red>"
|
||||
magic: "<red>قام شخص بإلقاء جرعة عليك. لا تقم بتسجيل الخروج!</red>"
|
||||
wither: "<red>أنت في الخروج. لا تقم بتسجيل الخروج!</red>"
|
||||
falling-block: "<red>سقطت كتلة عليك. لا تقم بتسجيل الخروج!</red>"
|
||||
custom: "<red>قمت بضرر مخصص. لا تقم بتسجيل الخروج!</red>"
|
||||
fly-into-wall: "<red>لقد واجهت طاقة حركية. لا تقم بتسجيل الخروج!</red>"
|
||||
hot-floor: "<red>الأرض هي الحمم الكبيرة! لا تقم بتسجيل الخروج!</red>"
|
||||
cramming: "<red>يتم إهدارك. لا تقم بتسجيل الخروج!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>قمت بتغيير pvp من <gray>{target}</gray> إلى <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>يجب عليك الانتظار <gray>{time_left}</gray> ثانية لاستخدام هذا الأمر مرة أخرى.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>لا يسمح لك بضرب هذا اللاعب أثناء تعطيل PvP الخاص بك.</red>"
|
||||
other: "<red>هذا اللاعب لديه PvP معطل.</red>"
|
||||
protected: "<red>هذا اللاعب محمي، لا يسمح لك بمهاجمته!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>قمت بمهاجمة شخص ما، حماية الجديد الخاص بك معطلة الآن.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>انتهت مدة حماية المبتدئين الخاص بك.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>معلومات <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>الحماية:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> مات . سيتم حماية النهب <gray>{time}</gray> ثوان.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>هذا العنصر محمي حاليًا، انتظر <gray>{time}</gray> ثانية حتى يمكنك الحصول عليه.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>غير مسموح لك بالانضمام إلى الخادم حتى يتم قتل NPC أو إزالته.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>تمت إزالة التستر الخاص بك.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>لا يمكنك إنشاء طلبات الانتقال أثناء القتال.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>لا يمكنك إرسال طلب نقل إلى لاعب في القتال.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>غير مسموح لك بالانتقال إلى شريكك أثناء القتال.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>لا يسمح لك بالانتقال إلى شريكك أثناء وجودهم في القتال.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>"
|
||||
factions-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
griefdefender-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
griefprevention-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
kingdomsx-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
konquest-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
redprotect-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
residence-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
towny-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
husktowns-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
ultimateclaims-no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>غير مسموح لك بإنشاء منطقة محمية أثناء القتال.</red>"
|
||||
no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>غير مسموح لك بإنشاء حقل حماية أثناء القتال.</red>"
|
||||
no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>لا يسمح لك بالدخول إلى منطقة معركة غير غوغائية أثناء القتال.</red>"
|
||||
no-entry-player-combat: "<red>لا يسمح لك بالدخول إلى منطقة قتال غير لاعب أثناء القتال.</red>"
|
||||
no-entry-unknown-combat: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
lands:
|
||||
no-entry: <red>لا يسمح لك بالدخول إلى هذه المنطقة أثناء القتال.</red>
|
||||
war-disable-newbie-protection: "<red>PvP تم تمكينه الآن بسبب إعلان الحرب.</red>"
|
||||
320
plugins/CombatLogX/language/cs_cz.lang.yml
Normal file
320
plugins/CombatLogX/language/cs_cz.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "cs_cz"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0,00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX byl úspěšně načten.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX byl úspěšně aktivován.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX byl úspěšně zakázán.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Neznámá"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Boj</red>"
|
||||
in-combat: "<green>Ano</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Nečinný</green>"
|
||||
not-in-combat: "<red>č.</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ZAPNUTÝ</green>"
|
||||
disabled: "<red>VYPNUTO</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>ZAPNUTÝ</green>"
|
||||
disabled: "<red>VYPNUTO</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Už nejste v boji.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Už jsi v boji, protože tvůj nepřítel zemřel.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Už nejste v boji, protože jsi zemřel/a</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Pouze hráči mohou spustit tento příkaz</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> není online nebo neexistuje.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> není platné celé číslo.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Chybějící oprávnění: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Tento příkaz není k dispozici v tomto rozměru.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> není v boji.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Nejste v boji.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> není rozšíření nebo není nainstalováno.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>Příkazová nápověda pro CombatLogX:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Zobrazit tuto nápovědu.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Znovu načtěte config.yml, language.yml a všechny konfigurační soubory.</gray>"
|
||||
- " <white><bold>/combatlogx o \\<expansion></bold></white><gray>: Podívejte se na informace o rozšíření.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Vynutit hráče do boje.</gray>"
|
||||
- " <white><bold>/combatlogx přepíná bossbar/actionbar/scoreboard</bold></white><gray>: Povolit nebo zakázat typ oznámení.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Vynutit hráče z boje.</gray>"
|
||||
- " <white><bold>/combatlogx verze</bold></white><gray>: Zkontrolujte verzi CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Všechny konfigurační soubory byly úspěšně obnoveny z CombatLogX.</green>"
|
||||
- "<green>Všechny jazykové soubory z CombatLogX.</green>"
|
||||
- "<green>Všechny konfigurační soubory z CombatLogX rozšíření byly úspěšně obnoveny.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Došlo k chybě při obnovování konfigurace.</red>"
|
||||
- "<red>Zkontrolujte protokol serveru a opravte poškozený soubor.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Úspěšně vynucený hráč <gray>{target}</gray> do boje.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> nebylo možné umístit do boje. (Je možné, že mají obchvat?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Úspěšně vynucený hráč <gray>{target}</gray> mimo boj.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Panel akcí:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Srovnávací tabulka:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Máte ještě <gray>{time_left}</gray> sekund&a.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> zbývá <gray>{time_left} sekund</gray> .</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Nyní jsi v boji s <white>{enemy}</white> z neznámého důvodu. Neodhlašuj se!</red>"
|
||||
mob: "<red>Nyní jsi v boji s a(n) <white>{enemy}</white> z neznámého důvodu. Neodhlašuj se!</red>"
|
||||
mythic_mob: "<red>Nyní jsi v boji s a(n) <white>{mob_type}</white> z neznámého důvodu. Neodhlašuj se!</red>"
|
||||
damage: "<red>Nyní jsi v boji kvůli poškození. Neodhlašuj se!</red>"
|
||||
unknown: "<red>Byli jste umístěni do boje bez důvodu. Neodhlašujte se.</red>"
|
||||
attacked:
|
||||
player: "<red>Byli jste napadeni <white>{enemy}</white>. Neodhlásíte!</red>"
|
||||
mob: "<red>Byli jste napadeni a(n) <white>{mob_type}</white>. Neodhlásíte!</red>"
|
||||
mythic_mob: "<red>Byli jste napadeni a(n) <white>{enemy}</white>. Neodhlásíte!</red>"
|
||||
damage: "<red>Nyní jsi v boji kvůli poškození. Neodhlašuj se!</red>"
|
||||
unknown: "<red>Jsi útočen neznámou silou. Neodhlašuj se!</red>"
|
||||
attacker:
|
||||
player: "<red>Útočíte <white>{enemy}</white>. Neodhlásíte!</red>"
|
||||
mob: "<red>Útočíte a(n) <white>{mob_type}</white>. Neodhlásíte!</red>"
|
||||
mythic_mob: "<red>Útočíte a(n) <white>{enemy}</white>. Neodhlásíte!</red>"
|
||||
damage: "<red>Nyní jsi v boji kvůli poškození. Neodhlašuj se!</red>"
|
||||
unknown: "<red>Útočíš na neznámou sílu. Neodhlašuj se!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Nemáš dovoleno otevřít andělové truhly během boje.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Nemáš dovoleno rozbít andělové truhly během boje.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Nemáš dovoleno zrychlit úhlové truhly během boje.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Boj</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> sekund.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Boj</gold> <gray>\u00BB</gray></bold> <white>Již nejste v boji.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Boj</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> sekund.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Boj</gold> <gray>\u00BB</gray></bold> <white>Již nejste v boji.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Statistiky bojů:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Zbývající čas:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Stav:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Nemáte přístup k <gray>{command}</gray> během boje.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Zaklínání riptidů je při boji zakázáno.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Nejste oprávněni používat celkové součty z odvracení během boje.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Nemáš dovoleno používat toto stvoření během boje.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Nemáte oprávnění odesílat zprávy v chatu během boje.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tvůj herní režim byl změněn na <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Nejste oprávněni přepínat herní režimy během boje.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tvá schopnost létat byla odstraněna.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Nemáš dovoleno letět během boje.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Vaše elytra byla zakázána.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Nejste oprávněni používat elytra během boje.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Nemáte oprávnění používat portál během boje.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Nemáš dovoleno používat ender perly během boje.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Nemáš dovoleno teleportovat během boje.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Váš inventář byl uzavřen.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Nemáte oprávnění otevírat inventáře během boje.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Nemáš dovoleno rozbít bloky během boje.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Nejste oprávněni pokládat bloky během boje.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Nejste oprávněni používat bloky během boje.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Nemáte oprávnění vytvářet portály během boje.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Nejste oprávněni zvednout předměty během boje.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Nejste oprávněni upustit předměty během boje.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Během boje nemůžete vyprázdnit bloky.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Během boje nemůžete vyplnit bucket.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Poškodil jsi! Neodhlásej se!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Byli jste prikazeni kaktusem. Neodhlásíte!</red>"
|
||||
suffocation: "<red>Dýcháte se ve zdi. Neodhlásíte!</red>"
|
||||
fall: "<red>Zaznamenali jste pád poškození. Neodhlásíte!</red>"
|
||||
fire: "<red>Prošel jsi do ohně. Neodhlásit!</red>"
|
||||
fire-tick: "<red>Spalujete. Neodhlásit se!</red>"
|
||||
lava: "<red>Jsi vroucí v lávě. Neodhlašuj se!</red>"
|
||||
drowning: "<red>Točíte se. Neodhlásíte!</red>"
|
||||
block-explosion: "<red>Byli jste poškozeni výbuchem. Neodhlásíte!</red>"
|
||||
lightning: "<red>Ti byli smitlíni! Neodhlásíte!</red>"
|
||||
starvation: "<red>Jsi příliš hladový. Neodhlašuj se!</red>"
|
||||
poison: "<red>Udělal jsi jedovaté poškození. Neodhlásej se!</red>"
|
||||
magic: "<red>Někdo ti hodil lektvar. Neodhlásíte!</red>"
|
||||
wither: "<red>Odhlásíte se. Neodhlásíte!</red>"
|
||||
falling-block: "<red>padl na tebe blok. Neodhlásíte!</red>"
|
||||
custom: "<red>Provedli jste vlastní poškození. Neodhlásit!</red>"
|
||||
fly-into-wall: "<red>Zaznamenali jste kinetickou energii. Neodhlásíte!</red>"
|
||||
hot-floor: "<red>Podlaha je láva! Neodhlásíte!</red>"
|
||||
cramming: "<red>Jsi spoutaný. Neodhlašuj se!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Změnili jste pvp z <gray>{target}</gray> na <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Musíš počkat <gray>{time_left}</gray> sekund, abys mohl znovu použít tento příkaz.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Není dovoleno stisknout tohoto přehrávače, když je váš PvP zakázaný.</red>"
|
||||
other: "<red>Tento hráč má PvP vypnutý.</red>"
|
||||
protected: "<red>Tento hráč je chráněn. Zatím nemáte dovoleno na něj zaútočit!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Zaútočili jste na někoho, ochrana novinek je nyní zakázána</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Ochrana před Vašimi novinkami vypršela.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informace pro <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Ochrana:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> zemřel. Loot bude chráněn po dobu <gray>{time}</gray> sekund.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Tato položka je v současné době chráněna, počkejte <gray>{time}</gray> sekund, než ji budete moci vyzvednout.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Nejste oprávněni připojit se k serveru, dokud nebude váš NPC zabit nebo odstraněn.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Zmaskování bylo odstraněno.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Nemůžete vytvořit žádosti o teleportování během boje.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Nemůžete odeslat žádost o teleportování hráči, který je v boji.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Nemůžete teleportovat svého partnera během boje.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Nejste oprávněni teleportovat se svým partnerem, když jsou v boji.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Nejste oprávněni vstoupit do této oblasti během boje.</red>"
|
||||
factions-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
griefdefender-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
griefprevention-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
kingdomsx-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
konquest-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
redprotect-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
residence-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
towny-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
husktowns-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
ultimateclaims-no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Nejste oprávněni vytvářet chráněnou oblast během boje.</red>"
|
||||
no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Nejste oprávněni vytvářet ochranné pole během boje.</red>"
|
||||
no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Nemáš dovoleno vstupovat do oblasti mimo mob-boje během boje.</red>"
|
||||
no-entry-player-combat: "<red>Nemáš dovoleno vstupovat do bojové oblasti mimo hráče během boje.</red>"
|
||||
no-entry-unknown-combat: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
lands:
|
||||
no-entry: <red>Nejste oprávněni vstoupit do této oblasti během boje.</red>
|
||||
war-disable-newbie-protection: "<red>PvP nyní vynucuje povolení z důvodu válečného prohlášení</red>"
|
||||
320
plugins/CombatLogX/language/da_dk.lang.yml
Normal file
320
plugins/CombatLogX/language/da_dk.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "da_os"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX blev indlæst med succes.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX blev aktiveret.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX blev deaktiveret med succes.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Ukendt"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Kampen</red>"
|
||||
in-combat: "<green>Ja</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Tomgang</green>"
|
||||
not-in-combat: "<red>Nr.</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>TIL</green>"
|
||||
disabled: "<red>FRA</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>TIL</green>"
|
||||
disabled: "<red>FRA</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Du er ikke længere i kamp.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Du er ikke længere i kamp, fordi din fjende døde.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Du er ikke længere i kamp, fordi du døde.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Kun spillere kan udføre denne kommando</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> er ikke online eller eksisterer ikke.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> er ikke et gyldigt heltal.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Manglende tilladelse: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Kommandoen er ikke tilgængelig i denne dimension.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> er ikke i kamp.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Du er ikke i kamp.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> er ikke en udvidelse eller er ikke installeret.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Command Hjælp:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Se denne hjælpeside.</gray>"
|
||||
- " <white><bold>/combatlogx genindlæs</bold></white><gray>: Genindlæs config.yml, language.yml, og alle udvidelses konfigurationsfiler.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Tjek information om en udvidelse.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Tving en spiller i kamp.</gray>"
|
||||
- " <white><bold>/combatlogx toggle bossbar/actionbar/scoreboard</bold></white><gray>: Aktiver eller deaktiver en notifikationstype.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Tving en spiller ud af kamp.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Tjek din version af CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Alle konfigurationsfiler fra CombatLogX blev genindlæst.</green>"
|
||||
- "<green>Alle sprogfiler fra CombatLogX blev genindlæst.</green>"
|
||||
- "<green>Alle konfigurationsfiler fra CombatLogX-udvidelser blev genindlæst.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Der opstod en fejl under genindlæsning af konfigurationen.</red>"
|
||||
- "<red>Kontroller venligst din serverlog og retter den ødelagte fil.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Tvungen spiller <gray>{target}</gray> i kamp.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> kunne ikke placeres i kamp. (Måske har de en bypass?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Tvungen spiller <gray>{target}</gray> ud af kamp.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Handlingsbjælke:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Scoreboard:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Du har <gray>{time_left}</gray> sekunder&a tilbage.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> har <gray>{time_left} sekunder</gray> tilbage.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Du er nu i kamp med <white>{enemy}</white> af en ukendt grund. Log ikke ud!</red>"
|
||||
mob: "<red>Du er nu i kamp med en(n) <white>{enemy}</white> af en ukendt grund. Log ikke ud!</red>"
|
||||
mythic_mob: "<red>Du er nu i kamp med en(n) <white>{mob_type}</white> af en ukendt grund. Log ikke ud!</red>"
|
||||
damage: "<red>Du er nu i kamp på grund af at tage skade. Log ikke ud!</red>"
|
||||
unknown: "<red>Du blev placeret i kamp uden grund. Log ikke ud.</red>"
|
||||
attacked:
|
||||
player: "<red>Du bliver angrebet af <white>{enemy}</white>. Log ikke ud!</red>"
|
||||
mob: "<red>Du bliver angrebet af en(n) <white>{mob_type}</white>. Log ikke ud!</red>"
|
||||
mythic_mob: "<red>Du bliver angrebet af en(n) <white>{enemy}</white>. Log ikke ud!</red>"
|
||||
damage: "<red>Du er nu i kamp på grund af at tage skade. Log ikke ud!</red>"
|
||||
unknown: "<red>Du bliver angrebet af en ukendt kraft. Log ikke ud!</red>"
|
||||
attacker:
|
||||
player: "<red>Du angriber <white>{enemy}</white>. Log ikke ud!</red>"
|
||||
mob: "<red>Du angriber en(n) <white>{mob_type}</white>. Log ikke ud!</red>"
|
||||
mythic_mob: "<red>Du angriber en(n) <white>{enemy}</white>. Log ikke ud!</red>"
|
||||
damage: "<red>Du er nu i kamp på grund af at tage skade. Log ikke ud!</red>"
|
||||
unknown: "<red>Du angriber en ukendt kraft. Log ikke ud!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Du har ikke tilladelse til at åbne engel kister under kamp.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Du har ikke tilladelse til at bryde engel kister under kamp.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Du har ikke tilladelse til hurtigt at plyndre engel kister under kamp.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Bekæmpelse</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> sekunder.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kamp</gold> <gray>\u00BB</gray></bold> <white>Du er ikke længere i kamp.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Bekæmpelse</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> sekunder.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kamp</gold> <gray>\u00BB</gray></bold> <white>Du er ikke længere i kamp.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Kampstatistik:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tid tilbage:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Du har ikke adgang til <gray>{command}</gray> under kamp.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Fortryllelsen af riptid er deaktiveret under kamp.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Du har ikke tilladelse til at bruge totems af udødelig under kamp.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Du har ikke tilladelse til at bruge denne mob under kamp.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Du har ikke tilladelse til at sende chatbeskeder under kamp.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Din spiltilstand blev ændret til <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Du har ikke tilladelse til at skifte spiltilstand under kamp.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Din evne til at flyve blev fjernet.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Du har ikke tilladelse til at flyve under kamp.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Din elytra blev deaktiveret.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Du har ikke tilladelse til at bruge elytra under kamp.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Du har ikke tilladelse til at bruge en portal under kamp.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Du har ikke tilladelse til at bruge ender perler under kamp.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Du har ikke tilladelse til at teleportere under kamp.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Din beholdning blev lukket.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Du har ikke tilladelse til at åbne lagerbeholdninger under kamp.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Du har ikke tilladelse til at bryde blokke under kamp.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Du har ikke tilladelse til at placere blokke under kamp.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Du har ikke tilladelse til at bruge blokke under kamp.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Du har ikke tilladelse til at oprette portaler under kamp.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Du har ikke tilladelse til at afhente elementer under kamp.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Du har ikke tilladelse til at droppe elementer under kamp.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Du kan ikke tømme spande under kamp.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Du kan ikke fylde spande op under kamp.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Du tog skade! Log ikke ud!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Du blev stikket af en kaktus. Log ikke ud!</red>"
|
||||
suffocation: "<red>Du er kvælende i en væg. Log ikke ud!</red>"
|
||||
fall: "<red>Du tog faldskade. Log ikke ud!</red>"
|
||||
fire: "<red>Du gik i brand. Log ikke ud!</red>"
|
||||
fire-tick: "<red>Du brænder. Log ikke ud!</red>"
|
||||
lava: "<red>Du koger i lava. Log ikke ud!</red>"
|
||||
drowning: "<red>Du drukner. Log ikke ud!</red>"
|
||||
block-explosion: "<red>Du blev beskadiget af en eksplosion. Log ikke ud!</red>"
|
||||
lightning: "<red>Du er blevet smittet! Log ikke ud!</red>"
|
||||
starvation: "<red>Du er for sulten. Log ikke ud!</red>"
|
||||
poison: "<red>Du tog gift skade. Log ikke ud!</red>"
|
||||
magic: "<red>Nogen kastede en eliksir på dig. Log ikke ud!</red>"
|
||||
wither: "<red>Du visner væk. Log ikke ud!</red>"
|
||||
falling-block: "<red>En blok faldt på dig. Log ikke ud!</red>"
|
||||
custom: "<red>Du tog brugerdefineret skade. Log ikke ud!</red>"
|
||||
fly-into-wall: "<red>Du har oplevet kinetisk energi. Log ikke ud!</red>"
|
||||
hot-floor: "<red>Gulvet er lava! Log ikke ud!</red>"
|
||||
cramming: "<red>Du er ved at blive klemt. Log ikke ud!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Du ændrede pvp af <gray>{target}</gray> til <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Du skal vente <gray>{time_left}</gray> sekunder for at bruge denne kommando igen.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Du har ikke tilladelse til at ramme den spiller, mens din PvP er deaktiveret.</red>"
|
||||
other: "<red>Spilleren har PvP deaktiveret.</red>"
|
||||
protected: "<red>At spilleren er beskyttet, du har ikke tilladelse til at angribe dem endnu!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Du angreb nogen, din newbie beskyttelse er nu deaktiveret.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Din beskyttelse af nybegyndere er udløbet.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Information for <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Beskyttelse:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> er død. Loot vil blive beskyttet i <gray>{time}</gray> sekunder.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Dette element er pt. beskyttet, vent <gray>{time}</gray> sekunder, indtil du kan hente det.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Du har ikke tilladelse til at deltage i serveren, før din NPC er dræbt eller fjernet.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Din forklædning blev fjernet.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Du kan ikke oprette teleporteringsforespørgsler under kamp.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Du kan ikke sende en teleporteringsanmodning til en spiller, der er i kamp.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Du har ikke tilladelse til at teleportere til din partner under kamp.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Du har ikke tilladelse til at teleportere til din partner, mens de er i kamp.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>"
|
||||
factions-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
griefdefender-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
griefprevention-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
kingdomsx-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
konquest-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
redprotect-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
residence-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
towny-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
husktowns-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
ultimateclaims-no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Du har ikke tilladelse til at oprette et beskyttet område under kamp.</red>"
|
||||
no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Du har ikke tilladelse til at oprette et beskyttelsesfelt under kamp.</red>"
|
||||
no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Du har ikke tilladelse til at indtaste et ikke-mob-kampområde under kamp.</red>"
|
||||
no-entry-player-combat: "<red>Du har ikke tilladelse til at indtaste et ikke-spiller-kampområde under kamp.</red>"
|
||||
no-entry-unknown-combat: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
lands:
|
||||
no-entry: <red>Du har ikke tilladelse til at indtaste dette område under kamp.</red>
|
||||
war-disable-newbie-protection: "<red>PvP er nu kraft aktiveret på grund af en krigserklæring.</red>"
|
||||
320
plugins/CombatLogX/language/de_at.lang.yml
Normal file
320
plugins/CombatLogX/language/de_at.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "de_de"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0,00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX wurde erfolgreich geladen."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX wurde aktiviert."
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ist nun deaktiviert"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Unbekannt"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Im Kampf"
|
||||
in-combat: "<green>Ja"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Leerlauf</green>"
|
||||
not-in-combat: "<red>Nein"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>An"
|
||||
disabled: "<red>Aus"
|
||||
pvp-status:
|
||||
enabled: "<green>An"
|
||||
disabled: "<red>Aus"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Du bist nicht mehr im Kampf."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Dein Feind ist tot."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Du bist nicht mehr im Kampf, weil du gestorben bist.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<italic><red>Du bist kein Spieler"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<italic><red>Konnte den Spieler </red></italic><green>{target}</green><italic><red> nicht finden."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> ist keine gültige Zahl.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<italic><red>Du hast nicht die Berechtigungen </red></italic><green>{permission}</green><italic><red> dafür."
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Dieser Befehl ist in dieser Dimension nicht verfügbar.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<green>{target}</green><italic><red> ist nicht im Kampf."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<italic><red>Du bist nicht im Kampf."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> ist keine Erweiterung oder ist nicht installiert.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Befehlshilfe:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Diese Hilfeseite anzeigen.</gray>"
|
||||
- " <white><bold>/combatlogx laden</bold></white><gray>: Laden Sie die config.yml, language.yml und alle Konfigurationsdateien für die Erweiterung.</gray>"
|
||||
- " <white><bold>/combatlogx über \\<expansion></bold></white><gray>: Prüfe Informationen über eine Erweiterung.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Erzwinge einen Spieler in den Kampf.</gray>"
|
||||
- " <white><bold>/combatlogx umschalten Bossbar/actionbar/scoreboard</bold></white><gray>: Aktivieren oder deaktivieren Sie einen Benachrichtigungstyp.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Erzwinge einen Spieler aus dem Kampf.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Überprüfen Sie Ihre CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Alle Konfigurationsdateien von CombatLogX erfolgreich neu geladen.</green>"
|
||||
- "<green>Alle Sprachdateien von CombatLogX erfolgreich neu geladen.</green>"
|
||||
- "<green>Alle Konfigurationsdateien von CombatLogX Erweiterungen erfolgreich neu geladen.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Beim erneuten Laden der Konfiguration ist ein Fehler aufgetreten.</red>"
|
||||
- "<red>Bitte überprüfen Sie Ihr Serverlog und korrigieren Sie die beschädigte Datei.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Spieler <gray>{target}</gray> erfolgreich in den Kampf gezwungen.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> konnte nicht im Kampf platziert werden. (Vielleicht haben sie eine Umgehung?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Spieler erfolgreich erzwungen <gray>{target}</gray> aus dem Kampf.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Aktionsleiste:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Anzeiger:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Du hast <gray>{time_left}</gray> Sekunden&a übrig.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> hat <gray>{time_left} Sekunden</gray> verbleibend.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Du bist jetzt im Kampf mit <white>{enemy}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
mob: "<red>Du bist jetzt im Kampf mit ein(n) <white>{enemy}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
mythic_mob: "<red>Du bist jetzt im Kampf mit ein(n) <white>{mob_type}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du befindest dich jetzt im Kampf. Melde dich sich nicht ab!"
|
||||
attacked:
|
||||
player: "<red>Du wirst angegriffen von </red><white>{name}</white><red>. Melde dich nicht ab!"
|
||||
mob: "<red>Du wirst angegriffen von a(n) </red><white>{mob_type}</white><red>. Melde dich nicht ab!"
|
||||
mythic_mob: "<red>Sie werden von ein(n) <white>{enemy}</white>angegriffen. Nicht ausloggen!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du wirst von einer unbekannten Kraft angegriffen. Melde dich nicht ab!</red>"
|
||||
attacker:
|
||||
player: "<red>Du wirst angegriffen von </red><white>{name}</white><red>. Melde dich nicht ab!"
|
||||
mob: "<red>Wir wirst attakiert von </red><white>{mob_type}</white><red>. Melde dich nicht ab!"
|
||||
mythic_mob: "<red>Du greifst ein(n) <white>{enemy}</white>an. Nicht ausloggen!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du greifst eine unbekannte Kraft an. Logge dich nicht aus!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Du darfst keine Engeltruhen während des Kampfes öffnen.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Du darfst keine Engeltruhen während des Kampfes brechen.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Du darfst keine Beute Engeltruhe während des Kampfes beschleunigen.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> Sekunden.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>Sie sind nicht mehr im Kampf.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> Sekunden.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>Sie sind nicht mehr im Kampf.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Kampfstatistik:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Zeit übrig:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Du kannst diesen Command </red><green>{command}</green><red> jetzt nicht benutzen."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Riptide ist deaktiviert während dem Kampf."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Du darfst kein Totem-Of-Undying im Kampf benutzen."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Du darfst das Mob nicht benutzen."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Du darfst keine Nachrichten schicken.."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Dein Game-Mode wurde zu </red><white>{game_mode}</white><red> gewechselt."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Du darfst den Game-Mode nicht wechseln während dem Kampf."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Deine Fähigkeit zu fliegen wurde deaktiviert."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Du darfst nicht fliegen während des Kampfes."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Deine Elytra wurde deaktiviert."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Du darfst keine Elytra benutzen während des Kampes."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Du darfst kein Portal während des Kampfes benutzen.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Du darfst keine Enderperle während des Kampfes benutzen."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Du darfst dich nicht teleportieren während des Kampfes."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Dein Inventar wurde geschlossen."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Du darfst das Inventar nicht während des Kampfes öffnen."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Du darfst keine Blöcke abbauen während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Du darfst keine Blöcke platzieren während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Du darfst keine Blöcke benutzen während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Du darfst keine Portale während des Kampfes erstellen.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Du darfst keine Items aufnehmen während des Kampfes."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Du darfst keine Items droppen während des Kampfes."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Du kannst die Eimer während des Kampfes nicht leeren.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Du kannst keine Eimer während des Kampfes füllen.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Du hast Schaden genommen.!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Du wurdest von einem Kaktus gestochen. Melden Sie sich nicht ab!"
|
||||
suffocation: "<red>Du erstickst in einer Wand. Melden Sie sich nicht ab!"
|
||||
fall: "<red>Du hast Sturzschaden erlitten. Melden Sie sich nicht ab!"
|
||||
fire: "<red>Du bist ins Feuer gegangen. Nicht abmelden!"
|
||||
fire-tick: "Du bist ins Feuer gegangen. Nicht abmelden!"
|
||||
lava: "<red>Du kochst in Lava. Nicht abmelden!"
|
||||
drowning: "<red>Du ertrinkst. Nicht abmelden!"
|
||||
block-explosion: "<red>Sie wurden durch eine Explosion beschädigt. Nicht abmelden!"
|
||||
lightning: "<red>Du wurdest vom Blitz getroffen! Nicht abmelden!"
|
||||
starvation: "<red>Du bist zu hungrig. Nicht abmelden!"
|
||||
poison: "<red>Du hast Giftschaden erlitten. Nicht abmelden!"
|
||||
magic: "<red>Jemand hat einen Trank nach dir geworfen. Nicht abmelden!"
|
||||
wither: "<red>Du hast Wither. Nicht abmelden!"
|
||||
falling-block: "<red>Ein Block ist auf dich gefallen. Nicht abmelden!"
|
||||
custom: "<red>Du hast benutzerdefinierten Schaden erlitten. Nicht abmelden!"
|
||||
fly-into-wall: "<red>Du hast kinetische Energie erfahren. Nicht abmelden!"
|
||||
hot-floor: "<red>Der Boden ist Lava! Nicht abmelden!"
|
||||
cramming: "<red>Du wirst gequetscht. Nicht abmelden!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<bold><gray>PvP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Du hast PVP bei </gray><yellow>{target}</yellow><gray> {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Sie müssen <gray>{time_left}</gray> Sekunden warten, um diesen Befehl erneut nutzen zu können.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Du darfst diesen Spieler nicht treffen, während dein PvP deaktiviert ist."
|
||||
other: "<red>Dieser Spieler hat PvP deaktiviert."
|
||||
protected: "<red>Dieser Spieler ist geschützt, du darfst ihn noch nicht angreifen!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Sie haben jemanden angegriffen, Ihr Anfängerschutz ist jetzt deaktiviert."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Ihr Anfängerschutz ist abgelaufen."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informationen für <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Schutz:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> ist gestorben. Loot wird für <gray>{time}</gray> Sekunden geschützt.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Dieses Item ist derzeit geschützt, warte <gray>{time}</gray> Sekunden, bis du es abholen kannst.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Als Strafe für das Abmelden während des Kampfes dürfen Sie nicht beitreten, bis Ihr Klon getötet oder entfernt wurde."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Deine Verkleidung wurde entfernt.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Du kannst keine Teleportierungsanfragen während des Kampfes erstellen.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Du kannst keine Teleportierungsanfrage an einen Spieler senden, der im Kampf ist.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Du darfst dich während des Kampfes nicht zu deinem Partner teleportieren.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Du darfst dich nicht zu deinem Partner teleportieren, während er im Kampf ist.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>"
|
||||
factions-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
griefdefender-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
griefprevention-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
kingdomsx-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
konquest-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
redprotect-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
residence-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
towny-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
husktowns-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
ultimateclaims-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Du darfst während des Kampfes keine geschützte Fläche erstellen.</red>"
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Du darfst während des Kampfes kein Schutzfeld erstellen.</red>"
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Es ist dir nicht gestattet, während des Kampfes ein Nicht-Mob-Kampfgebiet zu betreten."
|
||||
no-entry-player-combat: "<red>Es ist dir nicht gestattet, während des Kampfes ein Nicht-Spieler-Kampfgebiet zu betreten."
|
||||
no-entry-unknown-combat: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
lands:
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
war-disable-newbie-protection: "<red>PvP ist jetzt aufgrund einer Kriegserklärung aktiviert.</red>"
|
||||
320
plugins/CombatLogX/language/de_ch.lang.yml
Normal file
320
plugins/CombatLogX/language/de_ch.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "de_ch"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX wurde erfolgreich geladen."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX wurde aktiviert."
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ist nun deaktiviert"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Nicht bekannt"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Im Kampf"
|
||||
in-combat: "<green>Ja"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Leerlauf</green>"
|
||||
not-in-combat: "<red>Nein"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>An"
|
||||
disabled: "<red>Aus"
|
||||
pvp-status:
|
||||
enabled: "<green>An"
|
||||
disabled: "<red>Aus"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Du bist nicht mehr im Kampf."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Dein Feind ist tot."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Du bist nicht mehr im Kampf, weil du gestorben bist.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<italic><red>Du bist kein Spieler"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<italic><red>Konnte den Spieler </red></italic><green>{target}</green><italic><red> nicht finden."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> ist keine gültige Zahl.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<italic><red>Du hast nicht die Berechtigungen </red></italic><green>{permission}</green><italic><red> dafür."
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Dieser Befehl ist in dieser Dimension nicht verfügbar.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<green>{target}</green><italic><red> ist nicht im Kampf."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<italic><red>Du bist nicht im Kampf."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> ist keine Erweiterung oder ist nicht installiert.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Befehlshilfe:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Diese Hilfeseite anzeigen.</gray>"
|
||||
- " <white><bold>/combatlogx laden</bold></white><gray>: Laden Sie die config.yml, language.yml und alle Konfigurationsdateien für die Erweiterung.</gray>"
|
||||
- " <white><bold>/combatlogx über \\<expansion></bold></white><gray>: Prüfe Informationen über eine Erweiterung.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Erzwinge einen Spieler in den Kampf.</gray>"
|
||||
- " <white><bold>/combatlogx umschalten Bossbar/actionbar/scoreboard</bold></white><gray>: Aktivieren oder deaktivieren Sie einen Benachrichtigungstyp.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Erzwinge einen Spieler aus dem Kampf.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Überprüfen Sie Ihre CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Alle Konfigurationsdateien von CombatLogX erfolgreich neu geladen.</green>"
|
||||
- "<green>Alle Sprachdateien von CombatLogX erfolgreich neu geladen.</green>"
|
||||
- "<green>Alle Konfigurationsdateien von CombatLogX Erweiterungen erfolgreich neu geladen.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Beim erneuten Laden der Konfiguration ist ein Fehler aufgetreten.</red>"
|
||||
- "<red>Bitte überprüfen Sie Ihr Serverlog und korrigieren Sie die beschädigte Datei.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Spieler <gray>{target}</gray> erfolgreich in den Kampf gezwungen.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> konnte nicht im Kampf platziert werden. (Vielleicht haben sie eine Umgehung?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Spieler erfolgreich erzwungen <gray>{target}</gray> aus dem Kampf.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Aktionsleiste:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Anzeiger:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Du hast <gray>{time_left}</gray> Sekunden&a übrig.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> hat <gray>{time_left} Sekunden</gray> verbleibend.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Du bist jetzt im Kampf mit <white>{enemy}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
mob: "<red>Du bist jetzt im Kampf mit ein(n) <white>{enemy}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
mythic_mob: "<red>Du bist jetzt im Kampf mit ein(n) <white>{mob_type}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du befindest dich jetzt im Kampf. Melde dich sich nicht ab!"
|
||||
attacked:
|
||||
player: "<red>Du wirst angegriffen von </red><white>{name}</white><red>. Melde dich nicht ab!"
|
||||
mob: "<red>Du wirst angegriffen von a(n) </red><white>{mob_type}</white><red>. Melde dich nicht ab!"
|
||||
mythic_mob: "<red>Sie werden von ein(n) <white>{enemy}</white>angegriffen. Nicht ausloggen!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du wirst von einer unbekannten Kraft angegriffen. Melde dich nicht ab!</red>"
|
||||
attacker:
|
||||
player: "<red>Du wirst angegriffen von </red><white>{name}</white><red>. Melde dich nicht ab!"
|
||||
mob: "<red>Wir wirst attakiert von </red><white>{mob_type}</white><red>. Melde dich nicht ab!"
|
||||
mythic_mob: "<red>Du greifst ein(n) <white>{enemy}</white>an. Nicht ausloggen!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du greifst eine unbekannte Kraft an. Logge dich nicht aus!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Du darfst keine Engeltruhen während des Kampfes öffnen.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Du darfst keine Engeltruhen während des Kampfes brechen.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Du darfst keine Beute Engeltruhe während des Kampfes beschleunigen.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> Sekunden.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>Sie sind nicht mehr im Kampf.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> Sekunden.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>Sie sind nicht mehr im Kampf.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Kampfstatistik:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Zeit übrig:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Du kannst diesen Command </red><green>{command}</green><red> jetzt nicht benutzen."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Riptide ist deaktiviert während dem Kampf."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Du darfst kein Totem-Of-Undying im Kampf benutzen."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Du darfst das Mob nicht benutzen."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Du darfst keine Nachrichten schicken.."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Dein Game-Mode wurde zu </red><white>{game_mode}</white><red> gewechselt."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Du darfst den Game-Mode nicht wechseln während dem Kampf."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Deine Fähigkeit zu fliegen wurde deaktiviert."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Du darfst nicht fliegen während des Kampfes."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Deine Elytra wurde deaktiviert."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Du darfst keine Elytra benutzen während des Kampes."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Du darfst kein Portal während des Kampfes benutzen.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Du darfst keine Enderperle während des Kampfes benutzen."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Du darfst dich nicht teleportieren während des Kampfes."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Dein Inventar wurde geschlossen."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Du darfst das Inventar nicht während des Kampfes öffnen."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Du darfst keine Blöcke abbauen während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Du darfst keine Blöcke platzieren während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Du darfst keine Blöcke benutzen während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Du darfst keine Portale während des Kampfes erstellen.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Du darfst keine Items aufnehmen während des Kampfes."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Du darfst keine Items droppen während des Kampfes."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Du kannst die Eimer während des Kampfes nicht leeren.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Du kannst keine Eimer während des Kampfes füllen.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Du hast Schaden genommen.!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Du wurdest von einem Kaktus gestochen. Melden Sie sich nicht ab!"
|
||||
suffocation: "<red>Du erstickst in einer Wand. Melden Sie sich nicht ab!"
|
||||
fall: "<red>Du hast Sturzschaden erlitten. Melden Sie sich nicht ab!"
|
||||
fire: "<red>Du bist ins Feuer gegangen. Nicht abmelden!"
|
||||
fire-tick: "Du bist ins Feuer gegangen. Nicht abmelden!"
|
||||
lava: "<red>Du kochst in Lava. Nicht abmelden!"
|
||||
drowning: "<red>Du ertrinkst. Nicht abmelden!"
|
||||
block-explosion: "<red>Sie wurden durch eine Explosion beschädigt. Nicht abmelden!"
|
||||
lightning: "<red>Du wurdest vom Blitz getroffen! Nicht abmelden!"
|
||||
starvation: "<red>Du bist zu hungrig. Nicht abmelden!"
|
||||
poison: "<red>Du hast Giftschaden erlitten. Nicht abmelden!"
|
||||
magic: "<red>Jemand hat einen Trank nach dir geworfen. Nicht abmelden!"
|
||||
wither: "<red>Du hast Wither. Nicht abmelden!"
|
||||
falling-block: "<red>Ein Block ist auf dich gefallen. Nicht abmelden!"
|
||||
custom: "<red>Du hast benutzerdefinierten Schaden erlitten. Nicht abmelden!"
|
||||
fly-into-wall: "<red>Du hast kinetische Energie erfahren. Nicht abmelden!"
|
||||
hot-floor: "<red>Der Boden ist Lava! Nicht abmelden!"
|
||||
cramming: "<red>Du wirst gequetscht. Nicht abmelden!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<bold><gray>PvP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Du hast PVP bei </gray><yellow>{target}</yellow><gray> {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Sie müssen <gray>{time_left}</gray> Sekunden warten, um diesen Befehl erneut nutzen zu können.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Du darfst diesen Spieler nicht treffen, während dein PvP deaktiviert ist."
|
||||
other: "<red>Dieser Spieler hat PvP deaktiviert."
|
||||
protected: "<red>Dieser Spieler ist geschützt, du darfst ihn noch nicht angreifen!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Sie haben jemanden angegriffen, Ihr Anfängerschutz ist jetzt deaktiviert."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Ihr Anfängerschutz ist abgelaufen."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informationen für <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Schutz:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> ist gestorben. Loot wird für <gray>{time}</gray> Sekunden geschützt.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Dieses Item ist derzeit geschützt, warte <gray>{time}</gray> Sekunden, bis du es abholen kannst.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Als Strafe für das Abmelden während des Kampfes dürfen Sie nicht beitreten, bis Ihr Klon getötet oder entfernt wurde."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Deine Verkleidung wurde entfernt.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Du kannst keine Teleportierungsanfragen während des Kampfes erstellen.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Du kannst keine Teleportierungsanfrage an einen Spieler senden, der im Kampf ist.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Du darfst dich während des Kampfes nicht zu deinem Partner teleportieren.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Du darfst dich nicht zu deinem Partner teleportieren, während er im Kampf ist.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>"
|
||||
factions-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
griefdefender-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
griefprevention-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
kingdomsx-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
konquest-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
redprotect-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
residence-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
towny-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
husktowns-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
ultimateclaims-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Du darfst während des Kampfes keine geschützte Fläche erstellen.</red>"
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Du darfst während des Kampfes kein Schutzfeld erstellen.</red>"
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Es ist dir nicht gestattet, während des Kampfes ein Nicht-Mob-Kampfgebiet zu betreten."
|
||||
no-entry-player-combat: "<red>Es ist dir nicht gestattet, während des Kampfes ein Nicht-Spieler-Kampfgebiet zu betreten."
|
||||
no-entry-unknown-combat: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
lands:
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
war-disable-newbie-protection: "<red>PvP ist jetzt aufgrund einer Kriegserklärung aktiviert.</red>"
|
||||
320
plugins/CombatLogX/language/de_de.lang.yml
Normal file
320
plugins/CombatLogX/language/de_de.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "de_de"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0,00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX wurde erfolgreich geladen."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX wurde aktiviert."
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ist nun deaktiviert"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Unbekannt"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Im Kampf"
|
||||
in-combat: "<green>Ja"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Leerlauf</green>"
|
||||
not-in-combat: "<red>Nein"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>An"
|
||||
disabled: "<red>Aus"
|
||||
pvp-status:
|
||||
enabled: "<green>An"
|
||||
disabled: "<red>Aus"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Du bist nicht mehr im Kampf."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Dein Feind ist tot."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Du bist nicht mehr im Kampf, weil du gestorben bist.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<italic><red>Du bist kein Spieler"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<italic><red>Konnte den Spieler </red></italic><green>{target}</green><italic><red> nicht finden."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> ist keine gültige Zahl.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<italic><red>Du hast nicht die Berechtigungen </red></italic><green>{permission}</green><italic><red> dafür."
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Dieser Befehl ist in dieser Dimension nicht verfügbar.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<green>{target}</green><italic><red> ist nicht im Kampf."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<italic><red>Du bist nicht im Kampf."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> ist keine Erweiterung oder ist nicht installiert.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Befehlshilfe:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Diese Hilfeseite anzeigen.</gray>"
|
||||
- " <white><bold>/combatlogx laden</bold></white><gray>: Laden Sie die config.yml, language.yml und alle Konfigurationsdateien für die Erweiterung.</gray>"
|
||||
- " <white><bold>/combatlogx über \\<expansion></bold></white><gray>: Prüfe Informationen über eine Erweiterung.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Erzwinge einen Spieler in den Kampf.</gray>"
|
||||
- " <white><bold>/combatlogx umschalten Bossbar/actionbar/scoreboard</bold></white><gray>: Aktivieren oder deaktivieren Sie einen Benachrichtigungstyp.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Erzwinge einen Spieler aus dem Kampf.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Überprüfen Sie Ihre CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Alle Konfigurationsdateien von CombatLogX erfolgreich neu geladen.</green>"
|
||||
- "<green>Alle Sprachdateien von CombatLogX erfolgreich neu geladen.</green>"
|
||||
- "<green>Alle Konfigurationsdateien von CombatLogX Erweiterungen erfolgreich neu geladen.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Beim erneuten Laden der Konfiguration ist ein Fehler aufgetreten.</red>"
|
||||
- "<red>Bitte überprüfen Sie Ihr Serverlog und korrigieren Sie die beschädigte Datei.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Spieler <gray>{target}</gray> erfolgreich in den Kampf gezwungen.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> konnte nicht im Kampf platziert werden. (Vielleicht haben sie eine Umgehung?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Spieler erfolgreich erzwungen <gray>{target}</gray> aus dem Kampf.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Aktionsleiste:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Anzeiger:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Du hast <gray>{time_left}</gray> Sekunden&a übrig.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> hat <gray>{time_left} Sekunden</gray> verbleibend.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Du bist jetzt im Kampf mit <white>{enemy}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
mob: "<red>Du bist jetzt im Kampf mit ein(n) <white>{enemy}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
mythic_mob: "<red>Du bist jetzt im Kampf mit ein(n) <white>{mob_type}</white> aus einem unbekannten Grund. Melde dich nicht ab!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du befindest dich jetzt im Kampf. Melde dich sich nicht ab!"
|
||||
attacked:
|
||||
player: "<red>Du wirst angegriffen von </red><white>{name}</white><red>. Melde dich nicht ab!"
|
||||
mob: "<red>Du wirst angegriffen von a(n) </red><white>{mob_type}</white><red>. Melde dich nicht ab!"
|
||||
mythic_mob: "<red>Sie werden von ein(n) <white>{enemy}</white>angegriffen. Nicht ausloggen!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du wirst von einer unbekannten Kraft angegriffen. Melde dich nicht ab!</red>"
|
||||
attacker:
|
||||
player: "<red>Du wirst angegriffen von </red><white>{name}</white><red>. Melde dich nicht ab!"
|
||||
mob: "<red>Wir wirst attakiert von </red><white>{mob_type}</white><red>. Melde dich nicht ab!"
|
||||
mythic_mob: "<red>Du greifst ein(n) <white>{enemy}</white>an. Nicht ausloggen!</red>"
|
||||
damage: "<red>Du bist jetzt im Kampf, weil du Schaden nimmst. Lade dich nicht aus!</red>"
|
||||
unknown: "<red>Du greifst eine unbekannte Kraft an. Logge dich nicht aus!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Du darfst keine Engeltruhen während des Kampfes öffnen.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Du darfst keine Engeltruhen während des Kampfes brechen.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Du darfst keine Beute Engeltruhe während des Kampfes beschleunigen.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> Sekunden.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>Sie sind nicht mehr im Kampf.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> Sekunden.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Kampf</gold> <gray>\u00BB</gray></bold> <white>Sie sind nicht mehr im Kampf.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Kampfstatistik:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Zeit übrig:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Du kannst diesen Command </red><green>{command}</green><red> jetzt nicht benutzen."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Riptide ist deaktiviert während dem Kampf."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Du darfst kein Totem-Of-Undying im Kampf benutzen."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Du darfst das Mob nicht benutzen."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Du darfst keine Nachrichten schicken.."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Dein Game-Mode wurde zu </red><white>{game_mode}</white><red> gewechselt."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Du darfst den Game-Mode nicht wechseln während dem Kampf."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Deine Fähigkeit zu fliegen wurde deaktiviert."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Du darfst nicht fliegen während des Kampfes."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Deine Elytra wurde deaktiviert."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Du darfst keine Elytra benutzen während des Kampes."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Du darfst kein Portal während des Kampfes benutzen.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Du darfst keine Enderperle während des Kampfes benutzen."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Du darfst dich nicht teleportieren während des Kampfes."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Dein Inventar wurde geschlossen."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Du darfst das Inventar nicht während des Kampfes öffnen."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Du darfst keine Blöcke abbauen während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Du darfst keine Blöcke platzieren während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Du darfst keine Blöcke benutzen während des Kampfes."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Du darfst keine Portale während des Kampfes erstellen.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Du darfst keine Items aufnehmen während des Kampfes."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Du darfst keine Items droppen während des Kampfes."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Du kannst die Eimer während des Kampfes nicht leeren.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Du kannst keine Eimer während des Kampfes füllen.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Du hast Schaden genommen.!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Du wurdest von einem Kaktus gestochen. Melden Sie sich nicht ab!"
|
||||
suffocation: "<red>Du erstickst in einer Wand. Melden Sie sich nicht ab!"
|
||||
fall: "<red>Du hast Sturzschaden erlitten. Melden Sie sich nicht ab!"
|
||||
fire: "<red>Du bist ins Feuer gegangen. Nicht abmelden!"
|
||||
fire-tick: "Du bist ins Feuer gegangen. Nicht abmelden!"
|
||||
lava: "<red>Du kochst in Lava. Nicht abmelden!"
|
||||
drowning: "<red>Du ertrinkst. Nicht abmelden!"
|
||||
block-explosion: "<red>Sie wurden durch eine Explosion beschädigt. Nicht abmelden!"
|
||||
lightning: "<red>Du wurdest vom Blitz getroffen! Nicht abmelden!"
|
||||
starvation: "<red>Du bist zu hungrig. Nicht abmelden!"
|
||||
poison: "<red>Du hast Giftschaden erlitten. Nicht abmelden!"
|
||||
magic: "<red>Jemand hat einen Trank nach dir geworfen. Nicht abmelden!"
|
||||
wither: "<red>Du hast Wither. Nicht abmelden!"
|
||||
falling-block: "<red>Ein Block ist auf dich gefallen. Nicht abmelden!"
|
||||
custom: "<red>Du hast benutzerdefinierten Schaden erlitten. Nicht abmelden!"
|
||||
fly-into-wall: "<red>Du hast kinetische Energie erfahren. Nicht abmelden!"
|
||||
hot-floor: "<red>Der Boden ist Lava! Nicht abmelden!"
|
||||
cramming: "<red>Du wirst gequetscht. Nicht abmelden!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<bold><gray>PvP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Du hast PVP bei </gray><yellow>{target}</yellow><gray> {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Sie müssen <gray>{time_left}</gray> Sekunden warten, um diesen Befehl erneut nutzen zu können.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Du darfst diesen Spieler nicht treffen, während dein PvP deaktiviert ist."
|
||||
other: "<red>Dieser Spieler hat PvP deaktiviert."
|
||||
protected: "<red>Dieser Spieler ist geschützt, du darfst ihn noch nicht angreifen!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Sie haben jemanden angegriffen, Ihr Anfängerschutz ist jetzt deaktiviert."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Ihr Anfängerschutz ist abgelaufen."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informationen für <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Schutz:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> ist gestorben. Loot wird für <gray>{time}</gray> Sekunden geschützt.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Dieses Item ist derzeit geschützt, warte <gray>{time}</gray> Sekunden, bis du es abholen kannst.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Als Strafe für das Abmelden während des Kampfes dürfen Sie nicht beitreten, bis Ihr Klon getötet oder entfernt wurde."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Deine Verkleidung wurde entfernt.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Du kannst keine Teleportierungsanfragen während des Kampfes erstellen.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Du kannst keine Teleportierungsanfrage an einen Spieler senden, der im Kampf ist.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Du darfst dich während des Kampfes nicht zu deinem Partner teleportieren.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Du darfst dich nicht zu deinem Partner teleportieren, während er im Kampf ist.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>"
|
||||
factions-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
griefdefender-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
griefprevention-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
kingdomsx-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
konquest-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
redprotect-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
residence-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
towny-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
husktowns-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
ultimateclaims-no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Du darfst während des Kampfes keine geschützte Fläche erstellen.</red>"
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Du darfst während des Kampfes kein Schutzfeld erstellen.</red>"
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Es ist dir nicht gestattet, während des Kampfes ein Nicht-Mob-Kampfgebiet zu betreten."
|
||||
no-entry-player-combat: "<red>Es ist dir nicht gestattet, während des Kampfes ein Nicht-Spieler-Kampfgebiet zu betreten."
|
||||
no-entry-unknown-combat: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
lands:
|
||||
no-entry: <red>Du darfst diesen Bereich während des Kampfes nicht betreten.</red>
|
||||
war-disable-newbie-protection: "<red>PvP ist jetzt aufgrund einer Kriegserklärung aktiviert.</red>"
|
||||
320
plugins/CombatLogX/language/el_gr.lang.yml
Normal file
320
plugins/CombatLogX/language/el_gr.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "el_us"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX φορτώθηκε με επιτυχία.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>Το CombatLogX ενεργοποιήθηκε επιτυχώς.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX απενεργοποιήθηκε επιτυχώς.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Άγνωστο"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Καταπολέμηση</red>"
|
||||
in-combat: "<green>Ναι</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Αδρανής</green>"
|
||||
not-in-combat: "<red>Αριθ.</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ΕΝΕΡΓΟΠΟΙΗΣΗ</green>"
|
||||
disabled: "<red>ΑΝΕΝΕΡΓΟ</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>ΕΝΕΡΓΟΠΟΙΗΣΗ</green>"
|
||||
disabled: "<red>ΑΝΕΝΕΡΓΟ</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Δεν είστε πλέον σε μάχη.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Δεν είστε πλέον σε μάχη, επειδή ο εχθρός σας πέθανε.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Δεν είσαι πλέον σε μάχη, επειδή πέθανες.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Μόνο οι παίκτες μπορούν να εκτελέσουν αυτήν την εντολή</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> δεν είναι online ή δεν υπάρχει.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> δεν είναι ένας έγκυρος ακέραιος αριθμός.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Λείπει άδεια: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Αυτή η εντολή δεν είναι διαθέσιμη σε αυτή τη διάσταση.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> δεν είναι σε μάχη.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Δεν είστε σε μάχη.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> δεν είναι επέκταση ή δεν έχει εγκατασταθεί.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Βοήθεια Εντολής:</bold></gold>"
|
||||
- " <white><bold>/combatlogx βοήθεια</bold></white><gray>: Δείτε αυτή τη σελίδα βοήθειας.</gray>"
|
||||
- " <white><bold>/combatlogx επαναφόρτωση</bold></white><gray>: Επαναφόρτωση του config.yml, language.yml και όλων των αρχείων ρύθμισης επέκτασης.</gray>"
|
||||
- " <white><bold>/combatlogx σχετικά με \\<expansion></bold></white><gray>: Ελέγξτε τις πληροφορίες σχετικά με μια επέκταση.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Εξαναγκασμός ενός παίκτη σε μάχη.</gray>"
|
||||
- " <white><bold>/combatlogx εναλλαγή bossbar/actionbar/scoreboard</bold></white><gray>: Ενεργοποίηση ή απενεργοποίηση ενός τύπου ειδοποίησης.</gray>"
|
||||
- " <white><bold>/combatlogx καταργεί την ετικέτα \\<player></bold></white><gray>: Εξαναγκασμός ενός παίκτη εκτός μάχης.</gray>"
|
||||
- " <white><bold>/combatlogx έκδοση</bold></white><gray>: Ελέγξτε την έκδοση του CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Επιτυχής φόρτωση όλων των αρχείων ρύθμισης παραμέτρων από το CombatLogX.</green>"
|
||||
- "<green>Επιτυχής επαναφόρτωση όλων των αρχείων γλώσσας από το CombatLogX.</green>"
|
||||
- "<green>Επιτυχής επαναφόρτωση όλων των αρχείων ρύθμισης παραμέτρων από επεκτάσεις CombatLogX.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Παρουσιάστηκε σφάλμα κατά την επαναφόρτωση των ρυθμίσεων.</red>"
|
||||
- "<red>Παρακαλούμε ελέγξτε το αρχείο καταγραφής του διακομιστή σας και διορθώστε το κατεστραμμένο αρχείο.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Επιτυχής εξαναγκασμός παίκτη <gray>{target}</gray> στη μάχη.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> δεν μπορούσε να τοποθετηθεί στη μάχη. (Μάλλον έχουν παρακάμψει?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Επιτυχής εξαναγκασμένος παίκτης <gray>{target}</gray> εκτός μάχης.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Γραμμή αφεντικών:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Γραμμή ενεργειών:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Πίνακας αποτελεσμάτων:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Απομένουν <gray>{time_left}</gray> δευτερόλεπτα.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> έχει <gray>{time_left} δευτερόλεπτα</gray> απομένουν.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Τώρα είστε σε μάχη με <white>{enemy}</white> για έναν άγνωστο λόγο. Μην αποσυνδεθείτε!</red>"
|
||||
mob: "<red>Τώρα είστε σε μάχη με a(n) <white>{enemy}</white> για έναν άγνωστο λόγο. Μην αποσυνδεθείτε!</red>"
|
||||
mythic_mob: "<red>Τώρα είστε σε μάχη με a(n) <white>{mob_type}</white> για έναν άγνωστο λόγο. Μην αποσυνδεθείτε!</red>"
|
||||
damage: "<red>Τώρα είστε σε μάχη λόγω της βλάβης. Μην αποσυνδέετε!</red>"
|
||||
unknown: "<red>Είσαι τοποθετημένος σε μάχες χωρίς λόγο. Μην αποσυνδεθείς.</red>"
|
||||
attacked:
|
||||
player: "<red>Σας δέχονται επίθεση από <white>{enemy}</white>. Μην αποσυνδεθείτε!</red>"
|
||||
mob: "<red>Είστε υπό επίθεση από a(n) <white>{mob_type}</white>. Μην αποσυνδεθείτε!</red>"
|
||||
mythic_mob: "<red>Είστε υπό επίθεση από a(n) <white>{enemy}</white>. Μην αποσυνδεθείτε!</red>"
|
||||
damage: "<red>Τώρα είστε σε μάχη λόγω της βλάβης. Μην αποσυνδέετε!</red>"
|
||||
unknown: "<red>Είστε υπό επίθεση από άγνωστη δύναμη. Μην κάνετε αποσύνδεση!</red>"
|
||||
attacker:
|
||||
player: "<red>Επιτίθεστε <white>{enemy}</white>. Μην αποσυνδεθείτε!</red>"
|
||||
mob: "<red>Επιτίθεστε a(n) <white>{mob_type}</white>. Μην αποσυνδεθείτε!</red>"
|
||||
mythic_mob: "<red>Επιτίθεστε a(n) <white>{enemy}</white>. Μην αποσυνδεθείτε!</red>"
|
||||
damage: "<red>Τώρα είστε σε μάχη λόγω της βλάβης. Μην αποσυνδέετε!</red>"
|
||||
unknown: "<red>Επιτίθεστε σε μια άγνωστη δύναμη. Μην κάνετε αποσύνδεση!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Δεν επιτρέπεται να ανοίξετε κιβώτια άγγελου κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Δεν επιτρέπεται να σπάσετε κιβώτια άγγελου κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Δεν επιτρέπεται να λεηλατήσετε τα κιβώτια άγγελου κατά τη διάρκεια της μάχης.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Συνδυάστε</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> δευτερόλεπτα.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Μάχη</gold> <gray>\u00BB</gray></bold> <white>Δεν είστε πλέον σε μάχη.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Συνδυάστε</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> δευτερόλεπτα.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Μάχη</gold> <gray>\u00BB</gray></bold> <white>Δεν είστε πλέον σε μάχη.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Καταστήματα Καταπολέμησης:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Χρόνος που απομένει:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Κατάσταση:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Δεν έχετε πρόσβαση σε <gray>{command}</gray> κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Η μαγεία riptide είναι απενεργοποιημένη κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Δεν επιτρέπεται να χρησιμοποιήσετε totems της δύσης κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Δεν επιτρέπεται να χρησιμοποιήσετε αυτό το πλύσιμο κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Δεν επιτρέπεται να στέλνετε μηνύματα συνομιλίας κατά τη διάρκεια της μάχης.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Η λειτουργία παιχνιδιού σας άλλαξε σε <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Δεν επιτρέπεται η αλλαγή λειτουργιών παιχνιδιού κατά τη διάρκεια της μάχης.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Η ικανότητά σας να πετάξετε αφαιρέθηκε.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Δεν επιτρέπεται να πετάξετε κατά τη διάρκεια της μάχης.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Η elytra σας απενεργοποιήθηκε.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Δεν επιτρέπεται να χρησιμοποιείτε elytra κατά τη διάρκεια της μάχης.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Δεν επιτρέπεται να χρησιμοποιήσετε μια πύλη κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Δεν επιτρέπεται να χρησιμοποιείτε μαργαριτάρια κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Δεν επιτρέπεται η τηλεμεταφορά κατά τη διάρκεια της μάχης.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Τα αποθέματά σας έκλεισαν.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Δεν επιτρέπεται να ανοίξετε αποθέματα κατά τη διάρκεια της μάχης.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Δεν επιτρέπεται να σπάσετε μπλοκ κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Δεν επιτρέπεται να τοποθετείτε μπλοκ κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Δεν επιτρέπεται να χρησιμοποιείτε μπλοκ κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Δεν επιτρέπεται να δημιουργήσετε πύλες κατά τη διάρκεια της μάχης.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Δεν επιτρέπεται να παραλάβετε αντικείμενα κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Δεν επιτρέπεται να ρίξετε αντικείμενα κατά τη διάρκεια της μάχης.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Δεν μπορείτε να αδειάσετε κάδους κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Δεν μπορείτε να γεμίσετε κάδους κατά τη διάρκεια της μάχης.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Λάβατε ζημιά! Μην αποσυνδεθείτε!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Έχετε τραβηχτεί από έναν κάκτο. Μην αποσυνδεθείτε!</red>"
|
||||
suffocation: "<red>Καταπνίγετε σε έναν τοίχο. Μην αποσυνδεθείτε!</red>"
|
||||
fall: "<red>Τραβήξατε ζημιά. Μην αποσυνδεθείτε!</red>"
|
||||
fire: "<red>Μπήκατε στη φωτιά. Μην αποσυνδεθείτε!</red>"
|
||||
fire-tick: "<red>Κάνετε εγγραφή. Μην αποσυνδεθείτε!</red>"
|
||||
lava: "<red>Βράζετε στη λάβα. Μην αποσυνδεθείτε!</red>"
|
||||
drowning: "<red>Είστε πνιγμένοι. Μην αποσυνδεθείτε!</red>"
|
||||
block-explosion: "<red>Έχετε υποστεί ζημιά από έκρηξη. Μην αποσυνδεθείτε!</red>"
|
||||
lightning: "<red>Εσύ χτύπησε! Μην αποσυνδεθείτε!</red>"
|
||||
starvation: "<red>Είστε πολύ πεινασμένοι. Μην αποσυνδεθείτε!</red>"
|
||||
poison: "<red>Τραβήξατε ζημιά δηλητηρίασης. Μην αποσυνδεθείτε!</red>"
|
||||
magic: "<red>Κάποιος έριξε ένα φίλτρο σε σας. Μην αποσυνδεθείτε!</red>"
|
||||
wither: "<red>Απομακρύνεστε. Μην αποσυνδεθείτε!</red>"
|
||||
falling-block: "<red>Ένα μπλοκ έπεσε πάνω σου. Μην αποσυνδεθείς!</red>"
|
||||
custom: "<red>Λάβατε προσαρμοσμένη ζημιά. Μην αποσυνδεθείτε!</red>"
|
||||
fly-into-wall: "<red>Βιώσατε κινητική ενέργεια. Μην αποσυνδέετε!</red>"
|
||||
hot-floor: "<red>Ο όροφος είναι λάβα! Μην αποσυνδεθείτε!</red>"
|
||||
cramming: "<red>Είστε χαμένοι. Μην αποσυνδεθείτε!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Αλλάξατε το pvp του <gray>{target}</gray> σε <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Πρέπει να περιμένετε <gray>{time_left}</gray> δευτερόλεπτα για να χρησιμοποιήσετε ξανά αυτήν την εντολή.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Δεν επιτρέπεται να χτυπήσετε αυτόν τον παίκτη ενώ το PvP σας είναι απενεργοποιημένο.</red>"
|
||||
other: "<red>Αυτός ο παίκτης έχει PvP απενεργοποιημένο.</red>"
|
||||
protected: "<red>Ο παίκτης είναι προστατευμένος, δεν επιτρέπεται να τον επιτεθείτε ακόμα!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Εσείς επιτεθήκατε σε κάποιον, η προστασία σας από νεογέννητους είναι τώρα απενεργοποιημένη.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Έχει λήξει η προστασία σας στο newbie.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Πληροφορίες για <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Προστασία:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> έχει πεθάνει. Λάφυρα θα προστατεύονται για <gray>{time}</gray> δευτερόλεπτα.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Αυτό το αντικείμενο προστατεύεται επί του παρόντος, περιμένετε <gray>{time}</gray> δευτερόλεπτα μέχρι να μπορείτε να το παραλάβετε.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Δεν επιτρέπεται να γίνετε μέλος του διακομιστή μέχρι να τερματιστεί ή να αφαιρεθεί ο NPC σας.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Η μεταμφίεση σας αφαιρέθηκε.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Δεν μπορείτε να δημιουργήσετε αιτήματα τηλεμεταφοράς κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Δεν μπορείτε να στείλετε αίτημα τηλεμεταφοράς σε έναν παίκτη που είναι σε μάχη.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Δεν επιτρέπεται η τηλεμεταφορά στον σύντροφό σας κατά τη διάρκεια της μάχης.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Δεν επιτρέπεται η τηλεμεταφορά στον σύντροφό σας ενώ είναι σε μάχη.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>"
|
||||
factions-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
griefdefender-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
griefprevention-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
kingdomsx-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
konquest-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
redprotect-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
residence-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
towny-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
husktowns-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
ultimateclaims-no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Δεν επιτρέπεται να δημιουργήσετε μια προστατευμένη περιοχή κατά τη διάρκεια της μάχης.</red>"
|
||||
no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Δεν επιτρέπεται να δημιουργήσετε ένα πεδίο προστασίας κατά τη διάρκεια της μάχης.</red>"
|
||||
no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Δεν επιτρέπεται να εισέλθετε σε μια μη μαχητική περιοχή κατά τη διάρκεια της μάχης.</red>"
|
||||
no-entry-player-combat: "<red>Δεν επιτρέπεται να εισέλθετε σε μια περιοχή που δεν είναι παίχτης-μάχης κατά τη διάρκεια του αγώνα.</red>"
|
||||
no-entry-unknown-combat: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
lands:
|
||||
no-entry: <red>Δεν επιτρέπεται να εισέλθετε σε αυτήν την περιοχή κατά τη διάρκεια της μάχης.</red>
|
||||
war-disable-newbie-protection: "<red>Το PvP είναι πλέον ενεργοποιημένο λόγω μιας διακήρυξης πολέμου.</red>"
|
||||
469
plugins/CombatLogX/language/en_us.lang.yml
Normal file
469
plugins/CombatLogX/language/en_us.lang.yml
Normal file
|
|
@ -0,0 +1,469 @@
|
|||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
|
||||
---
|
||||
# The language code for this file.
|
||||
language-name: "en_us"
|
||||
|
||||
# The format for decimal numbers.
|
||||
# The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
|
||||
# The prefix for CombatLogX that is shown in front of all messages.
|
||||
# Note to translators: Do not change this message.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
|
||||
broadcast:
|
||||
# Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX was loaded successfully.</bold></green>"
|
||||
|
||||
# Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX was enabled successfully.</bold></green>"
|
||||
|
||||
# Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX was disabled successfully.</bold></red>"
|
||||
|
||||
placeholder:
|
||||
# This text is used for the {combatlogx_time_left}
|
||||
# This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
|
||||
# This text is used when a player does not have an enemy.
|
||||
# This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Unknown"
|
||||
|
||||
status:
|
||||
# Shown when the player is in combat.
|
||||
fighting: "<red>Fighting</red>"
|
||||
in-combat: "<green>Yes</green>"
|
||||
|
||||
# Shown when the player is not in combat
|
||||
idle: "<green>Idle</green>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
|
||||
# These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ON</green>"
|
||||
disabled: "<red>OFF</red>"
|
||||
|
||||
pvp-status:
|
||||
enabled: "<green>ON</green>"
|
||||
disabled: "<red>OFF</red>"
|
||||
|
||||
# You can also change the location of these messages.
|
||||
# Example:
|
||||
# combat-timer:
|
||||
# expire:
|
||||
# type: ACTION_BAR
|
||||
# content: "<message here>"
|
||||
combat-timer:
|
||||
# Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>You are no longer in combat.</green>"
|
||||
|
||||
# Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>You are no longer in combat because your enemy died.</green>"
|
||||
|
||||
# Sent when a player is killed during combat.
|
||||
self-death: "<green>You are no longer in combat because you died.</green>"
|
||||
|
||||
error:
|
||||
# Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Only players can execute this command</red>"
|
||||
|
||||
# Shown when a player tries to execute a command made for the server console.
|
||||
console-only: "<red>This command can only be executed in the server console.</red>"
|
||||
|
||||
# Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> is not online or does not exist.</red>"
|
||||
|
||||
# Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> is not a valid integer.</red>"
|
||||
|
||||
# Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Missing Permission: <gray>{permission}</gray></red>"
|
||||
|
||||
# Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>That command is not available in this dimension.</red>"
|
||||
|
||||
# Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> is not in combat.</red>"
|
||||
|
||||
# Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>You are not in combat.</red>"
|
||||
|
||||
# Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> is not an expansion or is not installed.</red>"
|
||||
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> is not one of your enemies.</red>"
|
||||
enemy-not-forgiving: "<red>That enemy is not in the mood to forgive you.</red>"
|
||||
|
||||
command:
|
||||
combatlogx:
|
||||
# Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Command Help:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: View this help page.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Reload the config.yml, language.yml, and all expansion config files.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Check information about an expansion.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Force a player into combat.</gray>"
|
||||
- " <white><bold>/combatlogx toggle bossbar/actionbar/scoreboard</bold></white><gray>: Enable or disable a notification type.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Force a player out of combat.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Check your version of CombatLogX.</gray>"
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Send a request to an enemy to remove their tag from you.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Allow an enemy's request to escape from combat.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<player></bold></white><gray>: Ignore an enemy's request to escape from combat.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Enable or disable requests for stopping combat.</gray>"
|
||||
- ""
|
||||
|
||||
# Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Successfully reloaded all configuration files from CombatLogX.</green>"
|
||||
- "<green>Successfully reloaded all language files from CombatLogX.</green>"
|
||||
- "<green>Successfully reloaded all configuration files from CombatLogX expansions.</green>"
|
||||
|
||||
# Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>An error occurred while reloading the configuration.</red>"
|
||||
- "<red>Please check your server log and fix the broken file.</red>"
|
||||
|
||||
# Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Successfully forced player <gray>{target}</gray> into combat.</green>"
|
||||
|
||||
# Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> could not be placed into combat. (Maybe they have a bypass?)</red>"
|
||||
|
||||
# Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Successfully forced player <gray>{target}</gray> out of combat.</green>"
|
||||
|
||||
# Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
|
||||
# Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Action Bar:</bold></gray> {status}"
|
||||
|
||||
# Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Scoreboard:</bold></gray> {status}"
|
||||
|
||||
# Shown as the command output for '/combatlogx about <expansion>'.
|
||||
expansion-information:
|
||||
- ""
|
||||
- "<white><bold>Expansion Information for</bold> <green>{name}</green><bold>:</bold></white>"
|
||||
- "<white><bold>Display Name:</bold></white> <gray>{prefix}</gray>"
|
||||
- "<white><bold>Version:</bold></white> <gray>{version}</gray>"
|
||||
- "<white><bold>State:</bold></white> <gray>{state}</gray>"
|
||||
- ""
|
||||
- "<white><bold>Description:</bold></white> <gray>{description}</gray>"
|
||||
- "<white><bold>Website:</bold></white> <gray>{website}</gray>"
|
||||
- "<white><bold>Authors:</bold></white> <gray>{authors}</gray>"
|
||||
|
||||
forgive:
|
||||
toggle-disable: "<green>You can no longer receive requests for forgiveness.</green>"
|
||||
toggle-enable: "<green>You can now receive forgiveness requests.</green>"
|
||||
request-sent: "<green>You sent a forgive request to <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> sent a forgive request to you.</green>"
|
||||
- "<green>Type <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> to accept or.</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> to deny.</green>"
|
||||
|
||||
|
||||
combat-timer:
|
||||
# Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>You have <gray>{time_left}</gray> seconds remaining.</green>"
|
||||
|
||||
# Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> has <gray>{time_left} seconds</gray> remaining.</green>"
|
||||
|
||||
# These messages are shown a player is tagged into combat.
|
||||
# You can also change the location of these messages.
|
||||
# Example:
|
||||
# tagged:
|
||||
# attacked:
|
||||
# player:
|
||||
# type: ACTION_BAR
|
||||
# content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>You are now in combat with <white>{enemy}</white> for an unknown reason. Do not log out!</red>"
|
||||
mob: "<red>You are now in combat with a(n) <white>{enemy}</white> for an unknown reason. Do not log out!</red>"
|
||||
mythic_mob: "<red>You are now in combat with a(n) <white>{mob_type}</white> for an unknown reason. Do not log out!</red>"
|
||||
damage: "<red>You are now in combat due to taking damage. Do not log out!</red>"
|
||||
unknown: "<red>You were placed into combat without a reason. Do not log out.</red>"
|
||||
|
||||
attacked:
|
||||
player: "<red>You are being attacked by <white>{enemy}</white>. Do not log out!</red>"
|
||||
mob: "<red>You are being attacked by a(n) <white>{mob_type}</white>. Do not log out!</red>"
|
||||
mythic_mob: "<red>You are being attacked by a(n) <white>{enemy}</white>. Do not log out!</red>"
|
||||
damage: "<red>You are now in combat due to taking damage. Do not log out!</red>"
|
||||
unknown: "<red>You are being attacked by an unknown force. Do not log out!</red>"
|
||||
|
||||
attacker:
|
||||
player: "<red>You are attacking <white>{enemy}</white>. Do not log out!</red>"
|
||||
mob: "<red>You are attacking a(n) <white>{mob_type}</white>. Do not log out!</red>"
|
||||
mythic_mob: "<red>You are attacking a(n) <white>{enemy}</white>. Do not log out!</red>"
|
||||
damage: "<red>You are now in combat due to taking damage. Do not log out!</red>"
|
||||
unknown: "<red>You are attacking an unknown force. Do not log out!</red>"
|
||||
|
||||
expansion:
|
||||
angel-chest:
|
||||
# Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>You are not allowed to to open angel chests during combat.</red>"
|
||||
|
||||
# Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>You are not allowed to break angel chests during combat.</red>"
|
||||
|
||||
# Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>You are not allowed to fast loot angel chests during combat.</red>"
|
||||
|
||||
action-bar:
|
||||
# Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> seconds.</white>"
|
||||
|
||||
# Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>You are no longer in combat.</white>"
|
||||
|
||||
boss-bar:
|
||||
# Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> seconds.</white>"
|
||||
|
||||
# Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>You are no longer in combat.</white>"
|
||||
|
||||
scoreboard:
|
||||
# The scoreboard title for the sidebar.
|
||||
# Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
|
||||
# The scoreboard lines for the sidebar.
|
||||
# Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Combat Stats:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Time Left:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
|
||||
cheat-prevention:
|
||||
# Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>You do not have access to <gray>{command}</gray> during combat.</red>"
|
||||
|
||||
# Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>The riptide enchantment is disabled during combat.</red>"
|
||||
|
||||
# Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>You are not allowed to use totems of undying during combat.</red>"
|
||||
|
||||
# Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>You are not allowed to use that mob during combat.</red>"
|
||||
|
||||
# Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>You are not allowed to send chat messages during combat.</red>"
|
||||
|
||||
game-mode:
|
||||
# Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Your game mode was changed to <gray>{game_mode}</gray>.</red>"
|
||||
|
||||
# Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>You are not allowed to switch game modes during combat.</red>"
|
||||
|
||||
flight:
|
||||
# Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Your ability to fly was removed.</red>"
|
||||
|
||||
# Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>You are not allowed to fly during combat.</red>"
|
||||
|
||||
elytra:
|
||||
# Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Your elytra was disabled.</red>"
|
||||
|
||||
# Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>You are not allowed to use elytra during combat.</red>"
|
||||
|
||||
teleportation:
|
||||
# Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>You are not allowed to use a portal during combat.</red>"
|
||||
|
||||
# Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>You are not allowed to use ender pearls during combat.</red>"
|
||||
|
||||
# Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>You are not allowed to teleport during combat.</red>"
|
||||
|
||||
inventory:
|
||||
# Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Your inventory was closed.</red>"
|
||||
|
||||
# Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>You are not allowed to open inventories during combat.</red>"
|
||||
|
||||
blocks:
|
||||
# Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>You are not allowed to break blocks during combat.</red>"
|
||||
|
||||
# Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>You are not allowed to place blocks during combat.</red>"
|
||||
|
||||
# Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>You are not allowed to use blocks during combat.</red>"
|
||||
|
||||
# Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>You are not allowed to create portals during combat.</red>"
|
||||
|
||||
items:
|
||||
# Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>You are not allowed to pick up items during combat.</red>"
|
||||
|
||||
# Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>You are not allowed to drop items during combat.</red>"
|
||||
|
||||
buckets:
|
||||
# Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>You can't empty buckets during combat.</red>"
|
||||
|
||||
# Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>You can't fill up buckets during combat.</red>"
|
||||
|
||||
damage-tagger:
|
||||
# Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>You took damage! Do not log out!</red>"
|
||||
|
||||
# These messages are shown when a player is tagged for a known damage type.
|
||||
# You can find a list of damage types here:
|
||||
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
block-explosion: "<red>You were damaged by an explosion. Do not log out!</red>"
|
||||
contact: "<red>You were pricked by a cactus. Do not log out!</red>"
|
||||
cramming: "<red>You are being squished. Do not log out!</red>"
|
||||
custom: "<red>You took custom damage. Do not log out!</red>"
|
||||
drowning: "<red>You are drowning. Do not log out!</red>"
|
||||
dryout: "<red>You stayed out of water too long. Do not log out!</red>" # May be triggered by custom plugins.
|
||||
entity-explosion: "<red>You were damaged by an End Crystal explosion. Do not log out!</red>" # Only triggered by end crystals.
|
||||
fall: "<red>You took fall damage. Do not log out!</red>"
|
||||
falling-block: "<red>A block fell on you. Do not log out!</red>"
|
||||
fire: "<red>You walked into fire. Do not log out!</red>"
|
||||
fire-tick: "<red>You are burning. Do not log out!</red>"
|
||||
fly-into-wall: "<red>You experienced kinetic energy. Do not log out!</red>"
|
||||
freeze: "<red>You are freezing. Do not log out!</red>"
|
||||
hot-floor: "<red>The floor is lava! Do not log out!</red>"
|
||||
lava: "<red>You are boiling in lava. Do not log out!</red>"
|
||||
lightning: "<red>Thou hast been smitten! Do not log out!</red>"
|
||||
magic: "<red>Someone threw a potion at you. Do not log out!</red>"
|
||||
melting: "<red>You are melting! Do not log out.</red>" # May be triggered by custom plugins.
|
||||
poison: "<red>You took poison damage. Do not log out!</red>"
|
||||
starvation: "<red>You are too hungry. Do not log out!</red>"
|
||||
suffocation: "<red>You are suffocating in a wall. Do not log out!</red>"
|
||||
void: "<red>You are falling into the void. Do not log out!</red>"
|
||||
wither: "<red>You are withering away. Do not log out!</red>"
|
||||
world-border: "<red>You are too close to the border. Do not log out!</red>"
|
||||
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
# Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
|
||||
# Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>You changed the pvp of <gray>{target}</gray> to <gray>{status}</gray>.</green>"
|
||||
|
||||
# Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>You must wait <gray>{time_left}</gray> seconds to use this command again.</red>"
|
||||
|
||||
# These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>You are not allowed to hit that player while your PvP is disabled.</red>"
|
||||
other: "<red>That player has PvP disabled.</red>"
|
||||
protected: "<red>That player is protected, you are not allowed to attack them yet!</red>"
|
||||
|
||||
protection-disabled:
|
||||
# Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>You attacked someone, your newbie protection is now disabled.</red>"
|
||||
|
||||
# Shown when newbie protection expires.
|
||||
expired: "<red>Your newbie protection has expired.</red>"
|
||||
|
||||
# Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Information for <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Protection:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
|
||||
loot-protection:
|
||||
# Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> has died. Loot will be protected for <gray>{time}</gray> seconds.</green>"
|
||||
|
||||
# Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>This item is currently protected, wait <gray>{time}</gray> seconds until you can pick it up.</red>"
|
||||
|
||||
citizens-compatibility:
|
||||
# Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>You are not allowed to join the server until your NPC is killed or removed.</red>"
|
||||
|
||||
disguise-compatibility:
|
||||
# Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Your disguise was removed.</red>"
|
||||
|
||||
essentials-compatibility:
|
||||
# Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>You can't create teleport requests during combat.</red>"
|
||||
|
||||
# Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>You can't send a teleport request to a player that is in combat.</red>"
|
||||
|
||||
marriagemaster-compatibility:
|
||||
# Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>You are not allowed to teleport to your partner during combat.</red>"
|
||||
|
||||
# Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>You are not allowed to teleport to your partner while they are in combat.</red>"
|
||||
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>You are not allowed to teleport during combat.</red>"
|
||||
|
||||
region-protection:
|
||||
# Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: &noEntryMessage "<red>You are not allowed to enter that area during combat.</red>"
|
||||
|
||||
factions-no-entry: *noEntryMessage
|
||||
griefdefender-no-entry: *noEntryMessage
|
||||
griefprevention-no-entry: *noEntryMessage
|
||||
kingdomsx-no-entry: *noEntryMessage
|
||||
konquest-no-entry: *noEntryMessage
|
||||
redprotect-no-entry: *noEntryMessage
|
||||
residence-no-entry: *noEntryMessage
|
||||
towny-no-entry: *noEntryMessage
|
||||
husktowns-no-entry: *noEntryMessage
|
||||
ultimateclaims-no-entry: *noEntryMessage
|
||||
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>You are not allowed to create a protected area during combat.</red>"
|
||||
no-entry: *noEntryMessage
|
||||
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>You are not allowed to create a protection field during combat.</red>"
|
||||
no-entry: *noEntryMessage
|
||||
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>You are not allowed to enter a non-mob-combat area during combat.</red>"
|
||||
no-entry-player-combat: "<red>You are not allowed to enter a non-player-combat area during combat.</red>"
|
||||
no-entry-unknown-combat: *noEntryMessage
|
||||
|
||||
lands:
|
||||
no-entry: *noEntryMessage
|
||||
war-disable-newbie-protection: "<red>PvP is now force enabled due to a war declaration.</red>"
|
||||
320
plugins/CombatLogX/language/es_ar.lang.yml
Normal file
320
plugins/CombatLogX/language/es_ar.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_ar"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX ha sido cargado correctamente.</green></bold>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX ha sido habilitado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ha sido deshabilitado correctamente.</bold></green>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combatiendo</green>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</red>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en modo de combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en modo de combate debido a que tu enemigo murió."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque has muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo jugadores pueden ejecutar este comando."
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> no está conectado o no existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permiso faltante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "%%red%%¡Ese comando no se encuentra disponible en esta dimensión!"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> no está en combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> no es una expansión o no está instalada."
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Ayuda de CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Muestra este menú."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Reinicia los archivos config.yml, language.yml, y todos los archivos de configuración de sus expansiones."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Revisa la información sobre una expansión."
|
||||
- " [seconds]"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Habilita o deshabilita alguno de estos mensajes."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Quitar forzosamente el modo combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Muestra la versión de CombatLogX."
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración de CombatLogX."
|
||||
- "<green>Se ha recargado exitosamente el archivo de lenguaje de CombatLogX."
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración pertenecientes a las expansiones de CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Se ha producido un error al recargar la configuración.</red>"
|
||||
- "<red>Compruebe el registro de su servidor y corrija el archivo roto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Se ha forzado exitosamente al jugador </green><gray>{target}</gray><green> para entrar en modo combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> no puede ser puesto en combate. (¿Talvez tenga un permiso de excepción?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Se ha retirado forzosamente al jugador </green><gray>{target}</gray><green> su modo de combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de Boss: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de acciones: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Marcador: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tiene </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ahora estás en combate con </red><white>{enemy}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
mob: "<red> Ahora estás en combate con un(a) </red><white>{enemy}</white><red> por una razón desconocida. ¡No cierre sesión!"
|
||||
mythic_mob: "<red>Ahora estás en combate con </red><white>{mob_type}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Fuiste puesto en combate sin motivo alguno. No cierre la sesión."
|
||||
attacked:
|
||||
player: "<red>Estás siendo atacado por </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás siendo atacado por un(os) </red><white>{mob_type}</white><red>. ¡No te desconectes!"
|
||||
mythic_mob: "<red>Estás siendo atacado por un(os) </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás siendo atacado por una fuerza desconocida. ¡No cierre sesión!"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás atacando un(os) </red><white>{mob_type}</white><red>.¡No te salgas!"
|
||||
mythic_mob: "<red>Estás atacando un(os) </red><white>{enemy}</white><red>.¡No te salgas!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No cierre sesión!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No se te permite saquear cofres ángeles rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} segundos."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><white>Ya no estás en combate."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><red>{time_left_decimal} segundos."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><green>Ya no estás en combate."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del combate"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Tiempo restante: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>En Combate: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del enemigo"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nombre: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Vida: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>VidaR: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso al comando </red><green>{command}</green><red> durante este combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>No tienes permitido usar el encantamiento de Propulsión Acuática durante el combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No tienes permitido usar Totems de la Inmortalidad durante el combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No tienes permitido interactuar con esta criatura durante el combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No tienes permitido enviar mensajes durante el combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No tienes permitido cambiar tu modo de juego en combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tu habilidad de volar fue removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No tienes permitido volar durante el combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tus élitros se han desactivado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No tienes permitido usar élitros en combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No tienes permitido usar portales durante el combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No tienes permitido usar Perlas de Enderman en combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No tienes permitido teletransportarte durante el combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tu inventario ha sido cerrado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No tienes permitido abrir inventarios durante el combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No tienes permitido romper bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No tienes permitido colocar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No tienes permitido usar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No tienes permitido crear portales durante el combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No tienes permitido recoger objetos durante el combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No tienes permitido arrojar objetos durante el combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes usar baldes durante el combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar baldes durante el combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Te han herido! ¡No te desconectes!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Fuiste pinchido por un cactus. ¡No te desconectes!"
|
||||
suffocation: "<red>Te estás sofocando en una pared. ¡No te salgas!"
|
||||
fall: "<red>Te caiste. ¡No te desconectes!"
|
||||
fire: "<red>Estás caminado sobre brasas. ¡No te desconectes!"
|
||||
fire-tick: "<red>Estás ardiendo. ¡No te desconectes!"
|
||||
lava: "<red>Te estás fundiendo en la lava. ¡No te desconectes!"
|
||||
drowning: "<red>Te ahogas. ¡No te desconectes!"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!"
|
||||
starvation: "<red>Estás muriendo de hambre. ¡No te desconectes!"
|
||||
poison: "<red>Estás envenenado. ¡No te desconectes!"
|
||||
magic: "<red>Alguien tiró una poción hacia tí. ¡No te desconectes!"
|
||||
wither: "<red>Estás siendo marchitando. ¡No te desconectes!"
|
||||
falling-block: "<red>Un bloque te cayó encima. ¡No te desconectes!"
|
||||
custom: "<red>Te han herido. ¡No te desconectes!"
|
||||
fly-into-wall: "<red>Acabas de experimentar la energía cinética. ¡No te desconectes!"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!"
|
||||
cramming: "<red>Serás aplastado. ¡No te desconectes!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Cambiaste el modo combate al jugador </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Debes esperar </red><gray>{time_left} segundos</gray><red> para usar este comando de nuevo."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacarte si tienes el modo de combate desactivado."
|
||||
other: "<red>Ese jugador tiene el modo de combate desactivado."
|
||||
protected: "<red>Ese jugador está protegido, ¡no tienes permitido atacarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Atacaste a alguien, tu protección de combate se ha desactivado."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de combate ha expirado."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white>Información para </white><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protección: </white></bold><gray>{protected}"
|
||||
- "<bold><white>Estado: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>ha muerto. El botín estará protegido por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está actualmente protegido, espera </red><white>{time} segundos </white><red>antes de poder recogerlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviarte solicitudes de teletransportación durante el combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar solicitudes de teletransportación durante el combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefdefender-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefprevention-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
kingdomsx-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
konquest-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
redprotect-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
residence-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
towny-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No tienes permitido entrar a zonas que no admitan PvE durante el combate."
|
||||
no-entry-player-combat: "<red>No tienes permitido entrar a zonas que no admitan PvP durante el combate."
|
||||
no-entry-unknown-combat: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
lands:
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
war-disable-newbie-protection: "<yellow>PvP esta activada debido a una declaración de guerra."
|
||||
320
plugins/CombatLogX/language/es_cl.lang.yml
Normal file
320
plugins/CombatLogX/language/es_cl.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_cl"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX ha sido cargado correctamente.</green></bold>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX ha sido habilitado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ha sido deshabilitado correctamente.</bold></green>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combatiendo</green>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</red>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en modo de combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en modo de combate debido a que tu enemigo murió."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque has muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo jugadores pueden ejecutar este comando."
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> no está conectado o no existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permiso faltante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "%%red%%¡Ese comando no se encuentra disponible en esta dimensión!"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> no está en combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> no es una expansión o no está instalada."
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Ayuda de CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Muestra este menú."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Reinicia los archivos config.yml, language.yml, y todos los archivos de configuración de sus expansiones."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Revisa la información sobre una expansión."
|
||||
- " [seconds]"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Habilita o deshabilita alguno de estos mensajes."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Quitar forzosamente el modo combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Muestra la versión de CombatLogX."
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración de CombatLogX."
|
||||
- "<green>Se ha recargado exitosamente el archivo de lenguaje de CombatLogX."
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración pertenecientes a las expansiones de CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Se ha producido un error al recargar la configuración.</red>"
|
||||
- "<red>Compruebe el registro de su servidor y corrija el archivo roto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Se ha forzado exitosamente al jugador </green><gray>{target}</gray><green> para entrar en modo combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> no puede ser puesto en combate. (¿Talvez tenga un permiso de excepción?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Se ha retirado forzosamente al jugador </green><gray>{target}</gray><green> su modo de combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de Boss: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de acciones: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Marcador: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tiene </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ahora estás en combate con </red><white>{enemy}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
mob: "<red> Ahora estás en combate con un(a) </red><white>{enemy}</white><red> por una razón desconocida. ¡No cierre sesión!"
|
||||
mythic_mob: "<red>Ahora estás en combate con </red><white>{mob_type}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Fuiste puesto en combate sin motivo alguno. No cierre la sesión."
|
||||
attacked:
|
||||
player: "<red>Estás siendo atacado por </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás siendo atacado por un(os) </red><white>{mob_type}</white><red>. ¡No te desconectes!"
|
||||
mythic_mob: "<red>Estás siendo atacado por un(os) </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás siendo atacado por una fuerza desconocida. ¡No cierre sesión!"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás atacando un(os) </red><white>{mob_type}</white><red>.¡No te salgas!"
|
||||
mythic_mob: "<red>Estás atacando un(os) </red><white>{enemy}</white><red>.¡No te salgas!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No cierre sesión!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No se te permite saquear cofres ángeles rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} segundos."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><white>Ya no estás en combate."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><red>{time_left_decimal} segundos."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><green>Ya no estás en combate."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del combate"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Tiempo restante: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>En Combate: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del enemigo"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nombre: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Vida: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>VidaR: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso al comando </red><green>{command}</green><red> durante este combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>No tienes permitido usar el encantamiento de Propulsión Acuática durante el combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No tienes permitido usar Totems de la Inmortalidad durante el combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No tienes permitido interactuar con esta criatura durante el combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No tienes permitido enviar mensajes durante el combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No tienes permitido cambiar tu modo de juego en combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tu habilidad de volar fue removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No tienes permitido volar durante el combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tus élitros se han desactivado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No tienes permitido usar élitros en combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No tienes permitido usar portales durante el combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No tienes permitido usar Perlas de Enderman en combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No tienes permitido teletransportarte durante el combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tu inventario ha sido cerrado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No tienes permitido abrir inventarios durante el combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No tienes permitido romper bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No tienes permitido colocar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No tienes permitido usar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No tienes permitido crear portales durante el combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No tienes permitido recoger objetos durante el combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No tienes permitido arrojar objetos durante el combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes usar baldes durante el combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar baldes durante el combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Te han herido! ¡No te desconectes!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Fuiste pinchido por un cactus. ¡No te desconectes!"
|
||||
suffocation: "<red>Te estás sofocando en una pared. ¡No te salgas!"
|
||||
fall: "<red>Te caiste. ¡No te desconectes!"
|
||||
fire: "<red>Estás caminado sobre brasas. ¡No te desconectes!"
|
||||
fire-tick: "<red>Estás ardiendo. ¡No te desconectes!"
|
||||
lava: "<red>Te estás fundiendo en la lava. ¡No te desconectes!"
|
||||
drowning: "<red>Te ahogas. ¡No te desconectes!"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!"
|
||||
starvation: "<red>Estás muriendo de hambre. ¡No te desconectes!"
|
||||
poison: "<red>Estás envenenado. ¡No te desconectes!"
|
||||
magic: "<red>Alguien tiró una poción hacia tí. ¡No te desconectes!"
|
||||
wither: "<red>Estás siendo marchitando. ¡No te desconectes!"
|
||||
falling-block: "<red>Un bloque te cayó encima. ¡No te desconectes!"
|
||||
custom: "<red>Te han herido. ¡No te desconectes!"
|
||||
fly-into-wall: "<red>Acabas de experimentar la energía cinética. ¡No te desconectes!"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!"
|
||||
cramming: "<red>Serás aplastado. ¡No te desconectes!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Cambiaste el modo combate al jugador </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Debes esperar </red><gray>{time_left} segundos</gray><red> para usar este comando de nuevo."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacarte si tienes el modo de combate desactivado."
|
||||
other: "<red>Ese jugador tiene el modo de combate desactivado."
|
||||
protected: "<red>Ese jugador está protegido, ¡no tienes permitido atacarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Atacaste a alguien, tu protección de combate se ha desactivado."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de combate ha expirado."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white>Información para </white><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protección: </white></bold><gray>{protected}"
|
||||
- "<bold><white>Estado: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>ha muerto. El botín estará protegido por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está actualmente protegido, espera </red><white>{time} segundos </white><red>antes de poder recogerlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviarte solicitudes de teletransportación durante el combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar solicitudes de teletransportación durante el combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefdefender-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefprevention-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
kingdomsx-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
konquest-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
redprotect-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
residence-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
towny-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No tienes permitido entrar a zonas que no admitan PvE durante el combate."
|
||||
no-entry-player-combat: "<red>No tienes permitido entrar a zonas que no admitan PvP durante el combate."
|
||||
no-entry-unknown-combat: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
lands:
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
war-disable-newbie-protection: "<yellow>PvP esta activada debido a una declaración de guerra."
|
||||
320
plugins/CombatLogX/language/es_ec.lang.yml
Normal file
320
plugins/CombatLogX/language/es_ec.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_ec"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX ha sido cargado correctamente.</green></bold>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX ha sido habilitado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ha sido deshabilitado correctamente.</bold></green>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combatiendo</green>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</red>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en modo de combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en modo de combate debido a que tu enemigo murió."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque has muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo jugadores pueden ejecutar este comando."
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> no está conectado o no existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permiso faltante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "%%red%%¡Ese comando no se encuentra disponible en esta dimensión!"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> no está en combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> no es una expansión o no está instalada."
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Ayuda de CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Muestra este menú."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Reinicia los archivos config.yml, language.yml, y todos los archivos de configuración de sus expansiones."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Revisa la información sobre una expansión."
|
||||
- " [seconds]"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Habilita o deshabilita alguno de estos mensajes."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Quitar forzosamente el modo combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Muestra la versión de CombatLogX."
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración de CombatLogX."
|
||||
- "<green>Se ha recargado exitosamente el archivo de lenguaje de CombatLogX."
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración pertenecientes a las expansiones de CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Se ha producido un error al recargar la configuración.</red>"
|
||||
- "<red>Compruebe el registro de su servidor y corrija el archivo roto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Se ha forzado exitosamente al jugador </green><gray>{target}</gray><green> para entrar en modo combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> no puede ser puesto en combate. (¿Talvez tenga un permiso de excepción?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Se ha retirado forzosamente al jugador </green><gray>{target}</gray><green> su modo de combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de Boss: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de acciones: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Marcador: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tiene </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ahora estás en combate con </red><white>{enemy}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
mob: "<red> Ahora estás en combate con un(a) </red><white>{enemy}</white><red> por una razón desconocida. ¡No cierre sesión!"
|
||||
mythic_mob: "<red>Ahora estás en combate con </red><white>{mob_type}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Fuiste puesto en combate sin motivo alguno. No cierre la sesión."
|
||||
attacked:
|
||||
player: "<red>Estás siendo atacado por </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás siendo atacado por un(os) </red><white>{mob_type}</white><red>. ¡No te desconectes!"
|
||||
mythic_mob: "<red>Estás siendo atacado por un(os) </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás siendo atacado por una fuerza desconocida. ¡No cierre sesión!"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás atacando un(os) </red><white>{mob_type}</white><red>.¡No te salgas!"
|
||||
mythic_mob: "<red>Estás atacando un(os) </red><white>{enemy}</white><red>.¡No te salgas!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No cierre sesión!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No se te permite saquear cofres ángeles rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} segundos."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><white>Ya no estás en combate."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><red>{time_left_decimal} segundos."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><green>Ya no estás en combate."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del combate"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Tiempo restante: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>En Combate: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del enemigo"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nombre: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Vida: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>VidaR: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso al comando </red><green>{command}</green><red> durante este combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>No tienes permitido usar el encantamiento de Propulsión Acuática durante el combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No tienes permitido usar Totems de la Inmortalidad durante el combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No tienes permitido interactuar con esta criatura durante el combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No tienes permitido enviar mensajes durante el combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No tienes permitido cambiar tu modo de juego en combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tu habilidad de volar fue removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No tienes permitido volar durante el combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tus élitros se han desactivado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No tienes permitido usar élitros en combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No tienes permitido usar portales durante el combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No tienes permitido usar Perlas de Enderman en combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No tienes permitido teletransportarte durante el combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tu inventario ha sido cerrado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No tienes permitido abrir inventarios durante el combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No tienes permitido romper bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No tienes permitido colocar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No tienes permitido usar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No tienes permitido crear portales durante el combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No tienes permitido recoger objetos durante el combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No tienes permitido arrojar objetos durante el combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes usar baldes durante el combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar baldes durante el combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Te han herido! ¡No te desconectes!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Fuiste pinchido por un cactus. ¡No te desconectes!"
|
||||
suffocation: "<red>Te estás sofocando en una pared. ¡No te salgas!"
|
||||
fall: "<red>Te caiste. ¡No te desconectes!"
|
||||
fire: "<red>Estás caminado sobre brasas. ¡No te desconectes!"
|
||||
fire-tick: "<red>Estás ardiendo. ¡No te desconectes!"
|
||||
lava: "<red>Te estás fundiendo en la lava. ¡No te desconectes!"
|
||||
drowning: "<red>Te ahogas. ¡No te desconectes!"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!"
|
||||
starvation: "<red>Estás muriendo de hambre. ¡No te desconectes!"
|
||||
poison: "<red>Estás envenenado. ¡No te desconectes!"
|
||||
magic: "<red>Alguien tiró una poción hacia tí. ¡No te desconectes!"
|
||||
wither: "<red>Estás siendo marchitando. ¡No te desconectes!"
|
||||
falling-block: "<red>Un bloque te cayó encima. ¡No te desconectes!"
|
||||
custom: "<red>Te han herido. ¡No te desconectes!"
|
||||
fly-into-wall: "<red>Acabas de experimentar la energía cinética. ¡No te desconectes!"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!"
|
||||
cramming: "<red>Serás aplastado. ¡No te desconectes!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Cambiaste el modo combate al jugador </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Debes esperar </red><gray>{time_left} segundos</gray><red> para usar este comando de nuevo."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacarte si tienes el modo de combate desactivado."
|
||||
other: "<red>Ese jugador tiene el modo de combate desactivado."
|
||||
protected: "<red>Ese jugador está protegido, ¡no tienes permitido atacarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Atacaste a alguien, tu protección de combate se ha desactivado."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de combate ha expirado."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white>Información para </white><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protección: </white></bold><gray>{protected}"
|
||||
- "<bold><white>Estado: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>ha muerto. El botín estará protegido por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está actualmente protegido, espera </red><white>{time} segundos </white><red>antes de poder recogerlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviarte solicitudes de teletransportación durante el combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar solicitudes de teletransportación durante el combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefdefender-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefprevention-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
kingdomsx-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
konquest-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
redprotect-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
residence-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
towny-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No tienes permitido entrar a zonas que no admitan PvE durante el combate."
|
||||
no-entry-player-combat: "<red>No tienes permitido entrar a zonas que no admitan PvP durante el combate."
|
||||
no-entry-unknown-combat: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
lands:
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
war-disable-newbie-protection: "<yellow>PvP esta activada debido a una declaración de guerra."
|
||||
320
plugins/CombatLogX/language/es_es.lang.yml
Normal file
320
plugins/CombatLogX/language/es_es.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_es"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX ha sido cargado correctamente.</green></bold>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX ha sido habilitado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ha sido deshabilitado correctamente.</bold></green>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combatiendo</green>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</red>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en modo de combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en modo de combate debido a que tu enemigo murió."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque has muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo jugadores pueden ejecutar este comando."
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> no está conectado o no existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permiso faltante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "%%red%%¡Ese comando no se encuentra disponible en esta dimensión!"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> no está en combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> no es una expansión o no está instalada."
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Ayuda de CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Muestra este menú."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Reinicia los archivos config.yml, language.yml, y todos los archivos de configuración de sus expansiones."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Revisa la información sobre una expansión."
|
||||
- " [seconds]"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Habilita o deshabilita alguno de estos mensajes."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Quitar forzosamente el modo combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Muestra la versión de CombatLogX."
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración de CombatLogX."
|
||||
- "<green>Se ha recargado exitosamente el archivo de lenguaje de CombatLogX."
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración pertenecientes a las expansiones de CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Se ha producido un error al recargar la configuración.</red>"
|
||||
- "<red>Compruebe el registro de su servidor y corrija el archivo roto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Se ha forzado exitosamente al jugador </green><gray>{target}</gray><green> para entrar en modo combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> no puede ser puesto en combate. (¿Talvez tenga un permiso de excepción?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Se ha retirado forzosamente al jugador </green><gray>{target}</gray><green> su modo de combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de Boss: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de acciones: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Marcador: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tiene </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ahora estás en combate con </red><white>{enemy}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
mob: "<red> Ahora estás en combate con un(a) </red><white>{enemy}</white><red> por una razón desconocida. ¡No cierre sesión!"
|
||||
mythic_mob: "<red>Ahora estás en combate con </red><white>{mob_type}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Fuiste puesto en combate sin motivo alguno. No cierre la sesión."
|
||||
attacked:
|
||||
player: "<red>Estás siendo atacado por </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás siendo atacado por un(os) </red><white>{mob_type}</white><red>. ¡No te desconectes!"
|
||||
mythic_mob: "<red>Estás siendo atacado por un(os) </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás siendo atacado por una fuerza desconocida. ¡No cierre sesión!"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás atacando un(os) </red><white>{mob_type}</white><red>.¡No te salgas!"
|
||||
mythic_mob: "<red>Estás atacando un(os) </red><white>{enemy}</white><red>.¡No te salgas!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No cierre sesión!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No se te permite saquear cofres ángeles rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} segundos."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><white>Ya no estás en combate."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><red>{time_left_decimal} segundos."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><green>Ya no estás en combate."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del combate"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Tiempo restante: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>En Combate: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del enemigo"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nombre: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Vida: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>VidaR: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso al comando </red><green>{command}</green><red> durante este combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>No tienes permitido usar el encantamiento de Propulsión Acuática durante el combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No tienes permitido usar Totems de la Inmortalidad durante el combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No tienes permitido interactuar con esta criatura durante el combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No tienes permitido enviar mensajes durante el combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No tienes permitido cambiar tu modo de juego en combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tu habilidad de volar fue removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No tienes permitido volar durante el combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tus élitros se han desactivado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No tienes permitido usar élitros en combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No tienes permitido usar portales durante el combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No tienes permitido usar Perlas de Enderman en combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No tienes permitido teletransportarte durante el combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tu inventario ha sido cerrado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No tienes permitido abrir inventarios durante el combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No tienes permitido romper bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No tienes permitido colocar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No tienes permitido usar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No tienes permitido crear portales durante el combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No tienes permitido recoger objetos durante el combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No tienes permitido arrojar objetos durante el combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes usar baldes durante el combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar baldes durante el combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Te han herido! ¡No te desconectes!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Fuiste pinchido por un cactus. ¡No te desconectes!"
|
||||
suffocation: "<red>Te estás sofocando en una pared. ¡No te salgas!"
|
||||
fall: "<red>Te caiste. ¡No te desconectes!"
|
||||
fire: "<red>Estás caminado sobre brasas. ¡No te desconectes!"
|
||||
fire-tick: "<red>Estás ardiendo. ¡No te desconectes!"
|
||||
lava: "<red>Te estás fundiendo en la lava. ¡No te desconectes!"
|
||||
drowning: "<red>Te ahogas. ¡No te desconectes!"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!"
|
||||
starvation: "<red>Estás muriendo de hambre. ¡No te desconectes!"
|
||||
poison: "<red>Estás envenenado. ¡No te desconectes!"
|
||||
magic: "<red>Alguien tiró una poción hacia tí. ¡No te desconectes!"
|
||||
wither: "<red>Estás siendo marchitando. ¡No te desconectes!"
|
||||
falling-block: "<red>Un bloque te cayó encima. ¡No te desconectes!"
|
||||
custom: "<red>Te han herido. ¡No te desconectes!"
|
||||
fly-into-wall: "<red>Acabas de experimentar la energía cinética. ¡No te desconectes!"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!"
|
||||
cramming: "<red>Serás aplastado. ¡No te desconectes!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Cambiaste el modo combate al jugador </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Debes esperar </red><gray>{time_left} segundos</gray><red> para usar este comando de nuevo."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacarte si tienes el modo de combate desactivado."
|
||||
other: "<red>Ese jugador tiene el modo de combate desactivado."
|
||||
protected: "<red>Ese jugador está protegido, ¡no tienes permitido atacarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Atacaste a alguien, tu protección de combate se ha desactivado."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de combate ha expirado."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white>Información para </white><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protección: </white></bold><gray>{protected}"
|
||||
- "<bold><white>Estado: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>ha muerto. El botín estará protegido por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está actualmente protegido, espera </red><white>{time} segundos </white><red>antes de poder recogerlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviarte solicitudes de teletransportación durante el combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar solicitudes de teletransportación durante el combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefdefender-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefprevention-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
kingdomsx-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
konquest-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
redprotect-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
residence-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
towny-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No tienes permitido entrar a zonas que no admitan PvE durante el combate."
|
||||
no-entry-player-combat: "<red>No tienes permitido entrar a zonas que no admitan PvP durante el combate."
|
||||
no-entry-unknown-combat: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
lands:
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
war-disable-newbie-protection: "<yellow>PvP esta activada debido a una declaración de guerra."
|
||||
320
plugins/CombatLogX/language/es_mx.lang.yml
Normal file
320
plugins/CombatLogX/language/es_mx.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_mx"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX se cargó correctamente.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX se ha activado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX se ha desactivado correctamente.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Luchando</red>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</green>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ACTIVADO</green>"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>ACTIVADO</green>"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en combate.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en combate porque tu enemigo murió.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque estás muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo los jugadores pueden ejecutar este comando</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> no está conectado o no existe.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>No estás autorizado porque te falta un permiso: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Este comando no está disponible en esta dimensión.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red>El jugador <gray>{target}</gray> no está en combate.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> no es una expansión o no está instalado.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>Ayuda de comandos de CombatLogX:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Ver esta página de ayuda.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Recarga el archivo config.yml, language.yml y todos los archivos de configuración de expansión.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Verifica la información sobre una expansión.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Forzar a un jugador en combate.</gray>"
|
||||
- " <white><bold>/combatlogx toggle bossbar/actionbar/scoreboard</bold></white><gray>: Activar o desactivar un tipo de notificación</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Forzar a un jugador fuera de combate.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Revisa la versión de CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado correctamente todos los archivos de configuración de CombatLogX.</green>"
|
||||
- "<green>Se han recargado correctamente todos los archivos de idioma de CombatLogX.</green>"
|
||||
- "<green>Se han recargado correctamente todos los archivos de configuración de las expansiones de CombatLogX.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Ha ocurrido un error mientras se recargaba la configuración.</red>"
|
||||
- "<red>Por favor, revisa el registro de tu servidor y corrige el archivo que no carga.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Has forzado al jugador <gray>{target}</gray> en combate.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> no pudo ser colocado en combate. (¿Tal vez tienen un bypass?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Has forzado al jugador <gray>{target}</gray> fuera de combate.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Barra de jefe final:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Barra de acciones:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Marcador:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes <gray>{time_left}</gray> segundos restantes.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> tiene <gray>{time_left} segundos</gray> restantes.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Estás en combate con <white>{enemy}</white> por una razón desconocida. ¡No te desconectes!</red>"
|
||||
mob: "<red>Estás en combate con un(a) <white>{enemy}</white> por una razón desconocida. ¡No te desconectes!</red>"
|
||||
mythic_mob: "<red>Estás en combate con un(a) <white>{mob_type}</white> por una razón desconocida. ¡No te desconectes!</red>"
|
||||
damage: "<red>Estás en combate por recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás en combate por una razón desconocida. ¡No te desconectes!</red>"
|
||||
attacked:
|
||||
player: "<red>Te ataco <white>{enemy}</white>. ¡No te desconectes!</red>"
|
||||
mob: "<red>Te ataco un(a) <white>{mob_type}</white>. ¡No te desconectes!</red>"
|
||||
mythic_mob: "<red>Te ataco un(a) <white>{enemy}</white>. ¡No te desconectes!</red>"
|
||||
damage: "<red>Estás en combate por recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Te ataco una fuerza desconocida. ¡No te desconectes!</red>"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a <white>{enemy}</white>. ¡No te desconectes!</red>"
|
||||
mob: "<red>Estás atacando a un(a) <white>{mob_type}</white>. ¡No te desconectes!</red>"
|
||||
mythic_mob: "<red>Estás atacando un(a) <white>{enemy}</white>. ¡No te desconectes!</red>"
|
||||
damage: "<red>Estás en combate por recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No te desconectes!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No puedes abrir cofres ángel rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> segundos.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>Ya no estás en combate.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> segundos.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>Ya no estás en combate.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Estadísticas de combate:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tiempo restante:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemigos:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Estado:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemigos</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso a <gray>{command}</gray> durante el combate.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>El encantamiento \"riptide\" está desactivado durante el combate.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No puedes usar Totems de la Inmortalidad durante el combate.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No puedes usar ese criatura durante el combate.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No puedes enviar mensajes durante el combate.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No puedes cambiar tu modo de juego durante el combate.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Se ha eliminado tu capacidad de volar.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No puedes volar durante el combate.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tu elytra fue desactivado.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No puedes usar elytra durante el combate.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No puedes usar portales durante el combate.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No puedes usar Perlas de Enderman en combate.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No puedes teletransportarte durante el combate.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Se cerro tu inventario.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No puedes abrir inventarios durante el combate.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No puedes destruir bloques durante el combate.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No puedes colocar bloques durante el combate.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No puedes usar bloques durante el combate.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No puedes crear portales durante el combate.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No puedes recoger objetos durante el combate.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No puedes soltar objetos durante el combate.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes vaciar cubos durante el combate.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar cubos durante el combate.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Has recibido daño! ¡No te desconectes!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Te pico un cactus. ¡No te desconectes!</red>"
|
||||
suffocation: "<red>Estás asfixiando en una pared. ¡No te desconectes!</red>"
|
||||
fall: "<red>Has recibido daño por caída. ¡No te desconectes!</red>"
|
||||
fire: "<red>Has entrado un fuego. ¡No te desconectes!</red>"
|
||||
fire-tick: "<red>Estás quemando. ¡No te desconectes!</red>"
|
||||
lava: "<red>Estas quemando en lava. ¡No te desconectes!</red>"
|
||||
drowning: "<red>Estás ahogándose. ¡No te desconectes!</red>"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!</red>"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!</red>"
|
||||
starvation: "<red>Tienes demasiado hambre. ¡No te desconectes!</red>"
|
||||
poison: "<red>Has recibido daño venenoso. ¡No te desconectes!</red>"
|
||||
magic: "<red>Alguien te lanzó una poción. ¡No te desconectes!</red>"
|
||||
wither: "<red>Tienes el efecto de 'Wither'. ¡No te desconectes!</red>"
|
||||
falling-block: "<red>Un bloque cayó sobre ti. ¡No te desconectes!</red>"
|
||||
custom: "<red>Has recibido un daño especial. ¡No te desconectes!</red>"
|
||||
fly-into-wall: "<red>Experimentaste con energía cinética. ¡No te desconectes!</red>"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!</red>"
|
||||
cramming: "<red>Estás aplastado. ¡No te desconectes!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Has cambiado el pvp de <gray>{target}</gray> a <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Tienes que esperar <gray>{time_left}</gray> segundos para usar este comando de nuevo.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacar ese jugador si tienes el PvP desactivado.</red>"
|
||||
other: "<red>Ese jugador tiene el PvP desactivado.</red>"
|
||||
protected: "<red>¡Ese jugador está protegido, no puedes atacarlo todavía!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Has atacado a alguien, tu protección de novato está desactivada.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de novato ha expirado.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Información de <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Protección:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>Estado de PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> ha muerto. El botín estará protegido por <gray>{time}</gray> segundos.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está protegido, espere <gray>{time}</gray> segundos hasta que pueda recogerlo.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido eliminado.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviar solicitudes de teletransportación durante el combate.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar una solicitud de teletransporte a un jugador que esté en combate.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
griefdefender-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
griefprevention-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
kingdomsx-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
konquest-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
redprotect-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
residence-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
towny-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No puedes crear un área protegida durante el combate.</red>"
|
||||
no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No puedes crear un área protegida durante el combate.</red>"
|
||||
no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No puedes entrar en esa zona durante combate de tipo PvE.</red>"
|
||||
no-entry-player-combat: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
no-entry-unknown-combat: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
lands:
|
||||
no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
war-disable-newbie-protection: "<red>PvP esta activada porque hay una declaración de guerra.</red>"
|
||||
320
plugins/CombatLogX/language/es_uy.lang.yml
Normal file
320
plugins/CombatLogX/language/es_uy.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_uy"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX ha sido cargado correctamente.</green></bold>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX ha sido habilitado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ha sido deshabilitado correctamente.</bold></green>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combatiendo</green>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</red>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en modo de combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en modo de combate debido a que tu enemigo murió."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque has muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo jugadores pueden ejecutar este comando."
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> no está conectado o no existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permiso faltante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "%%red%%¡Ese comando no se encuentra disponible en esta dimensión!"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> no está en combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> no es una expansión o no está instalada."
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Ayuda de CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Muestra este menú."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Reinicia los archivos config.yml, language.yml, y todos los archivos de configuración de sus expansiones."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Revisa la información sobre una expansión."
|
||||
- " [seconds]"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Habilita o deshabilita alguno de estos mensajes."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Quitar forzosamente el modo combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Muestra la versión de CombatLogX."
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración de CombatLogX."
|
||||
- "<green>Se ha recargado exitosamente el archivo de lenguaje de CombatLogX."
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración pertenecientes a las expansiones de CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Se ha producido un error al recargar la configuración.</red>"
|
||||
- "<red>Compruebe el registro de su servidor y corrija el archivo roto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Se ha forzado exitosamente al jugador </green><gray>{target}</gray><green> para entrar en modo combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> no puede ser puesto en combate. (¿Talvez tenga un permiso de excepción?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Se ha retirado forzosamente al jugador </green><gray>{target}</gray><green> su modo de combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de Boss: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de acciones: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Marcador: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tiene </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ahora estás en combate con </red><white>{enemy}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
mob: "<red> Ahora estás en combate con un(a) </red><white>{enemy}</white><red> por una razón desconocida. ¡No cierre sesión!"
|
||||
mythic_mob: "<red>Ahora estás en combate con </red><white>{mob_type}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Fuiste puesto en combate sin motivo alguno. No cierre la sesión."
|
||||
attacked:
|
||||
player: "<red>Estás siendo atacado por </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás siendo atacado por un(os) </red><white>{mob_type}</white><red>. ¡No te desconectes!"
|
||||
mythic_mob: "<red>Estás siendo atacado por un(os) </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás siendo atacado por una fuerza desconocida. ¡No cierre sesión!"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás atacando un(os) </red><white>{mob_type}</white><red>.¡No te salgas!"
|
||||
mythic_mob: "<red>Estás atacando un(os) </red><white>{enemy}</white><red>.¡No te salgas!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No cierre sesión!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No se te permite saquear cofres ángeles rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} segundos."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><white>Ya no estás en combate."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><red>{time_left_decimal} segundos."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><green>Ya no estás en combate."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del combate"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Tiempo restante: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>En Combate: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del enemigo"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nombre: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Vida: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>VidaR: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso al comando </red><green>{command}</green><red> durante este combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>No tienes permitido usar el encantamiento de Propulsión Acuática durante el combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No tienes permitido usar Totems de la Inmortalidad durante el combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No tienes permitido interactuar con esta criatura durante el combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No tienes permitido enviar mensajes durante el combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No tienes permitido cambiar tu modo de juego en combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tu habilidad de volar fue removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No tienes permitido volar durante el combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tus élitros se han desactivado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No tienes permitido usar élitros en combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No tienes permitido usar portales durante el combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No tienes permitido usar Perlas de Enderman en combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No tienes permitido teletransportarte durante el combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tu inventario ha sido cerrado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No tienes permitido abrir inventarios durante el combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No tienes permitido romper bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No tienes permitido colocar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No tienes permitido usar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No tienes permitido crear portales durante el combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No tienes permitido recoger objetos durante el combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No tienes permitido arrojar objetos durante el combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes usar baldes durante el combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar baldes durante el combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Te han herido! ¡No te desconectes!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Fuiste pinchido por un cactus. ¡No te desconectes!"
|
||||
suffocation: "<red>Te estás sofocando en una pared. ¡No te salgas!"
|
||||
fall: "<red>Te caiste. ¡No te desconectes!"
|
||||
fire: "<red>Estás caminado sobre brasas. ¡No te desconectes!"
|
||||
fire-tick: "<red>Estás ardiendo. ¡No te desconectes!"
|
||||
lava: "<red>Te estás fundiendo en la lava. ¡No te desconectes!"
|
||||
drowning: "<red>Te ahogas. ¡No te desconectes!"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!"
|
||||
starvation: "<red>Estás muriendo de hambre. ¡No te desconectes!"
|
||||
poison: "<red>Estás envenenado. ¡No te desconectes!"
|
||||
magic: "<red>Alguien tiró una poción hacia tí. ¡No te desconectes!"
|
||||
wither: "<red>Estás siendo marchitando. ¡No te desconectes!"
|
||||
falling-block: "<red>Un bloque te cayó encima. ¡No te desconectes!"
|
||||
custom: "<red>Te han herido. ¡No te desconectes!"
|
||||
fly-into-wall: "<red>Acabas de experimentar la energía cinética. ¡No te desconectes!"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!"
|
||||
cramming: "<red>Serás aplastado. ¡No te desconectes!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Cambiaste el modo combate al jugador </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Debes esperar </red><gray>{time_left} segundos</gray><red> para usar este comando de nuevo."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacarte si tienes el modo de combate desactivado."
|
||||
other: "<red>Ese jugador tiene el modo de combate desactivado."
|
||||
protected: "<red>Ese jugador está protegido, ¡no tienes permitido atacarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Atacaste a alguien, tu protección de combate se ha desactivado."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de combate ha expirado."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white>Información para </white><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protección: </white></bold><gray>{protected}"
|
||||
- "<bold><white>Estado: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>ha muerto. El botín estará protegido por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está actualmente protegido, espera </red><white>{time} segundos </white><red>antes de poder recogerlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviarte solicitudes de teletransportación durante el combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar solicitudes de teletransportación durante el combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefdefender-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefprevention-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
kingdomsx-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
konquest-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
redprotect-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
residence-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
towny-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No tienes permitido entrar a zonas que no admitan PvE durante el combate."
|
||||
no-entry-player-combat: "<red>No tienes permitido entrar a zonas que no admitan PvP durante el combate."
|
||||
no-entry-unknown-combat: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
lands:
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
war-disable-newbie-protection: "<yellow>PvP esta activada debido a una declaración de guerra."
|
||||
320
plugins/CombatLogX/language/es_ve.lang.yml
Normal file
320
plugins/CombatLogX/language/es_ve.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "es_ve"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX ha sido cargado correctamente.</green></bold>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX ha sido habilitado correctamente.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX ha sido deshabilitado correctamente.</bold></green>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconocido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combatiendo</green>"
|
||||
in-combat: "<green>Sí</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inactivo</red>"
|
||||
not-in-combat: "<red>No</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>Activado"
|
||||
disabled: "<red>Desactivado</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ya no estás en modo de combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ya no estás en modo de combate debido a que tu enemigo murió."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ya no estás en combate porque has muerto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Solo jugadores pueden ejecutar este comando."
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> no está conectado o no existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> no es un entero válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permiso faltante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "%%red%%¡Ese comando no se encuentra disponible en esta dimensión!"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> no está en combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>No estás en combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> no es una expansión o no está instalada."
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Ayuda de CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Muestra este menú."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Reinicia los archivos config.yml, language.yml, y todos los archivos de configuración de sus expansiones."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Revisa la información sobre una expansión."
|
||||
- " [seconds]"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Habilita o deshabilita alguno de estos mensajes."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Quitar forzosamente el modo combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Muestra la versión de CombatLogX."
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración de CombatLogX."
|
||||
- "<green>Se ha recargado exitosamente el archivo de lenguaje de CombatLogX."
|
||||
- "<green>Se han recargado exitosamente todos los archivos de configuración pertenecientes a las expansiones de CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Se ha producido un error al recargar la configuración.</red>"
|
||||
- "<red>Compruebe el registro de su servidor y corrija el archivo roto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Se ha forzado exitosamente al jugador </green><gray>{target}</gray><green> para entrar en modo combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> no puede ser puesto en combate. (¿Talvez tenga un permiso de excepción?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Se ha retirado forzosamente al jugador </green><gray>{target}</gray><green> su modo de combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de Boss: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de acciones: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Marcador: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tienes </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tiene </green><gray>{time_left} segundos</gray><green> restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ahora estás en combate con </red><white>{enemy}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
mob: "<red> Ahora estás en combate con un(a) </red><white>{enemy}</white><red> por una razón desconocida. ¡No cierre sesión!"
|
||||
mythic_mob: "<red>Ahora estás en combate con </red><white>{mob_type}</white><red> por una razón desconocida. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Fuiste puesto en combate sin motivo alguno. No cierre la sesión."
|
||||
attacked:
|
||||
player: "<red>Estás siendo atacado por </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás siendo atacado por un(os) </red><white>{mob_type}</white><red>. ¡No te desconectes!"
|
||||
mythic_mob: "<red>Estás siendo atacado por un(os) </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás siendo atacado por una fuerza desconocida. ¡No cierre sesión!"
|
||||
attacker:
|
||||
player: "<red>Estás atacando a </red><white>{enemy}</white><red>. ¡No te desconectes!"
|
||||
mob: "<red>Estás atacando un(os) </red><white>{mob_type}</white><red>.¡No te salgas!"
|
||||
mythic_mob: "<red>Estás atacando un(os) </red><white>{enemy}</white><red>.¡No te salgas!"
|
||||
damage: "<red>Ahora estás en combate debido a recibir daño. ¡No te desconectes!</red>"
|
||||
unknown: "<red>Estás atacando a una fuerza desconocida. ¡No cierre sesión!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>No puedes abrir cofres de ángel durante el combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>No puedes romper cofres de ángel durante el combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>No se te permite saquear cofres ángeles rápidamente durante el combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} segundos."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><white>Ya no estás en combate."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate </gold></bold><gray>» </gray><red>{time_left_decimal} segundos."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate </gold></bold><gray>» </gray><green>Ya no estás en combate."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del combate"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Tiempo restante: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>En Combate: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Estadísticas del enemigo"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nombre: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Vida: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>VidaR: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>No tienes acceso al comando </red><green>{command}</green><red> durante este combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>No tienes permitido usar el encantamiento de Propulsión Acuática durante el combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>No tienes permitido usar Totems de la Inmortalidad durante el combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>No tienes permitido interactuar con esta criatura durante el combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>No tienes permitido enviar mensajes durante el combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Tu modo de juego ha cambiado a </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>No tienes permitido cambiar tu modo de juego en combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Tu habilidad de volar fue removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>No tienes permitido volar durante el combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Tus élitros se han desactivado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>No tienes permitido usar élitros en combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>No tienes permitido usar portales durante el combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>No tienes permitido usar Perlas de Enderman en combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>No tienes permitido teletransportarte durante el combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tu inventario ha sido cerrado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>No tienes permitido abrir inventarios durante el combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>No tienes permitido romper bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>No tienes permitido colocar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>No tienes permitido usar bloques durante el combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>No tienes permitido crear portales durante el combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>No tienes permitido recoger objetos durante el combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>No tienes permitido arrojar objetos durante el combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>No puedes usar baldes durante el combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>No puedes llenar baldes durante el combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>¡Te han herido! ¡No te desconectes!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Fuiste pinchido por un cactus. ¡No te desconectes!"
|
||||
suffocation: "<red>Te estás sofocando en una pared. ¡No te salgas!"
|
||||
fall: "<red>Te caiste. ¡No te desconectes!"
|
||||
fire: "<red>Estás caminado sobre brasas. ¡No te desconectes!"
|
||||
fire-tick: "<red>Estás ardiendo. ¡No te desconectes!"
|
||||
lava: "<red>Te estás fundiendo en la lava. ¡No te desconectes!"
|
||||
drowning: "<red>Te ahogas. ¡No te desconectes!"
|
||||
block-explosion: "<red>Fuiste afectado por una explosión. ¡No te desconectes!"
|
||||
lightning: "<red>¡Te alcanzó un rayo! ¡No te desconectes!"
|
||||
starvation: "<red>Estás muriendo de hambre. ¡No te desconectes!"
|
||||
poison: "<red>Estás envenenado. ¡No te desconectes!"
|
||||
magic: "<red>Alguien tiró una poción hacia tí. ¡No te desconectes!"
|
||||
wither: "<red>Estás siendo marchitando. ¡No te desconectes!"
|
||||
falling-block: "<red>Un bloque te cayó encima. ¡No te desconectes!"
|
||||
custom: "<red>Te han herido. ¡No te desconectes!"
|
||||
fly-into-wall: "<red>Acabas de experimentar la energía cinética. ¡No te desconectes!"
|
||||
hot-floor: "<red>¡El suelo es lava! ¡No te desconectes!"
|
||||
cramming: "<red>Serás aplastado. ¡No te desconectes!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Cambiaste el modo combate al jugador </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Debes esperar </red><gray>{time_left} segundos</gray><red> para usar este comando de nuevo."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>No puedes atacarte si tienes el modo de combate desactivado."
|
||||
other: "<red>Ese jugador tiene el modo de combate desactivado."
|
||||
protected: "<red>Ese jugador está protegido, ¡no tienes permitido atacarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Atacaste a alguien, tu protección de combate se ha desactivado."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Tu protección de combate ha expirado."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white>Información para </white><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protección: </white></bold><gray>{protected}"
|
||||
- "<bold><white>Estado: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>ha muerto. El botín estará protegido por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este objeto está actualmente protegido, espera </red><white>{time} segundos </white><red>antes de poder recogerlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>No puedes unirte al servidor hasta que tu NPC sea eliminado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Tu disfraz ha sido removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>No puedes enviarte solicitudes de teletransportación durante el combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>No puedes enviar solicitudes de teletransportación durante el combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>No puedes teletransportarte a tu pareja durante el combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>No puedes teletransportarte a tu pareja mientras estén en combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>No puedes entrar en esa zona durante el combate.</red>"
|
||||
factions-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefdefender-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
griefprevention-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
kingdomsx-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
konquest-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
redprotect-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
residence-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
towny-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
husktowns-no-entry: <red>No puedes entrar en esa zona durante el combate.</red>
|
||||
ultimateclaims-no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>No tienes permitido crear un area protegida durante el combate."
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>No tienes permitido entrar a zonas que no admitan PvE durante el combate."
|
||||
no-entry-player-combat: "<red>No tienes permitido entrar a zonas que no admitan PvP durante el combate."
|
||||
no-entry-unknown-combat: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
lands:
|
||||
no-entry: <red>No tienes permitido entrar a este lugar durante el combate.
|
||||
war-disable-newbie-protection: "<yellow>PvP esta activada debido a una declaración de guerra."
|
||||
320
plugins/CombatLogX/language/fi_fi.lang.yml
Normal file
320
plugins/CombatLogX/language/fi_fi.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "fi_me"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX ladattiin onnistuneesti.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX otettiin käyttöön onnistuneesti.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX poistettiin käytöstä onnistuneesti.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Tuntematon"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Taistelu</red>"
|
||||
in-combat: "<green>Kyllä</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Käyttämätön</green>"
|
||||
not-in-combat: "<red>Ei</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>KÄYTÖSSÄ</green>"
|
||||
disabled: "<red>POIS</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>KÄYTÖSSÄ</green>"
|
||||
disabled: "<red>POIS</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Et ole enää taistelussa.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Et ole enää taistelussa, koska vihollinen kuoli.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Et ole enää taistelussa, koska olet kuollut.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Vain pelaajat voivat suorittaa tämän komennon</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> ei ole olemassa tai ei ole olemassa.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> ei ole kelvollinen kokonaisluku.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Käyttöoikeus puuttuu: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Tämä komento ei ole käytettävissä tässä ulottuvuudessa.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> ei ole taistelussa.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Et ole taistelussa.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> ei ole laajennusta tai sitä ei ole asennettu.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Command Help:</bold></gold>"
|
||||
- " <white><bold>/combatlogx ohje</bold></white><gray>: Näytä tämä ohjesivu.</gray>"
|
||||
- " <white><bold>/combatlogx uudelleenlataus</bold></white><gray>: Lataa uudelleen config.yml, language.yml ja kaikki laajennuksen asetustiedostot.</gray>"
|
||||
- " <white><bold>/combatlogx noin \\<expansion></bold></white><gray>: Tarkista tiedot laajennuksesta.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Pakota pelaaja taisteluun.</gray>"
|
||||
- " <white><bold>/combatlogx vaihda bossbar/actionbar/tulostaulu</bold></white><gray>: Ota ilmoitustyyppi käyttöön tai poista se käytöstä.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Pakota pelaaja pois taistelusta.</gray>"
|
||||
- " <white><bold>/combatlogx versio</bold></white><gray>: Tarkista versio CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Kaikki asetustiedostot ladattiin onnistuneesti CombatLogXista.</green>"
|
||||
- "<green>Kaikki kielitiedostot ladattiin onnistuneesti CombatLogXista.</green>"
|
||||
- "<green>Kaikki asetustiedostot ladattiin onnistuneesti CombatLogX-laajennuksesta.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Virhe ladattaessa konfiguraatiota uudelleen.</red>"
|
||||
- "<red>Tarkista palvelimen loki ja korjaa rikkinäinen tiedosto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Onnistuneesti pakotti pelaajan <gray>{target}</gray> taisteluun.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> ei voitu sijoittaa taisteluun. (Ehkä niillä on ohitus?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Onnistuneesti pakotti pelaajan <gray>{target}</gray> taistelusta.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Toimintopalkki:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Tulostaulu:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Sinulla on <gray>{time_left}</gray> sekuntia&a jäljellä.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> on <gray>{time_left} sekuntia</gray> jäljellä.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Olet nyt taistelussa <white>{enemy}</white> kanssa tuntemattomasta syystä. Älä kirjaudu ulos!</red>"
|
||||
mob: "<red>Olet nyt taistelussa a (n) <white>{enemy}</white> tuntemattomasta syystä. Älä kirjaudu ulos!</red>"
|
||||
mythic_mob: "<red>Olet nyt taistelussa a (n) <white>{mob_type}</white> tuntemattomasta syystä. Älä kirjaudu ulos!</red>"
|
||||
damage: "<red>Olet nyt taistelussa vahingoittumisen vuoksi. Älä kirjaudu ulos!</red>"
|
||||
unknown: "<red>Sinut asetettiin taisteluun ilman syytä. Älä kirjaudu ulos.</red>"
|
||||
attacked:
|
||||
player: "<red>Sinua vastaan hyökätään <white>{enemy}</white>. Älä kirjaudu ulos!</red>"
|
||||
mob: "<red>a (n) <white>{mob_type}</white>hyökkäsi sinua. Älä kirjaudu ulos!</red>"
|
||||
mythic_mob: "<red>a (n) <white>{enemy}</white>hyökkäsi sinua. Älä kirjaudu ulos!</red>"
|
||||
damage: "<red>Olet nyt taistelussa vahingoittumisen vuoksi. Älä kirjaudu ulos!</red>"
|
||||
unknown: "<red>Tuntematon voima hyökkää sinua vastaan. Älä kirjaudu ulos!</red>"
|
||||
attacker:
|
||||
player: "<red>Hyökkäät <white>{enemy}</white>. Älä kirjaudu ulos!</red>"
|
||||
mob: "<red>Hyökkäät (n) <white>{mob_type}</white>. Älä kirjaudu ulos!</red>"
|
||||
mythic_mob: "<red>Hyökkäät (n) <white>{enemy}</white>. Älä kirjaudu ulos!</red>"
|
||||
damage: "<red>Olet nyt taistelussa vahingoittumisen vuoksi. Älä kirjaudu ulos!</red>"
|
||||
unknown: "<red>Hyökkäät tuntematonta voimaa. Älä kirjaudu ulos!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Et saa avata enkeliharkkuja taistelun aikana.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Et saa rikkoa enkeliharkkuja taistelun aikana.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Sinulla ei ole lupaa paastota enkeliharkkuja taistelun aikana.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Taistelu</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> sekuntia.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Taistele</gold> <gray>\u00BB</gray></bold> <white>Et ole enää taistelussa.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Taistelu</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> sekuntia.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Taistele</gold> <gray>\u00BB</gray></bold> <white>Et ole enää taistelussa.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Taistelutilastot:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Aikaa jäljellä:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tila:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Sinulla ei ole pääsyä <gray>{command}</gray> taistelun aikana.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Riptiden lumoaminen on poistettu käytöstä taistelun aikana.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Sinulla ei ole lupaa käyttää rauhoittavia toteamuksia taistelun aikana.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Et saa käyttää tuota mobia taistelun aikana.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Et voi lähettää chat-viestejä torjumisen aikana.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Pelitilasi on vaihdettu <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Sinulla ei ole oikeutta vaihtaa pelitiloja kamppailun aikana.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Kykysi lentää poistettiin.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Et saa lentää taistelun aikana.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Elytra on poistettu käytöstä.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Sinulla ei ole oikeutta käyttää elytraa taistelun aikana.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Portaalia ei saa käyttää taistelun aikana.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Et saa käyttää enderöidä helmiä taistelun aikana.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Sinulla ei ole oikeutta teleporttaukseen taistelun aikana.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Tavaraluettelosi on suljettu.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Tavaraluetteloja ei saa avata taistelun aikana.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Sinulla ei ole lupaa rikkoa lohkoja taistelun aikana.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Sinulla ei ole oikeutta asettaa palikoita taistelun aikana.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Sinulla ei ole oikeutta käyttää lohkoja torjumisen aikana.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Sinulla ei ole oikeutta luoda portaaleja taistelun aikana.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Sinulla ei ole oikeutta noutaa esineitä taistelun aikana.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Sinulla ei ole oikeutta pudottaa esineitä taistelun aikana.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Et voi tyhjentää kauhoja taistelun aikana.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Kauhoja ei voi täyttää taistelun aikana.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Otit vahingon! Älä kirjaudu ulos!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Kaktus prikkasi sinua. Älä kirjaudu ulos!</red>"
|
||||
suffocation: "<red>Olet tukehtumassa seinään. Älä kirjaudu ulos!</red>"
|
||||
fall: "<red>Otit vahingon. Älä kirjaudu ulos!</red>"
|
||||
fire: "<red>Sinä kävelit tuleen. Älä kirjaudu ulos!</red>"
|
||||
fire-tick: "<red>Olet polttamassa. Älä kirjaudu ulos!</red>"
|
||||
lava: "<red>Kiehuu laavassa. Älä kirjaudu ulos!</red>"
|
||||
drowning: "<red>Olet hukkumassa. Älä kirjaudu ulos!</red>"
|
||||
block-explosion: "<red>Räjähdys vahingoitti sinua. Älä kirjaudu ulos!</red>"
|
||||
lightning: "<red>Sinut on lyöty! Älä kirjaudu ulos!</red>"
|
||||
starvation: "<red>Sinulla on liian nälkäinen. Älä kirjaudu ulos!</red>"
|
||||
poison: "<red>Otit myrkkyvaurion. Älä kirjaudu ulos!</red>"
|
||||
magic: "<red>Joku heitti juoman sinulle. Älä kirjaudu ulos!</red>"
|
||||
wither: "<red>Sinä kuihtut. Älä kirjaudu ulos!</red>"
|
||||
falling-block: "<red>Kuutio putosi päälle. Älä kirjaudu ulos!</red>"
|
||||
custom: "<red>Otit mukautetun vahingon. Älä kirjaudu ulos!</red>"
|
||||
fly-into-wall: "<red>Koit kineettistä energiaa. Älä kirjaudu ulos!</red>"
|
||||
hot-floor: "<red>Lattia on laa! Älä kirjaudu ulos!</red>"
|
||||
cramming: "<red>Sinut on viety pois. Älä kirjaudu ulos!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Olet muuttanut PCP <gray>{target}</gray> <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Sinun täytyy odottaa <gray>{time_left}</gray> sekuntia käyttääksesi tätä komentoa uudelleen.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Et saa lyödä tuota pelaajaa kun PvP on poistettu käytöstä.</red>"
|
||||
other: "<red>Tällä pelaajalla on PvP poistettu käytöstä.</red>"
|
||||
protected: "<red>Tämä pelaaja on suojattu, sinulla ei ole vielä oikeutta hyökätä heidän kimppuun!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Hyökkäät jotakuta vastaan, uusi suojauksesi on nyt poistettu käytöstä.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>newbie suojauksesi on vanhentunut.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Tietoa kohteelle <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Suojaus:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> on kuollut. Loot on suojattu <gray>{time}</gray> sekunnin ajan.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Tämä kohde on tällä hetkellä suojattu, odota <gray>{time}</gray> sekuntia kunnes voit noutaa sen.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Palvelimeen ei saa liittyä ennen kuin NPC on kuollut tai poistettu.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Sinun naamiosi poistettiin.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Et voi luoda teleporttauspyyntöjä torjumisen aikana.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Et voi lähettää teleporttauspyyntöä pelaajalle, joka on taistelussa.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Sinulla ei ole lupaa teleportata kumppanillesi taistelun aikana.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Sinulla ei ole lupaa teleportata kumppanillesi, kun he ovat taistelussa.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>"
|
||||
factions-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
griefdefender-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
griefprevention-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
kingdomsx-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
konquest-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
redprotect-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
residence-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
towny-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
husktowns-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
ultimateclaims-no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Suojattua aluetta ei saa luoda torjumisen aikana.</red>"
|
||||
no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Sinulla ei ole lupaa luoda suojauskenttää torjumisen aikana.</red>"
|
||||
no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Et saa syöttää ei-mob-taistelualueelle taistelun aikana.</red>"
|
||||
no-entry-player-combat: "<red>Et saa syöttää ei-pelaaja-taistelualuetta taistelun aikana.</red>"
|
||||
no-entry-unknown-combat: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
lands:
|
||||
no-entry: <red>Sinulla ei ole oikeutta tulla alueelle taistelun aikana.</red>
|
||||
war-disable-newbie-protection: "<red>PvP on nyt käytössä sotajulistuksen vuoksi.</red>"
|
||||
343
plugins/CombatLogX/language/fr_ca.lang.yml
Normal file
343
plugins/CombatLogX/language/fr_ca.lang.yml
Normal file
|
|
@ -0,0 +1,343 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "fr_fr"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX a été chargé avec succès.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX a été activé avec succès.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX a été désactivé avec succès.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Inconnu"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combattez</red>"
|
||||
in-combat: "<green>Oui</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>au ralenti</green>"
|
||||
not-in-combat: "<red>Non</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ACTIVÉ</green>"
|
||||
disabled: "<red>DÉSACTIVÉ</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>ACTIVÉ</green>"
|
||||
disabled: "<red>DÉSACTIVÉ</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Vous n'êtes plus en combat.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Vous n'êtes plus en combat car votre ennemi est mort.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Vous n'êtes plus en combat car vous êtes mort.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Seuls les joueurs peuvent exécuter cette commande</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> n'est pas en ligne ou n'existe pas.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> n'est pas un entier valide.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permission manquante : <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Cette commande n'est pas disponible dans cette dimension.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> n'est pas en combat.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Vous n'êtes pas en combat.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> n'est pas une extension ou n'est pas installé.</red>"
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> n'est pas l'un de vos ennemis.</red>"
|
||||
enemy-not-forgiving: "<red>Cet ennemi n'est pas d'humeur à vous pardonner.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>Aide de commande CombatLogX :</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Voir cette page d'aide.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Recharger le config.yml, language.yml et tous les fichiers de configuration d'extension.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Vérifiez les informations sur une extension.</gray>"
|
||||
- " <white><bold>Balise /combatlogx \\<player> [seconds]</bold></white><gray>: Forcer un joueur au combat.</gray>"
|
||||
- " <white><bold>/combatlogx active bossbar/actionbar/scoreboard</bold></white><gray>: Activer ou désactiver un type de notification.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Forcer un joueur hors combat.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Vérifiez votre version de CombatLogX.</gray>"
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Envoyez une requête à un ennemi pour vous retirer son tag.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Permet à un ennemi de s'échapper du combat.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<player></bold></white><gray>: Ignore la demande de fin de combat d'un ennemi.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Activez ou désactivez les demandes d'arrêt du combat.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Tous les fichiers de configuration de CombatLogX ont été rechargés.</green>"
|
||||
- "<green>Tous les fichiers de langue de CombatLogX ont été rechargés.</green>"
|
||||
- "<green>Tous les fichiers de configuration des extensions CombatLogX ont été rechargés.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Une erreur s'est produite lors du rechargement de la configuration.</red>"
|
||||
- "<red>Veuillez vérifier le journal de votre serveur et corriger le fichier cassé.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Joueur forcé avec succès <gray>{target}</gray> au combat.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> n'a pas pu être placé en combat. (Peut-être ont-ils un contournement ?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Joueur forcé avec succès <gray>{target}</gray> hors combat.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Barre de Boss :</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Barre d'action :</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Tableau de bord :</bold></gray> {status}"
|
||||
forgive:
|
||||
toggle-disable: "<green>Vous ne pouvez plus recevoir de demandes de merci.</green>"
|
||||
toggle-enable: "<green>Vous pouvez a nouveau recevoir des demandes de merci.</green>"
|
||||
request-sent: "<green>Vous avez envoyé une demande de merci à <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> vous a envoyé une demande de merci.</green>"
|
||||
- "<green>Tapez <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> pour accepter ou.</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> pour refuser.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Vous avez <gray>{time_left}</gray> secondes restantes.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> a <gray>{time_left} secondes</gray> restantes.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Vous êtes maintenant en combat avec <white>{enemy}</white> pour une raison inconnue. Ne déconnectez pas !</red>"
|
||||
mob: "<red>Vous êtes maintenant en combat avec a(n) <white>{enemy}</white> pour une raison inconnue. Ne déconnectez pas !</red>"
|
||||
mythic_mob: "<red>Vous êtes maintenant en combat avec a(n) <white>{mob_type}</white> pour une raison inconnue. Ne déconnectez pas !</red>"
|
||||
damage: "<red>Vous êtes en combat en raison de la prise de dégâts. Ne déconnectez pas !</red>"
|
||||
unknown: "<red>Vous avez été mis en combat sans raison. Ne déconnectez pas.</red>"
|
||||
attacked:
|
||||
player: "<red>Vous êtes attaqué par <white>{enemy}</white>. Ne déconnectez pas !</red>"
|
||||
mob: "<red>Vous êtes attaqué par un(n) <white>{mob_type}</white>. Ne vous déconnectez pas !</red>"
|
||||
mythic_mob: "<red>Vous êtes attaqué par un(n) <white>{enemy}</white>. Ne vous déconnectez pas !</red>"
|
||||
damage: "<red>Vous êtes en combat en raison de la prise de dégâts. Ne déconnectez pas !</red>"
|
||||
unknown: "<red>Vous êtes attaqué par une force inconnue. Ne déconnectez pas !</red>"
|
||||
attacker:
|
||||
player: "<red>Vous attaquez <white>{enemy}</white>. Ne déconnectez pas !</red>"
|
||||
mob: "<red>Vous attaquez un(n) <white>{mob_type}</white>. Ne déconnectez pas !</red>"
|
||||
mythic_mob: "<red>Vous attaquez un(n) <white>{enemy}</white>. Ne déconnectez pas !</red>"
|
||||
damage: "<red>Vous êtes en combat en raison de la prise de dégâts. Ne déconnectez pas !</red>"
|
||||
unknown: "<red>Vous attaquez une force inconnue. Ne déconnectez pas !</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Vous n'êtes pas autorisé à ouvrir des coffres d'ange pendant le combat.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Vous n'êtes pas autorisé à casser des coffres d'ange pendant le combat.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Vous n'êtes pas autorisé à ramasser rapidement des coffres d'ange pendant le combat.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> secondes.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Vous n'êtes plus en combat.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> secondes.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Vous n'êtes plus en combat.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Statistiques de combat :</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Temps restant :</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Statut :</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Vous n'avez pas accès à <gray>{command}</gray> pendant le combat.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>L'enchantement de l'énigme est désactivé pendant le combat.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Vous n'êtes pas autorisé à utiliser des totems d'ondulation pendant le combat.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Vous n'êtes pas autorisé à utiliser ce mob pendant le combat.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Vous n'êtes pas autorisé à envoyer des messages pendant le combat.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Votre mode de jeu a été changé à <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Vous n'êtes pas autorisé à changer de mode de jeu pendant le combat.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Votre capacité à voler a été supprimée.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Vous n'êtes pas autorisé à voler pendant le combat.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Votre elytra a été désactivé.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Vous n'êtes pas autorisé à utiliser des elytres pendant le combat.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Vous n'êtes pas autorisé à utiliser un portail pendant le combat.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Vous n'êtes pas autorisé à utiliser des perles d'Ender pendant le combat.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Vous n'êtes pas autorisé à vous téléporter pendant le combat.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Votre inventaire a été fermé.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Vous n'êtes pas autorisé à ouvrir des inventaires pendant le combat.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Vous n'êtes pas autorisé à casser des blocs pendant le combat.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Vous n'êtes pas autorisé à placer des blocs pendant le combat.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Vous n'êtes pas autorisé à utiliser des blocs pendant le combat.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Vous n'êtes pas autorisé à créer des portails pendant le combat.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Vous n'êtes pas autorisé à ramasser des objets pendant le combat.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Vous n'êtes pas autorisé à lâcher des objets pendant le combat.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Vous ne pouvez pas vider des seaux pendant le combat.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Vous ne pouvez pas remplir de seaux pendant le combat.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Vous avez subi des dégâts ! Ne déconnectez pas !</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Vous avez été piqué par un cactus. Ne déconnectez pas !</red>"
|
||||
suffocation: "<red>Vous étouffez dans un mur. Ne déconnectez pas !</red>"
|
||||
fall: "<red>Vous avez subi des dégâts de chute. Ne déconnectez pas !</red>"
|
||||
fire: "<red>Vous avez marché dans le feu. Ne vous déconnectez pas !</red>"
|
||||
fire-tick: "<red>Vous brûlez. Ne déconnectez pas !</red>"
|
||||
lava: "<red>Vous faites bouillir dans de la lave. Ne déconnectez pas !</red>"
|
||||
drowning: "<red>Vous vous noiez. Ne déconnectez pas !</red>"
|
||||
block-explosion: "<red>Vous avez été endommagé par une explosion. Ne déconnectez pas !</red>"
|
||||
lightning: "<red>Tu as été frappé ! Ne te déconnectez pas !</red>"
|
||||
starvation: "<red>Vous avez trop faim. Ne déconnectez pas !</red>"
|
||||
poison: "<red>Vous avez pris des dégâts empoisonnés. Ne déconnectez pas !</red>"
|
||||
magic: "<red>Quelqu'un vous a jeté une potion. Ne vous déconnectez pas !</red>"
|
||||
wither: "<red>Vous vous dessaisissez. Ne déconnectez pas !</red>"
|
||||
falling-block: "<red>Un bloc est tombé sur vous. Ne déconnectez pas !</red>"
|
||||
custom: "<red>Vous avez subi des dégâts personnalisés. Ne déconnectez pas !</red>"
|
||||
fly-into-wall: "<red>Vous avez expérimenté l'énergie cinétique. Ne déconnectez pas !</red>"
|
||||
hot-floor: "<red>Le sol est de la lave ! Ne déconnectez pas !</red>"
|
||||
cramming: "<red>Vous êtes écrasé. Ne déconnectez pas !</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP :</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Vous avez changé le pvp de <gray>{target}</gray> à <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Vous devez attendre <gray>{time_left}</gray> secondes pour utiliser cette commande à nouveau.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Vous n'êtes pas autorisé à frapper ce joueur tant que votre JcJ est désactivé.</red>"
|
||||
other: "<red>Ce joueur a le JcJ désactivé.</red>"
|
||||
protected: "<red>Ce joueur est protégé, vous ne pouvez pas encore l'attaquer !</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Vous avez attaqué quelqu'un, votre protection de débutant est maintenant désactivée.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Votre protection de débutant a expiré.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informations pour <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Protection :</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP :</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> est mort. Le butin sera protégé pendant <gray>{time}</gray> secondes.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Cet objet est actuellement protégé, attendez <gray>{time}</gray> secondes jusqu'à ce que vous puissiez le prendre.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Vous n'êtes pas autorisé à rejoindre le serveur tant que votre PNJ n'est pas tué ou supprimé.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Votre déguisement a été supprimé.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Vous ne pouvez pas créer de demande de téléportation pendant le combat.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Vous ne pouvez pas envoyer de demande de téléportation à un joueur en combat.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Vous n'êtes pas autorisé à vous téléporter à votre partenaire pendant le combat.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Vous n'êtes pas autorisé à vous téléporter à votre partenaire pendant qu'ils sont en combat.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Vous n'êtes pas autorisé à vous téléporter pendant le combat.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>"
|
||||
factions-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
griefdefender-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
griefprevention-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
kingdomsx-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
konquest-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
redprotect-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
residence-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
towny-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
husktowns-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
ultimateclaims-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Vous n'êtes pas autorisé à créer une zone protégée pendant le combat.</red>"
|
||||
no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Vous n'êtes pas autorisé à créer un champ de protection pendant le combat.</red>"
|
||||
no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Vous n'êtes pas autorisé à entrer dans une zone de combat hors mob-pendant le combat.</red>"
|
||||
no-entry-player-combat: "<red>Vous n'êtes pas autorisé à entrer dans une zone de combat non-joueur pendant le combat.</red>"
|
||||
no-entry-unknown-combat: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
lands:
|
||||
no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
war-disable-newbie-protection: "<red>Le PvP est maintenant activé par force en raison d'une déclaration de guerre.</red>"
|
||||
343
plugins/CombatLogX/language/fr_fr.lang.yml
Normal file
343
plugins/CombatLogX/language/fr_fr.lang.yml
Normal file
|
|
@ -0,0 +1,343 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "fr_fr"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX a été chargé avec succès.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX a été activé avec succès.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX a été désactivé avec succès.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Inconnu"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Combattez</red>"
|
||||
in-combat: "<green>Oui</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>au ralenti</green>"
|
||||
not-in-combat: "<red>Non</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ACTIVÉ</green>"
|
||||
disabled: "<red>DÉSACTIVÉ</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>ACTIVÉ</green>"
|
||||
disabled: "<red>DÉSACTIVÉ</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Vous n'êtes plus en combat.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Vous n'êtes plus en combat car votre ennemi est mort.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Vous n'êtes plus en combat car vous êtes mort.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Seuls les joueurs peuvent exécuter cette commande</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> n'est pas en ligne ou n'existe pas.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> n'est pas un entier valide.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permission manquante : <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Cette commande n'est pas disponible dans cette dimension.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> n'est pas en combat.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Vous n'êtes pas en combat.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> n'est pas une extension ou n'est pas installé.</red>"
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> n'est pas l'un de vos ennemis.</red>"
|
||||
enemy-not-forgiving: "<red>Cet ennemi n'est pas d'humeur à vous pardonner.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>Aide de commande CombatLogX :</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Voir cette page d'aide.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Recharger le config.yml, language.yml et tous les fichiers de configuration d'extension.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Vérifiez les informations sur une extension.</gray>"
|
||||
- " <white><bold>Balise /combatlogx \\<player> [seconds]</bold></white><gray>: Forcer un joueur au combat.</gray>"
|
||||
- " <white><bold>/combatlogx active bossbar/actionbar/scoreboard</bold></white><gray>: Activer ou désactiver un type de notification.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Forcer un joueur hors combat.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Vérifiez votre version de CombatLogX.</gray>"
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Envoyez une requête à un ennemi pour vous retirer son tag.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Permet à un ennemi de s'échapper du combat.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<player></bold></white><gray>: Ignore la demande de fin de combat d'un ennemi.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Activez ou désactivez les demandes d'arrêt du combat.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Tous les fichiers de configuration de CombatLogX ont été rechargés.</green>"
|
||||
- "<green>Tous les fichiers de langue de CombatLogX ont été rechargés.</green>"
|
||||
- "<green>Tous les fichiers de configuration des extensions CombatLogX ont été rechargés.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Une erreur s'est produite lors du rechargement de la configuration.</red>"
|
||||
- "<red>Veuillez vérifier le journal de votre serveur et corriger le fichier cassé.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Joueur forcé avec succès <gray>{target}</gray> au combat.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> n'a pas pu être placé en combat. (Peut-être ont-ils un contournement ?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Joueur forcé avec succès <gray>{target}</gray> hors combat.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Barre de Boss :</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Barre d'action :</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Tableau de bord :</bold></gray> {status}"
|
||||
forgive:
|
||||
toggle-disable: "<green>Vous ne pouvez plus recevoir de demandes de merci.</green>"
|
||||
toggle-enable: "<green>Vous pouvez a nouveau recevoir des demandes de merci.</green>"
|
||||
request-sent: "<green>Vous avez envoyé une demande de merci à <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> vous a envoyé une demande de merci.</green>"
|
||||
- "<green>Tapez <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> pour accepter ou.</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> pour refuser.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Vous avez <gray>{time_left}</gray> secondes restantes.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> a <gray>{time_left} secondes</gray> restantes.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Vous êtes maintenant en combat avec <white>{enemy}</white> pour une raison inconnue. Ne déconnectez pas !</red>"
|
||||
mob: "<red>Vous êtes maintenant en combat avec a(n) <white>{enemy}</white> pour une raison inconnue. Ne déconnectez pas !</red>"
|
||||
mythic_mob: "<red>Vous êtes maintenant en combat avec a(n) <white>{mob_type}</white> pour une raison inconnue. Ne déconnectez pas !</red>"
|
||||
damage: "<red>Vous êtes en combat en raison de la prise de dégâts. Ne déconnectez pas !</red>"
|
||||
unknown: "<red>Vous avez été mis en combat sans raison. Ne déconnectez pas.</red>"
|
||||
attacked:
|
||||
player: "<red>Vous êtes attaqué par <white>{enemy}</white>. Ne déconnectez pas !</red>"
|
||||
mob: "<red>Vous êtes attaqué par un(n) <white>{mob_type}</white>. Ne vous déconnectez pas !</red>"
|
||||
mythic_mob: "<red>Vous êtes attaqué par un(n) <white>{enemy}</white>. Ne vous déconnectez pas !</red>"
|
||||
damage: "<red>Vous êtes en combat en raison de la prise de dégâts. Ne déconnectez pas !</red>"
|
||||
unknown: "<red>Vous êtes attaqué par une force inconnue. Ne déconnectez pas !</red>"
|
||||
attacker:
|
||||
player: "<red>Vous attaquez <white>{enemy}</white>. Ne déconnectez pas !</red>"
|
||||
mob: "<red>Vous attaquez un(n) <white>{mob_type}</white>. Ne déconnectez pas !</red>"
|
||||
mythic_mob: "<red>Vous attaquez un(n) <white>{enemy}</white>. Ne déconnectez pas !</red>"
|
||||
damage: "<red>Vous êtes en combat en raison de la prise de dégâts. Ne déconnectez pas !</red>"
|
||||
unknown: "<red>Vous attaquez une force inconnue. Ne déconnectez pas !</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Vous n'êtes pas autorisé à ouvrir des coffres d'ange pendant le combat.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Vous n'êtes pas autorisé à casser des coffres d'ange pendant le combat.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Vous n'êtes pas autorisé à ramasser rapidement des coffres d'ange pendant le combat.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> secondes.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Vous n'êtes plus en combat.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> secondes.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Vous n'êtes plus en combat.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Statistiques de combat :</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Temps restant :</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Statut :</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Vous n'avez pas accès à <gray>{command}</gray> pendant le combat.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>L'enchantement de l'énigme est désactivé pendant le combat.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Vous n'êtes pas autorisé à utiliser des totems d'ondulation pendant le combat.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Vous n'êtes pas autorisé à utiliser ce mob pendant le combat.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Vous n'êtes pas autorisé à envoyer des messages pendant le combat.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Votre mode de jeu a été changé à <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Vous n'êtes pas autorisé à changer de mode de jeu pendant le combat.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Votre capacité à voler a été supprimée.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Vous n'êtes pas autorisé à voler pendant le combat.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Votre elytra a été désactivé.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Vous n'êtes pas autorisé à utiliser des elytres pendant le combat.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Vous n'êtes pas autorisé à utiliser un portail pendant le combat.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Vous n'êtes pas autorisé à utiliser des perles d'Ender pendant le combat.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Vous n'êtes pas autorisé à vous téléporter pendant le combat.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Votre inventaire a été fermé.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Vous n'êtes pas autorisé à ouvrir des inventaires pendant le combat.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Vous n'êtes pas autorisé à casser des blocs pendant le combat.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Vous n'êtes pas autorisé à placer des blocs pendant le combat.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Vous n'êtes pas autorisé à utiliser des blocs pendant le combat.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Vous n'êtes pas autorisé à créer des portails pendant le combat.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Vous n'êtes pas autorisé à ramasser des objets pendant le combat.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Vous n'êtes pas autorisé à lâcher des objets pendant le combat.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Vous ne pouvez pas vider des seaux pendant le combat.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Vous ne pouvez pas remplir de seaux pendant le combat.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Vous avez subi des dégâts ! Ne déconnectez pas !</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Vous avez été piqué par un cactus. Ne déconnectez pas !</red>"
|
||||
suffocation: "<red>Vous étouffez dans un mur. Ne déconnectez pas !</red>"
|
||||
fall: "<red>Vous avez subi des dégâts de chute. Ne déconnectez pas !</red>"
|
||||
fire: "<red>Vous avez marché dans le feu. Ne vous déconnectez pas !</red>"
|
||||
fire-tick: "<red>Vous brûlez. Ne déconnectez pas !</red>"
|
||||
lava: "<red>Vous faites bouillir dans de la lave. Ne déconnectez pas !</red>"
|
||||
drowning: "<red>Vous vous noiez. Ne déconnectez pas !</red>"
|
||||
block-explosion: "<red>Vous avez été endommagé par une explosion. Ne déconnectez pas !</red>"
|
||||
lightning: "<red>Tu as été frappé ! Ne te déconnectez pas !</red>"
|
||||
starvation: "<red>Vous avez trop faim. Ne déconnectez pas !</red>"
|
||||
poison: "<red>Vous avez pris des dégâts empoisonnés. Ne déconnectez pas !</red>"
|
||||
magic: "<red>Quelqu'un vous a jeté une potion. Ne vous déconnectez pas !</red>"
|
||||
wither: "<red>Vous vous dessaisissez. Ne déconnectez pas !</red>"
|
||||
falling-block: "<red>Un bloc est tombé sur vous. Ne déconnectez pas !</red>"
|
||||
custom: "<red>Vous avez subi des dégâts personnalisés. Ne déconnectez pas !</red>"
|
||||
fly-into-wall: "<red>Vous avez expérimenté l'énergie cinétique. Ne déconnectez pas !</red>"
|
||||
hot-floor: "<red>Le sol est de la lave ! Ne déconnectez pas !</red>"
|
||||
cramming: "<red>Vous êtes écrasé. Ne déconnectez pas !</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP :</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Vous avez changé le pvp de <gray>{target}</gray> à <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Vous devez attendre <gray>{time_left}</gray> secondes pour utiliser cette commande à nouveau.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Vous n'êtes pas autorisé à frapper ce joueur tant que votre JcJ est désactivé.</red>"
|
||||
other: "<red>Ce joueur a le JcJ désactivé.</red>"
|
||||
protected: "<red>Ce joueur est protégé, vous ne pouvez pas encore l'attaquer !</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Vous avez attaqué quelqu'un, votre protection de débutant est maintenant désactivée.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Votre protection de débutant a expiré.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informations pour <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Protection :</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP :</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> est mort. Le butin sera protégé pendant <gray>{time}</gray> secondes.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Cet objet est actuellement protégé, attendez <gray>{time}</gray> secondes jusqu'à ce que vous puissiez le prendre.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Vous n'êtes pas autorisé à rejoindre le serveur tant que votre PNJ n'est pas tué ou supprimé.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Votre déguisement a été supprimé.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Vous ne pouvez pas créer de demande de téléportation pendant le combat.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Vous ne pouvez pas envoyer de demande de téléportation à un joueur en combat.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Vous n'êtes pas autorisé à vous téléporter à votre partenaire pendant le combat.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Vous n'êtes pas autorisé à vous téléporter à votre partenaire pendant qu'ils sont en combat.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Vous n'êtes pas autorisé à vous téléporter pendant le combat.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>"
|
||||
factions-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
griefdefender-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
griefprevention-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
kingdomsx-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
konquest-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
redprotect-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
residence-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
towny-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
husktowns-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
ultimateclaims-no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Vous n'êtes pas autorisé à créer une zone protégée pendant le combat.</red>"
|
||||
no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Vous n'êtes pas autorisé à créer un champ de protection pendant le combat.</red>"
|
||||
no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Vous n'êtes pas autorisé à entrer dans une zone de combat hors mob-pendant le combat.</red>"
|
||||
no-entry-player-combat: "<red>Vous n'êtes pas autorisé à entrer dans une zone de combat non-joueur pendant le combat.</red>"
|
||||
no-entry-unknown-combat: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
lands:
|
||||
no-entry: <red>Vous n'êtes pas autorisé à entrer dans cette zone pendant le combat.</red>
|
||||
war-disable-newbie-protection: "<red>Le PvP est maintenant activé par force en raison d'une déclaration de guerre.</red>"
|
||||
191
plugins/CombatLogX/language/hu_hu.lang.yml
Normal file
191
plugins/CombatLogX/language/hu_hu.lang.yml
Normal file
|
|
@ -0,0 +1,191 @@
|
|||
language-name: hu_hu
|
||||
decimal-format: 0,00
|
||||
prefix: <bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]
|
||||
broadcast:
|
||||
on-load: <bold><green>A CombatLogX sikeresen betöltődött.
|
||||
on-enable: <bold><green>A CombatLogX sikeresen engedélyezve.
|
||||
on-disable: <bold><red>A CombatLogX sikeresen letiltva.
|
||||
placeholder:
|
||||
time-left-zero: '0'
|
||||
unknown-enemy: Ismeretlen
|
||||
status:
|
||||
fighting: <red>Harcol
|
||||
idle: <green>Tétlen
|
||||
in-combat: <green>Igen
|
||||
not-in-combat: <red>Nem
|
||||
toggle:
|
||||
enabled: <green>BE
|
||||
disabled: <red>KI
|
||||
pvp-status:
|
||||
enabled: <green>BE
|
||||
disabled: <red>KI
|
||||
combat-timer:
|
||||
expire: <green>Már nem vagy harcban.
|
||||
enemy-death: <green>Már nem vagy harcban, mert az ellenséged meghalt.
|
||||
error:
|
||||
player-only: <red>Csak a játékosok hajthatják végre ezt a parancsot.
|
||||
invalid-target: <gray>{target}</gray><red> nincs online vagy nem létezik.
|
||||
no-permission: '<red>Hiáznyzó Engedély: </red><gray>{permission}'
|
||||
target-not-in-combat: <gray>{target}</gray><red> nincs harcban.
|
||||
self-not-in-combat: <red>Nem vagy harcban.
|
||||
unknown-expansion: <red>A(z) </red><gray>{target}</gray><red> nem egy bővítmény,
|
||||
vagy nincs telepítve.
|
||||
command:
|
||||
combatlogx:
|
||||
help-message-list:
|
||||
- <white>
|
||||
- '<bold><gold>CombatLogX Parancs Segítség:'
|
||||
- ' <bold><white>/combatlogx help</white></bold><gray>: Megmutatja ezt a súgó
|
||||
oldalt.'
|
||||
- ' <bold><white>/combatlogx reload</white></bold><gray>: Újra betölti a config.yml-t,
|
||||
language.yml-t és minden bővítmény konfigurációs fájlt.'
|
||||
- ' <bold><white>/combatlogx about \<expansion></white></bold><gray>: Ellenőrzi
|
||||
a bővítménnyel kapcsolatos információkat.'
|
||||
- ' <bold><white>/combatlogx tag \<player></white></bold><gray>: Kényszerít egy
|
||||
játékost a harcra.'
|
||||
- ' <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>:
|
||||
Engedélyez vagy letilt egy értesítési típust.'
|
||||
- ' <bold><white>/combatlogx untag \<player></white></bold><gray>: Kikényszerít
|
||||
egy játékost a harcból.'
|
||||
- ' <bold><white>/combatlogx version</white></bold><gray>: Ellenőrzi a CombatLogX
|
||||
verzióját.'
|
||||
- <white>
|
||||
reload-success:
|
||||
- <green>Az összes konfigurációs fájlt sikeresen újra betöltötted a CombatLogX-ből.
|
||||
- <green>Az összes nyelvi fájlt sikeresen újra betöltötted a CombatLogX-ből.
|
||||
- <green>Az összes konfigurációs fájlt sikeresen újra betöltötted a CombatLogX
|
||||
bővítményekből.
|
||||
tag-player: <green>Sikeresen harcba kényszerítetted </green><gray>{target}</gray><green>-t.
|
||||
tag-failure: <gray>{target}</gray><red>-t nem lehetett harcba állítani. (Talán
|
||||
van egy megkerülése?)
|
||||
untag-player: <green>Sikeresen kikényszerítetted </green><gray>{target}</gray><green>-t
|
||||
a harcból.
|
||||
toggle-bossbar: '<bold><gray>Boss Sáv: {status}'
|
||||
toggle-actionbar: '<bold><gray>Action Sáv: {status}'
|
||||
toggle-scoreboard: '<gray>Scoreboard: {status}'
|
||||
combat-timer:
|
||||
time-left-self: <green>Még </green><gray>{time_left} másodperc</gray><green> van
|
||||
hátra.
|
||||
time-left-other: <gray>{target}</gray><green>-nek/-nak még </green><gray>{time_left}
|
||||
másodperc</gray><green> van hátra.
|
||||
tagged:
|
||||
unknown: <red>Most harcban vagy! Ne jelentkezz ki.
|
||||
attacked:
|
||||
player: <white>{enemy}</white><red> megtámadott. Ne jelentkezz ki!
|
||||
mob: <red>Megtámadott egy </red><white>{mob_type}</white><red>. Ne jelentkezz
|
||||
ki!
|
||||
attacker:
|
||||
player: <red>Megtámadtad </red><white>{enemy}</white><red>-t. Ne jelentkezz ki!
|
||||
mob: <red>Megtámadtál egy </red><white>{mob_type}</white><red>-t. Ne jelentkezz
|
||||
ki!
|
||||
expansion:
|
||||
cheat-prevention:
|
||||
command-blocked: <red>A(z) </red><green>{command}</green><red> parancshoz nincs
|
||||
hozzáférésed harc közben.
|
||||
no-riptide: <red>A szökőár varázslat harc közben le van tiltva.
|
||||
no-totem: <red>Harc közben nem engedélyezett az életmentés toteme.
|
||||
no-entity-interaction: <red>Harc közben nem engedélyezett használni ezt az élőlényt.
|
||||
no-chat: <red>Harc közben nem engedélyezett chat üzeneteket küldeni.
|
||||
game-mode:
|
||||
force-switch: <red>A játékmódod megváltozott erre </red><white>{game_mode}</white><red>.
|
||||
no-switch: <red>Harc közben nem engedélyezett játékmódot váltani.
|
||||
flight:
|
||||
force-disabled: <red>A repülési képességed törlésre került.
|
||||
no-flying: <red>Harc közben nem engedélyezett a repülés.
|
||||
elytra:
|
||||
force-disabled: <red>A kitinszárnyad letiltásra került.
|
||||
no-gliding: <red>Harc közben nem engedélyezett kitinszárnyat használni.
|
||||
teleportation:
|
||||
block-portal: <red>Harc közben nem engedélyezett portált használni.
|
||||
block-pearl: <red>Harc közben nem engedélyezett endergyöngyöket használni.
|
||||
block-other: <red>Harc közben nem engedélyezett a teleportálás.
|
||||
inventory:
|
||||
force-closed: <red>Az eszköztárad bezárásra került.
|
||||
no-opening: <red>Harc közben nem engedélyezett eszköztárakat megnyitni.
|
||||
blocks:
|
||||
prevent-breaking: <red>Harc közben nem engedélyezett blokkokat kiütni.
|
||||
prevent-placing: <red>Harc közben nem engedélyezett blokkokat lerakni.
|
||||
prevent-interaction: <red>Harc közben nem engedélyezett blokkokat használni.
|
||||
prevent-portal-creation: <red>Harc közben nem engedélyezett portált létrehozni.
|
||||
items:
|
||||
no-pickup: <red>Harc közben nem engedélyezett tárgyakat felvenni.
|
||||
no-dropping: <red>Harc közben nem engedélyezett tárgyakat kidobni.
|
||||
buckets:
|
||||
no-empty: <red>Harc közben nem engedélyezett kiüríteni a vödröket.
|
||||
no-fill: <red>Harc közben nem engedélyezett megtölteni a vödröket.
|
||||
damage-tagger:
|
||||
unknown-damage: <red>Sérülést szenvedtél! Ne jelentkezz ki!
|
||||
damage-type:
|
||||
contact: <red>Megszúrt egy kaktusz. Ne jelentkezz ki!
|
||||
suffocation: <red>Beragadtál egy falba. Ne jelentkezz ki!
|
||||
fall: <red>Esési sérülést szenvedtél. Ne jelentkezz ki!
|
||||
fire: <red>Tűzbe sétáltál. Ne jelentkezz ki!
|
||||
fire-tick: <red>Égsz. Ne jelentkezz ki!
|
||||
lava: <red>Lávában forrsz. Ne jelentkezz ki!
|
||||
drowning: <red>Fulladozol. Ne jelentkezz ki!
|
||||
block-explosion: <red>Megsérültél egy robbanásban. Ne jelentkezz ki!
|
||||
lightning: <red>Beléd csapott egy villám! Ne jelentkezz ki!
|
||||
starvation: <red>Túl éhes vagy. Ne jelentkezz ki!
|
||||
poison: <red>Méregkárosodást szenvedtél. Ne jelentkezz ki!
|
||||
magic: <red>Valaki megdobott egy bájitallal. Ne jelentkezz ki!
|
||||
wither: <red>Elsorvadsz. Ne jelentkezz ki!
|
||||
falling-block: <red>Egy blokk esett rád. Ne jelentkezz ki!
|
||||
custom: <red>Egyedi sérülést szenvedtél. Ne jelentkezz ki!
|
||||
fly-into-wall: <red>Kinetikus energiát tapasztaltál. Ne jelentkezz ki!
|
||||
hot-floor: <red>A padló láva! Ne jelentkezz ki!
|
||||
cramming: <red>Téged összezsúfoltak. Ne jelentkezz ki!
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
self: '<gray>PVP: {status}'
|
||||
admin: <yellow>{target}</yellow><gray> pvp-je átállítva erre {status}</gray><gray>.
|
||||
cooldown: <red>A parancs újbóli használatához várnod kell </red><gray>{time_left}
|
||||
másodpercet</gray><red>.
|
||||
no-pvp:
|
||||
self: <red>Nem ütheted meg ezt a játékost, ameddig a PvP-d le van tiltva.
|
||||
other: <red>Ennek a játékosnak le van tiltva a PvP-je.
|
||||
protected: <red>Ez a játékos védett, még nem engedélyezett megtámadni őt!
|
||||
protection-disabled:
|
||||
attacker: <red>Megtámadtál valakit, az újonc védelmed letiltásra került.
|
||||
expired: <red>Az újonc védelmed lejárt.
|
||||
check-format:
|
||||
- '<gray>{target} </gray><white>&információi </white><bold><white>:'
|
||||
- <bold><white>Védelem </white></bold><gray>{protected}
|
||||
- '<bold><white>PvP: </white></bold><gray>{pvp}'
|
||||
loot-protection:
|
||||
enemy-died: <white>{enemy} </white><green>meghalt. A zsákmány </green><white>{time}
|
||||
másodpercig</white><green> védett.
|
||||
protected: <red>Ez a tárgy jelenleg védett. Várj </red><white>{time} másodpercet,
|
||||
</white><red>hogy feltudd venni.
|
||||
citizens-compatibility:
|
||||
prevent-join: <red>Addig nem csatlakozhatsz, ameddig a klónod meg nem ölték vagy
|
||||
el nem tűnt.
|
||||
disguise-compatibility:
|
||||
remove-disguise: <red>Az álcád eltávolításra került.
|
||||
essentials-compatibility:
|
||||
prevent-teleport-request-self: <red>Harc közben nem engedélyezett teleport kéréseket
|
||||
létrehozni.
|
||||
prevent-teleport-request-other: <red>Harc közben nem engedélyezett teleport kérést
|
||||
küldeni egy játékosnak.
|
||||
region-protection:
|
||||
factions-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
griefdefender-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
griefprevention-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
kingdomsx-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
lands-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
konquest-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
redprotect-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
residence-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
towny-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
ultimateclaims-no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
protectionstones:
|
||||
prevent-area-creation: <red>Harc közben nem engedélyezett védett területet létrehozni.
|
||||
no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
preciousstones:
|
||||
prevent-field-creation: <red>Harc közben nem engedélyezett védőmezőt létrehozni.
|
||||
no-entry: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
worldguard:
|
||||
no-entry-mob-combat: <red>Harc közben nem engedélyezett belépni egy non-mob-combat
|
||||
területre.
|
||||
no-entry-player-combat: <red>Harc közben nem engedélyezett belépni egy non-player-combat
|
||||
területre.
|
||||
no-entry-unknown-combat: <red>Harc közben nem engedélyezett belépni erre a területre.
|
||||
362
plugins/CombatLogX/language/it_it.lang.yml
Normal file
362
plugins/CombatLogX/language/it_it.lang.yml
Normal file
|
|
@ -0,0 +1,362 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "it_it"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX è stato caricato con successo."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX è stato abilitato."
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX è stato disabilitato."
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Sconosciuto"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>In combattimento"
|
||||
in-combat: "<green>Sì"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Idle"
|
||||
not-in-combat: "<red>No"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ON"
|
||||
disabled: "<red>OFF"
|
||||
pvp-status:
|
||||
enabled: "<green>ON"
|
||||
disabled: "<red>OFF"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Non sei più in combattimento."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Non sei più in combattimento perché il tuo avversario è morto."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Non sei più in combattimento perché sei morto.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Questo comando può essere eseguito solo in-gioco."
|
||||
#Shown when a player tries to execute a command made for the server console.
|
||||
console-only: "<red>Questo comando deve essere eseguito dalla console.</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> non è online o non esiste."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> non è un numero intero valido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permesso mancante: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Questo comando non è disponibile in questo mondo.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> non è in combattimento."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Non sei in combattimento."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> non è un'espansione o non è installato."
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> non è tra i tuoi avversari.</red>"
|
||||
enemy-not-forgiving: "<red>Quest'avversario non vuole perdonarti al momento.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Guida CombatLogX Comando:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Visualizza la pagina di aiuto."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Ricarica i file di configurazione config.yml, language.yml, e tutti i file di configurazione delle espansioni."
|
||||
- " <bold><white>/combatlogx su \\<expansion></white></bold><gray>: Visualizza informazioni di un'espansione."
|
||||
- " <bold><white>/combatlogx tag \\<player></white></bold><gray>: Forza un giocatore in combattimento."
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Abilita o disabilita un tipo di notifica."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Forza un giocatore fuori combattimento."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Verifica la versione installata di CombatLogX."
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Invia una richiesta all'avversario per chiedergli di uscire dal combattimento.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Accetta la richiesta dell'avversario di uscire dal combattimento.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<player></bold></white><gray>: Ignora la richiesta dell'avversario di uscire dal combattimento.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Abilita o disabilita le richieste per uscire dal combattimento.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Hai ricaricato con successo tutti i file di configurazione da CombatLogX."
|
||||
- "<green>Ricaricati con successo tutti i file di lingua da CombatLogX."
|
||||
- "<green>Ricaricati con successo tutti i file di configurazione dalle espansioni CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Si è verificato un errore durante il caricamento della configurazione.</red>"
|
||||
- "<red>Controlla il log del server e correggi il file corrotto.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Giocatore </green><gray>{target}</gray><green> forzato con successo in combattimento."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> non può essere forzato in combattimento. (Forse hanno un bypass?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Giocatore </green><gray>{target}</gray><green> forzato con successo fuori combattimento."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Action Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Scoreboard:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx about <expansion>'.
|
||||
expansion-information:
|
||||
- ""
|
||||
- "<white><bold>Expansion Information for</bold> <green>{name}</green><bold>:</bold></white>"
|
||||
- "<white><bold>Display Name:</bold></white> <gray>{prefix}</gray>"
|
||||
- "<white><bold>Version:</bold></white> <gray>{version}</gray>"
|
||||
- "<white><bold>State:</bold></white> <gray>{state}</gray>"
|
||||
- ""
|
||||
- "<white><bold>Description:</bold></white> <gray>{description}</gray>"
|
||||
- "<white><bold>Website:</bold></white> <gray>{website}</gray>"
|
||||
- "<white><bold>Authors:</bold></white> <gray>{authors}</gray>"
|
||||
forgive:
|
||||
toggle-disable: "<green>Non ricevi più le richieste di perdono.</green>"
|
||||
toggle-enable: "<green>Adesso ricevi le richieste di perdono.</green>"
|
||||
request-sent: "<green>Hai mandato una richiesta di perdono a <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> sent a forgive request to you.</green>"
|
||||
- "<green>Type <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> to accept or.</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> to deny.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>You have <gray>{time_left}</gray> seconds remaining.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> ha </green><gray>{time_left} secondi </gray><green> rimanenti."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ora sei in combattimento con <white>{enemy}</white> per un motivo sconosciuto. Non disconnetterti!</red>"
|
||||
mob: "<red>Ora sei in combattimento con a(n) <white>{enemy}</white> per un motivo sconosciuto. Non disconnetterti!</red>"
|
||||
mythic_mob: "<red>Ora sei in combattimento con a(n) <white>{mob_type}</white> per un motivo sconosciuto. Non disconnetterti!</red>"
|
||||
damage: "<red>Ora sei in combattimento a causa di danni subiti. Non disconnetterti!</red>"
|
||||
unknown: "<red>Sei stato messo in combattimento senza un motivo. Non disconnetterti.</red>"
|
||||
attacked:
|
||||
player: "<red>Sei stato attaccato da </red><white>{enemy}</white><red>. Non disconnetterti!"
|
||||
mob: "<red>Sei stato attaccato da a(n) </red><white>{mob_type}</white><red>. Non disconnetterti!"
|
||||
mythic_mob: "<red>Sei stato attaccato da a(n) <white>{enemy}</white>. Non disconnetterti!</red>"
|
||||
damage: "<red>Ora sei in combattimento a causa di danni subiti. Non disconnetterti!</red>"
|
||||
unknown: "<red>Sei stato attaccato da una forza sconosciuta. Non disconnetterti!</red>"
|
||||
attacker:
|
||||
player: "<red>Stai attaccando </red><white>{enemy}</white><red>. Non disconnetterti!"
|
||||
mob: "<red>Stai attaccando a(n) </red><white>{mob_type}</white><red>. Non disconnetterti!"
|
||||
mythic_mob: "<red>Stai attaccando a(n) <white>{enemy}</white>. Non disconnetterti!</red>"
|
||||
damage: "<red>Ora sei in combattimento a causa di danni subiti. Non disconnetterti!</red>"
|
||||
unknown: "<red>Stai attaccando una forza sconosciuta. Non disconnetterti!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Non hai il permesso di aprire le casse degli angeli durante il combattimento.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Non ti è permesso rompere le casse degli angeli durante il combattimento.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Non sei autorizzato a velocizzare le casse degli angeli durante il combattimento.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> secondi.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Non sei più in combattimento.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> secondi.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Non sei più in combattimento.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Statistiche di battaglia:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tempo rimanente:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Non hai accesso a </red><green>{command}</green><red> durante il combattimento."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>L'incantesimo riptide è disabilitato durante il combattimento."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Non hai il permesso di usare i totem dell'immortalità durante il combattimento."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Non hai il permesso di usare quel mob durante il combattimento."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Non sei autorizzato a inviare messaggi in chat durante il combattimento."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>La tua modalità di gioco è stata cambiata in </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Non puoi cambiare modalità di gioco durante il combattimento."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Fly disabilitata."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Non puoi volare durante il combattimento."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>La tua elytra è stata disabilitata."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Non hai il permesso di usare l'elytra durante il combattimento."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Non hai il permesso di utilizzare un portale durante il combattimento.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Non hai il permesso di usare perle di ender durante il combattimento."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Non puoi teletrasportarti durante il combattimento."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Il tuo inventario è stato chiuso."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Non puoi aprire gli inventari durante il combattimento."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Non puoi rompere blocchi durante il combattimento."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Non puoi posizionare blocchi durante il combattimento."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Non puoi usare blocchi durante il combattimento."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Non puoi creare portali durante il combattimento.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Non puoi raccogliere oggetti durante il combattimento."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Non puoi rilasciare oggetti durante il combattimento."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>You can't empty buckets during combat."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>You can't fill up buckets during combat."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Hai subito danno! Non disconnetterti!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
block-explosion: "<red>Sei stato danneggiato da un'esplosione. Non disconnetterti!"
|
||||
contact: "<red>Sei stato danneggiato da un cactus. Non disconnetterti!"
|
||||
cramming: "<red>Stai per essere schiacciato. Non disconnetterti!"
|
||||
custom: "<red>Hai subito danni personalizzati. Non disconnetterti!"
|
||||
drowning: "<red>Stai annegando. Non disconnetterti!"
|
||||
dryout: "<red>You stayed out of water too long. Non disconnetterti!</red>" #May be triggered by custom plugins.
|
||||
entity-explosion: "<red>Hai subito danni da un cristallo dell'end. Non disconnetterti!</red>" #Only triggered by end crystals.
|
||||
fall: "<red>Hai subito danni da caduta. Non disconnetterti!"
|
||||
falling-block: "<red>Un blocco è caduto su di te. Non disconnetterti!"
|
||||
fire: "<red>Sei entrato nel fuoco. Non disconnetterti!"
|
||||
fire-tick: "<red>Stai bruciando. Non disconnetterti!"
|
||||
fly-into-wall: "<red>Hai sperimentato energia cinetica. Non disconnetterti!"
|
||||
freeze: "<red>Stai congelando. Non disconnetterti!</red>"
|
||||
hot-floor: "<red>Il pavimento è lava! Non disconnetterti!"
|
||||
lava: "<red>Stai bollendo nella lava. Non disconnetterti!"
|
||||
lightning: "<red>Sei stato folgorato! Non disconnetterti!"
|
||||
magic: "<red>Qualcuno ti ha colpito con una pozione. Non disconnetterti!"
|
||||
melting: "<red>You are melting! Non disconnetterti.</red>" #May be triggered by custom plugins.
|
||||
poison: "<red>Hai subito danni da avvelenamento. Non disconnetterti!"
|
||||
starvation: "<red>Stai morendo di fame. Non disconnetterti!"
|
||||
suffocation: "<red>Stai soffocando in un muro. Non disconnetterti!"
|
||||
void: "<red>Stai cadendo nel vuoto. Non disconnetterti!</red>"
|
||||
wither: "<red>Stai rimuovendo. Non disconnetterti!"
|
||||
world-border: "<red>Sei molto vicino al limite del mondo. Non disconnetterti!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Hai cambiato il pvp di </gray><yellow>{target}</yellow><gray> a {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>You must wait </red><gray>{time_left} seconds</gray><red> to use this command again."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Non sei autorizzato a colpire quel giocatore mentre il tuo PvP è disabilitato."
|
||||
other: "<red>Quel giocatore ha PvP disabilitato."
|
||||
protected: "<red>Quel giocatore è protetto, non ti è ancora permesso attaccarlo!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Hai attaccato qualcuno, la tua protezione da nabbo è ora disabilitata."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>La tua protezione da nabbo è scaduta."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<bold><white>Informazioni per </white></bold><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Protezione: </white></bold><gray>{protected}"
|
||||
- "<bold><white>PvP: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>è morto. Il bottino sarà protetto per </green><white>{time} secondi</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Questo oggetto è attualmente protetto aspetta </red><white>{time} secondi </white><red>fino a quando non puoi prenderlo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Non puoi unirti al server finché il tuo NPC non viene ucciso o rimosso.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Il tuo travestimento è stato rimosso.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Non puoi creare richieste di teletrasporto durante il combattimento."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Non puoi inviare una richiesta di teletrasporto a un giocatore in combattimento."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Non puoi teletrasportarti al tuo partner durante il combattimento.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Non puoi teletrasportarti al tuo partner mentre sono in combattimento.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Non puoi teletrasportarti durante il combattimento."
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>"
|
||||
factions-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
griefdefender-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
griefprevention-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
kingdomsx-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
konquest-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
redprotect-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
residence-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
towny-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
husktowns-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
ultimateclaims-no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Non sei autorizzato a creare un'area protetta durante il combattimento.</red>"
|
||||
no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Non sei autorizzato a creare un campo di protezione durante il combattimento.</red>"
|
||||
no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Non hai il permesso di entrare in un'area di combattimento non-mob durante il combattimento.</red>"
|
||||
no-entry-player-combat: "<red>Non hai il permesso di entrare in un'area di combattimento non giocatore-durante il combattimento.</red>"
|
||||
no-entry-unknown-combat: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
lands:
|
||||
no-entry: <red>Non hai i permessi per entrare in quell'area durante il combattimento.</red>
|
||||
war-disable-newbie-protection: "<red>Il PvP ora è la forza abilitata a causa di una dichiarazione di guerra.</red>"
|
||||
192
plugins/CombatLogX/language/ka_ge.lang.yml
Normal file
192
plugins/CombatLogX/language/ka_ge.lang.yml
Normal file
|
|
@ -0,0 +1,192 @@
|
|||
language-name: ka_ge
|
||||
decimal-format: '0.00'
|
||||
prefix: <bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]
|
||||
broadcast:
|
||||
on-load: <bold><green>CombatLogX წარმატებით ჩაიტვირთა.
|
||||
on-enable: <bold><green>CombatLogX წარმატებით ჩაირთო.
|
||||
on-disable: <bold><red>CombatLogX წარმატებით გამოირთო.
|
||||
placeholder:
|
||||
time-left-zero: '0'
|
||||
unknown-enemy: უცნობი
|
||||
status:
|
||||
fighting: <red>იბრძვის
|
||||
idle: <green>უსაქმურადაა
|
||||
in-combat: <green>დიახ
|
||||
not-in-combat: <red>არა
|
||||
toggle:
|
||||
enabled: <green>ჩართვა
|
||||
disabled: <red>გამორთვა
|
||||
pvp-status:
|
||||
enabled: <green>ჩართვა
|
||||
disabled: <red>გამორთვა
|
||||
combat-timer:
|
||||
expire: <green>თქვენ აღარ იმყოფებით ბრძოლაში.
|
||||
enemy-death: <green>თქვენ აღარ იმყოფებით ბრძოლაში, რადგან თქვენი მტერი მოკვდა.
|
||||
error:
|
||||
player-only: <green>მხოლოდ მოთამაშეებს შეუძლიათ ამ ბრძანების შესრულება.
|
||||
invalid-target: <gray>{target} </gray><red>არ იმყოფება ხაზზე ან არ არსებობს.
|
||||
no-permission: '<red>დაკარგული ნებართვა: </red><gray>{permission}'
|
||||
target-not-in-combat: <gray>{target}</gray><red> არ იმყოფება ბრძოლაში.
|
||||
self-not-in-combat: <red>თქვენ არ იმყოფებით ბრძოლაში.
|
||||
unknown-expansion: <gray>{target} </gray><red>არ არის გაფართოვება ან არ არის დაყენებული.
|
||||
command:
|
||||
combatlogx:
|
||||
help-message-list:
|
||||
- <white>
|
||||
- '<bold><gold>CombatLogX ბრძანებათა სია:'
|
||||
- ' <bold><white>/combatlogx help</white></bold><gray>: ხედავთ ამ დახმარების
|
||||
გვერდს.'
|
||||
- ' <bold><white>/combatlogx reload</white></bold><gray>: ახორციელებს კონფიგურაციის,
|
||||
ენის და ყველა გაფართოვებათა კონფიგურაციის გადატვირთვას.'
|
||||
- ' <bold><white>/combatlogx about \<expansion></white></bold><gray>: ამოწმებს
|
||||
ინფორმაციას გაფართოვების შესახებ.'
|
||||
- ' <bold><white>/combatlogx tag \<player></white></bold><gray>: ძალით შეჰყავს
|
||||
მოთამაშე ბრძოლაში.'
|
||||
- ' <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>:
|
||||
გამორთეთ ან ჩართეთ შეტყობინების ნიმუში.'
|
||||
- ' <bold><white>/combatlogx untag \<player></white></bold><gray>: ძალით გამოჰყავს
|
||||
მოთამაშე ბრძოლიდან.'
|
||||
- ' <bold><white>/combatlogx version</white></bold><gray>: ამოწმებს CombatLogX
|
||||
-ის ვერსიას.'
|
||||
- <white>
|
||||
reload-success:
|
||||
- <green>კონფიგურაცია წარმატებით გადაიტვირთა.
|
||||
- <green>ენის ფაილები წარმატებით გადაიტვირთა.
|
||||
- <green>გაფართოვებების კონფიგურაციათა ფაილები წარმატებით გადაიტვირთა.
|
||||
tag-player: <green>მოთამაშე </green><gray>{target} </gray><green>-(ი)ს ბრძოლაში
|
||||
შეყვანა ძალით განხორციელდა.
|
||||
tag-failure: <gray>{target} </gray><red>ვერ დაიდგმება ბრძოლის დროს. (იქნებ მათ
|
||||
აქვთ შემოვლითი გზა?)
|
||||
untag-player: <green>მოთამაშე </green><gray>{target} </gray><green>-(ი)ს ბრძოლიდან
|
||||
გამოყვანა ძალით განხორციელდა.
|
||||
toggle-bossbar: '<bold><gray>სამართავი ზოლი: {status}'
|
||||
toggle-actionbar: '<bold><gray>სამოქმედო ზოლი: {status}'
|
||||
toggle-scoreboard: '<gray>საკონტროლო დაფა: {status}'
|
||||
combat-timer:
|
||||
time-left-self: <green>თქვენ დარჩენილი გაქვთ </green><gray>{time_left} წამი</gray><green>.
|
||||
time-left-other: <gray>{target} </gray><green>-(ი)ს დარჩენილი აქვს </green><gray>{time_left}
|
||||
წამი</gray><green>.
|
||||
tagged:
|
||||
unknown: <red>თქვენ უკვე ბრძოლაში იმყოფებით! არ გახვიდეთ.
|
||||
attacked:
|
||||
player: <red>თქვენ შემოგიტიათ </red><white>{enemy} </white><red>-(მ)ა. არ გახვიდეთ!
|
||||
mob: <red>თქვენ შემოგიტიათ </red><white>{mob_type} </white><red>-(მ)ა. არ გახვიდეთ!
|
||||
attacker:
|
||||
player: <red>თქვენ უტევთ </red><white>{enemy} </white><red>-(ს). არ გახვიდეთ!
|
||||
mob: <red>თქვენ შეუტიეთ </red><white>{mob_type} </white><red>-(ს). არ გახვიდეთ!
|
||||
expansion:
|
||||
cheat-prevention:
|
||||
command-blocked: <red>თქვენ არ შეგიძლიათ </red><green>{command} </green><red>ბრძანების
|
||||
გამოყნება ბრძოლის დროს.
|
||||
no-riptide: <red>მოჯადოვებათა ტალღა გამორთულია ბრძოლის დროს.
|
||||
no-totem: <red>თქვენ არ შეგიძლიათ უკვდავების ტოტემის გამოყენება ბრძოლის დროს.
|
||||
no-entity-interaction: <red>თქვენ არ შეგიძლიათ იმ მობის გამოყენება ბრძოლის დროს.
|
||||
no-chat: <red>თქვენ არ შეგიძლიათ ჩათში შეტყობინებების გაგზავნა ბრძოლის დროს.
|
||||
game-mode:
|
||||
force-switch: <red>თქვენი სათამაშო-რეჟიმი შეიცვალა </red><white>{game_mode}
|
||||
</white><red>-ზე.
|
||||
no-switch: <red>თქვენ არ შეგიძლიათ სათამაშო-რეჟიმის გამოცვლა ბრძოლის დროს.
|
||||
flight:
|
||||
force-disabled: <red>თქვენი შესაძლებლობა, რომ გეფრინათ წაიშალა.
|
||||
no-flying: <red>თქვენ არ შეგიძლიათ ფრენა ბრძოლის დროს.
|
||||
elytra:
|
||||
force-disabled: <red>თქვენი ელიტრა გამოირთო.
|
||||
no-gliding: <red>თქვენ არ შეგიძლიათ ელიტრის გამოყენება ბრძოლის დროს.
|
||||
teleportation:
|
||||
block-portal: <red>თქვენ არ შეგიძლიათ პორტალის გამოყენება ბრძოლის დროს.
|
||||
block-pearl: <red>თქვენ არ შეგიძლიათ ენდერის თვალის გამოყენება ბრძოლის დროს.
|
||||
block-other: <red>თქვენ არ შეგიძლიათ ტელეპორტაცია ბრძოლის დროს.
|
||||
inventory:
|
||||
force-closed: <red>თქვენი ინვენტარი დაიხურა.
|
||||
no-opening: <red>თქვენ არ შეგიძლიათ ინვენტარის გახსნა ბრძოლის დროს.
|
||||
blocks:
|
||||
prevent-breaking: <red>თქვენ არ შეგიძლიათ ბლოკების მონგრევა ბრძოლის დროს.
|
||||
prevent-placing: <red>თქვენ არ შეგიძლიათ ბლოკების დადგმა ბრძოლის დროს.
|
||||
prevent-interaction: <red>თქვენ არ შეგიძლიათ ბლოკების გამოყენება ბრძოლის დროს.
|
||||
prevent-portal-creation: <red>თქვენ არ შეგიძლიათ პორტალების შექმნა ბრძოლის დროს.
|
||||
items:
|
||||
no-pickup: <red>თქვენ არ შეგიძლიათ ნივთების აღება ბრძოლის დროს.
|
||||
no-dropping: <red>თქვენ არ შეგიძლიათ ნივთების დაგდება ბრძოლის დროს.
|
||||
buckets:
|
||||
no-empty: <red>თქვენ არ შეგიძლიათ სათლების დაცლა ბრძოლის დროს.
|
||||
no-fill: <red>თქვენ არ შეგიძლიათ სათლების შევსება ბრძოლის დროს.
|
||||
damage-tagger:
|
||||
unknown-damage: <red>თქვენ დაზიანება მიიღეთ! არ გახვიდეთ!
|
||||
damage-type:
|
||||
contact: <red>თქვენ კაქტუსმა გიჩხვლიტათ. არ გახვიდეთ!
|
||||
suffocation: <red>თქვენ კედელში იხრჩობით. არ გახვიდეთ!
|
||||
fall: <red>თქვენ დაზიანება მიიღეთ დაცემისგან. არ გახვიდეთ!
|
||||
fire: <red>თქვენ ცეცხლში გაიარეთ. არ გახვიდეთ!
|
||||
fire-tick: <red>თქვენ იწვით. არ გახვიდეთ!
|
||||
lava: <red>თქვენ ლავაში იხარშებით. არ გახვიდეთ!
|
||||
drowning: <red>თქვენ იხრჩობით. არ გახვიდეთ!
|
||||
block-explosion: <red>თქვენ აფეთქებამ დაგაზიანათ. არ გახვიდეთ!
|
||||
lightning: <red>თქვენ დარტყმული იქენით! არ გახვიდეთ!
|
||||
starvation: <red>თქვენ საკმაოდ მშიერი ხართ. არ გახვიდეთ!
|
||||
poison: <red>თქვენ მოწამვლისგან დაზიანება მიიღეთ. არ გახვიდეთ!
|
||||
magic: <red>ვიღაცამ თქვენ წამალი გესროლათ. არ გახვიდეთ!
|
||||
wither: <red>თქვენ ჭკნებით. არ გახვიდეთ!
|
||||
falling-block: <red>თქვენ ბლოკი დაგეცათ ზედ. არ გახვიდეთ!
|
||||
custom: <red>თქვენ მიიღეთ ჩვეულებისამებრი ზიანი. არ გახვიდეთ!
|
||||
fly-into-wall: <red>თქვენ გამოსცადეთ კინეტიკური ენერგია. არ გახვიდეთ!
|
||||
hot-floor: <red>იატაკი ლავაა! არ გახვიდეთ!
|
||||
cramming: <red>თქვენი სისხლი დაღვრილი იქნა. არ გახვიდეთ!
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
self: '<gray>ბრძოლა: {status}'
|
||||
admin: <gray>თქვენ </gray><yellow>{target} </yellow><gray>-(ი)ს საბრძოლო სტატუსი
|
||||
შეცვალეთ {status} </gray><gray>-ზე.
|
||||
cooldown: <red>თქვენ უნდა დაიცადოთ </red><gray>{time_left} წამი</gray><red>,
|
||||
ამ ბრძანების ხელახლა გამოსაყენებლად.
|
||||
no-pvp:
|
||||
self: <red>თქვენ არ შეგიძლიათ ამ მოთამაშეზე შეტევა, როცა თქვენი საბრძოლო სტატუსი
|
||||
გამორთულია.
|
||||
other: <red>ამ მოთამაშეს გამორთული აქვს საბრძოლო სტატუსი.
|
||||
protected: <red>ეს მოთამაშე დაცულია, თქვენ კი არ შეგიძლიათ მასზე შეტევა ჯერ-ჯერობით!
|
||||
protection-disabled:
|
||||
attacker: <red>თქვენ სხვას დაესხით თავს, თქვენი ახალბედა დაცვა კი უკვე გამორთულია.
|
||||
expired: <red>თქვენს ახალბედა დაცვას ვადა ამოეწურა.
|
||||
check-format:
|
||||
- '<bold><white>ინფორმაცია </white></bold><gray>{target} </gray><bold><white>-(ი)სთვის:'
|
||||
- '<bold><white>დაცვა: </white></bold><gray>{protected}'
|
||||
- '<bold><white>ბრძოლა: </white></bold><gray>{pvp}'
|
||||
loot-protection:
|
||||
enemy-died: <white>{enemy} </white><green>მოკვდა. ნაძარცვი კი დაცული იქნება მომდევნო
|
||||
</green><white>{time} წამის </white><green>განმავლობაში.
|
||||
protected: <red>ეს ნივთი ამჟამად დაცულია, დაიცადეთ </red><white>{time} წამი</white><red>,
|
||||
სანამ აღებას შეძლებთ.
|
||||
citizens-compatibility:
|
||||
prevent-join: <red>თქვენ ვერ შეძლებთ სერვერზე შემოსვლას, სანამ თქვენი NPC არ იქნება
|
||||
მოკლული ან გამქრალი.
|
||||
disguise-compatibility:
|
||||
remove-disguise: <red>თქვენი შენიღბვა წაიშალა.
|
||||
essentials-compatibility:
|
||||
prevent-teleport-request-self: <red>თქვენ არ შეგიძლიათ მოითხოვოთ ტელეპორტაცია
|
||||
ბრძოლის დროს.
|
||||
prevent-teleport-request-other: <red>თქვენ არ შეგიძლიათ გაუგზავნოთ ტელეპორტაციის
|
||||
მოთხოვნა მოთამაშეს, რომელიც ბრძოლაში იმყოფება.
|
||||
region-protection:
|
||||
factions-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
griefdefender-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
griefprevention-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
kingdomsx-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
lands-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
konquest-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
redprotect-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
residence-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
towny-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
ultimateclaims-no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
protectionstones:
|
||||
prevent-area-creation: <red>თქვენ არ შეგიძლიათ დაცული არეალის შექმნა ბრძოლის
|
||||
დროს.
|
||||
no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
preciousstones:
|
||||
prevent-field-creation: <red>თქვენ არ შეგიძლიათ დაცული მინდვრის შექმნა ბრძოლის
|
||||
დროს.
|
||||
no-entry: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
worldguard:
|
||||
no-entry-mob-combat: <red>თქვენ არ შეგიძლიათ შეხვიდეთ არა-საბრძოლო ზონაში ბრძოლის
|
||||
დროს.
|
||||
no-entry-player-combat: <red>თქვენ არ შეგიძლიათ შეხვიდეთ არა-საბრძოლო ზონაში
|
||||
ბრძოლის დროს.
|
||||
no-entry-unknown-combat: <red>თქვენ არ შეგიძლიათ იმ არეალში შესვლა ბრძოლის დროს.
|
||||
368
plugins/CombatLogX/language/pl_pl.lang.yml
Normal file
368
plugins/CombatLogX/language/pl_pl.lang.yml
Normal file
|
|
@ -0,0 +1,368 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "pl_pl_nami"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX został pomyślnie załadowany."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX został pomyślnie włączony."
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX został pomyślnie wyłączony."
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Nieznany"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Walka</red>"
|
||||
in-combat: "<green>Tak"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Bezczynny"
|
||||
not-in-combat: "<red>Nie"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>Włączony"
|
||||
disabled: "<red>Wyłączony"
|
||||
pvp-status:
|
||||
enabled: "<green>Włączony"
|
||||
disabled: "<red>Wyłączony"
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#combat-timer:
|
||||
#expire:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Nie jesteś już w walce."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Nie jesteś już w walce, ponieważ twój przeciwnik nie żyje."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Nie jesteś już w walce ponieważ zginąłeś.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Tylko gracze mogą wykonać to polecenie."
|
||||
#Shown when a player tries to execute a command made for the server console.
|
||||
console-only: "<red>To polecenie może być wykonane tylko przez konsolę.</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> nie jest online lub nie istnieje."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> nie jest prawidłową liczbą całkowitą.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Brak uprawnień: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Ta komenda nie jest dostępna w tym świecie."
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> nie jest w walce."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Nie jesteś w walce."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> nie jest rozszerzeniem lub nie jest zainstalowane."
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> nie jest jednym z twoich wrogów.</red>"
|
||||
enemy-not-forgiving: "<red>Ten przeciwnik nie jest w nastroju, aby ci wybaczyć.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Menu pomocy CombatLogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Wyświetl stronę pomocy."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Przeładuj plik config.yml, language.yml i wszystkie pliki konfiguracyjne rozszerzeń."
|
||||
- " <bold><white>/combatlogx o \\<expansion></white></bold><gray>: Sprawdź informacje o rozszerzeniu."
|
||||
- " <bold><white>/combatlogx tag \\<player> [seconds]</white></bold><gray>: Zmuś gracza do walki."
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Włącz lub wyłącz wybrany typ powiadomień."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Zmuś gracza do opuszczenia walki."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Sprawdź wersję CombatLogX."
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Wyślij prośbę do wroga, aby usunąć tagi z ciebie.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Zezwól na ucieczkę na prośbę wroga.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<player></bold></white><gray>: Zignoruj prośbę wroga o ucieczkę z walki.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Włącz lub wyłącz prośby o zaprzestanie walki.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Pomyślnie przeładowano wszystkie pliki konfiguracyjne z CombatLogX."
|
||||
- "<green>Pomyślnie przeładowano wszystkie pliki językowe z CombatLogX."
|
||||
- "<green>Pomyślnie przeładowano wszystkie pliki konfiguracyjne z rozszerzeń CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Wystąpił błąd podczas przeładowania konfiguracji.</red>"
|
||||
- "<red>Sprawdź dziennik serwera i popraw uszkodzony plik.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Pomyślnie zmuszono gracza </green><gray>{target}</gray><green> do bycia w walce."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> nie może zostać zmuszony do bycia w walce. (Może ma uprawnienie .bypass)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Pomyślnie zmuszono gracza </green><gray>{target}</gray><green> do bycia poza walką."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Boss Bar: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Action Bar: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Scoreboard: {status}"
|
||||
#Shown as the command output for '/combatlogx about <expansion>'.
|
||||
expansion-information:
|
||||
- ""
|
||||
- "<white><bold>Informacje o rozszerzeniu</bold> <green>{name}</green><bold>:</bold></white>"
|
||||
- "<white><bold>Wyświetlana nazwa:</bold></white> <gray>{prefix}</gray>"
|
||||
- "<white><bold>Wersja:</bold></white> <gray>{version}</gray>"
|
||||
- "<white><bold>Stan:</bold></white> <gray>{state}</gray>"
|
||||
- ""
|
||||
- "<white><bold>Opis:</bold></white> <gray>{description}</gray>"
|
||||
- "<white><bold>Strona internetowa:</bold></white> <gray>{website}</gray>"
|
||||
- "<white><bold>Autorzy:</bold></white> <gray>{authors}</gray>"
|
||||
forgive:
|
||||
toggle-disable: "<green>Nie możesz już otrzymywać próśb o przebaczenie.</green>"
|
||||
toggle-enable: "<green>Możesz teraz otrzymywać prośby o przebaczanie.</green>"
|
||||
request-sent: "<green>Wysłałeś prośbę o przebaczenie do <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> wysłał do Ciebie prośbę o wybaczenie.</green>"
|
||||
- "<green>Wpisz <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> aby zaakceptować lub</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> by odrzucić.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Pozostało Ci <gray>{time_left}</gray> sekund.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>Graczowi {target}</gray><green> pozostało </green><gray>{time_left}</gray><green>."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Jesteś teraz w walce z </red><white>{enemy}</white><red> z nieznanego powodu. Nie wylogowuj się!"
|
||||
mob: "<red>Jesteś teraz w walce z </red><white>{enemy}</white><red> z nieznanego powodu. Nie wylogowuj się!"
|
||||
mythic_mob: "<red>Jesteś teraz w walce z </red><white>{mob_type}</white><red> z nieznanego powodu. Nie wylogowuj się!"
|
||||
damage: "<red>Jesteś teraz w walce z powodu obrażeń. Nie wyloguj się!</red>"
|
||||
unknown: "<red>Zostałeś postawiony do walki bez powodu. Nie wylogowuj się."
|
||||
attacked:
|
||||
player: "<red>Zostałeś zaatakowany przez </red><white>{enemy}</white><red>. Nie wylogowuj się!"
|
||||
mob: "<red>Zostałeś zaatakowany przez </red><white>{mob_type}</white><red>. Nie wylogowuj się!"
|
||||
mythic_mob: "<red>Zostałeś zaatakowany przez </red><white>{enemy}</white><red>. Nie wylogowuj się!"
|
||||
damage: "<red>Jesteś teraz w walce z powodu obrażeń. Nie wyloguj się!</red>"
|
||||
unknown: "<red>Jesteś atakowany przez nieznaną siłę. Nie wylogowuj się!"
|
||||
attacker:
|
||||
player: "<red>Zaatakowałeś </red><white>{enemy}</white><red>. Nie wylogowuj się!"
|
||||
mob: "<red>Zaatakowałeś </red><white>{mob_type}</white><red>. Nie wylogowuj się!"
|
||||
mythic_mob: "<red>Zaatakowałeś </red><white>{enemy}</white><red>. Nie wylogowuj się!"
|
||||
damage: "<red>Jesteś teraz w walce z powodu obrażeń. Nie wyloguj się!</red>"
|
||||
unknown: "<red>Atakujesz nieznaną siłę. Nie wylogowuj się!"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Nie masz uprawnień do otwierania skrzyń angelowych podczas walki.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Nie masz uprawnień do złamania skrzyni angelli podczas walki.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Nie masz uprawnień do szybkich skrzyń z aniołami lootów podczas walki.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Walka</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> sekund.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Walka</gold> <gray>\u00BB</gray></bold> <white>Nie jesteś już w walce.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Walka</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> sekund.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Walka </gold></bold><gray>» </gray><green>Nie jesteś już w walce."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Statystyki Walki:"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Pozostały Czas: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>W Walce: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Status: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Statystyki Wroga"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Nazwa: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Życie: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Zdrowie: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Nie masz dostępu do </red><green>{command}</green><red> podczas walki."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Zaklęcie \"Torpeda\" jest wyłączone podczas walki."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Nie możesz używać totemów nieśmiertelności podczas walki."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Nie możesz używać tego stworzenia podczas walki."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Nie możesz wysyłać wiadomości na czacie podczas walki."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Twój tryb gry został zmieniony na </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Nie możesz przełączać trybów gry podczas walki."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Twoja zdolność latania została usunięta."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Nie możesz latać podczas walki."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Twoja elytra została wyłączona."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Nie możesz używać elytry podczas walki."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Nie możesz używać portalu podczas walki."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Nie możesz używać enderpereł podczas walki."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Nie możesz się teleportować podczas walki."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Twój ekwipunek został zamknięty."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Nie możesz otwierać ekwipunku podczas walki."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Nie możesz niszczyć bloków podczas walki."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Nie możesz stawiać bloków podczas walki."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Nie możesz używać bloków podczas walki."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Nie możesz tworzyć portali podczas walki."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Nie możesz podnosić przedmiotów podczas walki."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Nie możesz wyrzucać przedmiotów podczas walki."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Nie możesz opróżniać wiader podczas walki."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Nie możesz napełniać wiader podczas walki."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Otrzymałeś obrażenia! Nie wylogowuj się!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
block-explosion: "<red>Otrzymałeś obrażenia od wybuchu. Nie wylogowuj się!"
|
||||
contact: "<red>Zostałeś ukłuty przez kaktusa. Nie wylogowuj się!"
|
||||
cramming: "<red>Zostałeś zgnieciony. Nie wylogowuj się!"
|
||||
custom: "<red>Otrzymałeś niestandardowe obrażenia. Nie wylogowuj się!"
|
||||
drowning: "<red>Toniesz. Nie wylogowuj się!"
|
||||
dryout: "<red>Zbyt długo pozostawałeś pod wodą. Nie wylogowuj się!</red>" #May be triggered by custom plugins.
|
||||
entity-explosion: "<red>Otrzymałeś obrażenia od wybuchu Kryształu Endu. Nie wylogowuj się!</red>" #Only triggered by end crystals.
|
||||
fall: "<red>Otrzymałeś obrażenia od upadku. Nie wylogowuj się!"
|
||||
falling-block: "<red>Spadł na ciebie blok. Nie wylogowuj się!"
|
||||
fire: "<red>Wskoczyłeś w ogień. Nie wylogowuj się!"
|
||||
fire-tick: "<red>Palisz się. Nie wylogowuj się!"
|
||||
fly-into-wall: "<red>Doświadczyłeś energii kinetycznej. Nie wylogowuj się!"
|
||||
freeze: "<red>Zamarzasz. Nie wylogowuj się!</red>"
|
||||
hot-floor: "<red>Podłoga to lawa! Nie wyloguj się!"
|
||||
lava: "<red>Gotujesz się w lawie. Nie wylogowuj się!"
|
||||
lightning: "<red>Uderzył Cię piorun! Nie wylogowuj się!"
|
||||
magic: "<red>Ktoś rzucił w ciebie miksturę. Nie wylogowuj się!"
|
||||
melting: "<red>Palisz się! Nie wylogowuj się.</red>" #May be triggered by custom plugins.
|
||||
poison: "<red>Otrzymałeś obrażenia od trucizny. Nie wylogowuj się!"
|
||||
starvation: "<red>Głodujesz. Nie wylogowuj się!"
|
||||
suffocation: "<red>Uderzasz się w ścianie. Nie wylogowuj się!"
|
||||
void: "<red>Wpadasz w otchłań. Nie wylogowuj się!</red>"
|
||||
wither: "<red>Usychasz. Nie wylogowuj się!"
|
||||
world-border: "<red>Jesteś zbyt blisko granicy świata. Nie wylogowuj się!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Ustawiłeś status pvp gracza </gray><yellow>{target}</yellow><gray> na {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Musisz poczekać </red><gray>{time_left} sekund</gray><red> aby użyć tej komendy ponownie."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Nie możesz bić innych graczy, kiedy Twoje PvP jest wyłączone."
|
||||
other: "<red>Ten gracz ma wyłączone PvP."
|
||||
protected: "<red>Ten gracz jest chroniony, nie możesz go jeszcze zaatakować!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Zaatakowałeś kogoś, twoja ochrona dla nowych została wyłączona."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Twoja ochrona dla nowych graczy wygasła."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<bold><white>Informacje dla </white></bold><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Ochrona: </white></bold><gray>{protected}"
|
||||
- "<bold><white>PvP: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>umarł. Łup będzie chroniony przez </green><white>{time} sekund</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Ten przedmiot jest obecnie chroniony, poczekaj </red><white>{time} sekund </white><red>aby móc go podnieść."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Nie możesz dołączyć do serwera dopóki Twój NPC nie zostanie zabity lub nie zniknie."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Twoje przebranie zostało usunięte."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Nie możesz tworzyć żądań teleportacji podczas walki."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Nie możesz wysłać prośby o teleportację do gracza, który jest w walce."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Nie możesz teleportować się do swojego partnera podczas walki.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Nie możesz teleportować się do swojego partnera, gdy jest w walce.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Nie możesz się teleportować podczas walki."
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Nie możesz wejść do tego obszaru podczas walki.</red>"
|
||||
factions-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
griefdefender-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
griefprevention-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
kingdomsx-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
konquest-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
redprotect-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
residence-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
towny-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
husktowns-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.</red>
|
||||
ultimateclaims-no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Nie możesz tworzyć obszaru chronionego podczas walki."
|
||||
no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Nie możesz tworzyć pola ochrony podczas walki."
|
||||
no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Nie możesz wejść do strefy, gdzie zostało wyłączone PvP mobów podczas walki."
|
||||
no-entry-player-combat: "<red>Nie możesz wejść do strefy, gdzie zostało wyłączone PvP podczas walki."
|
||||
no-entry-unknown-combat: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
lands:
|
||||
no-entry: <red>Nie możesz wejść do tego obszaru podczas walki.
|
||||
war-disable-newbie-protection: "<yellow>PvP jest teraz włączone z powodu deklaracji wojennej."
|
||||
320
plugins/CombatLogX/language/pt_br.lang.yml
Normal file
320
plugins/CombatLogX/language/pt_br.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "pt_br"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX foi carregado com sucesso.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>O CombatLogX foi ativado com sucesso.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>O CombatLogX foi desativado com sucesso.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconhecido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Luta</red>"
|
||||
in-combat: "<green>Sim</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inativo</green>"
|
||||
not-in-combat: "<red>Não</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>LIGADO</green>"
|
||||
disabled: "<red>DESLIGADO</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>LIGADO</green>"
|
||||
disabled: "<red>DESLIGADO</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Você não está mais em combate.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Você não está mais em combate porque seu inimigo morreu.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Você não está mais em combate porque você morreu.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Somente jogadores podem executar este comando</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> não está online ou não existe.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> não é um inteiro válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permissão faltando: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Esse comando não está disponível nesta dimensão.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> não está em combate.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Você não está em combate.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> não é uma expansão ou não está instalada.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>Ajuda do Comando CombatLogX:</bold></gold>"
|
||||
- " <white><bold>/combatlogx ajuda</bold></white><gray>: Veja esta página de ajuda.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Recarregue o config.yml, language.yml e todos os arquivos de configuração de expansão.</gray>"
|
||||
- " <white><bold>/combatlogx sobre \\<expansion></bold></white><gray>: Verifique informações sobre uma expansão.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Força um jogador em combate.</gray>"
|
||||
- " <white><bold>/combatlogx switch bossbar/actionbar/scoreboard</bold></white><gray>: Ativar ou desativar um tipo de notificação.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Força um jogador a sair do combate.</gray>"
|
||||
- " <white><bold>/combatlogx versão</bold></white><gray>: Verifique sua versão do CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Recarregou com sucesso todos os arquivos de configuração do CombatLogX.</green>"
|
||||
- "<green>Recarregou com sucesso todos os arquivos de idioma do CombatLogX.</green>"
|
||||
- "<green>Recarregou com sucesso todos os arquivos de configuração das expansões CombatLogX.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Ocorreu um erro ao recarregar a configuração.</red>"
|
||||
- "<red>Por favor, verifique o log do servidor e corrija o arquivo quebrado.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Jogador <gray>{target}</gray> forçado com sucesso em combate.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> não pode ser colocado em combate. (Talvez eles tenham uma passagem acessível?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Jogador forçado com sucesso <gray>{target}</gray> saiu de combate.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Barra de Chefe:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Barra de Ação:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Placar:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Você tem <gray>{time_left}</gray> segundos & a restantes.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> tem <gray>{time_left} segundos</gray> restantes.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Agora você está em combate com <white>{enemy}</white> por uma razão desconhecida. Não desconecte!</red>"
|
||||
mob: "<red>Você agora está em combate com um (n) <white>{enemy}</white> por um motivo desconhecido. Não se desconecte!</red>"
|
||||
mythic_mob: "<red>Você agora está em combate com um (n) <white>{mob_type}</white> por um motivo desconhecido. Não se desconecte!</red>"
|
||||
damage: "<red>Você agora está em combate devido a tomar dano. Não se desconecte!</red>"
|
||||
unknown: "<red>Você foi colocado em combate sem um motivo. Não sair.</red>"
|
||||
attacked:
|
||||
player: "<red>Você está sendo atacado por <white>{enemy}</white>. Não desconecte!</red>"
|
||||
mob: "<red>Você está sendo atacado por um (n) <white>{mob_type}</white>. Não desconecte!</red>"
|
||||
mythic_mob: "<red>Você está sendo atacado por um (n) <white>{enemy}</white>. Não desconecte!</red>"
|
||||
damage: "<red>Você agora está em combate devido a tomar dano. Não se desconecte!</red>"
|
||||
unknown: "<red>Você está sendo atacado por uma força desconhecida. Não desconecte!</red>"
|
||||
attacker:
|
||||
player: "<red>Você está atacando <white>{enemy}</white>. Não desconecte!</red>"
|
||||
mob: "<red>Você está atacando um(n) <white>{mob_type}</white>. Não faça loging!</red>"
|
||||
mythic_mob: "<red>Você está atacando um(n) <white>{enemy}</white>. Não faça loging!</red>"
|
||||
damage: "<red>Você agora está em combate devido a tomar dano. Não se desconecte!</red>"
|
||||
unknown: "<red>Você está atacando uma força desconhecida. Não desconecte!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Você não tem permissão para abrir baús de anjo durante o combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Você não tem permissão para quebrar baús de anjo durante o combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Você não tem permissão para saquear baús de anjos rapidamente durante o combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> segundos.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>Você não está mais em combate.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> segundos.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>Você não está mais em combate.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Estatísticas de Combate:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tempo restante:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Estado:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Você não tem acesso a <gray>{command}</gray> durante o combate.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>O encantamento riptídeo está desativado durante o combate.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Você não tem permissão para usar totens de Ignora durante o combate.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Você não tem permissão para usar esse monstro durante o combate.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Você não tem permissão para enviar mensagens de bate-papo durante o combate.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Seu modo de jogo foi alterado para <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Você não tem permissão para mudar o modo de jogo durante o combate.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Sua habilidade de voar foi removida.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Você não pode voar durante o combate.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Seu elytra foi desativado.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Você não tem permissão para usar elytra durante o combate.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Você não tem permissão para usar um portal durante o combate.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Você não tem permissão para usar pérolas do ender durante o combate.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Você não tem permissão para se teleportar durante o combate.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Seu inventário foi fechado.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Você não tem permissão para abrir inventário durante o combate.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Você não pode quebrar blocos durante o combate.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Você não pode colocar blocos durante o combate.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Você não tem permissão para usar blocos durante o combate.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Você não pode criar portais durante o combate.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Você não tem permissão para pegar itens durante o combate.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Você não tem permissão para soltar itens durante o combate.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Você não pode esvaziar baldes durante o combate.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Você não pode encher baldes durante o combate.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Você levou dano! Não desconecte!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Você foi espetado por um cacto. Não desconecte!</red>"
|
||||
suffocation: "<red>Você está sufocando em uma parede. Não desconecte!</red>"
|
||||
fall: "<red>Você sofreu dano de queda. Não se desconecte!</red>"
|
||||
fire: "<red>Você entrou em fogo. Não desconecte!</red>"
|
||||
fire-tick: "<red>Você está queimando. Não desconecte!</red>"
|
||||
lava: "<red>Você está fervendo na lava. Não desconecte!</red>"
|
||||
drowning: "<red>Você está se afogando. Não desconecte!</red>"
|
||||
block-explosion: "<red>Você foi danificado por uma explosão. Não se desconecte!</red>"
|
||||
lightning: "<red>Você foi ferido! Não saia daqui!</red>"
|
||||
starvation: "<red>Você está com muita fome. Não desconecte!</red>"
|
||||
poison: "<red>Você sofreu dano de vendimento. Não se desconecte!</red>"
|
||||
magic: "<red>Alguém lançou uma poção em você. Não se desconecte!</red>"
|
||||
wither: "<red>Você está vindo. Não desconecte!</red>"
|
||||
falling-block: "<red>Um bloco caiu em você. Não faça loging!</red>"
|
||||
custom: "<red>Você sofreu dano personalizado. Não se desconecte!</red>"
|
||||
fly-into-wall: "<red>Você experimentou energia cinética. Não se desconecte!</red>"
|
||||
hot-floor: "<red>O chão é uma lava! Não desconecte!</red>"
|
||||
cramming: "<red>Você está sendo esmagado. Não desconecte!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Você alterou o pvp de <gray>{target}</gray> para <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Você deve esperar <gray>{time_left}</gray> segundos para usar este comando novamente.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Você não tem permissão para acertar este jogador enquanto seu PvP estiver desativado.</red>"
|
||||
other: "<red>Este jogador está com o PvP desativado.</red>"
|
||||
protected: "<red>Esse jogador está protegido, você ainda não tem permissão para atacá-lo!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Você atacou alguém, sua proteção de iniciante está desativada agora.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Sua proteção de iniciante expirou.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Informações para <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Proteção:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> morreu. Saque será protegido por <gray>{time}</gray> segundos.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este item está atualmente protegido, espere <gray>{time}</gray> segundos até que você possa pegá-lo.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Você não tem permissão para entrar no servidor até que seu NPC seja morto ou removido.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Seu disfarce foi removido.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Você não pode criar solicitações de teleporte durante o combate.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Você não pode enviar uma solicitação de teleporte para um jogador que está em combate.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Você não tem permissão para teleportar seu parceiro durante o combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Você não tem permissão para teletransportar seu parceiro enquanto ele estiver em combate.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Você não tem permissão para entrar nessa área durante o combate.</red>"
|
||||
factions-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
griefdefender-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
griefprevention-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
kingdomsx-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
konquest-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
redprotect-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
residence-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
towny-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
husktowns-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
ultimateclaims-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Você não tem permissão para criar uma área protegida durante o combate.</red>"
|
||||
no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Você não tem permissão para criar um campo de proteção durante o combate.</red>"
|
||||
no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Você não tem permissão para entrar em uma área de combate de mobs durante o combate.</red>"
|
||||
no-entry-player-combat: "<red>Você não pode entrar em uma área de combate não-jogador durante o combate.</red>"
|
||||
no-entry-unknown-combat: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
lands:
|
||||
no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
war-disable-newbie-protection: "<red>PvP agora é ativado em força devido a uma declaração de guerra.</red>"
|
||||
362
plugins/CombatLogX/language/pt_pt.lang.yml
Normal file
362
plugins/CombatLogX/language/pt_pt.lang.yml
Normal file
|
|
@ -0,0 +1,362 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "pt_pt"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX foi carregado com sucesso."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX foi ativado com sucesso.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX foi desativado com sucesso.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Desconhecido"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Brigando"
|
||||
in-combat: "<green>Sim"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Inativo"
|
||||
not-in-combat: "<red>Não"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "§aLigado"
|
||||
disabled: "§cDesligado"
|
||||
pvp-status:
|
||||
enabled: "§aLigado"
|
||||
disabled: "§cDesligado"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Você não está mais em combate."
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Você não está mais em combate porque seu inimigo morreu."
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Você não está mais em combate porque você morreu.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Apenas jogadores podem executar este comando."
|
||||
#Shown when a player tries to execute a command made for the server console.
|
||||
console-only: "<red>Este comando só pode ser executado no console do servidor.</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> não está online ou não existe."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> não é um inteiro válido.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Permissão ausente: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Esse comando não está disponível nesta dimensão.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> não está em combate."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Você não está em combate."
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> não é uma expansão ou não está instalado."
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> não é um dos seus inimigos.</red>"
|
||||
enemy-not-forgiving: "<red>Esse inimigo não tem vontade de perdoá-lo.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>Comandos CombatalogX:"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Veja esta página de ajuda."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Recarregue os arquivos config.yml, language.yml e todos os arquivos de configuração de expansão."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Verifique as informações sobre uma expansão."
|
||||
- " <bold><white>/combatlogx tag \\<player></white></bold><gray>: Força um jogador para o combate."
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Ativar ou desativar um tipo de notificação."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Forçar um jogador a sair do combate."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Verifique a sua versão do CombatLogX."
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Enviar um pedido a um inimigo para remover a sua tag.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Aceitar o pedido de um inimigo de escapar de combate.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Ignorar o pedido de um inimigo de escapar de combate.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Ativar ou desativar pedidos para parar o combate.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Recarregou com sucesso todos os arquivos de configuração do CombatLogX."
|
||||
- "<green>Recarregou com sucesso todos os arquivos de idioma do CombatLogX."
|
||||
- "<green>Recarregou com sucesso todos os arquivos de configuração das expansões CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Ocorreu um erro ao recarregar a configuração.</red>"
|
||||
- "<red>Por favor, verifique o log do servidor e corrija o arquivo quebrado.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Forçou com sucesso o jogador </green><gray>{target}</gray><green> para o combate."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> não poderia ser colocado em combate. (Talvez eles tenham um bypass?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Forçou com sucesso o jogador </green><gray>{target}</gray><green> para fora do combate."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Barra de chefe: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Barra de ação: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Placar: {status}"
|
||||
#Shown as the command output for '/combatlogx about <expansion>'.
|
||||
expansion-information:
|
||||
- ""
|
||||
- "<white><bold>Informação de expansão para</bold> <green>{name}</green><bold>:</bold></white>"
|
||||
- "<white><bold>Nome de Exibição:</bold></white> <gray>{prefix}</gray>"
|
||||
- "<white><bold>Versão:</bold></white> <gray>{version}</gray>"
|
||||
- "<white><bold>Estado:</bold></white> <gray>{state}</gray>"
|
||||
- ""
|
||||
- "<white><bold>Descrição:</bold></white> <gray>{description}</gray>"
|
||||
- "<white><bold>Site:</bold></white> <gray>{website}</gray>"
|
||||
- "<white><bold>Autores:</bold></white> <gray>{authors}</gray>"
|
||||
forgive:
|
||||
toggle-disable: "<green>Não pode mais receber pedidos de perdão.</green>"
|
||||
toggle-enable: "<green>Pode agora receber pedidos de perdão.</green>"
|
||||
request-sent: "<green>Enviou um pedido de perdão para <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> enviou um pedido de perdão.</green>"
|
||||
- "<green>Escreva <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> para aceitar ou.</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> para rejeitar.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Tem <gray>{time_left}</gray> segundos restantes.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> tem </green><gray>{time_left} segundos </gray><green>restantes."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Agora você está em combate com <white>{enemy}</white> por uma razão desconhecida. Não desconecte!</red>"
|
||||
mob: "<red>Você agora está em combate com um (n) <white>{enemy}</white> por um motivo desconhecido. Não se desconecte!</red>"
|
||||
mythic_mob: "<red>Você agora está em combate com um (n) <white>{mob_type}</white> por um motivo desconhecido. Não se desconecte!</red>"
|
||||
damage: "<red>Você agora está em combate devido a tomar dano. Não se desconecte!</red>"
|
||||
unknown: "<red>Você foi colocado em combate sem um motivo. Não sair.</red>"
|
||||
attacked:
|
||||
player: "<red>Você está sendo atacado por </red><white>{enemy}</white><red>. Não saia!"
|
||||
mob: "<red>Você está sendo atacado por um </red><gray>{mob_type}</gray><red>. Não saiaout!"
|
||||
mythic_mob: "<red>Você está sendo atacado por um (n) <white>{enemy}</white>. Não desconecte!</red>"
|
||||
damage: "<red>Você agora está em combate devido a tomar dano. Não se desconecte!</red>"
|
||||
unknown: "<red>Você está sendo atacado por uma força desconhecida. Não desconecte!</red>"
|
||||
attacker:
|
||||
player: "<red>Você está atacando </red><white>{enemy}.</white><red> Não saia!"
|
||||
mob: "<red>Você está atacando um </red><gray>{mob_type}</gray><red>. Não saia!"
|
||||
mythic_mob: "<red>Você está atacando um(n) <white>{enemy}</white>. Não faça loging!</red>"
|
||||
damage: "<red>Você agora está em combate devido a tomar dano. Não se desconecte!</red>"
|
||||
unknown: "<red>Você está atacando uma força desconhecida. Não desconecte!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Você não tem permissão para abrir baús de anjo durante o combate.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Você não tem permissão para quebrar baús de anjo durante o combate.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Você não tem permissão para saquear baús de anjos rapidamente durante o combate.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> segundos.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>Você não está mais em combate.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> segundos.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combate</gold> <gray>\u00BB</gray></bold> <white>Você não está mais em combate.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Estatísticas de Combate:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tempo restante:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Estado:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Você não tem acesso a </red><green>{command}</green><red> durante o combate."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>O encantamento da correnteza é desativado durante o combate."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Você não tem permissão para usar totens de imortalidade durante o combate."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Você não tem permissão para usar esse mob durante o combate."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Você não tem permissão para enviar mensagens de bate-papo durante o combate."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Seu modo de jogo foi alterado para </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Você não tem permissão para mudar os modos de jogo durante o combate."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Sua habilidade de voar foi removida."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Você não tem permissão para voar durante o combate."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Seu élitros foi desativado."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Você não tem permissão para usar o élitros durante o combate."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Você não tem permissão para se teletransportar durante o combate."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Você não tem permissão para usar pérolas ender durante o combate."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Você não tem permissão para se teletransportar durante o combate."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Seu inventário foi fechado."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Você não tem permissão para abrir inventários durante o combate."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Você não tem permissão para quebrar blocos durante o combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Você não tem permissão para colocar blocos durante o combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Você não tem permissão para usar blocos durante o combate."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Você não tem permissão para se teletransportar durante o combate."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Você não tem permissão para pegar itens durante o combate."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Você não tem permissão para largar itens durante o combate."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Você não pode despejar baldes durante o combate."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Você não pode encher baldes durante o combate."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Você sofreu danos! Não saia!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
block-explosion: "<red>Você foi danificado por uma explosão. Não saia!"
|
||||
contact: "<red>Você foi picado por um cacto. Não saia!"
|
||||
cramming: "<red>Você está sendo esmagado. Não saia!"
|
||||
custom: "<red>Você sofreu danos personalizados. Não saia!"
|
||||
drowning: "<red>Você está se afogando. Não saia!"
|
||||
dryout: "Você ficou sem água por muito tempo. Não desconecte" #May be triggered by custom plugins.
|
||||
entity-explosion: "<red>Você recebeu dano da explosão do Cristal do Fim. Não se desconecte!</red>" #Only triggered by end crystals.
|
||||
fall: "<red>Você sofreu danos de queda. Não saia!"
|
||||
falling-block: "<red>Um bloco caiu sobre você. Não saia!"
|
||||
fire: "<red>Você entrou no fogo. Não saia!"
|
||||
fire-tick: "<red>Você está queimando. Não saia!"
|
||||
fly-into-wall: "<red>Você experimentou energia cinética. Não saia!"
|
||||
freeze: "<red>Você está congelando. Não desconecte!</red>"
|
||||
hot-floor: "<red>O chão é lava! Não saia!"
|
||||
lava: "<red>Você está fervendo na lava. Não saia!"
|
||||
lightning: "<red>Você foi ferido! Não saia!"
|
||||
magic: "<red>Alguém jogou uma poção em você. Não saia!"
|
||||
melting: "<red>Você está derretendo! Não desconecte.</red>" #May be triggered by custom plugins.
|
||||
poison: "<red>Você sofreu dano de veneno. Não saia!"
|
||||
starvation: "<red>Você está com muita fome. Não saia!"
|
||||
suffocation: "<red>Você está sufocando em uma parede. Não saia!"
|
||||
void: "<red>Você está caindo no vazio. Não desconecte!</red>"
|
||||
wither: "<red>Você está murchando. Não saia!"
|
||||
world-border: "<red>Você está muito perto da borda. Não desconecte!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Você alterou o pvp de </gray><yellow>{target}</yellow><gray> para {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Você deve esperar </red><gray>{time_left} segundos</gray><red> para usar este comando novamente."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Você não tem permissão para acertar aquele jogador enquanto seu PvP estiver desabilitado."
|
||||
other: "<red>Esse jogador tem PvP desativado."
|
||||
protected: "<red>Esse jogador está protegido, você não tem permissão para atacá-lo ainda!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Você atacou alguém, sua proteção de novato agora está desativada."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Sua proteção para novatos expirou."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<bold><white>Informação para </white></bold><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Proteção: </white></bold><gray>{protected}"
|
||||
- "<bold><white>PvP: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>está morto. Os objetos serão protegidos por </green><white>{time} segundos</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Este item está protegido no momento, aguarde </red><white>{time} segundos </white><red>até que você possa pegá-lo."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Você não tem permissão para entrar no servidor até que seu NPC seja morto ou desinvocado."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Seu disfarce foi removido."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Você não pode criar solicitações de teletransporte durante o combate."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Você não pode enviar uma solicitação de teletransporte para um jogador que está em combate."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Você não tem permissão para teleportar seu parceiro durante o combate.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Você não tem permissão para teletransportar seu parceiro enquanto ele estiver em combate.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Você não tem permissão para se teletransportar durante o combate."
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Você não tem permissão para entrar nessa área durante o combate.</red>"
|
||||
factions-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
griefdefender-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
griefprevention-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
kingdomsx-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
konquest-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
redprotect-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
residence-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
towny-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
husktowns-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
ultimateclaims-no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Você não pode criar um campo de proteção durante o combate."
|
||||
no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Você não pode criar um campo de proteção durante o combate."
|
||||
no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Você não tem permissão para entrar em uma área de combate sem mob durante o combate."
|
||||
no-entry-player-combat: "<red>Você não tem permissão para entrar em uma área de combate de não jogadores durante o combate."
|
||||
no-entry-unknown-combat: <red>Você não tem permissão para entrar nessa área durante o combate.
|
||||
lands:
|
||||
no-entry: <red>Você não tem permissão para entrar nessa área durante o combate.</red>
|
||||
war-disable-newbie-protection: "<red>PvP agora é ativado em força devido a uma declaração de guerra.</red>"
|
||||
362
plugins/CombatLogX/language/ru_ru.lang.yml
Normal file
362
plugins/CombatLogX/language/ru_ru.lang.yml
Normal file
|
|
@ -0,0 +1,362 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "ru_ru"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX был успешно загружен.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX был успешно включен.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX был успешно отключен.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Неизвестно"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Бой</red>"
|
||||
in-combat: "<green>Да</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Бездействует</green>"
|
||||
not-in-combat: "<red>Нет</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>ВКЛ.</green>"
|
||||
disabled: "<red>ВЫКЛ.</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>ВКЛ.</green>"
|
||||
disabled: "<red>ВЫКЛ.</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>You are no longer in combat.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Вы вышли из боя, потому что умерли.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>You are no longer in combat.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Только игроки могут выполнить эту команду</red>"
|
||||
#Shown when a player tries to execute a command made for the server console.
|
||||
console-only: "<red>Эта команда может быть выполнена только в консоли сервера.</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> не ваш противник.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> не является допустимым числом.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Отсутствие разрешения: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Данная команда недоступна в этом измерении.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> не участвует в бое.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Вы не участвуете в бое.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> не является установленным расширением.</red>"
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> не ваш противник.</red>"
|
||||
enemy-not-forgiving: "<red>Этот противник не в настроении, чтобы прощать вас.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>Справка по командам CombatLogX:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Посмотреть эту справку.</gray>"
|
||||
- " <white><bold>/combatlogx reload</bold></white><gray>: Перезагрузка config.yml, language.yml, и всех конфигурационных файлов расширений.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<расширение></bold></white><gray>: Проверить информацию о расширении.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<игрок> [секунды]</bold></white><gray>: Принудить игрока вступить в бой.</gray>"
|
||||
- " <white><bold>/combatlogx toggle bossbar/actionbar/scoreboard</bold></white><gray>: Переключить уведомления.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<игрок></bold></white><gray>: Принудительно вывести игрока из боя.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Проверить текущую версию CombatLogX.</gray>"
|
||||
- " <white><bold>/combatlogx forgive request \\<игрок></bold></white><gray>: Отправить противнику запрос на отмену боя.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<игрок></bold></white><gray>: Принять запрос противника на отмену боя.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<игрок></bold></white><gray>: Отклонить запрос противника на отмену боя.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Переключить прием запросов на отмену боя.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Успешно перезагружены все файлы конфигурации CombatLogX.</green>"
|
||||
- "<green>Успешно перезагружены все файлы локализации CombatLogX.</green>"
|
||||
- "<green>Успешно перезагружены все файлы конфигурации расширений CombatLogX.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>При перезагрузке конфигурации произошла ошибка.</red>"
|
||||
- "<red>Пожалуйста, проверьте журнал сервера и исправьте испорченный файл</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Принуждение игрока <gray>{target}</gray> в бой прошло успешно.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> не может быть введен в бой. (Имеет права обхода?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Вывод игрока <gray>{target}</gray> из боя прошел успешно.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Боссбар:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Панель действий:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Табло:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx about <expansion>'.
|
||||
expansion-information:
|
||||
- ""
|
||||
- "<white><bold>Информация о расширении</bold> <green>{name}</green><bold>:</bold></white>"
|
||||
- "<white><bold>Отображаемое имя:</bold></white> <gray>{prefix}</gray>"
|
||||
- "<white><bold>Версия:</bold></white> <gray>{version}</gray>"
|
||||
- "<white><bold>Состояние:</bold></white> <gray>{state}</gray>"
|
||||
- ""
|
||||
- "<white><bold>Описание:</bold></white> <gray>{description}</gray>"
|
||||
- "<white><bold>Вебсайт:</bold></white> <gray>{website}</gray>"
|
||||
- "<white><bold>Авторы:</bold></white> <gray>{authors}</gray>"
|
||||
forgive:
|
||||
toggle-disable: "<green>Вы больше не будете получать запросы на прощение.</green>"
|
||||
toggle-enable: "<green>Теперь вы будете получать запросы на прощение.</green>"
|
||||
request-sent: "<green>Вы отправили запрос на прощение <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> отправил вам запрос на прощение.</green>"
|
||||
- "<green>Введите <click:run_command:/combatlogx forgive accept><gray>/clx forgive accept</gray></click> для принятия или</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> для отказа.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>У вас осталось <gray>{time_left}</gray> секунд.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> осталось <gray>{time_left} секунд</gray>.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Вы находитесь в бою с <white>{enemy}</white> по неизвестной причине. Не выходите из игры!</red>"
|
||||
mob: "<red>Вы находитесь в бою с <white>{enemy}</white> по неизвестной причине. Не выходите из игры!</red>"
|
||||
mythic_mob: "<red>Вы находитесь в бою с <white>{mob_type}</white> по неизвестной причине. Не выходите из игры!</red>"
|
||||
damage: "<red>Вы находитесь в бою из-за нанесенного урона. Не выходите из игры!</red>"
|
||||
unknown: "<red>Вы попали в бой без причины. Не выходите из игры.</red>"
|
||||
attacked:
|
||||
player: "<red>Вы были атакованы <white>{enemy}</white>. Не выходите из игры!</red>"
|
||||
mob: "<red>Вы были атакованы <white>{mob_type}</white>. Не выходите из игры!</red>"
|
||||
mythic_mob: "<red>Вы были атакованы <white>{enemy}</white>. Не выходите из игры!</red>"
|
||||
damage: "<red>Вы находитесь в бою из-за нанесенного урона. Не выходите из игры!</red>"
|
||||
unknown: "<red>Вы были атакованы неизвестной силой. Не выходите из игры!</red>"
|
||||
attacker:
|
||||
player: "<red>Вы атаковали <white>{enemy}</white>. Не выходите из игры!</red>"
|
||||
mob: "<red>Вы атаковали <white>{mob_type}</white>. Не выходите из игры!</red>"
|
||||
mythic_mob: "<red>Вы атаковали <white>{enemy}</white>. Не выходите из игры!</red>"
|
||||
damage: "<red>Вы находитесь в бою из-за нанесенного урона. Не выходите из игры!</red>"
|
||||
unknown: "<red>Вы атакуете неизвестную силу. Не выходите из игры!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Вы не можете открывать ангельские сундуки во время боя.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Вы не можете ломать ангельские сундуки во время боя.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Вы не можете использовать ангельские сундуки во время боя.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Бой</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> секунд.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Боя</gold> <gray>\u00BB</gray></bold> <white>Вы вышли из боя.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Бой</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> секунд.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>Вы вышли из боя.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Статистика боев:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Оставшееся время:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Противников:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Статус:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Противники</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>У вас нет доступа к <gray>{command}</gray> во время боя.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Зачарование \"Тягун\" недоступно во время боя.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Вы не можете использовать тотемы бессмертия во время боя.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Вы не можете использовать этого моба во время боя.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Вы не можете отправлять сообщения во время боя.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Ваш игровой режим был изменен на <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Вы не можете переключать игровой режим во время боя.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Ваша возможность летать снята.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Вы не можете летать во время боя.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Ваши элитры были отключены.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Вы не можете использовать элитры во время боя.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Вы не можете использовать портал во время боя.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Вы не можете использовать эндер-жемчуг во время боя.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Вы не можете телепортироваться во время боя.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Ваш инвентарь был закрыт.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Вы не можете открывать инвентари во время боя.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Вы не можете ломать блоки во время боя.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Вы не можете ставить блоки во время боя.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Вы не можете использовать блоки во время боя.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Вы не можете создавать порталы во время боя.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Вы не можете подбирать предметы во время боя.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Вы не можете выбрасывать предметы во время боя.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Вы не можете опустошать вёдра во время боя.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Вы не можете набирать вёдра во время боя.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Вы получили урон! Не выходите из игры!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
block-explosion: "<red>Вы получили урон от взрыва. Не выходите из игры!</red>"
|
||||
contact: "<red>Вы укололись об кактус. Не выходите из игры!</red>"
|
||||
cramming: "<red>Вас расплющивает. Не выходите из игры!</red>"
|
||||
custom: "<red>Вы получили нестандартный урон. Не выходите из игры!</red>"
|
||||
drowning: "<red>Вы тоните. Не выходите из игры!</red>"
|
||||
dryout: "<red>Вы находились вне воды слишком долго. Не выходите из игры!</red>" #May be triggered by custom plugins.
|
||||
entity-explosion: "<red>Вас задел взрыв кристалла Энда. Не выходите из игры!</red>" #Only triggered by end crystals.
|
||||
fall: "<red>Вы получили урон от падения. Не выходите из игры!</red>"
|
||||
falling-block: "<red>На вас упал блок. Не выходите из игры!</red>"
|
||||
fire: "<red>Вы вошли в огонь. Не выходите из игры!</red>"
|
||||
fire-tick: "<red>Вы горите. Не выходите из игры!"
|
||||
fly-into-wall: "<red>Вы врезались о стену. Не выходите из игры!</red>"
|
||||
freeze: "<red>Вы замерзаете. Не выходите из игры!</red>"
|
||||
hot-floor: "<red>Пол это лава! Не выходите!</red>"
|
||||
lava: "<red>Вы горите в лаве. Не выходите из игры!</red>"
|
||||
lightning: "<red>Вас поразило молнией! Не выходите из игры!</red>"
|
||||
magic: "<red>Кто-то бросил в вас зелье. Не выходите из игры!</red>"
|
||||
melting: "<red>Вы таете. Не выходите из игры!</red>" #May be triggered by custom plugins.
|
||||
poison: "<red>Вы получили урон от отравления. Не выходите из игры!</red>"
|
||||
starvation: "<red>Вы слишком голодны. Не выходите из игры!</red>"
|
||||
suffocation: "<red>Вы задыхаетесь в стене. Не выходите из игры!</red>"
|
||||
void: "<red>Вы падаете в бездну. Не выходите из игры!</red>"
|
||||
wither: "<red>Вас иссыхаете. Не выходите из игры!</red>"
|
||||
world-border: "<red>Вы слишком близко от границы мира. Не выходите из игры!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>ПвП:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Вы изменили возможность ПвП <gray>{target}</gray> на <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Вы должны подождать <gray>{time_left}</gray> секунд, прежде чем использовать эту команду снова.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Вы не можете ударить этого игрока - ваша возможность ПвП отключена.</red>"
|
||||
other: "<red>У этого игрока отключена возможность ПвП.</red>"
|
||||
protected: "<red>Этот игрок защищен - вы пока не можете атаковать его!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Вы кого-то атаковали, ваша защита новичка отключилась.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Ваша защита новичка закончилась.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Информация о <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Защита:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>ПвП:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> погиб. Вещи будут защищены <gray>{time}</gray> секунд.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Этот предмет защищен - подождите <gray>{time}</gray> секунд, прежде чем поднять его.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Вы не можете зайти на сервер, пока ваш НИП не убит или не исчез.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Ваша маскировка была снята.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Вы не можете отправлять запросы на телепортацию во время боя.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Вы не можете отправлять запрос на телепортацию к игроку, находящемуся в бою.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Вы не можете телепортироваться к своему партнеру во время боя.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Вы не можете телепортироваться к своему партнеру, пока тот находится в бою.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Вы не можете телепортироваться во время боя.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Вы не можете войти в эту область во время боя.</red>"
|
||||
factions-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
griefdefender-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
griefprevention-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
kingdomsx-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
konquest-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
redprotect-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
residence-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
towny-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
husktowns-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
ultimateclaims-no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Вы не можете создать защищенную область во время боя.</red>"
|
||||
no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Вы не можете создать защитное поле во время боя.</red>"
|
||||
no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Вы не можете войти в область без ПвЕ во время боя.</red>"
|
||||
no-entry-player-combat: "<red>Вы не можете войти в область без ПвП во время боя.</red>"
|
||||
no-entry-unknown-combat: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
lands:
|
||||
no-entry: <red>Вы не можете войти в эту область во время боя.</red>
|
||||
war-disable-newbie-protection: "<red>ПвП было активировано из-за военной декларации.</red>"
|
||||
320
plugins/CombatLogX/language/sv_se.lang.yml
Normal file
320
plugins/CombatLogX/language/sv_se.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "sv_SE"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<white><bold>[<gold>CombatLogX</gold>]</bold></white>"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<green><bold>CombatLogX laddades.</bold></green>"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<green><bold>CombatLogX aktiverades.</bold></green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<red><bold>CombatLogX har inaktiverats.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Okänd"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Strider</red>"
|
||||
in-combat: "<green>Ja</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Idle</green>"
|
||||
not-in-combat: "<red>Nej</red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>PÅ</green>"
|
||||
disabled: "<red>AV</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>PÅ</green>"
|
||||
disabled: "<red>AV</red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Du är inte längre i strid.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Du är inte längre i strid eftersom din fiende dog.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Du är inte längre i strid eftersom du dog.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Endast spelare kan köra detta kommando</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<red><gray>{target}</gray> är inte online eller finns inte.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> är inte ett giltigt heltal.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Saknad behörighet: <gray>{permission}</gray></red>"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Det kommandot är inte tillgängligt i denna dimension.</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<red><gray>{target}</gray> är inte i strid.</red>"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Du är inte i strid.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> är inte en expansion eller är inte installerad.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX kommandohjälp:</bold></gold>"
|
||||
- " <white><bold>/combatlogx help</bold></white><gray>: Se denna hjälpsida.</gray>"
|
||||
- " <white><bold>/combatlogx ladda om</bold></white><gray>: Ladda om config.yml, language.yml och alla expansionskonfigurationsfiler.</gray>"
|
||||
- " <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Kontrollera information om en expansion.</gray>"
|
||||
- " <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Tvinga en spelare i strid.</gray>"
|
||||
- " <white><bold>/combatlogx växla bossbar/actionbar/resultattavla</bold></white><gray>: Aktivera eller inaktivera en aviseringstyp.</gray>"
|
||||
- " <white><bold>/combatlogx untag \\<player></bold></white><gray>: Tvinga en spelare ur strid.</gray>"
|
||||
- " <white><bold>/combatlogx version</bold></white><gray>: Kontrollera din version av CombatLogX.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Laddade om alla konfigurationsfiler från CombatLogX.</green>"
|
||||
- "<green>Laddade om alla språkfiler från CombatLogX.</green>"
|
||||
- "<green>Laddade om alla konfigurationsfiler från CombatLogX-expansioner.</green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Ett fel uppstod vid omladdning av konfigurationen.</red>"
|
||||
- "<red>Kontrollera din serverlogg och åtgärda den trasiga filen.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Framgångsrikt tvingade spelare <gray>{target}</gray> in i strid.</green>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<red><gray>{target}</gray> kunde inte placeras i strid. (Kanske har de en kringfart?)</red>"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Framgångsrikt tvingad spelare <gray>{target}</gray> ur striden.</green>"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<gray><bold>Chef Bar:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Åtgärdsfält:</bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Resultattavlan:</bold></gray> {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>Du har <gray>{time_left}</gray> sekunder&a kvar.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green><gray>{target}</gray> har <gray>{time_left} sekunder</gray> kvar.</green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Du är nu i strid med <white>{enemy}</white> av en okänd anledning. Logga inte ut!</red>"
|
||||
mob: "<red>Du är nu i strid med a(n) <white>{enemy}</white> av en okänd anledning. Logga inte ut!</red>"
|
||||
mythic_mob: "<red>Du är nu i strid med a(n) <white>{mob_type}</white> av en okänd anledning. Logga inte ut!</red>"
|
||||
damage: "<red>Du är nu i strid på grund av att du tar skada. Logga inte ut!</red>"
|
||||
unknown: "<red>Du placerades i strid utan anledning. Logga inte ut.</red>"
|
||||
attacked:
|
||||
player: "<red>Du attackeras av <white>{enemy}</white>. Logga inte ut!</red>"
|
||||
mob: "<red>Du attackeras av a(n) <white>{mob_type}</white>. Logga inte ut!</red>"
|
||||
mythic_mob: "<red>Du attackeras av a(n) <white>{enemy}</white>. Logga inte ut!</red>"
|
||||
damage: "<red>Du är nu i strid på grund av att du tar skada. Logga inte ut!</red>"
|
||||
unknown: "<red>Du attackeras av en okänd kraft. Logga inte ut!</red>"
|
||||
attacker:
|
||||
player: "<red>Du attackerar <white>{enemy}</white>. Logga inte ut!</red>"
|
||||
mob: "<red>Du attackerar en(n) <white>{mob_type}</white>. Logga inte ut!</red>"
|
||||
mythic_mob: "<red>Du attackerar en(n) <white>{enemy}</white>. Logga inte ut!</red>"
|
||||
damage: "<red>Du är nu i strid på grund av att du tar skada. Logga inte ut!</red>"
|
||||
unknown: "<red>Du attackerar en okänd kraft. Logga inte ut!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Det är inte tillåtet att öppna ängelkistor under strid.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Det är inte tillåtet att bryta ängelkistor under striden.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Du har inte tillåtelse att snabbt plundra ängelkistor under strid.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Bekämpa</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> sekunder.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Bekämpa</gold> <gray>\u00BB</gray></bold> <white>Du är inte längre i strid.</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Bekämpa</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> sekunder.</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Bekämpa</gold> <gray>\u00BB</gray></bold> <white>Du är inte längre i strid.</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Stridsstatistik:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Tid kvar:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Du har inte tillgång till <gray>{command}</gray> under strid.</red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Rriptideförtrollningen är inaktiverad under strid.</red>"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Du har inte tillåtelse att använda totem av ogjort under strid.</red>"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Det är inte tillåtet att använda den mobben under strid.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Du får inte skicka chattmeddelanden under strid.</red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Ditt spelläge ändrades till <gray>{game_mode}</gray>.</red>"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Du har inte tillåtelse att byta spellägen under strid.</red>"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Din flygförmåga har tagits bort.</red>"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Du får inte flyga under strid.</red>"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Din elytra har inaktiverats.</red>"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Du får inte använda elytra under strid.</red>"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Du får inte använda en portal under strid.</red>"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Du får inte använda enderpärlor under strid.</red>"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Du får inte teleportera dig under strid.</red>"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Ditt förråd var stängt.</red>"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Det är inte tillåtet att öppna lager under strid.</red>"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Du får inte bryta block under strid.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Du får inte placera block under strid.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Du har inte tillåtelse att använda block under strid.</red>"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Du får inte skapa portaler under strid.</red>"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Du får inte plocka upp föremål under strid.</red>"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Du får inte släppa föremål under strid.</red>"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Du kan inte tömma hinkar under strid.</red>"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Du kan inte fylla upp hinkar under strid.</red>"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Du tog skada! Logga inte ut!</red>"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Du blev prickad av en kaktus. Logga inte ut!</red>"
|
||||
suffocation: "<red>Du kvävs i en vägg. Logga inte ut!</red>"
|
||||
fall: "<red>Du tog fallskada. Logga inte ut!</red>"
|
||||
fire: "<red>Du gick in i brand. Logga inte ut!</red>"
|
||||
fire-tick: "<red>Du brinner. Logga inte ut!</red>"
|
||||
lava: "<red>Du kokar i lava. Logga inte ut!</red>"
|
||||
drowning: "<red>Du drunknar. Logga inte ut!</red>"
|
||||
block-explosion: "<red>Du skadades av en explosion. Logga inte ut!</red>"
|
||||
lightning: "<red>Du har blivit slagen! Logga inte ut!</red>"
|
||||
starvation: "<red>Du är för hungrig. Logga inte ut!</red>"
|
||||
poison: "<red>Du tog gift skada. Logga inte ut!</red>"
|
||||
magic: "<red>Någon kastade en trolldryck på dig. Logga inte ut!</red>"
|
||||
wither: "<red>Du vissnar bort. Logga inte ut!</red>"
|
||||
falling-block: "<red>Ett block föll på dig. Logga inte ut!</red>"
|
||||
custom: "<red>Du tog anpassade skador. Logga inte ut!</red>"
|
||||
fly-into-wall: "<red>Du upplevde rörelseenergi. Logga inte ut!</red>"
|
||||
hot-floor: "<red>Golvet är lava! Logga inte ut!</red>"
|
||||
cramming: "<red>Du håller på att krossas. Logga inte ut!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray> {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<green>Du ändrade pvp <gray>{target}</gray> till <gray>{status}</gray>.</green>"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Du måste vänta <gray>{time_left}</gray> sekunder för att använda detta kommando igen.</red>"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Du får inte träffa den spelaren medan din PvP är inaktiverad.</red>"
|
||||
other: "<red>Den spelaren har PvP inaktiverat.</red>"
|
||||
protected: "<red>Den spelaren är skyddad, du får inte attackera dem ännu!</red>"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Du attackerade någon, ditt nybörjare skydd är nu inaktiverat.</red>"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Ditt nybörjarskydd har löpt ut.</red>"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<white><bold>Information för <gray>{target}</gray>:</bold></white>"
|
||||
- "<white><bold>Skydd:</bold></white> <gray>{protected}</gray>"
|
||||
- "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<green><gray>{enemy}</gray> har dött. Loot kommer att skyddas i <gray>{time}</gray> sekunder.</green>"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Detta objekt är för närvarande skyddat, vänta <gray>{time}</gray> sekunder tills du kan hämta det.</red>"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Du får inte gå med i servern förrän din NPC har dödats eller tagits bort.</red>"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Din förklädnad har tagits bort.</red>"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Du kan inte skapa teleporteringsförfrågningar under strid.</red>"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Du kan inte skicka en teleporteringsbegäran till en spelare som är i strid.</red>"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Du har inte tillåtelse att teleportera till din partner under strid.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Du har inte tillåtelse att teleportera till din partner medan de är i strid.</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Det är inte tillåtet att komma in i det området under strid.</red>"
|
||||
factions-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
griefdefender-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
griefprevention-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
kingdomsx-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
konquest-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
redprotect-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
residence-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
towny-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
husktowns-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
ultimateclaims-no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Du får inte skapa ett skyddat område under strid.</red>"
|
||||
no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Du får inte skapa ett skyddsfält under strid.</red>"
|
||||
no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Du får inte gå in i ett icke-mob-stridsområde under strid.</red>"
|
||||
no-entry-player-combat: "<red>Du får inte gå in i ett icke-spelare-stridsområde under strid.</red>"
|
||||
no-entry-unknown-combat: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
lands:
|
||||
no-entry: <red>Det är inte tillåtet att komma in i det området under strid.</red>
|
||||
war-disable-newbie-protection: "<red>PvP är nu aktiverat på grund av en krigsförklaring.</red>"
|
||||
343
plugins/CombatLogX/language/tr_tr.lang.yml
Normal file
343
plugins/CombatLogX/language/tr_tr.lang.yml
Normal file
|
|
@ -0,0 +1,343 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "tr_T"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0. 0"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX </gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX başarıyla yüklendi"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX başarıyla etkinleştirildi.<bold><green>"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX başarıyla devre dışı bırakıldı.</bold></red>"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0 "
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Bilinmeyenn"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Savaşıyor<red>"
|
||||
in-combat: "<green>Evet<green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Boşta<green>"
|
||||
not-in-combat: "<red>Hayır<red>"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>AÇIK<green>"
|
||||
disabled: "<red>KAPALI<red>"
|
||||
pvp-status:
|
||||
enabled: "<green>AÇIK<green>"
|
||||
disabled: "<red>KAPALI<red>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Artık savaşta değilsin.<green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Artık savaşta değilsin çünkü düşmanın öldü.<green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Artık savaşta değilsin çünkü düşmanın öldü<green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Bu komutu sadece oyuncular kullanabilir.<red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> çevrimiçi değil ya da mevcut değil.</red>"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray>geçerli bir tamsayı değil.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Eksik Yetki:</red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Bu komut bu boyutta mevcut değil. </red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> savaşta değil"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Savaşta değilsin.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> bir eklenti değil ya da yüklenmedi.</red>"
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> kimse düşmanın değil. </red>"
|
||||
enemy-not-forgiving: "<red>Düşmanın seni affedecek havasında değil. </red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>CombatLogX Komut Yardım"
|
||||
- " <bold><white>/combatlogx help </white></bold><gray>: Yardım sayfasını görüntüler"
|
||||
- " <bold><white>/combatlogx reload </white></bold><gray>: config.yml, language.yml ve bütün eklentilerin konfigürasyon dosyalarını yeniden yükler"
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Eklentiyle ilgili bilgileri kontrol eder"
|
||||
- " <bold><white>/combatlogx tag \\<player>[seconds]</white></bold><gray>: Oyuncuyu zorla savaşa sokar"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard </white></bold><gray>: Bildirim tipini etkinleştirir ya da devre dışı bırakır"
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Hedef oyuncuyu savaş durumundan çıkarır"
|
||||
- " <bold><white>/combatlogx version </white></bold><gray>: CombatLogX sürümünüzü kontrol eder"
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Bir düşmana etiketini sizden kaldırması için istek gönderin.</gray>"
|
||||
- " <white><bold>/combatlogx allow accept\\<player></bold></white><gray>: Bir düşmanın savaştan kaçma isteğine izin ver.</gray>"
|
||||
- " <white><bold>/combatlogxaffet reddetme \\<player></bold></white><gray>: Bir düşmanın savaştan kaçma isteğini dikkate almayın!</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Savaşı durdurma isteklerini etkinleştirin veya devre dışı bırakın!</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>CombatLogX konfigürasyon dosyaları başarıyla yenilendi"
|
||||
- "<green>CombatLogX dil dosyaları başarıyla yenilendi.<green>"
|
||||
- "<green>CombatLogX eklentilerinin konfigürasyon dosyaları başarıyla yenilendi.<green>"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red> Yapılandırma yeniden yüklenirken bir hata oluştu.</red>"
|
||||
- "<red> Lütfen sunucu günlüğünüzü kontrol edin ve bozulan dosyayı düzeltin.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Oyuncu </green><gray>{target}</gray><green> başarıyla savaşa zorlandı"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "Hedef <gray>{target}</gray><red> savaşta yerleştiremez. (Belki bypass yetkisine sahiptir)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Hedef </green><gray>{target} </gray><green> başarıyla savaştan çıkarıldı"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Boss Bar:<bold><gray>{status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<gray><bold>Action Bar: </bold></gray> {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray><bold>Scoreboard: </bold></gray> {status}"
|
||||
forgive:
|
||||
toggle-disable: "<green>Artık af talepleri alamazsınız </green>"
|
||||
toggle-enable: "<green>Artık af talepleri alabilirsiniz </green>"
|
||||
request-sent: "<green><gray>{target}</gray>'e bir affetme isteği gönderdiniz! </green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> size bir bağışlama isteği gönderdi! </green>"
|
||||
- "<green><click:run_command:/combatlogx forgive accept><gray>allow accept><gray>/clx affet kabul</gray></click> yazın veya.</"
|
||||
- "Reddetmek için <green><click:run_command:/combatlogx forgive reject><gray>/clx affet reddetme</gray></click>.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green><gray>{time_left}</gray> saniyeniz kaldı! </green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green>Hedef </green><gray>{target} </gray><green>kalan zamanı</green><gray>{time_left}"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Bilinmeyen bir nedenle şu anda<white>{enemy}</white> ile savaş halindesiniz! Oturumu kapatmayın!</red>"
|
||||
mob: "<red>Şu anda bir(n)<white>{enemy}</white> ile bilinmeyen bir nedenle savaş halindesiniz. Oturumu kapatmayın! </red>"
|
||||
mythic_mob: "<red>Şu anda bilinmeyen bir nedenle bir(n) <white>{mob_type}</white>ile savaş halindesiniz. Oturumu kapatmayın.</red>"
|
||||
damage: "<red>Artık hasar aldığınız için savaştasın. Oturumu kapatmayın\n</red>"
|
||||
unknown: "<red>Sebepsiz yere çatışmaya girdin Oturumu kapatmayın!</red>"
|
||||
attacked:
|
||||
player: "<white>{enemy} </white><red>tarafından saldırıya uğradın. Oturumu kapatma"
|
||||
mob: "<white>{mob_type}</white><red>tarafından saldırıya uğradın. Oturumu kapatma"
|
||||
mythic_mob: "<red>Bir(n)<white>{enemy}</white> tarafından saldırıya uğruyorsunuz! Oturumu kapatmayın!</red>"
|
||||
damage: "<red> Artık hasar aldığınız için savaştasın. Oturumu kapatmayın!</red>"
|
||||
unknown: "<red> Bilinmeyen bir güç tarafından saldırıya uğruyorsun. Oturumu kapatmayın!</red>"
|
||||
attacker:
|
||||
player: "<white>{enemy}</white><red> adlı oyuncuya saldırıyorsun. Oturumu kapatma!</red>"
|
||||
mob: "<white>{mob_type}</white><red>adlı canlıya saldırıyorsun. Oturumu kapatma!<red>"
|
||||
mythic_mob: "<red>Bir(n)<white>{enemy}</white>'a saldırıyorsun. Oturumu kapatmayın!</red>"
|
||||
damage: "<red>Artık hasar aldığınız için savaştasın. Oturumu kapatmayın! </red>"
|
||||
unknown: "<red>Bilinmeyen bir güce saldırıyorsun. Oturumu kapatmayın! </red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Savaş sırasında melek sandıklarını açmanıza izin verilmiyor! </red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>Savaş sırasında melek sandıklarını kırmanıza izin verilmez!</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>Savaş sırasında hızlı bir şekilde melek sandıklarını yağmalamanıza izin verilmez!</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Savaş</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red>saniye.</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Savaş</gold> <gray>\u00BB</gray></bold> <white>Artık savaşta değilsiniz!</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Savaş</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> saniye!</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Savaş</gold> <gray>\u00BB</gray></bold> <white>Artık savaşta değilsiniz!</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX!</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>Savaş İstatistikleri: </bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Kalan Süre: </bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>durum:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Düşmanlar </bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name} </gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name} </gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Savaş sırasında </red>{command} \n<red>komutuna erişemezsiniz"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Savaş sırasında girdap büyüsü devre dışı bırakıldı"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red> Savaş sırasında ölmeme totemi kullanmanıza izin verilmiyor"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Savaş sırasında bu canlıyla etkileşime girmenize izin verilmiyor.</red>"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Savaş sırasında sohbete mesaj göndermenize izin verilmiyor. </red>"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Oyun modunuz </red></gray>{game_mode}</gray><red> olarak değiştirildi"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Savaş sırasında oyun modunuzu değiştirmenize izin verilmiyor"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Uçma yeteneğiniz kaldırıldı"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Savaş sırasında uçmanıza izin verilmiyor"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Elytranız devre dışı bırakıldı"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Savaş sırasında elytra kullanmanıza izin verilmiyor"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Savaş sırasında portal kullanmanıza izin verilmiyor"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Savaş sırasında ender pearl kullanmanıza izin verilmiyor"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Savaş sırasında ışınlanmanıza izin verilmiyor"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Envanteriniz kapatıldı"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Savaş sırasında envanterleri açmanıza izin verilmiyor"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Savaş sırasında blokları kırmanıza izin verilmiyor"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Savaş sırasında blokları yerleştirmenize izin verilmiyor"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Savaş sırasında blokları kullanmanıza izin verilmiyor"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Savaş sırasında portal oluşturmanıza izin verilmiyor"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Savaş sırasında eşyaları almanıza izin verilmiyor"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Savaş sırasında eşyaları atmanıza izin verilmiyor"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Savaş sırasında kovaları boşaltmanıza izin verilmiyor"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Savaş sırasında kovaları doldurmanıza izin verilmiyori"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Hasar aldın! Oturumu kapatma"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>Kaktüs tarafından delindin. Oturumu kapatma"
|
||||
suffocation: "<red>Duvarda sıkıştın. Oturumu kapatma"
|
||||
fall: "<red>Düşme hasarı aldın. Oturumu kapatma"
|
||||
fire: "<red>Ateşe yürüdün. Oturumu kapatma"
|
||||
fire-tick: "<red>Yanıyorsun. Oturumu kapatma"
|
||||
lava: "<red>Lavda eriyorsun. Oturumu kapatma"
|
||||
drowning: "<red>Boğuluyorsun. Oturumu kapatma"
|
||||
block-explosion: "<red>Patlama tarafından hasar aldın. Oturumu kapatma"
|
||||
lightning: "<red>Başına şimşek düştü! Oturumu kapatma"
|
||||
starvation: "<red>Çok açsın. Oturumu kapatma"
|
||||
poison: "<red>Zehir hasarı aldın. Oturumu kapatma"
|
||||
magic: "<red>Birileri sana bir iksir fırlattı. Oturumu kapatma"
|
||||
wither: "<red>Soluyorsun. Oturumu kapatma"
|
||||
falling-block: "<red>Kafana bir blok düştü. Oturumu kapatma"
|
||||
custom: "<red>Bilinmeyen bir hasar aldın. Oturumu kapatma"
|
||||
fly-into-wall: "<red>Kinetik enerjiyi tecrübe ettin. Oturumu kapatma"
|
||||
hot-floor: "<red>Zemin lavdan! Oturumu kapatmayın"
|
||||
cramming: "<red>Eziliyorsun. Oturumu kapatma"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP:</gray>{status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Hedef oyuncu </gray><yellow>{target}</yellow><gray> pvp'sini {status}</gray><gray> olarak değiştirdiniz"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Bu komutu tekrar kullanmadan önce </red><gray>{time_left} saniye </gray><red>beklemelisin"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>PvP'niz kapalıyken oyunculara vurmanıza izin verilmiyor"
|
||||
other: "<red>Hedef oyuncunun PvP'si devre dışı"
|
||||
protected: "<red>Hedef oyuncu korunuyor, ona şu an dokunamazsın"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Birilerine saldırdın, yeni oyuncu koruman devre dışı bırakıldı"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Yeni oyuncu korumanızın süresi doldu"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<bold><white>Bilgilendirme </white></bold><gray>{target}</gray><bold><white>"
|
||||
- "<bold><white>Koruma:</white></bold><gray>{protected}"
|
||||
- "<bold><white>PvP:</white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>öldü. Ganimetler </green><white>{time} saniye </white><green>boyunca korunacaktır"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Bu eşya şu anda korunuyor, lütfen eşyayı almadan önce </red><white>{time} saniye</white><red> bekleyin"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>NPC'niz ölüyken ya da geri çağırılmışken sunucuya katılmanıza izin verilmiyor"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Kamuflajınız kaldırıldı"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Savaş sırasında ışınlanma isteği oluşturamazsınız"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Savaş sırasında bir oyuncuya ışınlanma isteği gönderemezsiniz"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Savaş sırasında partnerinize ışınlanmanıza izin verilmiyor!</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Ortağınız savaş halindeyken ona ışınlanmanıza izin verilmez. </red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Savaş sırasında ışınlanmanıza izin verilmiyor"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Savaş sırasında o bölgeye girmenize izin verilmiyor. </red>"
|
||||
factions-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor
|
||||
griefdefender-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor
|
||||
griefprevention-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor
|
||||
kingdomsx-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor
|
||||
konquest-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
redprotect-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
residence-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
towny-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
husktowns-no-entry: <red>Savaş sırasında o bölgeye girmenize izin verilmiyor.</red>
|
||||
ultimateclaims-no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Savaş sırasında bu alana girmenize izin verilmiyor."
|
||||
no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Savaş sırasında koruma alanı oluşturmanıza izin verilmiyor."
|
||||
no-entry: <red>Savaş sırasında bu alana girmenize izin verilmiyor.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Savaş sırasında non-mob-combat alanına girmenize izin verilmiyor."
|
||||
no-entry-player-combat: "<red>Savaş sırasında non-player-combat alanına girmenize izin verilmiyor."
|
||||
no-entry-unknown-combat: <red>Savaş sırasında bu alanına girmenize izin verilmiyor.
|
||||
lands:
|
||||
no-entry: <red>Savaş sırasında o bölgeye girmenize izin verilmiyor.</red>
|
||||
war-disable-newbie-protection: "<red>Bir savaş ilanı nedeniyle PvP artık zorla etkinleştirildi.</red>"
|
||||
368
plugins/CombatLogX/language/uk_ua.lang.yml
Normal file
368
plugins/CombatLogX/language/uk_ua.lang.yml
Normal file
|
|
@ -0,0 +1,368 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "uk_ua"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX that is shown in front of all messages.
|
||||
#Note to translators: Do not change this message.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX успішно завантажено."
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX успішно увімкнено."
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX успішно відключено."
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "Невідомий"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>Боротьба"
|
||||
in-combat: "<green>Так</green>"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>Бездіяльний"
|
||||
not-in-combat: "<red>Ні"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>УВІМКНЕНО</green>"
|
||||
disabled: "<red>ВИМКНЕНО</red>"
|
||||
pvp-status:
|
||||
enabled: "<green>УВІМКНЕНО</green>"
|
||||
disabled: "<red>ВИМКНЕНО</red>"
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#combat-timer:
|
||||
#expire:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>Ви більше не в бою.</green>"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>Ви більше не в бою, тому що ваш ворог загинув.</green>"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>Ви більше не в битві, оскільки ви померли.</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>Цю команду можуть виконувати лише гравці.</red>"
|
||||
#Shown when a player tries to execute a command made for the server console.
|
||||
console-only: "<red>Цю команду можна виконати тільки в консолі сервера.</red>"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> не в мережі або не існує."
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> не є дійсним цілим числом.</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>Немає дозволу: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>Ця команда недоступна в цьому вимірі."
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> не в бою."
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<red>Ви не в бою.</red>"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<red><gray>{target}</gray> не є розширенням або не встановлено.</red>"
|
||||
forgive-not-enemy: "<red><gray>{target}</gray> не є одним з ваших ворогів.</red>"
|
||||
enemy-not-forgiving: "<red>Цей ворог не налаштований пробачати вас.</red>"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<gold><bold>CombatLogX Команди:</bold></gold>"
|
||||
- " <bold><white>/combatlogx help</white></bold><gray>: Переглянути цю сторінку довідки."
|
||||
- " <bold><white>/combatlogx reload</white></bold><gray>: Перезавантажте config.yml, language.yml та всі файли конфігурації розширення."
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: Перевірте інформацію про розширення."
|
||||
- " <bold><white>/combatlogx tag \\<player></white></bold><gray>: Примусити гравця вступити в бій."
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: Увімкнути або вимкнути тип сповіщення."
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: Вимусити гравця вийти з бою."
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: Перевірте свою версію CombatLogX."
|
||||
- " <white><bold>/combatlogx forgive request \\<player></bold></white><gray>: Надішліть ворогу запит, щоб він зняв з вас свою мітку.</gray>"
|
||||
- " <white><bold>/combatlogx forgive accept \\<player></bold></white><gray>: Задовольнити прохання ворога про втечу з бою.</gray>"
|
||||
- " <white><bold>/combatlogx forgive reject \\<player></bold></white><gray>: Ігноруйте прохання ворога вийти з бою.</gray>"
|
||||
- " <white><bold>/combatlogx forgive toggle</bold></white><gray>: Увімкнути або вимкнути запити на припинення бою.</gray>"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>Успішно перезавантажено всі файли конфігурації з CombatLogX."
|
||||
- "<green>Успішно перезавантажено всі мовні файли з CombatLogX."
|
||||
- "<green>Успішно перезавантажено всі файли конфігурації з розширень CombatLogX."
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>Помилка під час завантаження конфігурації</red>"
|
||||
- "<red>Будь ласка, перевірте журнал сервера і полагодьте зламаний файл.</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>Успішно змусив гравця </green><gray>{target}</gray><green> вступити в бій."
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> не вдалося ввести в бій. (Може, у них обхід?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>Гравець </green><gray>{target}</gray><green> успішно виведений з бою."
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Бос Бар: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>Панель дій: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>Табло: {status}"
|
||||
#Shown as the command output for '/combatlogx about <expansion>'.
|
||||
expansion-information:
|
||||
- ""
|
||||
- "<white><bold>Інформація про розширення для</bold> <green>{name}</green><bold>:</bold></white>"
|
||||
- "<white><bold>Показувана назва:</bold></white> <gray>{prefix}</gray>"
|
||||
- "<white><bold>Версія:</bold></white> <gray>{version}</gray>"
|
||||
- "<white><bold>Держава:</bold></white> <gray>{state}</gray>"
|
||||
- ""
|
||||
- "<white><bold>Опис:</bold></white> <gray>{description}</gray>"
|
||||
- "<white><bold>Вебсайт:</bold></white> <gray>{website}</gray>"
|
||||
- "<white><bold>Автори:</bold></white> <gray>{authors}</gray>"
|
||||
forgive:
|
||||
toggle-disable: "<green>Ви більше не можете отримувати прохання про прощення.</green>"
|
||||
toggle-enable: "<green>Тепер ви можете отримувати прохання про прощення.</green>"
|
||||
request-sent: "<green>Ви надіслали прохання про прощення <gray>{target}</gray>.</green>"
|
||||
request-receive:
|
||||
- "<green><gray>{player}</gray> надіслав вам прохання про вибачення.</green>"
|
||||
- "<green>Тип <click:run_command:/combatlogx forgive accept><gray>/clx пробачити прийняти</gray></click> прийняти або.</green>"
|
||||
- "<green><click:run_command:/combatlogx forgive reject><gray>/clx forgive reject</gray></click> щоб заперечувати.</green>"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>У вас залишилося <gray>{time_left}</gray> секунд.</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<green>У </green><gray>{target}</gray><green> залишилося </green><gray>{time_left} секунд."
|
||||
#These messages are shown a player is tagged into combat.
|
||||
#You can also change the location of these messages.
|
||||
#Example:
|
||||
#tagged:
|
||||
#attacked:
|
||||
#player:
|
||||
#type: ACTION_BAR
|
||||
#content: "<message here>"
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>Ви зараз в битві з <white>{enemy}</white> з невідомою причиною. Не виходьте!</red>"
|
||||
mob: "<red>Ви тепер у бою з a(n) <white>{enemy}</white> з невідомої причини. Не виходьте!</red>"
|
||||
mythic_mob: "<red>Ви тепер у бою з a(n) <white>{mob_type}</white> з невідомої причини. Не виходьте!</red>"
|
||||
damage: "<red>Тепер ви виконуєте боротьбу через пошкодження чи ні. Не виходите!</red>"
|
||||
unknown: "<red>Ви були поставлені у битву без причини. Не виходити з ладу.</red>"
|
||||
attacked:
|
||||
player: "<red>На вас нападає </red><white>{enemy}</white><red>. Не виходьте!"
|
||||
mob: "<red>На вас нападає </red><white>{mob_type}</white><red>. Не виходьте!"
|
||||
mythic_mob: "<red>На вас атакує a(n) <white>{enemy}</white>. Не виходьте з системи!</red>"
|
||||
damage: "<red>Тепер ви виконуєте боротьбу через пошкодження чи ні. Не виходите!</red>"
|
||||
unknown: "<red>Вас атакує невідома сила. Не вийдіть!</red>"
|
||||
attacker:
|
||||
player: "<red>Ви атакуєте </red><white>{enemy}</white><red>. Не виходьте!"
|
||||
mob: "<red>Ви атакуєте </red><white>{mob_type}</white><red>. Не виходьте!"
|
||||
mythic_mob: "<red>Ви атакуєте a(n) <white>{enemy}</white>. Не виходьте з системи!</red>"
|
||||
damage: "<red>Тепер ви виконуєте боротьбу через пошкодження чи ні. Не виходите!</red>"
|
||||
unknown: "<red>Ви атакуєте невідому силу. Не виходите!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>Вам не дозволяється відкрити ангел-скрині під час бою.</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>У вас немає права порушувати ангели скрині під час бою.</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>У вас не дозволяється швидко ходити ангеловими скринями під час бою.</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>Боротьба </gold></bold><gray>» </gray><white>{bars} </white><white>{time_left_decimal} секунд."
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>Боротьба </gold></bold><gray>» </gray><white>Ти більше не в бою."
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>Боротьба </gold></bold><gray>» </gray><red>{time_left_decimal} секунд."
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>Боротьба </gold></bold><gray>» </gray><green>Ти більше не в бою."
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<bold><gold>CombatLogX"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<bold><white>Бойова статистика:"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Залишився час: </white></bold><gray>{time_left}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>В бою: </white></bold><gray>{in_combat}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Статус: </white></bold><gray>{status}"
|
||||
- " "
|
||||
- "<bold><white>Статистика ворога"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Назва: </white></bold><gray>{enemy_name}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Здоров'я: </white></bold><gray>{enemy_health}"
|
||||
- "<dark_gray>» </dark_gray><bold><white>Здоров'я округлене: </white></bold><gray>{enemy_health_rounded}"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>Ви не маєте доступу до </red><green>{command}</green><red> під час бою."
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>Зачарування тягун вимикається під час бою."
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>Під час бою не дозволяється використовувати тотеми безсмертя."
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>Вам заборонено використовувати цей моб під час бою."
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>Під час бою не дозволяється надсилати повідомлення чату."
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>Ваш режим гри був змінений на </red><white>{game_mode}</white><red>."
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>Під час бою не дозволяється змінювати режими гри."
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>Ваша здатність літати була видалена."
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>Під час бою вам заборонено літати."
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>Ваші крила були вимкнені."
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>Під час бою заборонено використовувати крила."
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>Вам було заборонено користуватися порталом під час бою."
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>Під час бою заборонено використовувати перлину ендера."
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>Вам заборонено телепортуватися під час бою."
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>Ваш інвентар закрили."
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>Не дозволяється відкривати запаси під час бою."
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>Під час бою не дозволяється розбивати блоки."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>Під час бою заборонено розміщувати блоки."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>Під час бою заборонено використовувати блоки."
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>Не дозволяється створювати портали під час бою."
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>Під час бою заборонено брати речі."
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>Під час бою заборонено кидати предмети."
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>Під час бою не можна спорожняти відра."
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>Під час бою не можна наповнювати відра."
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>Ви отримали шкоду! Не виходьте!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
block-explosion: "<red>Ви були пошкоджені вибухом. Не виходьте!"
|
||||
contact: "<red>Вас уколов кактус. Не виходьте!"
|
||||
cramming: "<red>Вас розчавлюють. Не виходьте!"
|
||||
custom: "<red>Ви взяли нестандартну шкоду. Не виходьте!"
|
||||
drowning: "<red>Ви тонете. Не виходьте!"
|
||||
dryout: "<red>Ви занадто довго не були у воді. Не виходьте з системи!</red>" #May be triggered by custom plugins.
|
||||
entity-explosion: "<red>Вас було пошкоджено вибухом Кінцевого Кристала. Не виходьте з системи!</red>" #Only triggered by end crystals.
|
||||
fall: "<red>Ви отримали пошкодження при падінні. Не виходьте!"
|
||||
falling-block: "<red>На вас упав блок. Не виходьте!"
|
||||
fire: "<red>Ви увійшли в вогонь. Не виходьте!"
|
||||
fire-tick: "<red>Ви горите. Не виходьте!"
|
||||
fly-into-wall: "<red>Ви відчули кінетичну енергію. Не виходьте!"
|
||||
freeze: "<red>Ти замерзаєш. Не виходь з системи!</red>"
|
||||
hot-floor: "<red>Підлога - це лава! Не виходьте!"
|
||||
lava: "<red>Ви кипите в лаве. Не виходьте!"
|
||||
lightning: "<red>Вас вразило! Не виходьте!"
|
||||
magic: "<red>Хтось кинув у вас зілля. Не виходьте!"
|
||||
melting: "<red>Ти танеш! Не виходьте з системи.</red>" #May be triggered by custom plugins.
|
||||
poison: "<red>Ви отримали пошкодження від отрути. Не виходьте!"
|
||||
starvation: "<red>Ви надто голодні. Не виходьте!"
|
||||
suffocation: "<red>Ви задихаєтесь у стіні. Не виходьте!"
|
||||
void: "<red>You are falling into the void. Do not log out!</red>"
|
||||
wither: "<red>Ви відмираєте. Не виходьте!"
|
||||
world-border: "<red>Ви знаходитесь занадто близько до кордону. Не виходьте з системи!</red>"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>Ви змінили pvp </gray><yellow>{target}</yellow><gray> на {status}</gray><gray>."
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>Щоб знову використати цю команду, потрібно почекати </red><gray>{time_left} секунд."
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>Ви не можете вдарити цього гравця, коли ваш PvP вимкнено."
|
||||
other: "<red>У цього гравця відключено PvP."
|
||||
protected: "<red>Цей гравець захищений, вам поки заборонено атакувати його!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>Ви напали на когось, ваш захист новачка відключено."
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>Термін дії вашого захисту новачка закінчився."
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<bold><white>Інформація для </white></bold><gray>{target}</gray><bold><white>:"
|
||||
- "<bold><white>Захист: </white></bold><gray>{protected}"
|
||||
- "<bold><white>PvP: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>помер. Здобуток буде захищений протягом </green><white>{time} секунд</white><green>."
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>Наразі цей предмет захищено, зачекайте </red><white>{time} секунд</white><red>, поки ви зможете його забрати."
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>Вам заборонено під'єднуваться до сервера, поки ваш NPC не буде вбитий або не знищиться."
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>Вашу маску видалили."
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>Ви не можете створювати запити телепорту під час бою."
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>Ви не можете надсилати запит на телепорт гравцеві, який перебуває в бою."
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>Вам не дозволено телепортуватися до вашого партнера під час бою.</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>Вам не дозволяється переміщуватися до вашого партнера, поки вони знаходяться в бою.</red>"
|
||||
huskhomes-compatibility:
|
||||
prevent-teleport: "<red>Вам заборонено телепортуватися під час бою."
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>Вам не дозволено вводити цю область під час бою.</red>"
|
||||
factions-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
griefdefender-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
griefprevention-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
kingdomsx-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
konquest-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
redprotect-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
residence-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
towny-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
husktowns-no-entry: <red>Вам не дозволено вводити цю область під час бою.</red>
|
||||
ultimateclaims-no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>Під час бою не дозволяється створювати захищену територію."
|
||||
no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>Вам заборонено створювати захисне поле під час бою."
|
||||
no-entry: <red>Вам заборонено входити в цю зону під час бою.
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>Ви не можете увійти в зону, де заборонений PvE, під час бою."
|
||||
no-entry-player-combat: "<red>Ви не можете увійти в зону, де заборонений PvP, під час бою."
|
||||
no-entry-unknown-combat: <red>Вам заборонено входити в цю зону під час бою.
|
||||
lands:
|
||||
no-entry: <red>Вам не дозволено вводити цю область під час бою.</red>
|
||||
war-disable-newbie-protection: "<red>PvP тепер примусово увімкнуто через оголошення війни.</red>"
|
||||
320
plugins/CombatLogX/language/zh_cn.lang.yml
Normal file
320
plugins/CombatLogX/language/zh_cn.lang.yml
Normal file
|
|
@ -0,0 +1,320 @@
|
|||
---
|
||||
## Extra Information:
|
||||
## This is the default language file for CombatLogX.
|
||||
## The default language is "en_us", also known as English (United States).
|
||||
## Context will be added as YAML comments above the string.
|
||||
## The color scheme for messages is gold, white, and sometimes red.
|
||||
## Command feedback that is successful should always be green.
|
||||
## Error messages should always be red.
|
||||
## Variables in messages can be gray or white.
|
||||
## Messages use the MiniMessage format in non-strict mode.
|
||||
## More information about MiniMessage can be found here:
|
||||
## https://docs.adventure.kyori.net/minimessage/format.html
|
||||
#The language code for this file.
|
||||
language-name: "zh_cn"
|
||||
#The format for decimal numbers.
|
||||
#The United States uses the number and two decimal places
|
||||
decimal-format: "0.00"
|
||||
#The prefix for CombatLogX.
|
||||
#This is shown in front of all messages and should not be changed unless necessary.
|
||||
prefix: "<bold><white>[</white></bold><gold>CombatLogX</gold><bold><white>]"
|
||||
broadcast:
|
||||
#Shown when the plugin is finished loading.
|
||||
on-load: "<bold><green>CombatLogX 已成功加载。"
|
||||
#Shown when the plugin is finished enabling.
|
||||
on-enable: "<bold><green>CombatLogX 已成功启用。"
|
||||
#Shown when the plugin is disabled for any reason.
|
||||
on-disable: "<bold><red>CombatLogX 已成功禁用。"
|
||||
placeholder:
|
||||
#This text is used for the {combatlogx_time_left}
|
||||
#This allows server configurations to change the display value of the zero to something like "Not in combat"
|
||||
time-left-zero: "0"
|
||||
#This text is used when a player does not have an enemy.
|
||||
#This can happen when players are tagged by a custom expansion or the tag command.
|
||||
unknown-enemy: "未知敌人"
|
||||
status:
|
||||
#Shown when the player is in combat.
|
||||
fighting: "<red>战斗中"
|
||||
in-combat: "<green>是"
|
||||
#Shown when the player is not in combat
|
||||
idle: "<green>空闲中"
|
||||
not-in-combat: "<red>否"
|
||||
#These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
|
||||
toggle:
|
||||
enabled: "<green>开启"
|
||||
disabled: "<red>关闭"
|
||||
pvp-status:
|
||||
enabled: "<green>开启"
|
||||
disabled: "<red>关闭"
|
||||
combat-timer:
|
||||
#Sent to a player when they escape from combat due to the timer running out.
|
||||
expire: "<green>您不再处于战斗状态。"
|
||||
#Sent to a player when they escape from combat due to their enemy being killed.
|
||||
enemy-death: "<green>您不再处于战斗状态,因为您的敌人已死亡。"
|
||||
#Sent when a player is killed during combat.
|
||||
self-death: "<green>您不再处于战斗中,因为您已经死了</green>"
|
||||
error:
|
||||
#Shown when the console tries to execute a command made for players.
|
||||
player-only: "<red>此命令仅玩家可用。"
|
||||
#Shown when a command that requires a player has invalid input.
|
||||
invalid-target: "<gray>{target}</gray><red> 不在线或不存在。"
|
||||
#Shown when a command that requires a number has invalid input.
|
||||
invalid-integer: "<red><gray>{value}</gray> 不是一个有效的整数</red>"
|
||||
#Shown when a player does not have access to something that requires a permission.
|
||||
no-permission: "<red>缺少权限: </red><gray>{permission}"
|
||||
#Shown when a player executes a command in a world that is disabled in the configuration.
|
||||
disabled-world: "<red>该命令在此维度中不可用</red>"
|
||||
#Shown when a command requires a player in combat but the target player is not in combat.
|
||||
target-not-in-combat: "<gray>{target}</gray><red> 未在战斗中。"
|
||||
#Shown when a player executes a command that requires them to be in combat.
|
||||
self-not-in-combat: "<green>您未处于战斗状态。"
|
||||
#Shown when a command that requires an expansion has invalid input.
|
||||
unknown-expansion: "<gray>{target}</gray><red> 不是扩展或未安装。"
|
||||
command:
|
||||
combatlogx:
|
||||
#Shown as the command output for '/combatlogx help'.
|
||||
help-message-list:
|
||||
- ""
|
||||
- "<bold><gold>CombatLogX 命令帮助:"
|
||||
- " <bold><white>/CombatLogX help</white></bold><gray>:查看该帮助页面。"
|
||||
- " <bold><white>/CombatLogX reload</white></bold><gray>: 重新装入config.yml, language.yml和所有扩展配置文件。"
|
||||
- " <bold><white>/combatlogx about \\<expansion></white></bold><gray>: 检查扩展的信息。"
|
||||
- " <bold><white>/combatlogx tag \\<player></white></bold><gray>: 强制使玩家进入战斗状态。"
|
||||
- " <bold><white>/combatlogx toggle bossbar/actionbar/scoreboard</white></bold><gray>: 启用或禁用通知类型。"
|
||||
- " <bold><white>/combatlogx untag \\<player></white></bold><gray>: 强制使玩家退出战斗状态。"
|
||||
- " <bold><white>/combatlogx version</white></bold><gray>: 检查您的 CombatLogX 版本。"
|
||||
- ""
|
||||
#Shown as the command output for '/combatlogx reload' when reloading is successful.
|
||||
reload-success:
|
||||
- "<green>成功重载 CombatLogX 中的所有配置文件。"
|
||||
- "<green>成功重载 CombatLogX 中的所有语言文件。"
|
||||
- "<green>成功重载 CombatLogX 中的所有扩展配置文件。"
|
||||
#Shown as the command output for '/combatlogx reload' when reloading fails
|
||||
reload-failure:
|
||||
- "<red>重载配置时出错</red>"
|
||||
- "<red>请检查服务器日志并修复损坏的文件</red>"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
|
||||
tag-player: "<green>成功强制玩家 </green><gray>{target}</gray><green> 进入战斗。"
|
||||
#Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
|
||||
tag-failure: "<gray>{target}</gray><red> 无法进入战斗。(或许他们被绕过了?)"
|
||||
#Shown as the command output for '/combatlogx untag <player>'.
|
||||
untag-player: "<green>成功强制玩家 </green><gray>{target}</gray><green> 退出战斗。"
|
||||
#Shown as the command output for '/combatlogx toggle bossbar'.
|
||||
toggle-bossbar: "<bold><gray>Boss 条: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle actionbar'.
|
||||
toggle-actionbar: "<bold><gray>快捷标题栏: {status}"
|
||||
#Shown as the command output for '/combatlogx toggle scoreboard'.
|
||||
toggle-scoreboard: "<gray>记分板: {status}"
|
||||
combat-timer:
|
||||
#Shown as the command output for '/combat-timer'.
|
||||
time-left-self: "<green>你还剩下<gray>{time_left} </gray>秒。</green>"
|
||||
#Shown as the command output for '/combat-timer <player>'.
|
||||
time-left-other: "<gray>{target}</gray><green> 还剩下</green><gray>{time_left} 秒。</gray><green>"
|
||||
#These messages are shown a player is tagged into combat.
|
||||
tagged:
|
||||
unknown:
|
||||
player: "<red>您现在与 <white>{enemy}</white> 作战,原因不详。请不要登出!</red>"
|
||||
mob: "<red>您现在正在与a(n)作战, <white>{enemy}</white> 原因不明。请不要登出!</red>"
|
||||
mythic_mob: "<red>您现在正在与a(n)作战, <white>{mob_type}</white> 原因不明。请不要登出!</red>"
|
||||
damage: "<red>你现在正处于战斗中因为受到伤害。请不要登出!</red>"
|
||||
unknown: "<red>你没有理由被置于战斗中。请不要注销</red>"
|
||||
attacked:
|
||||
player: "<red>您正在被</red><white>{enemy}</white><red>攻击。不要登出!"
|
||||
mob: "<red>您正在被</red><white>{mob_type}</white><red>攻击。不要登出!"
|
||||
mythic_mob: "<red>你正在遭到a(n) <white>{enemy}</white>的攻击。不要登出!</red>"
|
||||
damage: "<red>你现在正处于战斗中因为受到伤害。请不要登出!</red>"
|
||||
unknown: "<red>你正在受到未知力量的攻击。请不要登出!</red>"
|
||||
attacker:
|
||||
player: "<red>你正在攻击</red><white>{enemy}</white><red>. 不要登出!"
|
||||
mob: "<red>你正在攻击一只</red><white>{mob_type}</white><red>. 不要登出!"
|
||||
mythic_mob: "<red>您正在攻击(n) <white>{enemy}</white>。请不要登出!</red>"
|
||||
damage: "<red>你现在正处于战斗中因为受到伤害。请不要登出!</red>"
|
||||
unknown: "<red>你正在攻击一个未知的力量。请不要登出!</red>"
|
||||
expansion:
|
||||
angel-chest:
|
||||
#Shown when opening an AngelChest is prevented during combat.
|
||||
prevent-opening: "<red>你不允许在战斗中打开天使宝箱。</red>"
|
||||
#Shown when breaking an AngelChest is prevented during combat.
|
||||
prevent-breaking: "<red>在战斗中不允许破坏天使宝箱。</red>"
|
||||
#Shown when fast looting an AngelChest is prevented during combat.
|
||||
prevent-fast-looting: "<red>在战斗中你不允许快速战利品天使宝箱。</red>"
|
||||
action-bar:
|
||||
#Shown above the hotbar while a player is in combat.
|
||||
timer: "<bold><gold>战斗</gold> <gray>\u00BB</gray></bold> <white>{bars} <red>{combatlogx_time_left}</red> 秒。</white>"
|
||||
#Shown above the hotbar for a brief period when combat ends.
|
||||
ended: "<bold><gold>战斗</gold> <gray>\u00BB</gray></bold> <white>你不再在战斗中。</white>"
|
||||
boss-bar:
|
||||
#Shown on top of the screen while a player is in combat.
|
||||
timer: "<bold><gold>战斗</gold> <gray>\u00BB</gray></bold> <white><red>{combatlogx_time_left}</red> 秒。</white>"
|
||||
#Shown on top of the screen for a brief period when combat ends.
|
||||
ended: "<bold><gold>战斗</gold> <gray>\u00BB</gray></bold> <white>你不再在战斗中。</white>"
|
||||
scoreboard:
|
||||
#The scoreboard title for the sidebar.
|
||||
#Make sure to follow the scoreboard title limits for your Spigot version.
|
||||
title: "<gold><bold>CombatLogX</bold></gold>"
|
||||
#The scoreboard lines for the sidebar.
|
||||
#Make sure to follow the scoreboard line and character limits for your Spigot version.
|
||||
lines:
|
||||
- " "
|
||||
- "<white><bold>战斗状态:</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>剩余时间:</bold></white> <gray>{combatlogx_time_left}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <white><bold>状态:</bold></white> <gray>{combatlogx_status}</gray>"
|
||||
- " "
|
||||
- "<white><bold>Enemies</bold></white>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
|
||||
- "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
|
||||
- " "
|
||||
cheat-prevention:
|
||||
#Shown when a command execution is prevented during combat.
|
||||
command-blocked: "<red>您不能在战斗中使用 </red><green>{command}</green><red>"
|
||||
#Shown when the riptide effect is prevented during combat.
|
||||
no-riptide: "<red>战斗期间禁用 riptie 附魔。"
|
||||
#Shown when a totem of undying is prevented during combat.
|
||||
no-totem: "<red>您不能在战斗中使用不死图腾。"
|
||||
#Shown when an entity interaction is prevented during combat.
|
||||
no-entity-interaction: "<red>您不能在战斗中与那只怪物交互。"
|
||||
#Shown when a chat message is prevented during combat.
|
||||
no-chat: "<red>您不能在战斗中发送聊天消息。"
|
||||
game-mode:
|
||||
#Shown when a player is forced into a specific game mmode during combat.
|
||||
force-switch: "<red>您的游戏模式已被设置为 </red><white>{game_mode}</white><red>。"
|
||||
#Shown when a game mode switch is prevented during combat.
|
||||
no-switch: "<red>您不能在战斗中更改游戏模式。"
|
||||
flight:
|
||||
#Shown when a player's ability to fly is disabled during combat.
|
||||
force-disabled: "<red>您的飞行能力已被移除。"
|
||||
#Shown when a player's attempt to fly is prevented during combat.
|
||||
no-flying: "<red>您不能在战斗中飞行。"
|
||||
elytra:
|
||||
#Shown when a player's ability to glide is disabled during combat.
|
||||
force-disabled: "<red>您的鞘翅已被禁用。"
|
||||
#Shown when a player's attempt to glide is prevented during combat.
|
||||
no-gliding: "<red>您不能在战斗中使用鞘翅。"
|
||||
teleportation:
|
||||
#Shown when a player tries to enter a portal and is prevented during combat.
|
||||
block-portal: "<red>您不能在战斗中使用传送门。"
|
||||
#Shown when an ender pearl is prevented during combat.
|
||||
block-pearl: "<red>您不能在战斗中使用末影珍珠。"
|
||||
#Shown when a teleport is prevented during combat.
|
||||
block-other: "<red>您不能在战斗中进行传送。"
|
||||
inventory:
|
||||
#Shown when a player's inventory is closed by the plugin during combat.
|
||||
force-closed: "<red>您的物品栏已被关闭。"
|
||||
#Shown when a player tries to open an inventory and is prevented during combat.
|
||||
no-opening: "<red>您不能在战斗中打开物品栏。"
|
||||
blocks:
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-breaking: "<red>您不能在战斗中破坏方块。"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-placing: "<red>您不能在战斗中放置方块。"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-interaction: "<red>您不能在战斗中使用方块。"
|
||||
#Shown when a player is prevented from breaking a block during combat.
|
||||
prevent-portal-creation: "<red>您不能在战斗中创建传送门。"
|
||||
items:
|
||||
#Shown when a player is prevented from picking up an item during combat.
|
||||
no-pickup: "<red>您不能在战斗中捡起物品。"
|
||||
#Shown when a player is prevented from dropping an item during combat.
|
||||
no-dropping: "<red>您不能在战斗中丢弃物品。"
|
||||
buckets:
|
||||
#Shown when a player is prevented from emptying a bucket during combat.
|
||||
no-empty: "<red>您不能在战斗中将桶倒空。"
|
||||
#Shown when a player is prevented from filling a bucket during combat.
|
||||
no-fill: "<red>您不能在战斗中将桶装满。"
|
||||
damage-tagger:
|
||||
#Shown when a player is tagged for an unknown damage type.
|
||||
unknown-damage: "<red>您受到伤害了!不要登出!"
|
||||
#These messages are shown when a player is tagged for a known damage type.
|
||||
#You can find a list of damage types here:
|
||||
#https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
|
||||
damage-type:
|
||||
contact: "<red>您被仙人掌扎伤了。不要登出!"
|
||||
suffocation: "<red>您正在墙内窒息。不要登出!"
|
||||
fall: "<red>您受到了坠落伤害!不要登出!"
|
||||
fire: "<red>您走到了火里。不要登出!"
|
||||
fire-tick: "<red>您正在燃烧。 不要登出!"
|
||||
lava: "<red>您正在岩浆里游泳。不要登出!"
|
||||
drowning: "<red>您正在溺水。 不要登出!"
|
||||
block-explosion: "<red>您受到了爆炸伤害。不要登出!"
|
||||
lightning: "<red>您被闪电劈了!不要登出!"
|
||||
starvation: "<red>您太饿了。 不要登出!"
|
||||
poison: "<red>您受到了药水伤害。不要登出!"
|
||||
magic: "<red>有人向您扔药水。不要登出!"
|
||||
wither: "<red>您正在凋零。不要登出!"
|
||||
falling-block: "<red>方块砸到了你身上。不要登出!"
|
||||
custom: "<red>您受到了自定义伤害。不要登出!"
|
||||
fly-into-wall: "<red>你感受到了动能。不要登出!"
|
||||
hot-floor: "<red>地板是岩浆做的!不要登出!"
|
||||
cramming: "<red>您正在被压扁。不要注销!"
|
||||
newbie-helper:
|
||||
togglepvp:
|
||||
#Shown as the command output for '/togglepvp'.
|
||||
self: "<gray>PVP: {status}"
|
||||
#Shown as the command output for '/togglepvp admin on/off <player>'.
|
||||
admin: "<gray>您将 </gray><yellow>{target}</yellow><gray> 的 PVP 状态更改为 {status}</gray><gray>。"
|
||||
#Shown when the '/togglepvp' command is on cooldown.
|
||||
cooldown: "<red>您必须等待 </red><gray>{time_left} 秒再使用此命令。"
|
||||
#These messages are shown when pvp is disabled for any reason.
|
||||
no-pvp:
|
||||
self: "<red>您不能在PvP禁用时攻击该玩家。"
|
||||
other: "<red>该玩家已禁用PvP。"
|
||||
protected: "<red>那个玩家受到保护,你无法攻击他们!"
|
||||
protection-disabled:
|
||||
#Shown when newbie protection is disabled due to the player attacking another player.
|
||||
attacker: "<red>您攻击了他人,您的新手保护已被禁用。"
|
||||
#Shown when newbie protection expires.
|
||||
expired: "<red>您的新手保护已过期。"
|
||||
#Shown for the '/togglepvp check <player>' command.
|
||||
check-format:
|
||||
- "<gray>{target}</gray><white>& 的信息l:"
|
||||
- "<white>&保护: </white><gray>{protected}"
|
||||
- "<bold><white>PvP: </white></bold><gray>{pvp}"
|
||||
loot-protection:
|
||||
#Shown when an enemy dies and their loot is protected.
|
||||
enemy-died: "<white>{enemy} </white><green>已经死亡。战利品将在 </green><white>{time} 秒内受到保护。"
|
||||
#Shown when a player tries to pick up an item that is loot protected by the plugin.
|
||||
protected: "<red>该物品目前受到保护,请等待 </red><white>{time} 秒</white><red>再来获取它。"
|
||||
citizens-compatibility:
|
||||
#Shown when a player is prevented from joining the server due to their NPC still existing.
|
||||
prevent-join: "<red>您不能加入服务器,直到您的NPC 被杀死或被清除为止。"
|
||||
disguise-compatibility:
|
||||
#Shown when a disguise is removed from a player during combat.
|
||||
remove-disguise: "<red>您的伪装已移除。"
|
||||
essentials-compatibility:
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-self: "<red>您不能在战斗中创建传送请求。"
|
||||
#Shown when a teleport request is cancelled during combat.
|
||||
prevent-teleport-request-other: "<red>您不能向战斗中的玩家发送传送请求。"
|
||||
marriagemaster-compatibility:
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-self: "<red>在战斗中你不允许传送到你的伙伴。</red>"
|
||||
#Shown when a married player is prevented from teleporting to their partner during combat.
|
||||
prevent-teleport-partner: "<red>你不允许在战斗中传送给你的伙伴。</red>"
|
||||
region-protection:
|
||||
#Shown when a player tries to enter a no-pvp area during combat.
|
||||
default-no-entry: "<red>你不允许在战斗中进入该区域。</red>"
|
||||
factions-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
griefdefender-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
griefprevention-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
kingdomsx-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
konquest-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
redprotect-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
residence-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
towny-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
husktowns-no-entry: <red>你不允许在战斗中进入该区域。</red>
|
||||
ultimateclaims-no-entry: <red>您不能在战斗中进入那片区域。
|
||||
protectionstones:
|
||||
prevent-area-creation: "<red>您不能在战斗中创建保护区域。"
|
||||
no-entry: <red>您不能在战斗中进入那片区域。
|
||||
preciousstones:
|
||||
prevent-field-creation: "<red>您不能在战斗中创建保护区域。"
|
||||
no-entry: <red>您不能在战斗中进入那片区域。
|
||||
worldguard:
|
||||
no-entry-mob-combat: "<red>您不能在战斗中进入非怪物战斗区域。"
|
||||
no-entry-player-combat: "<red>您不能在战斗中进入非玩家战斗区域。"
|
||||
no-entry-unknown-combat: <red>您不能在战斗中进入那片区域。
|
||||
lands:
|
||||
no-entry: <red>你不允许在战斗中进入该区域。</red>
|
||||
war-disable-newbie-protection: "<red>由于战争声明已启用PvP。</red>"
|
||||
51
plugins/CombatLogX/punish.yml
Normal file
51
plugins/CombatLogX/punish.yml
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
# Should CombatLogX punish players when they log out during combat?
|
||||
# It is not recommended to disable this option unless you are testing something.
|
||||
# Default: true
|
||||
on-disconnect: true
|
||||
|
||||
# Should CombatLogX punish players when they are kicked from the game?
|
||||
# Getting kicked from the game is usually not the fault of the player.
|
||||
# Default: false
|
||||
on-kick: false
|
||||
|
||||
# Should CombatLogX punish players when their timer expires?
|
||||
# This option is not recommended unless you are testing something.
|
||||
# Default: false
|
||||
on-expire: false
|
||||
|
||||
# Which kick reasons should not punish players?
|
||||
# This option is only used when the 'on-kick' option is set to true.
|
||||
# Default: ["troll", "kicked by SirBlobman"]
|
||||
kick-ignore-list:
|
||||
- "ignore"
|
||||
- "kicked by SirBlobman"
|
||||
|
||||
# Should the kick ignore list be converted into a kick requirement list?
|
||||
# Default: false
|
||||
kick-ignore-list-inverted: false
|
||||
|
||||
# When should CombatLogX kill the player?
|
||||
# QUIT: CombatLogX will kill the player the moment they log out.
|
||||
# JOIN: CombatLogX will kill the player as soon as they log back in.
|
||||
# NEVER: CombatLogX will never kill the player.
|
||||
# Default: QUIT
|
||||
kill-time: QUIT
|
||||
|
||||
# This is a list of custom death messages that CombatLogX will use when killing a player.
|
||||
# A message will be selected from this list randomly.
|
||||
#
|
||||
# Valid Placeholders:
|
||||
# {combatlogx_player} - The name of the player that died.
|
||||
# {combatlogx_current_enemy_name} - The name of the last enemy that tagged the player. The enemy can be unknown.
|
||||
#
|
||||
# If you don't want any custom messages, set this to an empty list
|
||||
# custom-death-message-list: []
|
||||
custom-death-message-list:
|
||||
- "{combatlogx_player} a rage quit."
|
||||
- "{combatlogx_player} s'est fait humilier."
|
||||
|
||||
# Should CombatLogX keep track of the amount of times each player was punished?
|
||||
# Default: true
|
||||
enable-punishment-counter: true
|
||||
|
||||
## If you are searching for the punishment commands, check the 'commands.yml' file.
|
||||
Binary file not shown.
|
|
@ -701,7 +701,7 @@ allow-selling-named-items: false
|
|||
# Delay for the MOTD display for players on join, in milliseconds.
|
||||
# This has no effect if the MOTD command or permission are disabled.
|
||||
# This can also be set to -1 to completely disable the join MOTD all together.
|
||||
delay-motd: 0
|
||||
delay-motd: -1
|
||||
|
||||
# A list of commands that should have their complementary confirm commands enabled by default.
|
||||
# This is empty by default, for the latest list of valid commands see the latest source config.yml.
|
||||
|
|
@ -942,7 +942,7 @@ chat:
|
|||
# {TEAMPREFIX} - The sender's scoreboard team prefix.
|
||||
# {TEAMSUFFIX} - The sender's scoreboard team suffix.
|
||||
|
||||
format: '&r{PREFIX} {USERNAME}: {MESSAGE}'
|
||||
format: '&r{PREFIX} &7{USERNAME}: {MESSAGE}'
|
||||
#format: '<{DISPLAYNAME}> {MESSAGE}'
|
||||
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
|
||||
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
|
||||
|
|
|
|||
|
|
@ -16,18 +16,18 @@ timestamps:
|
|||
mute: 0
|
||||
jail: 0
|
||||
onlinejail: 0
|
||||
logout: 1738421725479
|
||||
login: 1738421507045
|
||||
logout: 1738615029004
|
||||
login: 1738614889503
|
||||
money: '0'
|
||||
last-account-name: Heroz_0
|
||||
logoutlocation:
|
||||
world: 29da4c70-226a-4bda-b79b-b4a3a0e968a1
|
||||
world-name: world
|
||||
x: 9991.947105860047
|
||||
y: 77.0
|
||||
z: 32.44126270277374
|
||||
yaw: -15.076644897460938
|
||||
pitch: 11.399953842163086
|
||||
x: 9983.050966629911
|
||||
y: 84.0
|
||||
z: 41.236843838841686
|
||||
yaw: 68.02429962158203
|
||||
pitch: 23.250015258789062
|
||||
lastlocation:
|
||||
world: 29da4c70-226a-4bda-b79b-b4a3a0e968a1
|
||||
world-name: world
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
teleportenabled: true
|
||||
teleportauto: false
|
||||
godmode: true
|
||||
godmode: false
|
||||
muted: false
|
||||
jailed: false
|
||||
ip-address: 192.168.1.16
|
||||
|
|
@ -16,8 +16,8 @@ timestamps:
|
|||
mute: 0
|
||||
jail: 0
|
||||
onlinejail: 0
|
||||
logout: 1738421684742
|
||||
login: 1738421515930
|
||||
logout: 1738446046683
|
||||
login: 1738445790185
|
||||
money: '0'
|
||||
last-account-name: Dummy
|
||||
lastlocation:
|
||||
|
|
@ -31,8 +31,8 @@ lastlocation:
|
|||
logoutlocation:
|
||||
world: 29da4c70-226a-4bda-b79b-b4a3a0e968a1
|
||||
world-name: world
|
||||
x: 9989.570992020248
|
||||
x: 9991.202378828075
|
||||
y: 77.0
|
||||
z: 33.93708344819428
|
||||
yaw: -128.4766387939453
|
||||
pitch: -9.45004940032959
|
||||
z: 34.356847868054736
|
||||
yaw: 148.57366943359375
|
||||
pitch: -9.900020599365234
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
|
@ -1 +1 @@
|
|||
1738416743
|
||||
1738613360
|
||||
File diff suppressed because one or more lines are too long
|
|
@ -1 +1 @@
|
|||
{"uniqueId":"08944516-039d-4b71-a969-7dafaffd5b39","lastKnownName":"Dummy","value":"ewogICJ0aW1lc3RhbXAiIDogMTczODQyMTA0NzU0NiwKICAicHJvZmlsZUlkIiA6ICIwODk0NDUxNjAzOWQ0YjcxYTk2OTdkYWZhZmZkNWIzOSIsCiAgInByb2ZpbGVOYW1lIiA6ICJEdW1teSIsCiAgInNpZ25hdHVyZVJlcXVpcmVkIiA6IHRydWUsCiAgInRleHR1cmVzIiA6IHsKICAgICJTS0lOIiA6IHsKICAgICAgInVybCIgOiAiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS82NmQ4OTdhMjRhZGJkMmNkMGE2MzI1ZDFmYjQ1MmMxYmU1OTBjYjcxYWVmMWYyYjZjN2EzMmVlMTRiNGY2YjFlIgogICAgfQogIH0KfQ==","signature":"vdUppQPCYqqh09/EhB7YrpFg/BstJMAwExmIduFsPxl2Rgk27MQQfBcItQxL1JBhLO7NiaDgnGObQhS/d+g8Slx26gWGYAiV+uUYnqyP5/n6kQWh0bVJyk0MbMgxzMGQguNmrJJnx2a9cUF4p4H2J5Ew3BSD7FW+YvSUnI0lyziKHelCvPHhlaEtrJenj6ImYxAoB9wK00qiLLcyeeYSzxukzzZ0CjzB4tdt1E+NHGUdXYNUFhne2y1DEwUOWLRp9ctBhb2Rm17vwOoYZntfHD90z9vca8qtiU0mNPmeKFL7SYS/frNuaZDgpYmpko3fctVDobWbyag4zZFf4bC4hg0c2YwopZkav/zD7BAWRcrnXCDmEEyAclM/29Vto21PeA3B+jGprfl8l13PPdGTb1QkH58pkmrKQH+52mpLUlMmhXUFtFoEAKbpugFWllrE2ZN8mPfjnFtqV45DmdlZ8Iwo8u9tnmhgcB/6GzzJhVYqTQO5rtNL9X1AvZmsC8IqP6GoMQl11pXJnBRz3crah/7hcbDnyoEHaptGFpEIySz78CnFYkwQ25Wl8vK1vrIB+RCLTBZqXSWGSvvIWZ2E835HQd7nJGUU+t66lLjeyvqVzmhAwhGoLT1HKbBM1nNb8gwj7YjDETqZlyaYnBjuScet2eeV/OxczQ8pSLaic+g=","timestamp":1738421047,"dataVersion":1}
|
||||
{"uniqueId":"08944516-039d-4b71-a969-7dafaffd5b39","lastKnownName":"Dummy","value":"ewogICJ0aW1lc3RhbXAiIDogMTczODQ0NTUzODc5OCwKICAicHJvZmlsZUlkIiA6ICIwODk0NDUxNjAzOWQ0YjcxYTk2OTdkYWZhZmZkNWIzOSIsCiAgInByb2ZpbGVOYW1lIiA6ICJEdW1teSIsCiAgInNpZ25hdHVyZVJlcXVpcmVkIiA6IHRydWUsCiAgInRleHR1cmVzIiA6IHsKICAgICJTS0lOIiA6IHsKICAgICAgInVybCIgOiAiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS82NmQ4OTdhMjRhZGJkMmNkMGE2MzI1ZDFmYjQ1MmMxYmU1OTBjYjcxYWVmMWYyYjZjN2EzMmVlMTRiNGY2YjFlIgogICAgfQogIH0KfQ==","signature":"Q1GMlbE54cUuoCec55hW2lnI3n8m2z7MQ10SO/LC4Za/eQQ8Z3Ml/XzXmACd4u6J8sctD8Li1SsYTBOQNCrlJ/7AtDBSZWXIqW9VTAgcBS1ocgy/vLaU3rzrNqACvDKhc3qTBdod1jgWnr2Nwjs7ookGUdQmQ1xd4OxF5BG40QVwffLz4GlRD2p8oHJAR7QafQlxF/L06snoP/Wl65JYiK3qsTQIG9c8ua9v6BEpW/PN1sE/OraYXsusw20TqvjOM5hQh/gtdK7/nXOqoXBkALh05YexaRqDaJl9pu4A2RXTm1JWz41Epx47/M16NWZ3S4lnFP9H39ovHKYwNYdDvY9OZlyo0zE6+ZA4n8YUzao0/39GA9UXkUXgtqcSQmovyYJWwPWK1md1j55qErMXJIe4gDKhBk3tFwqd5F1LPrcRZq5PfwaCoRAZLWW0Zet7sz4fzKJU5i8KI3KxvwFy0OwwgD9LmegWc7swt4cWu2aQkL+meZRv56iDi+evDH8R3tvInluNVjB1jNXuFSIEVO09xvIYXKslJgXWE8T5im6aIawcmDJcPyyMeXc8W+9kh09Muqis9Vt0MZmJRXH5Chaw0SVHzc35SmDaXc62NqlvS08r+It8NFXCSs8zxdezPuraYHMmnWh4HQ7NxMES4AZ0YVqaBCdawyCbj+hEEpQ=","timestamp":1738445538,"dataVersion":1}
|
||||
|
|
@ -1 +1 @@
|
|||
{"uniqueId":"8ff1ff5b-4adb-440b-b76a-58c6046487a7","lastKnownName":"Heroz_0","value":"ewogICJ0aW1lc3RhbXAiIDogMTczODQyMTUwNjE0MiwKICAicHJvZmlsZUlkIiA6ICI4ZmYxZmY1YjRhZGI0NDBiYjc2YTU4YzYwNDY0ODdhNyIsCiAgInByb2ZpbGVOYW1lIiA6ICJIZXJvel8wIiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2Y2NlMWVkYTJjNTcyMjI5Yzc1Njk2YzM1NGJmNzU2NWQwOTA2ZGYyODA4ZjRiZTAwZjhmYmFiZWFlZGI0MTEiCiAgICB9CiAgfQp9","signature":"J7WP7Q3FbmSazGv8hI89B1daYpK+D0s9UiOFYPOmFsk8CXRhCjZzoqDL2hPVM4nGhCcKvPVQCmWcHlkkB7gBqFV59S1uj/AzLjt+eq/ECiegHDlX6TQbTQddwwRvgFj9a+Tjq0gzzzfzejvC2ZJqUcDC8RMI1owMAHAG82DFTMT/CSvg/Fzzf886sHNPmXJAip2xlDVHAq+eqtiLnubxnNCid4wsXY5H60Mxy3gkpW5TvJ/W1JmgJFVMks4MT+GDBFCADtwDV4xJpJsfPYOY0IW4Wlh53uG7NGK6+5kyEz69VSSJRpQ0VKGydVgWojDUwfvEVGAMpI//LFnnaH7ATWDYQMkVC1GHhWe7rZ5xErSaqJL0ZGQg+XEUQwdLPLf8/tqi9anZ11DeCpwhN3I+73vvYy2RPDMFze2LVXIKH7Yt5efvbVmWVXHkJpqPQMJkJq11tbzk8NZirR5j5Ak3rgfdNAEk+XOsz81IeCNl8Qxwz4WKg4wDvxVjFQq36PuE9slqd3LCYBnEJZ13M3cOo9JyC4elomNJ+c78GWjfzchPgICydU7LvH8MoljapksXJp9T3P7K0AqoU5mdiWDOCTPcpq4jyeahTPYVdkF8lk0G25xtovo6e1ZjTftdQZuuhRwAZ6WGQcLAl89Zfp8HRgTU/R/VMKtqaJVGFEU5vIY=","timestamp":1738421506,"dataVersion":1}
|
||||
{"uniqueId":"8ff1ff5b-4adb-440b-b76a-58c6046487a7","lastKnownName":"Heroz_0","value":"ewogICJ0aW1lc3RhbXAiIDogMTczODYxNDMyMTIxMiwKICAicHJvZmlsZUlkIiA6ICI4ZmYxZmY1YjRhZGI0NDBiYjc2YTU4YzYwNDY0ODdhNyIsCiAgInByb2ZpbGVOYW1lIiA6ICJIZXJvel8wIiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2Y2NlMWVkYTJjNTcyMjI5Yzc1Njk2YzM1NGJmNzU2NWQwOTA2ZGYyODA4ZjRiZTAwZjhmYmFiZWFlZGI0MTEiCiAgICB9CiAgfQp9","signature":"Iz18AR0BbqS4SqVU0RMPwdBoSZbp43l+jFgjZQSIdpCMhTsb0plcl9inZ110Ky5/p1UIbREdMADYidCtmLkhIwBNnyXmmIdIuVd/geuyvHNgt4ZincUkgT3do+jYevMJrGPUYEbURjDVJ1B7TpH/2gZS7j1JacCeXkSOK3urS0ickpgYKK2GLdAbkz7RocpE8EzUrDciz03kK+9Rbi5l5Ub14HnMJRErkefkgmAczrIoBJQGy06wRG5XP7VvZdu6jWhmwSHLHtKqkzD3ji9lTjTIuFn5lqtAJSECCpzxh+JJVqXTXuogc6EEvMpa1i3x1QY9Ghjh5apYPMNV5wMRbcRU+y/SP2YG/4jG/58PxkDNaKI06/gzuR2pBGJwHBd38kpFFOt1k93OWeLFemXmvE/7Iy64gm1Ka4vw5KoGpIDASTKwToX+cOvzgOs8CXA6eJmVfFteMQEdqw+LTUvZIlWehYayTvCPBq5qnXKcnIff7kXnZXFxeAiRqb1KCzeKEyIXmNWue/1ShTlUSCCJD9HYmHdoHnudi1e4IiUDNVQ9P68OUPr5yiGNfEr88uULLf207VbzcoOJ/ixbPoISpq/SkgLwpyST720TsmSsce3k1yoROkr3vxKSTc9l+LS6ZCs6ShOgI2W6SWagbMGDyhDoUTMSbWsLHUPtmq1C/jQ=","timestamp":1738614321,"dataVersion":1}
|
||||
BIN
plugins/SuperVanish-6.2.20.jar
Normal file
BIN
plugins/SuperVanish-6.2.20.jar
Normal file
Binary file not shown.
193
plugins/SuperVanish/config.yml
Normal file
193
plugins/SuperVanish/config.yml
Normal file
|
|
@ -0,0 +1,193 @@
|
|||
# SuperVanish v6.2.20 - Configuration
|
||||
|
||||
############# Invisibility Features ##############
|
||||
InvisibilityFeatures:
|
||||
# Should invisible players get night vision?
|
||||
NightVisionEffect: true
|
||||
# Should SV disable damage for invisible players?
|
||||
DisableDamage: true
|
||||
# Should SV disable hunger for invisible players?
|
||||
DisableHunger: true
|
||||
# Should SV prevent mobs from targeting invisible players?
|
||||
DisableMobTarget: true
|
||||
# Should invisible players open chests and shulker boxes without the animation and sound?
|
||||
# This makes them go into spectator mode temporarily. It's better to only give access to this feature
|
||||
# to staff members since a server crash can cause players to stay in spectator mode.
|
||||
# Permission: sv.silentchest
|
||||
OpenChestsSilently: true
|
||||
# Should invisible players not be able to trigger pressure plates and tripwire?
|
||||
# If this feature is enabled invisible players can't trigger pressure plates and tripwire.
|
||||
DisablePressurePlates: true
|
||||
# Should invisible players not be able to push other players or be able to be pushed?
|
||||
# WARNING: Uses the scoreboard and may conflict with other plugins!
|
||||
DisablePush: false
|
||||
# Should vanished players pick up items by default? This can be changed individually with /sv tipu
|
||||
DefaultPickUpItemsOption: false
|
||||
# Should SV modify tablist packets to prevent the server from leaking who is online?
|
||||
# This currently only works on versions below 1.19
|
||||
ModifyTablistPackets: true
|
||||
# Should SV modify tab complete packets to prevent minecraft commands from leaking who is online?
|
||||
ModifyTabCompletePackets: true
|
||||
# Should vanished players be unable to trigger the vibration of a sculk sensor?
|
||||
PreventSculkSensorActivation: true
|
||||
# Should vanished players be unable to break turtle eggs?
|
||||
PreventTurtleEggBreaking: true
|
||||
# Should vanished players not activate the tipping effect on dripleaves?
|
||||
DisableDripLeaf: true
|
||||
# Should vanished players be unable to trigger raids?
|
||||
PreventRaidTriggering: true
|
||||
# Should vanished players be unable to make mobs spawn? (paper only)
|
||||
PreventMobSpawning: true
|
||||
|
||||
Fly:
|
||||
# Should invisible players be able to fly even if they aren't in creative/spectator mode?
|
||||
Enable: true
|
||||
# Should invisible players WITHOUT the permission 'sv.keepfly' lose the ability to fly on reappear?
|
||||
DisableOnReappear: true
|
||||
|
||||
############# Vanish State Features ##############
|
||||
VanishStateFeatures:
|
||||
# Should players with the permission 'sv.joinvanished' join vanished all the time?
|
||||
# Doesn't work if you use GroupManager for permissions
|
||||
AutoVanishOnJoin: false
|
||||
# Should invisible players reappear automatically when they change their world?
|
||||
ReappearOnWorldChange: false
|
||||
# Should invisible players reappear automatically when they leave the server?
|
||||
ReappearOnQuit: false
|
||||
# Should invisible players reappear automatically
|
||||
# when they change their world and don't have the permission 'sv.use' anymore?
|
||||
CheckPermissionOnWorldChange: false
|
||||
# Should invisible players reappear automatically
|
||||
# when they leave the server and don't have the permission 'sv.use' anymore?
|
||||
CheckPermissionOnQuit: false
|
||||
# Should invisible players reappear automatically
|
||||
# when they join the server and don't have the permission 'sv.use' anymore?
|
||||
# Doesn't work if you use GroupManager for permissions
|
||||
CheckPermissionOnLogin: false
|
||||
|
||||
############## Indication Features ###############
|
||||
IndicationFeatures:
|
||||
LayeredPermissions:
|
||||
# Should players with the permission 'sv.see' be able to see invisible players in the tablist & in-game?
|
||||
EnableSeePermission: true
|
||||
# Should sv.use and sv.see be layered? => sv.use.levelX, sv.see.levelX
|
||||
# Players can see a vanished player if their see level is higher or equal to the other player's use level
|
||||
# Note: You have to rejoin for changes to take effect if you changed those permissions while being online
|
||||
LayeredSeeAndUsePermissions: false
|
||||
# What should be the highest level for both permissions?
|
||||
# Lower amounts might improve performance with more players since they reduce the amount of permission checks
|
||||
MaxLevel: 100
|
||||
# Should vanished players show up dark gray in the tablist and should only their head be visible?
|
||||
# Only players who are allowed to see the player will see this effect; this helps other staff with
|
||||
# differentiating them from players they should talk to; Requires ProtocolLib
|
||||
# This currently only works on versions below 1.19
|
||||
MarkVanishedPlayersAsSpectators: true
|
||||
|
||||
################ Message Options #################
|
||||
MessageOptions:
|
||||
|
||||
FakeJoinQuitMessages:
|
||||
# Should SV broadcast any kind of announcement (fake quit or player vanished) when a player vanishes?
|
||||
# You can change the messages in the messages.yml file.
|
||||
BroadcastFakeQuitOnVanish: true
|
||||
# Should SV broadcast any kind of announcement (fake join or player reappeared) when a player reappears?
|
||||
# You can change the messages in the messages.yml file.
|
||||
BroadcastFakeJoinOnReappear: true
|
||||
# Should players with the permission 'sv.see' get an admin announcement instead of a fake join/quit message?
|
||||
# You can change the messages in the messages.yml file.
|
||||
AnnounceVanishReappearToAdmins: true
|
||||
# Should there only be admin announcements and no fake join/quit messages?
|
||||
SendMessageOnlyToAdmins: false
|
||||
# Should there only be fake join/quit messages and no admin announcements?
|
||||
SendMessageOnlyToUsers: false
|
||||
|
||||
# Should SV hide the real join/leave messages of invisible players?
|
||||
HideRealJoinQuitMessages: true
|
||||
# Should SV hide the advancement messages of invisible players (only send it to the player)? (paper only)
|
||||
HideAdvancementMessages: true
|
||||
# Should SV hide leave messages for invisible players if 'VanishStateFeatures->ReappearOnQuit' is turned on?
|
||||
# Overrides 'HideRealJoinQuitMessages'
|
||||
ReappearOnQuitHideLeaveMsg: true
|
||||
# If the setting above is turned on, should players with the permission 'sv.see' get
|
||||
# a message when an invisible player joins/quits?
|
||||
AnnounceRealJoinQuitToAdmins: true
|
||||
# If the setting above is turned on, should players with the permission 'sv.see' get
|
||||
# a message when an invisible player dies?
|
||||
AnnounceDeathToAdmins: true
|
||||
# Should SV remind players who join the server vanished of being invisible (in chat)?
|
||||
# You can change the message in the messages.yml file.
|
||||
RemindVanishedOnJoin: true
|
||||
# Should invisible players have an action bar which tells them that they're invisible?
|
||||
# You can change the action bar in the messages.yml file.
|
||||
DisplayActionBar: true
|
||||
|
||||
############## Restrictive Options ###############
|
||||
RestrictiveOptions:
|
||||
# Should invisible players not be able to break blocks?
|
||||
# Bypass permission: sv.breakblocks
|
||||
PreventBlockBreaking: false
|
||||
# Should invisible players not be able to place blocks?
|
||||
# Bypass permission: sv.placeblocks
|
||||
PreventBlockPlacing: false
|
||||
# Should invisible players not be able to damage players or mobs?
|
||||
# Bypass permission: sv.damage
|
||||
PreventHittingEntities: false
|
||||
|
||||
############# External Invisibility ##############
|
||||
ExternalInvisibility:
|
||||
|
||||
ServerList:
|
||||
# Should this plugin adjust the amount of players in the serverlist? (-1 per invisible player)
|
||||
AdjustAmountOfOnlinePlayers: true
|
||||
# Should this plugin hide invisible players in the list of logged in players?
|
||||
# You can view this list when your mouse hovers over the amount of online players.
|
||||
AdjustListOfLoggedInPlayers: true
|
||||
|
||||
################## Hook Options ##################
|
||||
HookOptions:
|
||||
# Should SV hide invisible players in /who, /list, /online, /near, etc?
|
||||
# Note: Players with the permission essentials.vanish.interact can still see invisible players in these commands
|
||||
# Important: You have to reload both SV and Essentials if you change this setting (reload SV first)
|
||||
EnableEssentialsHook: true
|
||||
# Should SV hide invisible players on your dynamic map and broadcast join/leave messages if you use Dynmap?
|
||||
EnableDynmapHook: true
|
||||
# Should SV send fake join/leave messages in dynmap's web-chat?
|
||||
# You can configure the join/leave messages in the messages.yml file
|
||||
DynmapSendJoinLeaveMessages: true
|
||||
# Should SV hook into TrailGUI and disable trails while you're vanished?
|
||||
EnableTrailGUIHook: true
|
||||
# Should SV hook into PlaceholderAPI and add new placeholders to SV + register its own ones for other plugins?
|
||||
# Own ones: isvanished, vanishedplayers, playercount
|
||||
# Format: %supervanish_<placeholder>%
|
||||
EnablePlaceholderAPIHook: true
|
||||
# Should SV hook into MVdWPlaceholderAPI and add new placeholders to SV + register its own ones for other
|
||||
# plugins?
|
||||
# Own ones: isvanished, vanishedplayers, playercount
|
||||
# Format: {supervanish_<placeholder>}
|
||||
EnableMVdWPlaceholderAPIHook: true
|
||||
# Should SV stop NPCs from greeting or talking about hidden players?
|
||||
EnableCitizensHook: true
|
||||
|
||||
############# Compatibility Options ##############
|
||||
CompatibilityOptions:
|
||||
# This section is for advanced users only!
|
||||
# The event priority which SuperVanish should use for the specific event.
|
||||
# Allowed values are LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR
|
||||
# Higher priorities might override other plugins while lower ones might not
|
||||
|
||||
# The priority for removing the join message
|
||||
PlayerJoinEventPriority: HIGH # <- keep HIGH if you use Essentials to modify join/quit messages !!
|
||||
# The priority for removing the quit message
|
||||
PlayerQuitEventPriority: HIGH
|
||||
|
||||
############# Miscellaneous Options ##############
|
||||
MiscellaneousOptions:
|
||||
|
||||
UpdateChecker:
|
||||
# Should SV check for updates on spigot regularly? There is no automatic update; this just informs you
|
||||
Enable: true
|
||||
# Should players with the permission 'sv.notify' get notified if the current version of SV is outdated?
|
||||
NotifyAdmins: true
|
||||
|
||||
################# Do Not Touch ###################
|
||||
ConfigVersion: 6.2.20
|
||||
7
plugins/SuperVanish/data.yml
Normal file
7
plugins/SuperVanish/data.yml
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
# SuperVanish v6.2.20 - Data file
|
||||
|
||||
InvisiblePlayers: []
|
||||
PlayerData:
|
||||
4d8655f4-fc7e-33c0-b8b8-eda1e95970d5:
|
||||
information:
|
||||
name: Heroz_0
|
||||
78
plugins/SuperVanish/messages.yml
Normal file
78
plugins/SuperVanish/messages.yml
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
# SuperVanish v6.2.20 - Messages
|
||||
#
|
||||
# Information:
|
||||
# <..> means that .. is required; [..] means that .. is optional and can be left out; | inside [] or <> stands for 'OR'
|
||||
# You can use the & character for color codes; Example: '&cThe color of this text would be red!'
|
||||
# You can use #XXXXXX for HEX color codes. Example: '#663EF6This text would be purple!'
|
||||
# You can use %p% to get the player's name; Example: '&4&l%p%, you aren't allowed to execute this command!'
|
||||
# You can use %other% to get the name of the target or cause
|
||||
# You can use %d% to get the player's display name; if you use Essentials then the display name contains the prefix too
|
||||
# You can use %tab% to get the player's name in the player list (TAB)
|
||||
# You can use %prefix% to get the player's prefix (Requires Vault)
|
||||
# You can use %suffix% to get the player's suffix (Requires Vault)
|
||||
# You can use %group% to get the player's group (Requires Vault)
|
||||
# You can use %nick% to get the player's nickname (Requires Essentials)
|
||||
# Some messages allow different, unique variables too
|
||||
#
|
||||
# NOTE: You can get WAY more placeholders by installing PlaceholderAPI or MVdWPlaceholderAPI
|
||||
#
|
||||
# Empty messages will not be sent
|
||||
# Using \n starts a new line
|
||||
#
|
||||
# Important:
|
||||
# You must double single quotes if you want to use them inside a message.
|
||||
# You must NOT use any tab characters inside this file (indent key) otherwise YAML will spam your console with errors!
|
||||
# !! If there are errors in the console after editing this file paste it into an online YAML parser to see if
|
||||
# there are any YAML syntax errors !!
|
||||
Messages:
|
||||
NoPermission: '&4Denied access! You are not allowed to do this.'
|
||||
InvalidUsage: '&cInvalid usage, you can use &6/sv help&c for a list of commands.'
|
||||
VanishMessage: '&7(&4-&7) %p%'
|
||||
ReappearMessage: '&7(&2+&7) %p%'
|
||||
VanishMessageWithPermission: '&a[SV] %p% vanished.'
|
||||
ReappearMessageWithPermission: '&a[SV] %p% reappeared.'
|
||||
OnVanish: '&aYou are now invisible!'
|
||||
OnReappear: '&aYou are no longer invisible!'
|
||||
OnVanishCausedByOtherPlayer: '&a%other% hid you, you are now invisible!'
|
||||
OnReappearCausedByOtherPlayer: '&a%other% showed you, you are now visible!'
|
||||
AlreadyVanishedError: '&cYou are already invisible!'
|
||||
NotVanishedError: '&cYou are not invisible!'
|
||||
SilentJoinMessageForAdmins: '&a[SV] %p% joined silently.'
|
||||
SilentQuitMessageForAdmins: '&a[SV] %p% left silently.'
|
||||
SilentDeathMessage: '&a[SV] %deathmsg%'
|
||||
RemindingMessage: '&aYou are still invisible!'
|
||||
ListMessagePrefix: '&aInvisible Players:&f %l'
|
||||
ActionBarMessage: '&aYou are invisible to other players!'
|
||||
HideOtherMessage: '&aPlayer &e%other%&a is now invisible!'
|
||||
ShowOtherMessage: '&aPlayer &e%other%&a is now visible!'
|
||||
CannotHideOtherPlayer: '&cYou''re not allowed to change %other%''s visibility!'
|
||||
AlreadyInvisibleMessage: '&cPlayer &e%other%&c is already invisible!'
|
||||
AlreadyVisibleMessage: '&cPlayer &e%other%&c is already visible!'
|
||||
PluginReloaded: '&aSuccessfully reloaded SuperVanish (%time%ms)!'
|
||||
InvalidSender: '&cYou must be a player to execute this command!'
|
||||
PlayerNotOnline: '&cThat player is not online!'
|
||||
PlayerNonExistent: '&cThat player doesn''t exist!'
|
||||
ToggledPickingUpItemsOn: '&ePicking up items is now turned &aON&e.'
|
||||
ToggledPickingUpItemsOff: '&ePicking up items is now turned &cOFF&e.'
|
||||
UpdateWarning: '&cWarning! Recreating %updates% resets %changes%. Please use &e/sv recreatefiles confirm&c if you''d like to continue.'
|
||||
RecreatedConfig: '&aSuccessfully recreated %updates%! Please check %changes%.'
|
||||
NoConfigUpdateAvailable: '&eYour SuperVanish-files are up to date!'
|
||||
RecreationRequiredMsg: '&c[SV] Your SuperVanish-files are not up to date, you can use &e/sv recreatefiles&c to recreate them
|
||||
or use /sv recreatefiles dismiss to dismiss this message.
|
||||
Recreating SuperVanish''s files gives you access to newer settings and features of the plugin.'
|
||||
DismissedRecreationWarning: '&eYou are no longer receiving notifications about this recreation.'
|
||||
UndismissedRecreationWarning: '&eYou are now receiving notifications about this recreation.'
|
||||
PrintedStacktrace: '&eSuccessfully created a stacktrace, see console!'
|
||||
EntityHitDenied: '&c[SV] You can''t hit players or mobs in vanish!'
|
||||
BlockPlaceDenied: '&c[SV] You can''t place blocks in vanish!'
|
||||
BlockBreakDenied: '&c[SV] You can''t break blocks in vanish!'
|
||||
PluginOutdated: '&c[SV] Your current version of SuperVanish is outdated. New version: ''%new%''; Currently: ''%current%'''
|
||||
DynmapFakeJoin: '%d% joined'
|
||||
DynmapFakeQuit: '%d% quit'
|
||||
HelpHeader: "&a<---------------&e SuperVanish-Help &a--------------->"
|
||||
HelpFormat: "&6%usage% &7- &b%description% &c(%permission%)"
|
||||
PlaceholderIsVanishedYes: "Yes"
|
||||
PlaceholderIsVanishedNo: "No"
|
||||
PlaceholderVanishPrefix: '&a[V] &r'
|
||||
PlaceholderVanishSuffix: ' &r&a[V]'
|
||||
MessagesVersion: 6.2.20
|
||||
|
|
@ -3078,3 +3078,483 @@
|
|||
[2025-02-01 15:51:38] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 15:51:38] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 15:51:38] [INFO ] world loaded.
|
||||
[2025-02-01 16:01:06] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 16:01:06] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 16:01:06] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 16:01:06] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 16:01:06] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 16:01:06] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 16:01:06] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 16:01:06] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 16:01:06] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 16:01:06] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 16:01:06] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 16:01:06] [INFO ] Freezing biome registry
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 16:01:06] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 16:01:06] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 16:01:06] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 16:01:06] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 16:01:06] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 16:01:06] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 16:01:07] [INFO ] world loaded.
|
||||
[2025-02-01 22:28:28] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 22:28:28] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 22:28:28] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 22:28:28] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 22:28:28] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 22:28:28] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 22:28:28] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 22:28:28] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 22:28:28] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 22:28:28] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 22:28:28] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 22:28:28] [INFO ] Freezing biome registry
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 22:28:28] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 22:28:29] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:28:29] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 22:28:29] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:28:29] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 22:28:29] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 22:28:29] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 22:28:29] [INFO ] world loaded.
|
||||
[2025-02-01 22:35:05] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 22:35:05] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 22:35:05] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 22:35:05] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 22:35:05] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 22:35:05] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 22:35:05] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 22:35:05] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 22:35:05] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 22:35:05] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 22:35:05] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 22:35:05] [INFO ] Freezing biome registry
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 22:35:05] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:35:05] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 22:35:05] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:35:05] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 22:35:05] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 22:35:05] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 22:35:06] [INFO ] world loaded.
|
||||
[2025-02-01 22:41:35] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 22:41:35] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 22:41:35] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 22:41:35] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 22:41:35] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 22:41:35] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 22:41:35] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 22:41:35] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 22:41:35] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 22:41:35] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 22:41:35] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 22:41:35] [INFO ] Freezing biome registry
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 22:41:35] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:41:35] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 22:41:35] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:41:35] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 22:41:35] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 22:41:35] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 22:41:36] [INFO ] world loaded.
|
||||
[2025-02-01 22:44:10] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 22:44:10] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 22:44:10] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 22:44:10] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 22:44:10] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 22:44:10] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 22:44:10] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 22:44:10] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 22:44:10] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 22:44:10] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 22:44:10] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 22:44:10] [INFO ] Freezing biome registry
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 22:44:11] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:44:11] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 22:44:11] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:44:11] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 22:44:11] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 22:44:11] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 22:44:11] [INFO ] world loaded.
|
||||
[2025-02-01 22:48:50] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 22:48:50] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 22:48:50] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 22:48:50] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 22:48:50] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 22:48:50] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 22:48:50] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 22:48:50] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 22:48:50] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 22:48:50] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 22:48:50] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 22:48:50] [INFO ] Freezing biome registry
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 22:48:50] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:48:50] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 22:48:50] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:48:50] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 22:48:50] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 22:48:50] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 22:48:51] [INFO ] world loaded.
|
||||
[2025-02-01 22:50:52] [INFO ] Custom Logger Initialized
|
||||
[2025-02-01 22:50:52] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-01 22:50:52] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-01 22:50:52] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-01 22:50:52] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-01 22:50:52] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-01 22:50:52] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-01 22:50:52] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-01 22:50:52] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-01 22:50:52] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-01 22:50:52] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-01 22:50:52] [INFO ] Freezing biome registry
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-01 22:50:52] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:50:52] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-01 22:50:52] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-01 22:50:52] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-01 22:50:52] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-01 22:50:52] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-01 22:50:53] [INFO ] world loaded.
|
||||
[2025-02-03 21:09:12] [INFO ] Custom Logger Initialized
|
||||
[2025-02-03 21:09:12] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-03 21:09:12] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-03 21:09:12] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-03 21:09:12] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-03 21:09:12] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-03 21:09:12] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-03 21:09:12] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-03 21:09:12] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-03 21:09:12] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-03 21:09:12] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-03 21:09:12] [INFO ] Freezing biome registry
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-03 21:09:12] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-03 21:09:13] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:09:13] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-03 21:09:13] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:09:13] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-03 21:09:13] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-03 21:09:13] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-03 21:09:13] [INFO ] world loaded.
|
||||
[2025-02-03 21:10:23] [INFO ] Custom Logger Initialized
|
||||
[2025-02-03 21:10:23] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-03 21:10:23] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-03 21:10:23] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-03 21:10:23] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-03 21:10:23] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-03 21:10:23] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-03 21:10:23] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-03 21:10:23] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-03 21:10:23] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-03 21:10:23] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-03 21:10:23] [INFO ] Freezing biome registry
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-03 21:10:23] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:10:24] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-03 21:10:24] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:10:24] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-03 21:10:24] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-03 21:10:24] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-03 21:10:24] [INFO ] world loaded.
|
||||
[2025-02-03 21:13:10] [INFO ] Custom Logger Initialized
|
||||
[2025-02-03 21:13:11] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-03 21:13:11] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-03 21:13:11] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-03 21:13:11] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-03 21:13:11] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-03 21:13:11] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-03 21:13:11] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-03 21:13:11] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-03 21:13:11] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-03 21:13:11] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-03 21:13:11] [INFO ] Freezing biome registry
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-03 21:13:11] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:13:11] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-03 21:13:11] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:13:11] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-03 21:13:11] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-03 21:13:11] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-03 21:13:11] [INFO ] world loaded.
|
||||
[2025-02-03 21:24:40] [INFO ] Custom Logger Initialized
|
||||
[2025-02-03 21:24:40] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-03 21:24:40] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-03 21:24:40] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-03 21:24:40] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-03 21:24:40] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-03 21:24:40] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-03 21:24:40] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-03 21:24:40] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-03 21:24:40] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-03 21:24:40] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-03 21:24:40] [INFO ] Freezing biome registry
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-03 21:24:40] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-03 21:24:41] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:24:41] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-03 21:24:41] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:24:41] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-03 21:24:41] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-03 21:24:41] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-03 21:24:41] [INFO ] world loaded.
|
||||
[2025-02-03 21:27:26] [INFO ] Custom Logger Initialized
|
||||
[2025-02-03 21:27:26] [INFO ] [NOTICE] TerraformGenerator will suppress the server's watchdog while generating chunks to prevent unnecessary stacktrace warnings. Unless you specifically need thewatchdog now (to take aikar timings or debug lag), you don't need to take any action.
|
||||
[2025-02-03 21:27:26] [INFO ] It is recommended to pregenerate to reduce lag problems.
|
||||
[2025-02-03 21:27:26] [INFO ] Watchdog Thread hooked.
|
||||
[2025-02-03 21:27:26] [INFO ] bStats Metrics enabled.
|
||||
[2025-02-03 21:27:26] [INFO ] Detected version: 1.20.6, number: 20.6
|
||||
[2025-02-03 21:27:26] [INFO ] Unfreezing biome registry...
|
||||
[2025-02-03 21:27:26] [INFO ] Registered custom biome: muddy_bog
|
||||
[2025-02-03 21:27:26] [INFO ] Registered custom biome: cherry_grove
|
||||
[2025-02-03 21:27:26] [INFO ] Registered custom biome: scarlet_forest
|
||||
[2025-02-03 21:27:26] [INFO ] Registered custom biome: crystalline_cluster
|
||||
[2025-02-03 21:27:26] [INFO ] Freezing biome registry
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: VillageHousePopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: VillagePopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: OutpostPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: PyramidPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: MonumentPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: StrongholdPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: MansionPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: AncientCityPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: LargeCavePopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: MineshaftPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: CatacombsPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: BadlandsMinePopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: WarmOceanRuinsPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Large Structure: TrailRuinsPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: SmallDungeonPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: ShipwreckPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: BuriedTreasurePopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: RuinedPortalPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: IglooPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: DesertWellPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] [Structure Registry] Registered Small Structure: WitchHutPopulator
|
||||
[2025-02-03 21:27:26] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:27:26] [INFO ] Detected world: world, commencing injection...
|
||||
[2025-02-03 21:27:26] [INFO ] Creating TW instance: world - -5564705226945550957
|
||||
[2025-02-03 21:27:26] [INFO ] NMSChunkGenerator Delegate is of type CustomChunkGenerator
|
||||
[2025-02-03 21:27:26] [INFO ] Post injection: getChunkSource().getChunkGenerator() is of type NMSChunkGenerator
|
||||
[2025-02-03 21:27:26] [INFO ] Injection success! Proceeding with generation.
|
||||
[2025-02-03 21:27:27] [INFO ] world loaded.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue